Eben TheQuiet |
"Actually, we are picking weeds to enhance our bandit-smashing effectiveness. As this will please Gorum immensely, we are still picking weeds for the priesthood in a way."
Thom mulls this over for a few seconds, ripping a particularly tough weed from the base of the gate, "... now that I can get behind."
I'm good with Heimoth's plan for Thom's position. Heimoth, you gonna call out when all the bandits are in the gates, so we know when to push them shut?
"Hey, Aleth," Thom looks up to watch the strange man, "you need any help with'at hay?"
Hasren Gunnarrsson |
Apparently out of sync with everyone else, but ready! In the Pacific time zone if that helps get a sense of when to expect my posts.
Hasren will take up his position behind the gate with the sorcerer. Awaiting Quinn's return, he'll take a seat up against the wall with the gate blocking his view of the courtyard.
Thomdril |
Knowing the following sunrise will bring the biggest test to date, Thom heads to his bunk as early as he can, lifting a silent prayer to the heavens for strength while checking his long weapon once as he prepares to turn in.
The night will pass fitfully, raw nerves will wake him early, slightly red-eyed and unusually tight-lipped, and Thom will slide quietly from the bunk (letting any still asleep rest undisturbed) and head outside. Others will find him sitting cross-legged on the ground, back against the gate door he's assigned to close, the steel resting across his knees. He'll be eager to chat with anyone who happens by, trying to hide and soothe his nerves. (though it won't be hard for them to see his anxiety.)
I'm central time, but i usually keep a pretty freaking early schedule. My wife has ruined me.
Aubrey the Demented/Malformed |
Quinn:
Hasren Gunnarrsson |
Heh. That's funny. My wife is not an early bird, OR a late night owl! If the sun isn't shining, neither is she! ;P
MArc smiles at Hasren, makes few polite small talk comments, then draws a pair of crossed lines in the dirt in front if him.
#
He smiles at Hasren. "Your move first?"
Hasren cheerfully responds to Marc's small talk, passing on little bits of Ulfen, Elvish or Varisan wisdom about the weather, or whatever subject they happen across.
Watching Marc scratch the lines in the dirt, Hasren will look up questioningly. "Move?" ;p
Marc Wyvernspur |
Hasren cheerfully responds to Marc's small talk, passing on little bits of Ulfen, Elvish or Varisan wisdom about the weather, or whatever subject they happen across.Watching Marc scratch the lines in the dirt, Hasren will look up questioningly. "Move?" ;p
heheh, ;P
Marc responds with anecdotes of his own, most of which were gathered while out on the town with his friends, and are therefore of dubious reliability. He scratches an "X" in one of the corner spaces of his lines.
"Make your circle in whatever space you choose. The first one to get 3 in a row wins. If played properly, there can be no winner! I find it amusing to see which contestant loses concentration first and loses a game." Marc explains.
"I wasn't foresighted enough to pack a deck of cards." He shrugs wryly.
Marc Wyvernspur |
"Ah! Well if there's not supposed to be a winner when played properly, I think we should invest in a deck of cards the next opportunity we get."
Hasren puzzles a bit before he places a circle in the center space.
MArc nods and smiles, looking at Hasren's move.
"I believe I shall see what master Oleg can do for us, as soon as we've cleared up his little problem,..." He says, finally deciding on where to place his next mark,...
Thomdril |
Trying not to let his nerves overwhelm him as he awaits Quinn's return, Thom thinks to himself...
Dang, i hate this waitin'. Why is it that time turns to molasses when you're nervous but runs quicker'n wildfire durin' the fun times?
Then he stands up to stretch his long legs and begins pacing to work off some excess energy, idly chopping the tops off weeds with his great blade.
Quinn Tallfeather |
Aubrey
Quinn steps out into the chill morning air and walks through the gate. His face passive, he turns to the North, and bows to the cold North Wind. Turning to the East, he salutes the rising Sun. With an about face, he waves farewell to the night retreating into the West. Finally, he looks long into the South, wondering for a moment what his father is doing right now.
After a moment, he shakes his head clear and concentrates for a moment. In a blink, Quinn is gone and in his place stands a Great Horned Owl, one of the largest of the birds of prey of the River Kingdoms. Silent as the dawn, he takes wing, looking for his quarry.
Aubrey the Demented/Malformed |
Quinn:
Quinn flaps off into the early morning mist and, settling on a tree, keeps watch on the track from the trading post into the wilderness. On cue, a rag-tag band of riders emerge from the forest a few minutes later. Wearing scraps of leather armour and carrying bows, packs and various heterogenous types of melee weapon, they look a disreputable crew of woodsmen - filthy and unshaven, hunched in the saddle.
Thomdril |
In a blink, Quinn is gone and in his place stands a Great Horned Owl, one of the largest of the birds of prey of the River Kingdoms. Silent as the dawn, he takes wing, looking for his quarry.
Huh... That's new... Wonder what other surprises this crew has...
Quinn Tallfeather |
Sorry, still battling internet issues.
Aubrey
The large owl arrives, as silently as he left. He alights in the courtyard, swiftly changing back into the tall Galtan youth.
'They are coming.' He says, striding over to his assigned spot.
Thomdril |
Thom takes a long sideways look at Quinn, "I'm curious to know what other critters you can turn into." And when the Paladin asks about numbers, the tall youth looks in the direction Quinn indicated, "And how were they armed? Any Archers? Mages?"
Aubrey the Demented/Malformed |
A few minutes later the men arrive. They are a disreputable-looking lot, unshaven and unwashed, dressed in scraps of leather armour and carrying bows and assorted other weapons. They don't bother to conceal their faces as they rope up their horses outside (hey, if this goes well, you'll get some free horses to explore the wilderness) and shuffle towards the gates.
Positions on the map please in coordinate terms (e.g. A6, for example - if you don't have a map by now, you should be shot). Also, for all those hiding, Stealth checks please.
Heimoth |
Just to repost our original plan:
Heimoth will start off around O24. One gate team (Thom, assisted by Quinn?) starts behind the gate in G18 and H18 (I assume this gate is half open, as it can't swing past the bunkhouse), while the other (Marc, assisted by Hasren) start off in H9 and 10. Where does Aleph want to position himself? The towers have somewhat limited line of fire into the courtyard, so the stable roof may be a better option.
Hasren Gunnarrsson |
Marc: I think Heimoth is waiting for them in the courtyard. Hasren & Marc were waiting behind their assigned gate.
Hasren takes his position behind the gate. H10
Stealth check:1d20 + 2 ⇒ (9) + 2 = 11
If it's ok to do so Aid Marc's Stealth check;1d20 + 2 ⇒ (10) + 2 = 12
Man I hope that gate gives a hefty bonus and/or I hope the bandits suck at Perception