Aubrey's Eberron campaign. (Inactive)

Game Master Aubrey the Malformed


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Ez:

Spoiler:
You can't see her - she's gone.

I believe the leather armour is a hair-shirt thing now he's no longer a Bone Knight.


Revised initiative
23 Lieutenant Meira (Hasted)
22 Horned Legion Infiltrators
22- Helkashtai
21 Technician
18 Redcloak Soldiers (Hasted)
16- Kazadar (Fire Shield, Hasted, Righteous Might)
15 Gil (Hasted)
13 Janosz (Hasted)
12+ Prince Kor (Hasted)
12- Lady Desdamora (Charmed)
10 Haladon (Hasted, Divine Favor)
9 Havakhad (Hasted)
4+ Ezreal (Hasted, Greater Invisible)
4- Rodergo (Hasted, Righteous Might)

Map updated.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1
Aubrey the Demented/Malformed wrote:
I believe the leather armour is a hair-shirt thing now he's no longer a Bone Knight.

In that case he has AC 16, meaning that all four attacks hit him. They reduce him to -1 hit points; time for a nap.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

The technician delays for now, as the ogre mage's SR will likely thwart anything he tries.

The remaining redcloaks charge the last giant.

RC2 charges to O5:
Attack roll 12+10+1(haste)+2(charge)=AC 25, damage 1d8+2=10

RC3 charges to O6:
Attack roll 11+10+1(haste)+2(charge)=AC 24, damage 1d8+2=7

That leaves room for the big cat to get in on the ogre-ripping action.

Kazadar, then Gil.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

I do have true seeing active, but can't actually see her from where I am.


OK, don't read the spoiler, then.

When you charge you have to go to the closest square, so I'll place the two Redcloaks as such. They both take AoOs.
AoO on RC2 1d20 + 21 - 2 ⇒ (18) + 21 - 2 = 37 to hit, damage 2d6 + 11 ⇒ (6, 6) + 11 = 23
AoO on RC3 1d20 + 21 - 2 ⇒ (6) + 21 - 2 = 25 to hit, damage 2d6 + 11 ⇒ (2, 4) + 11 = 17

Both of the soldiers take a battering as they close on the last giant, but their swords taste blood.

Kaz.

Map updated.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

"She told him to keep us busy! I don't think she's leaving - stay alert."


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

spellcraft: 1d20 + 13 ⇒ (19) + 13 = 32 can i tell what she did to go away?

also, can I go through LM's square as an ally or no? not sure based on their standing in this fight.


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk

I take it the web is still in place, or has Kaz's fire shield or other effects destroyed it?


The fire shield has destroyed parts of it, but not all.


Kazadar Soranath wrote:

[dice=spellcraft]1d20+13 can i tell what she did to go away?

also, can I go through LM's square as an ally or no? not sure based on their standing in this fight.

You can't tell specifically since there were no V/S/M components, but the pop of air afterwards makes you think she's used some sort of teleportation effect. You can move through Meira's space.


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

Kazadar moves back into the room to see to the giant about some difference in opinion. (R/S//9/10)

"Your Highness? Lieutenant? Where might that b!*+% have gotten off to? Does she have any targets here that you can think of?"

single move, vital strike vs H3. attacking with reach so no AoO
atk: 1d20 + 21 ⇒ (15) + 21 = 36
dmg: 4d8 + 14 ⇒ (7, 8, 5, 3) + 14 = 37


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Though I couldn't see her vanish, if Hel is moving around in the ethereal through his field of vision Ez will see that.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

"Haladon 's down! Rod, can you aid him?"

My action will be concerned with getting away from Lady D, but I don't have time to post beyond this, so I will delay so y'all aren't waiting for me.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

"If blue-face wants to die for his master, I'll be happy to indulge him. Someone might want to sit on the Karrn officer, though, to keep her from injuring herself."

5' step to H9, all attacks go on the remaining giant. I'm using Rapid Shot, Manyshot, Deadly Aim (-3 penalty to hit included below) and Clustered Shots.
Attack 1: 10+17+1(haste)=AC 28, damage 2d8+22+2d6 fire+2d6 electricity = 31+9 fire +6 electricity.
Attack 2: 12+17+1=AC 30, damage 1d8+11+1d6 fire+1d6 electricity = 16+6 fire + 2 electricity.
Attack 3: 11+12+1=AC 24, damage 1d8+11+1d6 fire+1d6 electricity = 13+2 fire+5 electricity.
Attack 4: 3+7+1=AC 11, damage 1d8+1+11+1d6 fire+1d6 electricity = 16 +4 fire + 2 electricity.
Attack 5 (bonus from Haste: 12+17+1=AC 30, damage 1d8+11+1d6 fire+1d6 electricity = 17 + 5 fire + 4 electricity.

Gil? Then Prince Kor, Desdamora and Havakhad.


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk
Gil wrote:

"Haladon 's down! Rod, can you aid him?"

My action will be concerned with getting away from Lady D, but I don't have time to post beyond this, so I will delay so y'all aren't waiting for me.

"I'll do what I can. No doubt the Flame will come to the rescue."


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk
Janosz Frogshanks wrote:

"Someone might want to sit on the Karrn officer, though,"

"Hmmm ... No! Haladon first!"


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Gil ducks to her left before rolling away from her antagonist to the right.

Acrobatics: 1d20 + 17 ⇒ (8) + 17 = 25

She moves to H3. "I have a feeling we need to protect our friend here."


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Arrows thump into the last giant standing.

Prince Kor reappears, sword in hand, behind Lady Desdamora. He clubs he on the back of the head with the hilt and she goes down, insensible.

A bit of 'storytelling' rather than strictly within the rules, but we'll go with it. Lady D down.

Hal, then Havakhad, then Ez and Rod.

Map updated.


Stabilize (DC 11): 1d20 + 1 ⇒ (15) + 1 = 16

Havakhad


Havakhad delays. Ez, then Rod.


Ez, then Rod.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Ezreal draws deep and thrusts out at the remaining giant with jets of intensified flame. The instant that the flames die out, the mage bolts knowing that they have completely given away his position and circles around the web to get a better view of where Helkashtai might have gone.

The alien wildcat leaps in looking for more prey and slashes out with an enormous claw.

Empowered Scorching Ray, PB, Precise: 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24 Damage: 4d6 + 1 ⇒ (4, 5, 1, 6) + 1 = 17 x1.5 =25
Empowered Scorching Ray, PB, Precise: 1d20 + 10 + 1 ⇒ (19) + 10 + 1 = 30 Damage: 4d6 + 1 ⇒ (1, 6, 1, 6) + 1 = 15 x1.5 = 22
Empowered Scorching Ray, PB, Precise: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17 Damage: 4d6 + 1 ⇒ (1, 6, 6, 4) + 1 = 18 x1.5 = 27

Greater Spell Penetration: 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 33

Move to R11 via haste and counting on his invisibility to skirt around the giant. Looking for Helkashtai with true seeing.

Celestial Tiger moves to N-O/4-5. Has only 5' reach so he provokes to get in attack range.Can't charge for pounce, because Prince Kor is in the lane.
Claw: 1d20 + 18 ⇒ (14) + 18 = 32 Damage: 2d4 + 8 ⇒ (2, 4) + 8 = 14
If 32 beat CMD, free grab:
Grapple: 1d20 + 23 ⇒ (18) + 23 = 41


The giant collapses under Ezreal's fiery assault, and the cat finishes it off. Ezreal moves round and peers to where Helkashtai had been, but sees no trace of her.

End of combat. 11,200xp each.


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk

“Phew!” The giant sized Rodorgo mops his brow. He moves into a central location and calls on the power of the Silver Flame to heal his allies.

Channel Positive Energy: 6d6 ⇒ (4, 1, 5, 1, 6, 2) = 19 Try to get everyone, especially Haladon.

“We need to secure Lady Desdamora before she hurts someone – or herself.”


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

Kazadar moves to block the exit of the room, then tells the others, "Hold her back while I cast a spell to free her."

I can cast my Domain spell, Break Enchantment, to get rid of the charm. it takes a minute to cast though.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Lady D is unconscious, so restraint should not be necessary. And the spell might well unnecessary, as well, if the charm runs its course while she's out.


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk
Gil wrote:
Lady D is unconscious, so restraint should not be necessary. And the spell might well unnecessary, as well, if the charm runs its course while she's out.

Oh that's right, the prince bashed her over the head.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz wanders from one giant blue corpse to the next, casually slitting their throats. "And stay down. No comebacks, freaks," he mutters to himself before stopping by the ogre mage commander, " - especially you. Man, I thought this guy would never die."

"Hey, Ez - any way we can make the dead talk to us? They are bound to know a thing or three about that Inspired temple-thing they are building across the river."


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk

"Prince Kor, are you unharmed? Is there anything I can do for you or your men?"

I haven't altogether been keeping track of the status of the NPCs in the room, but Rod would have tried to get them all in his channel. He will try to see if any of the downed guards or mages are still alive, and stabilise them if possible. I assume the channel got Haladon back on his feet, if not Rod will further heal the paladin.


Haladon slowlys gets up to his feet.

"Thank your, Father. I can take it from here."

Haladon uses lay on hands to heal the rest of his injuries.

Lay on Hands: 6d6 ⇒ (2, 3, 1, 4, 3, 3) = 16

Lay on Hands: 6d6 ⇒ (5, 4, 3, 5, 3, 2) = 22

Lay on Hands: 6d6 ⇒ (6, 2, 4, 5, 1, 4) = 22

Lay on Hands: 6d6 ⇒ (6, 1, 4, 4, 3, 6) = 24

Scratch off 4 more uses of lay on hands.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

"We need to find her. Havakhad, could you see anything that would tell you how she left us? Or if she left us?"


Rodergo is able to revive the two Redcloaks, but the dead technicians were killed instantly by the giant's freezing blast.

The three monarchs are all talking over each other. "This is an outrage!" storms King Kaius, "Attacking a prince of the blood! Assaulting the leaders of the Five Nations at their conference! There shall be repercussions!" His eyes blaze with a wholly unsettling light.

Meanwhile, King Boranel exclaims, "Ha! Fantastic! Haven't seen the like in ages. I'd have given my eye-teeth to have been there and got stuck in. Just like the old days, eh, brother?" Prince Kor gives a lopsided grin.

"Calm down, you two!" snaps Queen Aurala, "We need to work out what to do next."

"If I may?" says Keeper Daran, and the noise abates somewhat. "It is clear we face a determined enemy. The fact that they could strike even here suggests that we may struggle to ultimately prevent these shards from falling into their hands. King Boranel, you were undecided before. But you have seen both the danger we face and the capabilities of these adventurers who call themselves Rodergo's Reavers. Do you now agree with my suggestion that the safest place to leave these shards is with self-same worthies?"

King Boranel rubs his bearded chin for a few seconds. "Yes," he says tentatively, then more firmly, "Yes. These shards - whoever or whatever Goshasanan may be - should be dealt with by the Adarans." He turns to Prince Kor. "We should probably consider opening diplomatic relations with Adar as well."


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

"Helkashtai just declared war on the Five Nations, basically. That these shards mean that much to her and her puppetmasters is incredibly unnerving."


"That seems somewhat melodramatic, Master Frogshanks," replies Queen Aurala. "She attacked you. Prince Kor emerged without a scratch, and none of us were even in the room. Nevertheless, we cannot allow this sort of thing to happen. Brawling in front of royalty is extremely poor protocol. Aundair shall coordinate a response in dealing with these Riedrans and their oversized 'temples'."

"Indeed," adds King Kaius, now somewhat calmer, "I think we can provide the Riedrans with plenty to keep them occupied from an official perspective. This may tie them up and make them less of an immediate threat to you and your cohorts, Father Xativa. Master Havakhad, along with King Boranel here, I would be grateful if your nation could despatch representatives. It is high time your people became better known to the Five Nations." Havakhad nods gravely.

"In the meantime, Father Xativa, I think your main role is to disappear as completely as possible," adds Keeper Daran, "So as to make your way to Adar without detection. But in the meantime, I suggest that you pass by the Cathedral of the Cleansing Flame." The Keeper's eyes become unfocused for a moment before recovering. "Lady Agan will wish to speak with Sir Haladon."


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk

Rodergo bows. “Your Graces. Your Holiness. We will need to travel to Havakhad’s homeland then … we were discussing earlier a boat? An airship – as impractical as that might be in terms of a pilot?”

The precise details aren’t coming to mind, but don’t we know a rogue airship captain? Was he for us or against us? Also, did we at one point have access to or passage on some sort of submersible vessel or am I thinking of another game?


Marrius is the airship captain. I think things were left OK with him, since you gave him a wedge after returning from Aerenal to make up for trashing his ship on the way there. Don't recall a submersible...


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

"Also, we must tend to Selkatiri's remains." Kazadar says, looking to Havakhad for comment.

"I could pray for a spell to return Selkatiri to life, but the transition takes a toll that Selkatiri will feel for some time. Also, it requires an expensive diamond to be crushed."

raise dead


Havakhad blinks. "Would you do such a thing? Selkatiri was a relative stranger to you."

Although, to be fair, it was you who got her killed. If you raise her I will leave at your conscience and discretion.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

"She was an ally. She took up arms on our behalf. Would she wish to return?"


"We have much to do. I'm sure she would want to play her part."


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

i'd cast the spell but dont have a 5k gp diamond


Well, perhaps you shouldn't have mentioned it... You'll have to talk your way out of it now.


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

"Well, there's still the matter of the diamond. I don't suppose there is a place with any of those around here."


Prince Kor is standing nearby and looks at Selkatiri's broken body. "She deserved better. I'm sure we can find a suitable gem."

As he speaks, troop begin dashing in - a little late.

OK, it's sort of your move now.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

"I guess we should toss the bodies. They may have clues on where they came from or where they were hiding while here."

If that looks to grisly in front of an audience, we can just dump the corpses in the Bag of holding and search them at our leisure. Also, could we hand over Jeebo to these guys? His cult seems like a national security threat and a bit more than the police can deal with.


Haste, Divine Power, Air Walk, Death Ward Dwarf Fighter 1 / Cleric 8 / Sovereign Speaker 3; HP 87/116

"Thank you deeply, your eminence. May the Nine and Six favor you."

Kazadar turns to the others.

I shall pray for the spell to spare Selkatiri the Keeper's gaze and bring her back into Arawai's creation. Is there a suitable room in the tent where we may make preparations?"


Aubrey the Demented/Malformed wrote:
"In the meantime, Father Xativa, I think your main role is to disappear as completely as possible," adds Keeper Daran, "So as to make your way to Adar without detection. But in the meantime, I suggest that you pass by the Cathedral of the Cleansing Flame." The Keeper's eyes become unfocused for a moment before recovering. "Lady Agan will wish to speak with Sir Haladon."

"I am your servant."

Knowledge (nobility or religion): 1d20 + 17 ⇒ (11) + 17 = 28 on info on Lady Agan.


Haladon:

Spoiler:
Aris Agan is a Thranish hero from the Last War, a paladin famous for both her bravery, competence and magnanimity. A paragon of the Silver Flame, she is the most senior knight of Thrane to be based in Breland, reporting directly to the Archhierophant, and coordinates Thranish crusaders and adventurers in the region. She is also Rodergo's boss.


Hp 92 of 92; AC 28 (29); Fort +13; Ref +9 (+10); Will +18 Human Male Cleric 7/ Exorcist of the Silver Flame 6; effects: Bless, Airwalk

"Well ... I guess we had all be going to see Lady Agan. Kazadar, are you alright with the ritual - can you use any assistance from the Silver Flame? We ... don't really do the 'returning people from the dead' thing much, but if you need help ... If not, I'll walk out here with the others. Now ... incognito, how best to go about that? For starters - Prince Kor, are there any secret ways out of this place?"

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