Aubrey's Other Eberron Campaign - The Unbinding (Inactive)

Game Master Aubrey the Malformed


5,001 to 5,050 of 6,584 << first < prev | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | next > last >>

Outside:

Spoiler:
"Strange," says the girl, "Here we just pick the fruit we need. The weaver makes cloth and the tailor makes clothes for you when you need them.

"Are you with the other visitors?" She nods towards the door he has just exited from. She gives him an appraising look. "I like your arms. They must come in useful."


5,000 posts and 100 pages. Congrats all!


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

"I am indeed with the other... visitors." He seems somewhat amused to be considered a visitor, when he considers himself at best a very reluctant guest and at worst a prisoner. "They are indeed useful... it seems to me that only having two must be extremely inconvenient." He tilts his head. "Do you go to school? I hope I used that word correctly, I am still learning your languages. A place where they teach you things?"


Male elf Rogue 3, Ranger 3, Mythic Trickster 1 Init +4 Percept 11+ SenseMotive +1 59 /59 HP; Fort +6 Reflex +11 (+1 v Traps)(no damage on saves?) Will +3 ( immune to magic sleep, +2 v enchantment) ; AC 20, touch 16, flat-footed 14 (+1 v Traps, +10 surgepoint)

Outside:
Rehil nods to Tal and glances at the little girl. Then he turns and returns to the council chamber.

Inside:
Rehil slips quietly back into the room. Slides into his chair and leans the curve blade against the armrest again.

Traveling for a week. Internet access unsure. Please bot Rehil as needed.


Inside:

Spoiler:
"Grinnersen? Hmmm...." Shanquo puffs on his pipe. "Doesn't he run that rogue Knights Arcane outfit out of Regalport?"

If you are inside, Knowledge (History) DC 10:

Spoiler:
The Knights Arcane are the elite troops of Aundair, combining wizardry with military tactics.

If you are inside, Knowledge (Geography) DC 10:

Spoiler:
Regalport is the notional capital of the Lhazaar Principalities.


HP 95/95 Temp 0 :: AC 24 CMD 24 :: Fort +10 Ref +5 Will +8 :: Conditions: none

Inside:
Know (History), untrained: 1d20 + 0 ⇒ (13) + 0 = 13
Know (Geography), untrained: 1d20 + 0 ⇒ (8) + 0 = 8

"The Knights Arcane are elite troops of Aundair," interjects Cole, "specialized units combining arcane and military tactics."

He considers the situation, and the way their hosts continue to refuse to answer questions. "You ask us to share our intel ... intel no one else has to offer ... in the same breath that you speak on the importance of being careful with intel." He shrugs, "And you still offer us no direct answers to our own questions."

The warforged pauses then shrugs, "We have what you want, and we are unconvinced you are our actual allies. You said it yourself, you've given us reason to be distrustful. Show us we can trust."


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

History: 1d20 + 1 ⇒ (10) + 1 = 11
Geography: 1d20 + 1 ⇒ (20) + 1 = 21

Inside:
"You have about as good chances of getting answers from me before answering those as the most fanatic zealot of Silver flame has coming my drinking buddy, which is slightly below snowballs chances in plane of fire."


Inside:

Spoiler:
Shanquo sighs. "There's no spirit of enquiry anymore."

"To answer your rather... trivial and self-centred questions," says Rilik, "I would have thought it was quite obvious why you have been brought here. But if you insist, I will spell it out. You were standing in the middle of an experiment run by the Lords of Dust when the arcane machine they were running activated. It would seem that the intention was to suppress the binding wards with a powerful necromantic pulse. So, by rights, you should all be dead. But you aren't. Instead, it seems you were protected by the wards and granted a vision.

"The nature of the Silver Flame is a subject of great debate. At a certain level, it is just a natural phenomenon." The shulassakar shift uneasily as Shanquo says this and he waves a hand in their direction. "I understand your religious views, good folk of Krezent. The Flame also shows volition and intelligence, and is considered by many to be a divine entity. And who am I to disagree with that? But what is clear is that the Silver Flame saw fit to protect you from certain death, and there is presumably some sort of reason for that."

"Very few have interacted in such a way with the Silver Flame since Tira Miron," says Ulramis reverently.

"Quite," says Rilik, "Though what the entity or entities that are the Silver Flame saw in you is, at this point, somewhat mysterious. That is the real question - what was the Flame trying to achieve?

"As for why you weren't told where you were going, this should also be obvious. So no one else would know in Qbarra. As far as the Lords of Dust are concerned, you are no-account adventurers who died. The longer they continue to believe that, the better. So we got you here as quickly as possible and kept your destination secret for your own protection to prevent the information leaking. Because once they learn of you, and what happened to you, they will become extremely interested in you."


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

Inside:
"Trivial? And you call us self-centered?" Wultram lets out a laugh. "If you consider the lives of everyone on board of that airship trivial then perhaps. Innocent parties and Bokhen having spilled blood with me is what stayed my hand personally. As to being self-centered, you lot are so bloody arrogant that you presume to be so all wise to play with our lives and more so our freedom. Yet despite that perception, you are so utterly stupid that you are spitting in our face, have the manners of troll. And then you are expecting us to work with you, hell with how far your heads are up your asses you are probably expecting us to work for you. I suggest you take a trip back to Q'barra and go talk to the poisondusk they seem more up your alley." As the speech continues the tone makes it ever increasingly clear that he would not piss on these people if they were on fire.

"Now either start treating us with common respect and stop speaking as if we are infants or we are done."


Inside:

Spoiler:
Shanquo looks at Wultram intently. "I really hope you don't intend to work against us."

Ulramis sighs. "Young man," he says wearily to Wultram, "You do not know who - or rather what - you are dealing with. If these two seem far removed from your concerns, it is because they are. But that does not mean that your interests do not coincide."

Rilik raises his eyebrows and looks at the shulassakar. "Are you about to give away our secrets, High Priest Ulramis?"

"Given your general incompetence in interrogating anyone under the age of four-hundred," answers Leshlec, "I think it is necessary to provide our guests with a proper understanding." He looks at the group. "These two are agents of the Chamber."

If you are inside, Knowledge (Arcana) DC 25:

Spoiler:
The Chamber is a group of dragons from Argonessen which take an interest in the affairs of non-dragons across Eberron, including Khorvaire.

If you got 30 or more on that roll:

Spoiler:
The Chamber are primarily interested in the Draconic Prophecy and wish to actively encourage it to come to fruition, a view at odds with other dragons who simply observe the Prophecy as it unfolds. Beyond this, their interests are diverse.


Outside:

Spoiler:
"We learn about the Silver Flame and history and stuff from the temple," says the girl, "And we learn about fighting from the wardens. I'm going to have my Test soon to see what I'm going to do. I hope I can become a warden and protect the city." She sighs. "But my parents are tailors. I'll probably end up doing that. It's OK, I guess - the priests say eveyone's jobs are important in their way."

She brightens up. "My name's Peri. Are you talking to the other visitors? The big one ignores me, but the little one says hello sometimes."


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal nods. "All jobs are important, without tailors, nobody would have clothes. However, there is nothing wrong with wanting to do a job you enjoy." He takes out his holy symbol, and bows his head, holding out one hand to touch the girl's head as he prays. When he is done, he casts Bless upon the girl. "I have asked Dol Arrah's blessings upon you, and for her to look out for you. If it is her will that you be a protector, I am sure it will occur. However, no matter what your fate is to be, I have asked her to watch over you." He puts the holy symbol away. "As to the 'visitors', I have not been able to see eye to eye with them, and have decided that speaking to them is not something worth wasting my time with." He moves his head so his eyes are level with the girls, showing he has seen eye to eye with her. "Between you and I, they do not seem all that friendly."


Outside:

Spoiler:
The girl looks a little awkward as Tal blesses her, and not sure how to react. "Thank you," she says. As Tal mentions the visitors she says, "The small one seems alright to me. Maybe being in a body that isn't their normal one makes them grumpy? What were you talking to them about?"


HP 95/95 Temp 0 :: AC 24 CMD 24 :: Fort +10 Ref +5 Will +8 :: Conditions: none

Inside:
Cole shakes his head at the escalating exchange. “It’s not that we don’t understand what you are saying. Let me be clear. I don’t care how you speak to me. You can be smug or kind.” He leans over the table, and the big chamber echoes as he hits the tabletop with a thick, gray finger, “Everything you say could be known by someone working to support us, OR SOMEONE TRICKING US INTO THEIR CONFIDENCE TO LEARN WHAT HAS BEEN REVEALED TO US. At ever turn since going up-river, we have found hostility and subterfuge.”

He leans back up, crossing his arms. “You have given us more words. I have learned things in this room, but it may be intel Nalverren and Wultram could have found by researching at a university. Take us to see these wards. Or give us your personal oath, each of you, that you fight for what we fight for. Or find some other way to show us that you mean to support our cause. Until then, it is just words.”


Inside:

Spoiler:
Shanquo frowns. "If we wanted the information and considered you hostile, we would just torture you," he says, as if that were ample explanation.

Ulramis says, "You have been touched by the Silver Flame, and have conversed with it. This makes you tantamount to holy in the eyes of my religion. On that basis, there will be no torture!" He glares at Shanquo, who shrugs. "I'm afraid I cannot really show you anything regarding the wards, they are more metaphysical than apparent. But I can give you my word, on the Silver Flame, that we did not bring you here to harm you. We sincerely wish to know what you experienced and why, because it is doubtless of great significance."


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

"They wish something from me, but lied to get it, and then insulted us. So they are lying about their forms?"


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

K. Arcana with surge: 1d20 + 10 + 1d6 ⇒ (9) + 10 + (6) = 25

Inside:
Wultram stands up and slams both of his palms against the table violently, language turning to draconic. There is fire, fury and hatred, only time similar passion from the mage has been witnessed was when he and Will collided.

A moment later he turns back to common. "And I am not fool nor friend of fiends. But note this if I ever encounter your agent hindering so much as my farting I will hold everyone at this table personally responsible. I told you what to do and you would't. I am done with you. If the rest of you wish to listen to these pompous excuses for sentinents waste some air more feel free to, but I will not work with them on one single matter." He spits in disgust and leaves the room.

Can't have a spoiler within spoiler so look below.

Stupid forum limitations draconic:
"I do not give a flying monkeys arse, if those two are the greatest wyrms to ever spread their wings across the sky. Am I supposed to be impressed? At my age all that the pair probably did was sit in a nest waiting for their parents to bring food. To grow powerful all one has to do is merely survive. I took my mastery myself, it was not a simple matter of brithright. Count me as unimpressed."

Outside if still nearby:
Wultram can be seen exiting the building seething with rage.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal tilts his head as Wultrum storms out, and shakes his head. "I see I was not mistaken that talking was a waste of time." He comments with a chuff. He does find it oddly amusing that he and Wultrum see eye to eye on something for a change. Seeing the mage's rage, however, he lets the man go to vent. Turning to the child, he warns her. "You should avoid Companion Wultrum until he no longer looks like he wants to bite someone in half."


Male elf Rogue 3, Ranger 3, Mythic Trickster 1 Init +4 Percept 11+ SenseMotive +1 59 /59 HP; Fort +6 Reflex +11 (+1 v Traps)(no damage on saves?) Will +3 ( immune to magic sleep, +2 v enchantment) ; AC 20, touch 16, flat-footed 14 (+1 v Traps, +10 surgepoint)

Inside:
Rehil murmurs to Nalverren, "Even Cole is upset. Take command of this now. I will settle him."

Once again the elf is on his feet, this time he moves to Cole's side.

"Easy. Swords are our weapons. Let Nalverren fence with words." The elf stays standing by the warforged's side, but turns to face the table. His hands rest on the hilt of his curve blade whose tip is grounded on the floor in front of him.

Aubrey, Rehil's from Regalport. Can I use acrobatics on the Grinnersen spoilers?

Know(local) Regalport, Grinnersen: 1d20 + 4 ⇒ (5) + 4 = 9

Just let me know.


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

Outside.:
"No not a waste. I learned important things about them. I did not enter that room expecting to agree with them." He replies. The mage lights up his pipe once more taking a few deep inhales to calm his nerves, before glancing at the child. "Not matters suited for young ears, nor in language to be used in the company of ladies." Wultram adds.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal ducks his chin. "I suspected as much, as I told Rehil earlier. You and I may not get along, or agree on much, but I have faith in your desire to keep breathing, and your ability to see through lies." Tal chuffs in amusement. "Agreed though, details on the... annoying ones... are not for the ears of the young and impressionable." He gives the girl a playful rub on the head. "Once the others are done with the farce, we should regroup, and make useful plans."


Rehil:

Spoiler:
You could try, but you fail with that check.

Inside:

Spoiler:
"I think we were supposed to be intimidated by that," says Shanquo, "Do you feel intimidated?"

"Not especially," says Rilik. "So, what have we learned?"

"Well, we know that at two of them are very easily manipulated. A bit of casual hazing and they storm out. People driven by their emotions tend to do stupid things, and will be easy prey. Given the situation, that isn't good."

"Agreed. And at least one of them seems to consider the basic precaution of dissembling beneath his high-flown morals. Which shows a distinct lack of perspective." Rilik looks at the remaining adventurers. "You are still here, which is one good thing. So perhaps you can understand what is going on here?

"Your two colleagues stomped off because we weren't nice to them. I can assure you that we are much, much nicer than the Lords of Dust. Your two friends outside need to reconsider how they operate or the Lords of Dust will eat them for breakfast - quite possibly literally as well as figuratively. They need to grow up, and do it quickly. In the end, if you want to walk out of here, no one will stop you. You think relics from the Age of Demons will grant you that right?

"Because we are talking about a potential catastrophe of global proportions. If they really have found a way to shut down the Silver Flame, there will be things creeping out of Khyber that will make even your big bad trainee necromancer out there run for his mother. Frankly, I'll bruise a few childish egos if I have to to prevent that. Maybe you don't like being lectured? Well, sorry, but may ancestors were fighting wars in the Age of Demons when your ancestors were still grooming each other in trees. I've got much more form in this game than any of you. Like I said - perspective.

"And it is also important to realise that you really have very few good options here. Your choices narrowed dramatically when you found yourselves in Da'sheth when that magical bomb went off with you next to it. Some of you don't like that dose of reality, but it really doesn't matter what you think about it now. It happened, and now you are in the game whether you like it or not. You cannot escape your fate now. You can only try and shape it.

"You go it alone if you want to, but it will be much harder than doing this with us. Harder, as in probably fatal. We bring resources to the table that you simply couldn't access. And we can, to some extent, protect you.

"But you also need to get real. Frankly, dealing with people who think their self-esteem is more important that the future of Eberron gets old pretty quickly. If you want to walk, you can. But it will be much better for you long term if you become part of the solution, instead of part of the problem."

Rilik finishes his speech and waits for an answer.


HP 95/95 Temp 0 :: AC 24 CMD 24 :: Fort +10 Ref +5 Will +8 :: Conditions: none

Inside:
Cole looks down at Rehil. After a moment, he nods, and his posture relaxes.


Outside:

Spoiler:
Peri looks a bit disappointed at being kept out of the conversation, but answers Tal's question. "Lying? No, the High Priest asks them to take their two-legged bodies because otherwise they are too big to get around the city and might damage things. But sometimes they take their dragon bodies and fly down there." She points to the chasm. "There's parts of the Draconic Prophecy down there, and they go and look at it." She shrugs. "I don't really know what that is, though."


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal tilts his head. "Dragons? Well now, that changes things. I'd have been more insulting if I'd realized they were dragons in disguise." He chuffs in amusement. "Young one, let me tell you a true story. In days long past, the great noble dragons banded together with the younger races to fight against the creatures of Evil. The war raged for generations, dragons died, some races died out completely." He pauses, sighs, and continues. "At the end of the war, the wisest of the Dragons and the Younger Races worked together on the Great Ritual, to bind the creatures beneath the world behind a silver flame. The gods themselves aided in this ritual. As the ritual began, the Great General Ancient Orzaxes, a truly ancient red dragon full of wisdom and order, looked down on the creatures of the Rakshasa, and saw that they would escape the binding if something was not done. Great Orzaxes took wing, with only a foolish young healer to help him, and fought the great evil to a standstill. The fight lasted only a short time, although to Orzaxes, the fight was long and fraught with peril. Tal tells of spells and attacks, of dodging tentacles and blasting evil flesh with flames, and of the great words Orzaxes flung against the evil, rebuking it. " Finally though, the ritual was complete, and the silver flame came for the creature, burning it's flesh and forcing it into the depths. With the last of it's strength, it lashed out and killed Great Orzaxes. Thus did the wisest of the dragons die, saving the rest of the world." Tal finishes the story. "Now, there are two things to remember about dragons. Dragons fought to save the world, and we owe them thanks for that. But, it is important to also remember, that dragons fought WITH the enemies as well. Not many, but some were traitors. While we all owe the Dragons our thanks, even the Dragons know that there are those among them that are unworthy of admiration or praise. True wisdom is determining which dragons you can trust, and which you can't." He glances toward the pit the girl indicated. "Is the chasm off limits? Or may anyone travel into it?"


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

Outside:
"You make great many assumptions for someone who doesn't know me that well. World has changed since your time and people with it. As far as I can tell we disagree on one main point in which there will never be agreement. Otherwise it is simple matter of approach towards matters." The mage notes on the matter.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal tilts his head thoughfully. "I am willing to be persuaded... on the latter point at least, we agree to disagree on the former." He chuffs. "You are still one of the.. gilded eyed? Do you use that term nowdays? When it comes to spotting fools and liars."


Male elf Rogue 3, Ranger 3, Mythic Trickster 1 Init +4 Percept 11+ SenseMotive +1 59 /59 HP; Fort +6 Reflex +11 (+1 v Traps)(no damage on saves?) Will +3 ( immune to magic sleep, +2 v enchantment) ; AC 20, touch 16, flat-footed 14 (+1 v Traps, +10 surgepoint)

inside:
"I still want to hear what you say, but Cole and I are no talkers. Speak, we shall listen and Nalvarren and shall answer."


Brelish Human DM plot-hurrying turtle god fight Rogue 1 / Artificer 5 // Mythic Genius 1 ||HP: 52/52; AC 18; F:+3; R:+7; W:+4*; Init +3, Perception +13*

sorry for delays, inspection prep, inspection, and subsequent training this whole week

arcana: 1d20 + 13 ⇒ (12) + 13 = 25

inside:
"Resources... now you're talking my language. I also speak the language of proof. I'm a very sensible, if sometimes nonsensical person. If I can't see the wards... can I see one of you Chamber members prove your membership? That'd be immensely interesting to me."

"Back to the resources. You'd natually only offer those if you planned to employ us and were vested in our success. What would you have us do? You see what I am working with here. A lot of people blustering and storming about, and a few that are willing to see what'll happen."


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

Outside:
"Not an expression I have heard but it is possible, but not in common use, we used reading people where I am from. And actually that is not something I am good at, I however have enough wits on me to understand the bigger picture with two people and when someone would benefit from deception, I might not be able to spot a lie but I can use logic to determine when one is most likely." He explains.

Wultram then contemplates for a moment on how to word it. "Well To highlight our disagreement as an example. As far as I understand to you it is a matter of faith and simple fact of the universe that is absolute. I however look the matter something akin to a swordsmith. As neither you nor I are pacifists, we can agree that there is justified occasions when sword is needed. As you must realize there are also actions that are not morally sound to be taken with a sword. Now a smith can be hardly be held responsible for all his creations, but if he has the knowledge on the person they are selling to and what they are going to do with it, then it is different as they need to take into consideration how the ore they use is obtained. Of coarse the analogy is far from perfect to show the nuances I take into consideration in my craft, but the point was not to convince you of that matter anyway. Still I think it adequately shows the what I think is the difference between our approach at least when it comes to issues regarding morality."


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal touches his sword with one hand. "Where your words do not fit is, the sword does not pull itself out of it's sheath and attack random strangers, be they enemies, allies, or innocent children, if I am unconscious or dead and unable to exert my will over it to stop it from doing so. This cannot be said to be the same for your creation. If you die, it will begin to attack everything around it that is alive. Also, this sword is not inherently evil. I can probe it for evil intentions, and find nothing. Your creation, however, is inherently evil. When one can see evil, it is very hard to argue that evil does not exist. Creating a sword merely creates potential for both good and ill. Creating evil only creates certainty for evil."


HP 95/95 Temp 0 :: AC 24 CMD 24 :: Fort +10 Ref +5 Will +8 :: Conditions: none

Inside:
Cole looks down at Rehil, and shakes his head with a touch of amusement. "Your point was already taken," he mutters warmly.
I got it. I'm not helping. :D

He begins studying each of those across the table, trying to get a feel for their openness.
I don't suppose Cole notes any deception? (mostly trying to be useful)
Sense Motive: 1d20 + 2 ⇒ (14) + 2 = 16


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

outside:
"As I noted the point was not to convince you off that topic, I used it as an example since both of our views on the matter at least the ultimate conclusion is clear to the other. But since we seem to have time, might as well pass it. Those facts simply make my sword more dangerous tool to use. Also you are mistaken on a few small matters, eventually what you say happens, but standing orders matter. That being said evil by whose defination? I am fully aware that magic can reveal the existance of what has been defined as evil. I view morality in the end as a subjective matter. Something is not evil just because something or someone says so, you need an actual argument for it. And only evil? I think my actions have proved different. One can certainly make the argument that the inherent risks are too great, but claiming that nothing good can come from it, is just objectively false.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal nods his head. "I know your belief on this, you've stated it before. It is why I had faith that you would see through the self deception that the dragons bespake, for you live and breath it yourself, and therefore are an expert at seeing through it, at least in others. Evil is evil, Good is good. Yes, there are actions that are neither inherently good or evil, and there are actions that can be good or evil depending on the circumstances. I have never argued other. There are some things, however, that are always Evil. Perverting the natural order is always Evil, and summoning ravening Evil into the world, even if you control it for a short time, and perform some actions that, by the taint, become 'gray', is still Evil. However, the gods have set us to work together for the duration. I assume because they see something in you worth salvaging, and hope that I will be able to redeem you. Or at the very least, feel that you should have the chance of being redeemed, so until their will is manifest, so long as you control your Evil, I will simply guard against it's being unleashed." He chuffs softly.


Outside:

Spoiler:
The shulassakar girl just watches from the tree as the adventurers debate ethics.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

So she didn't answer the question to her about if the chasm is restricted?


Inside:

Spoiler:
"So it is proof you want? Well, if you insist." Rilik looks at Shanquo, who sighs.

"Alright." Shanquo gets up and walks to a spare space in the room. "High Priest Ulramis normally prefers us to be in non-draconic form in case we break the porcelain, but here goes." Shanquo's form seems to flow and expand. He drops to all fours and continues grow. Wings unfurl from his back, and in a few seconds a dragon about the size of an elephant with scales of iridescent blue is crouched in the room. the air crackles with static in its presence. "I hope this suffices," it says in a more gravelly version of Shanquo's voice, "There isn't much room in here." It then begins to shrink again, and soon the gnome is back in it the dragon's place.

"So," says Rilik, "We've shown your ours, time for you to show us yours. We can equip you, transport you, and provide you with advice. But we need to know everything that you can remember about what happened up on Da'sheth."


Don't forget spoilers.

Outside:

Spoiler:
You rambled off in a discussion about morality, so she didn't really pick it up. You can ask her again.


Brelish Human DM plot-hurrying turtle god fight Rogue 1 / Artificer 5 // Mythic Genius 1 ||HP: 52/52; AC 18; F:+3; R:+7; W:+4*; Init +3, Perception +13*

inside:

knowledge arcana: 1d20 + 13 ⇒ (9) + 13 = 22 trying to tell if it is a spell they are doing or simply a draconic shapechange ability. if i believe it to be truly a dragon, then Nalverren will continue

"Well, it is a story I'd think many wouldn't believe, but you seem like the open-minded sort..." [Nalverren recaps the story of their assault on Da'Sheth, leaving out anything prior to their arrival in Da'Sheth and glossing over their more bumbling pursuits before things started working out for the group.]


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Pausing, Tal turns back to the girl. "Sorry, my companion and I often forget others are around when we discuss philosophy. The chasm?"


Inside:

Spoiler:
I'll need a bit more detail than that. Is there any info you wish to withhold?

Outside:

Spoiler:
Peri thinks. "Only the wardens go down there. There are monsters, so it's too dangerous for ordinary people. I guess the dragons are strong enough not to worry."


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

Tal gives Wultrum a look. "So, not forbidden, just dangerous. I think it might be a good idea if we get the others and go visit, it may give us a clue." He digs in his pack and pulls out another apple and gives it to the girl. "Thank you, little one."


HP 48/48, AC:15, Fort:+3/Ref:+3/Will:+5 +2 on sleep, stun, paralysis, poison, disease, mind-affect, negative energy effects CMD: 14, Init+1, Perc+1

Outside:
"You should not preach at someone as if you are the authority on morality. Though even if I disagree on the most fundamental level, the thought is appreciated." He notes on the previous matter.

Wultram then strokes his chin for a moment. "Perhaps, I doubt it would be a waste of time at least. Though I think we have bigger things to discuss upon others return. Some of them are much more tolerant than myself. And I see no chance of those other sentinents changing their tune to be acceptable so there might be very hard choices ahead of us. "


Brelish Human DM plot-hurrying turtle god fight Rogue 1 / Artificer 5 // Mythic Genius 1 ||HP: 52/52; AC 18; F:+3; R:+7; W:+4*; Init +3, Perception +13*

inside:
i won't tell them more than they ask. i wont divulge mission details, trusting Bokehn to have done that if he felt like it but Nalverren won't. They asked about Da'Sheth, so the only thing i can think of withholding is our general Keystone Cops moments in the early assault. He mentions nothing of Pooma & Co., Kalaktua, any of that. Just the assault on Da'Sheth, pertinent details about the mortal foes and their load-outs, the Dragon-Jesus and the visions ostensibly from the Flame.


HP 95/95 Temp 0 :: AC 24 CMD 24 :: Fort +10 Ref +5 Will +8 :: Conditions: none

Inside:
Had Cole any eyebrows, you get the distinct impression they’d have climbed up his metal forehead. “That is … impressive,” he finally says.

“I’m not sure what we could show you,” he interjects, “at least I don’t think I can change into anything other than what I am.”


Inside:

Spoiler:
"Hmm, human soldiers tooled up with wands," says Rilik, "Sound a lot like Aundairean knights-arcane to me. Which means it sounds a lot like Grinnersen."

"Yes. And the dragon, of course."

"Yes." Rilik and Shanquo exchange a look, before Rilik turns to the adventurers. "The dragon you met sounds like an associate of ours who was based in the Lhazaar Principalities. I assume he attempted to infiltrate the mercenaries and was captured.

"And is now dead," says Shanquo soberly, "Or worse."

"Quite. But what about those other names - do they mean anything to you? Faeoli, for instance?"

Shanquo pulls a face and shakes his head. "No. But the other one, Targryn. There was a Cannith artificer based out of Eston by that name, something of a prodigy. Interested in organic-mechanical interactions, grafting warforged parts on to living bodies. Some of his research was carried out on subjects who were less than willing and he had to go to ground. Apparently there was a Sentinel Marshall's warrant out on him, but after the Day of Mourning that was all rather moot. No one ever heard if he survived or what happened to him."

"Hmm, interesting." Rilik looks at the assembled group. "So, how do we proceed?"


Outside:

Spoiler:
The girl takes the apple.


Male Kasatha
Stats:
AC 23(21)/15/18 | CMD 20 | Fort/Ref/Will 10/10/13 | Init 3
Skills:
Diplomacy 10, Hand Animal 9, Heal 6, Perception 11, Sense Motive 6, Stealth 8, Spellcraft 4, Kn(Arcana/Dungeon/Religion/Nature/Planes) 4
Oracle(Enlightened) 3/Paladin (Hospitaler) 3

Outside:

I think we're done on the outside, waiting for the others to come out? Unless something else comes up?


Outside:

Spoiler:
Unless you have anything else to discuss, I don't have much more to say. Up to you if you stay put or go for a walk.


Brelish Human DM plot-hurrying turtle god fight Rogue 1 / Artificer 5 // Mythic Genius 1 ||HP: 52/52; AC 18; F:+3; R:+7; W:+4*; Init +3, Perception +13*

inside:

"Now THAT sounds like an interesting piece of research. So on to what you expect of us, and what we will be paid."

1 to 50 of 6,584 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Aubrey's Other Eberron Campaign - The Unbinding All Messageboards

Want to post a reply? Sign in.