
baldwin the merciful |

As the troupe makes its way toward Gruum's Smithy you can see extra squads of both Hellknights and dottari stomping down the streets and alleys. Shop keepers look uneasy especially with Hellknight movement. A couple vendors nod appreciatively at the group.
There are a few sailors are running towards the docks.

Lucrezia Villanova |

Eh, we can always plan the trap now and whore about the ship later tonight or tomorrow. :)
"Anyone got any idea what's up with the all the extra Knights tromping about? John?"

Ermolos |

Gruum's shop is humming with he sound of commerce. Hammers clanking on anvils, the steam of reddened ore as it cools in water, and a loud dwarven chant. A set of human eyes look up when the party enters, "Well met folks," a inquisitive brow is raised at seeing Sunny, Tracy, and Faelyn. "Duncan, Andrea, John, Lucrezia...good day."

Duncan Redhammer |

Ye'll have ta hand ye work over today boy an git yer weapons and armor. We got a big job on today. We ain't got a lot o time so suit up as we talk.
Duncan finds his regular gear and begins to don it.
Sunny, peel herself off Tracy so she can go look at somma the jewel encrusted weapons we got.
He leans over to his other apprentice and whispers,Watch for sticky fingers
He unashamedly drops his leather strides and begins to don his leather and steelgreaves.
Shinons got archers and tanglefoot bags on the escape routes. But we need the honey to be sweet enough to draw them into the kill ground, so Say the 'weak' women should be in the open, maybe crack the chest to show the goods and when the toughs come, me and the lads (cept the elf) charge.

Lucrezia Villanova |

"I think maybe he meant that we'll be perceived as not being much of a threat and more attractive as a kinda bait. At least, I hope that's what he meant since he should know better than to call me either weak or a lad depending on which group I'm supposed to be with..."

.Sunny. |

Sunny laughs at Duncan's spin/take on her friendship with Tracy, though she leaves her friend free to follow Duncan's suggestion.
At Lucrezia's comment the giggles, skips over and gives the other woman a hug, "I wouldn't mistake yer curves fer anything t'other than they be." She bounces away and gets ready to 'Go have some fun'. (^_^)

"Friendly" Tracy |

"I'm soooooooo confused, why's ever'one puttin' clothes and arm'r on, thought we were shop'in'." Her wide eyes thoroughly confused as to what is happening. 'Can't ritefulee git fun cloth's on wit dat on." Pointing to Duncan donning his gear. "Better gitting in an' out thee dress myself."

Andrea1 |

"I ain't weak you flee ridden lumox!" More steam pours from Fiosa's ears then the entire smithy's shop has all day. daggers in her eyes.
Andrea waves the steam away from Fiosa's face. Watch it Duncan, she is just the right height to hit your sensitive parts.
Of course we first need to see who the toughs will be, and of course the most important info, which no doubt Shinon will give us is just where the 'goods' will be arriving. If the Hellknights and Dottari get involved, it might actually be smart to let them to the heavy lifting by fighting the 'bandits'.

Duncan Redhammer |

"I think maybe he meant that we'll be perceived as not being much of a threat and more attractive as a kinda bait. At least, I hope that's what he meant since he should know better than to call me either weak or a lad depending on which group I'm supposed to be with..."
Ye got me meaning girl. Takes more wisdom than most thugs got t'see a woman's got a lot more t'offer than what's between er legs. The fools'll think ye easy pickings, specially if ye act all giggly like. Lucrezia can be with ye as a tough though, don't wanna make it look too easy.

Andrea1 |

"Agreed, if either group shows up we let that play out on it's own. We should ask our contacts in the Dottari if they know what is going on."
Time to make use of that Gameplay Tab. :)
Hellknights and Dottari, since John has a line to some of the not-selfish bastard ones and we can talk to the Dottari we helped out during the time at the Morgue. Andrea sighs.
This can also help if they can arrange some good non corrupt members to switch in instead of the nasty ones. If we can get some upstanding Dottari to run interferance on the Hellknights, that is one less group we have to fight. Time we start seeing just how many people are tired of the crap that has been going on and are willing to take a stand.

.Sunny. |

Sunny tries to reassure Tracy,
"Aye, an' we will, honest. I've a whole swag o' shiny which be doin' no good where t'is at the moment. But first we's got's ta deal with this little thing. In'a long run it'll make things at the Grotto better, an' all." She gives Tracy a reassuring hug,
"There's no need fer ye be worryin'. I won't let nuffin' risk yerself. Honest."

Andrea1 |

Well we will probably be doing a little shopping in case we need a little extra supplies.
Andrea puts her hand on Tracy's shoulder. I'd never ask you to do anything dangerous like I have been doing, I owe you too much to ask you to do it. Especially after that night you helped me so much.

Lucrezia Villanova |

"Maybe we should check in with whatever contacts ya got with the Dottari and HellKnights first? We might wanna see what kind of presence we can expect from em on the docks. I'd hate for a squad of Hellknights to suddenly appear right as we spring out trap."

John Deos |

John Deos wrote:"I can go talk with my teacher, he might have an idea of what is going on."Are you taking anyone with you or heading out alone?
It depends on if anyone comes with me.

Andrea1 |

Andrea will volenteer to go with John. Duncan can probably chat up the Dottari pretty well and perhaps have Ermolos with him since both of them have a good reputation with the Dottati. Orsin has worked with them as well. Lucrezia, want to tag along with John and I?

Andrea1 |

Don't put Tracy in harm's way. I think Sunny,Tracy and Fiosa would be excellent for doing a little shopping and checking out the docks since who would pay attention to two unarmored/armed human women and a halfling? Faelyn can go with whomever he wishes to.

Andrea1 |

Sunny, just do some shopping and see what is going on at the docks. Don't start any trouble or poke your nose where you shouldn't.
Andrea smooches Fiosa. Looks like you and Tracy will need to keep Sunny from chasen the sparkles. Take care of yourself. Andrea whispers.

Duncan Redhammer |

Fine, me and Ermolos and Orsin can chat with Maurice. John and the rest get any info ye can. Remember this IS a legal job. We are employed guards from a noble house so the hellknights got no reason to interfere. The whole thing only goes off if somebody tries to take the shipment. We are simply gonna let you girls take a wee peek at the valuable goods, then ye bring it into one o Shinon's covered alleys on the way ta the manse. Me and Shinon decided if ye don't get attacked, he got 3 wagons at the street. 1St and last will carry him n his boys , the middle, the goods. Shinon on the lead wagon, Lucretia the last. We're hoping we get attacked afore we load the wagon, under cover o his archers. If not we deliver the shipment to the house like it was legit.

Andrea1 |

Keep our eyes to the roofs and alleys. Watch out for any spellcasters, since they can ruin our day if we are grouped up. When using your silence magic, remember that spellcasters can shrug off magic easier than those who have not trained their minds as well. So cast in on a bodyguard if they have one so they will be forced to seperate.

baldwin the merciful |

The three groups start out from Gruums.
Sunny skipping off with Tracy and Fiosa in tow. Pointing out items in shops, stopping to have roll or coffee. Make perception check Sunny.
Duncan, Orsin, and Ermolos head out in dire manner. Weaving and dodging through streets focused on going to the dottari headquarter. Make perception checks.
John, Lucrezia, Andrea and Faelyn move up the street and begin heading east towards John's mentor's shop. make perception checks.
Ermolos: 1d20 + 1 ⇒ (14) + 1 = 15
Tracy: 1d20 + 3 ⇒ (6) + 3 = 9
Fiosa: 1d20 + 6 ⇒ (13) + 6 = 19

Duncan Redhammer |

Duncan moves at a hurried pace but tries to keep an eye out.
Perception1d20 + 8 ⇒ (4) + 8 = 12

baldwin the merciful |

Group 1: John, Andrea, Lucrezia and Faelyn make their way throught he city streets, this part of town does not have as many guards and Hellknights bustling around.
Group 2: Duncan, Orsin, Ermolos continue to take some of the main roads and alleys towards the Dottari head-quarter's. The streets are busy and you can see Hellknight and Dottari activity.
Group 3: Sunny, Tracy, Fiosa window shop and pop in and out of few merchants on the way towards the docks.

.Sunny. |

Bluff:1d20 + 10 ⇒ (18) + 10 = 28 (To seem as if nothing at all is amiss)
"Ooo! Whut d'ye think o' these? (^_^)
Perception:1d20 + 10 ⇒ (15) + 10 = 25 (To look for any insignia, marking, styles that the woman might be wearing. Also is she a 'bravo'? Or a more military bearing? Maybe a Street tough?
Sunny continues to shop, weaving casually and slowly through the area with her two friends.
Perception:1d20 + 10 ⇒ (14) + 10 = 24 (To keep an eye out for the woman following and also to now look for the other two groups of her companions.)