Thran
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Circling to the last standing enemy Thran slices his falchion in a wide arc
To hit AC Red: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22 (flanking)
magical slashing damage if hit: 2d4 + 7 ⇒ (3, 1) + 7 = 11
R. Sweet
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You see other Pathfinders attempting to break down the gate. You lend your strength and successfully get it open.
Pathfinders pour through the broken gate into a sanctum teeming with fiends. In two towers that flank the large room, lesser demons furiously work levers and cranks to load ballistae of Abyssal steel and demon sinew to fire wicked bolts upon the charging Pathfinders. Atop a tall platform stands a demon much larger than any other, chanting and weaving dark energies to open what looks like an extradimensional portal.
The largest of the demons, bearing a glowing symbol on her chest, has called a great number of lesser demons from the Abyss to defend the siege castle,
Do you know Abyssal
Having realized that Absalom’s forces have penetrated the siege tower’s defenses, the large demon seems to have started a ritual of some kind.
R. Sweet
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Choose wisely:
.
Because hokey smokes batman, that's a lot of reading.
Thran
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Bardic knowledge (Arcana or Planes): 1d20 + 1 ⇒ (8) + 1 = 9
Bardic knowledge (Planes): 1d20 + 1 ⇒ (2) + 1 = 3
" ..anyone have any clue what's going on here?"
Alaric Wildshaped!
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Two dinosaurs give Thran a blank look.
We'll be useless at loading, but we can repel attackers
Either way, we should use the +2 enhancement to weapons on the encounter.
Urias Leogil
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Sigh. Looks like bloodshed all round. I don't have the skills either to do any of that.
Urias bellows
"Let's just get them!!!" and stops as he bends over pounding his chest overcome by a wracking cough....
Alaric Wildshaped!
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Alaric decides to break the tie, and starts heading out to where the rituals are.
He can help with this, even though he cannot talk, since he stays in dinosaur form.
R. Sweet
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Ritual it is.
Lasair Init: 1d20 + 6 ⇒ (14) + 6 = 20
Alaric Init: 1d20 ⇒ 19
Tere Init: 1d20 + 4 ⇒ (2) + 4 = 6
Thran Init: 1d20 + 2 ⇒ (16) + 2 = 18
Urias Init: 1d20 + 1 ⇒ (1) + 1 = 2
Zartina Init: 1d20 + 1 ⇒ (17) + 1 = 18
Devilshly Good Looking one: 1d20 + 2 ⇒ (1) + 2 = 3
Lasair
Alaric
Thran
Zartina
Tere
Devilishly Good
Urias..wow, again?
Alaric Wildshaped!
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were we all back together?
Lasair McMaraugh
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"Hey! Over here, you devilishly good looking fellow!"
Lasair approaches the ritual hall with an bolt ready in his crossbow and fires it at the red devil.
Crossbow: 1d20 + 4 ⇒ (19) + 4 = 23, Damage: 1d6 ⇒ 6
Crit confirm: 1d20 + 4 ⇒ (15) + 4 = 19, Damage: 1d6 ⇒ 4
Urias Leogil
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Lasair
Alaric
Thran
Zartina
Tere
Devilishly Good
Urias..wow, again?
He's sick. Ya that's right. He's sick hence his initiative is usually low...
Alaric Wildshaped!
|
I am assuming we activate The Exchange's boon!
1Dino-Alaric runs up, and slashes at Red with his talon!
talon, PA, boon: 1d20 + 8 + 2 - 1 ⇒ (3) + 8 + 2 - 1 = 12 talon, PA, boon: 1d8 + 5 + 2 + 2 ⇒ (6) + 5 + 2 + 2 = 15
| AC Shredder |
Shredder does the same!
talon: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29 talon: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Tere di Montefeltro
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Tere closes up behind Shredder and prepares to attack anyone coming in reach.
Held attack, incl. enhancement bonus: 1d20 + 9 ⇒ (14) + 9 = 23
Held attack damage, incl. enhancement bonus: 1d10 + 5 ⇒ (1) + 5 = 6
R. Sweet
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Blue 5' Step to baby Dino.
Blue vs Little Dino: 1d20 + 6 ⇒ (16) + 6 = 22
Dmg: 1d6 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 + 0 ⇒ (15) + 0 = 15
Dmg: 1d4 + 1 ⇒ (4) + 1 = 5
Red turns to Big Dino.
Red vs Big Dino: 1d20 + 6 ⇒ (1) + 6 = 7
dmg: 1d6 + 2 ⇒ (6) + 2 = 8
Claw: 1d20 + 0 ⇒ (17) + 0 = 17
Dmg: 1d4 + 1 ⇒ (2) + 1 = 3
aaaand that looks like a big nope.
Urias, you're up, then it's the rest of the party.
Urias Leogil
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Urias moves as far as he can but finds himself far from the action.
Moved myself from the map. Double move.
Thran
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Keeping up his inspiring "Kill, kill, kill the demons"
Thran moves closer to the action and takes a swipe at one of the demons to show what he means
to hit AC red: 1d20 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14
Magical slashing damage if hit: 2d4 + 7 + 1 + 2 ⇒ (1, 2) + 7 + 1 + 2 = 13
Alaric Wildshaped!
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Inspired by the half-ooc bard, Alaric starts emulating his companion.
talon vs red, pa, te, ic: 1d20 + 8 - 1 + 2 + 1 ⇒ (13) + 8 - 1 + 2 + 1 = 23 Talon: 1d8 + 5 + 2 + 2 + 1 ⇒ (1) + 5 + 2 + 2 + 1 = 11
talon vs red, pa, te, ic: 1d20 + 8 - 1 + 2 + 1 ⇒ (17) + 8 - 1 + 2 + 1 = 27 Talon: 1d8 + 5 + 2 + 2 + 1 ⇒ (5) + 5 + 2 + 2 + 1 = 15
Bite vs red, pa, te, ic: 1d20 + 8 - 1 + 2 + 1 ⇒ (13) + 8 - 1 + 2 + 1 = 23 Talon: 1d6 + 5 + 2 + 2 + 1 ⇒ (1) + 5 + 2 + 2 + 1 = 11
Foreclaw vs red, pa, te, ic: 1d20 + 8 - 1 + 2 + 1 ⇒ (6) + 8 - 1 + 2 + 1 = 16 Talon: 1d4 + 2 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 2 + 1 = 8
Foreclaw vs red, pa, te, ic: 1d20 + 8 - 1 + 2 + 1 ⇒ (3) + 8 - 1 + 2 + 1 = 13 Talon: 1d4 + 2 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 2 + 1 = 9
| AC Shredder |
Shredder will step to attack blue!
talon vs green GMF, TE, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (3) + 9 + 1 + 2 + 1 = 16 S/P: 1d6 + 1 + 1 + 2 + 1 ⇒ (1) + 1 + 1 + 2 + 1 = 6
talon vs green GMF, TE, IC: 1d20 + 9 + 1 + 2 + 1 ⇒ (17) + 9 + 1 + 2 + 1 = 30 S/P: 1d6 + 1 + 1 + 2 + 1 ⇒ (4) + 1 + 1 + 2 + 1 = 9
bite vs green GMF, TE, IC: 1d20 + 8 + 1 + 2 + 1 ⇒ (1) + 8 + 1 + 2 + 1 = 13 S/P/B: 1d4 + 1 + 1 + 2 + 1 ⇒ (1) + 1 + 1 + 2 + 1 = 6
Tere di Montefeltro
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With a quick step, the elf closes with the remaining foe. The edge of his blade gleams in the light for only a split second before it's quenched in the demon's ichor.
Enhanced curve blade to survivor, including inspire: 1d20 + 8 + 1 + 1 ⇒ (20) + 8 + 1 + 1 = 30
Confirm: 1d20 + 10 ⇒ (18) + 10 = 28
Enhanced damage, including inspiration and crit: 1d10 + 5 + 1 + 1d10 + 5 + 1 ⇒ (5) + 5 + 1 + (5) + 5 + 1 = 22
R. Sweet
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With a quick step, the elf closes with the remaining foe. The edge of his blade gleams in the light for only a split second before it's quenched in the demon's ichor.
[dice=Enhanced curve blade to survivor, including inspire]1d20 + 8 + 1 + 1
[dice=Confirm]1d20 + 10[dice=Enhanced damage, including inspiration and crit]1d10 + 5 + 1 + 1d10 + 5 + 1
That will do it..
Urias Leogil
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Boomz?
Urias is ready to follow someone's lead. Anyone's lead.
Alaric Wildshaped!
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GM what are the mechanics? Single roll or multiple needed?
Tere di Montefeltro
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This is a process that takes 3 rounds of concentration by at least four PCs, after which one of the participating PCs can attempt an DC 17 Knowledge (planes or religion) or a DC 20 Disable Device, Spellcraft, or Use Magic Device check. Alternatively, you can expend a use of channel positive energy or cast consecrate to automatically succeed at the check. If you succeed, the group’s weapons gain the lesser holy weapon special ability (functions as holy but deals only 1d6 additional damage against evil creatures) for the duration of the next encounter.
Tere di Montefeltro
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I meant Knowledge (Planes) or (Religion); that's what I get for posting from my phone and not checking. It looks like Tere's DD is the best bet.
With the bard's aid and the support of other party members, the elf tries his best. He slips at a critical juncture, but manages to recover and complete the interference.
Disable Device check, incl. inspire competence: 1d20 + 12 + 2 ⇒ (4) + 12 + 2 = 18
Feh. My folio reroll:
Retry: 1d20 + 12 + 2 + 2 ⇒ (6) + 12 + 2 + 2 = 22