Arcadia - Land of Opportunity (Inactive)

Game Master Nazard

Settlers colonizing far-flung Arcadia for the glory of Taldor and all of the Known World.


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Nazard wrote:

Hooray. paizo.com isn't blocked on my school computer!! I can post from work during lunch two days a week. yeah, I guess it isn't that big a deal after all.

When I looked and saw that I had a whopping 13 new posts on the OOC thread after dropping the bomb on Rorse, I was afraid I was being taken to task. Glad to see good-old fashioned paranoia is still an effective plot device (unless of course, Sir Kheiron is just being paranoid in thinking there is a spy aboard)...

Oh no! Sir Kheiron is not paranoid. AAremeth is right, it is obviously *points randomly* that guy.


Male Halfling

*nods* yeah if so, the best way to resolce all of our paranoia, is to hang who ever we think it is....Its the ugly sisters! they didn't hide behind a halfling visage they hid behind bad teeth and skin!


Male Half-Orc Inquisitor 1

Now those girls might not be pretty, but they are nice young ladies. You leave them be.


Male Halfling

you got a pair of prospects hobart?


Rorse wrote:
*nods* yeah if so, the best way to resolce all of our paranoia, is to hang who ever we think it is....

That's easy for the halfling to say! We know what happens when that gets tried.


And if we really want to ramp up the paranoia... How do we know that Nazard didn't email with one of the players and make arrangements for them to be the spy. We know it can't be Rommin, because on paper he is just way too obvious.


Ah but hiding in plain sight is just the way a fiendish Chelaxian spy would work..be so obvious that no one would think he really was a spy.

Hehe I think we should rename the ship "The Alpha Complex".

And now off course I have a sneaking suspicion that Hickory might in fact be a Bard and not just the PFS hanger on I thought she was..which again could make her the spy..or possibly the counter spy. At least she's no shrinking violet.


Phew, that was a long post! Feel free to interject with comments/actions at any point throughout that novella.


Male Half-Orc Inquisitor 1

I will be out of town tomorrow for a funeral and wake I am not sure when I will be back so may not be posting till Sunday.


In my live game, I have adopted the practice of taking initiative rolls well in advance, so that I can swing right into action when the time comes. With a PbP, I think that practice will work even better, so please send me some initiative rolls.

I've been mulling over how to do combat, and this is what I'd like to try:
I will post a screen-shot of the battle map on this blogspot site at the beginning of each round. Everybody e-mail me your intended actions (including any descriptions you'd like for me to use) and I will put together a narrative by combining all the actions into a pseudo-cinematic scene. If you wish to collaborate with other players on actions, feel free to e-mail back and forth among yourselves, just cc me on your intentions.

In an hour or so, I'll have a screen-shot up of the main deck of the Lady Iona with various NPCs positioned for the arrival at the Arch. Please let me know where you want your character to be situated so I can put them into the map.

My email is gmnazard@gmail.com

Let's see how this goes and if it flops, I'm open to other ideas.


Okay, the map is up. Post your positions here, I'll update the map as I get them.


Male Halfling

Rorse and vero will be at the right side of the map on the ship toward the two soldiers on deck. if it was a car I would call it the hood. sorry, I am obviously not a ship guy. email sent.


Rommin will take a position in the crow's nest, if its available. And assuming he's not disabled due to spewing.


Rommin Hawkridge wrote:
Rommin will take a position in the crow's nest, if its available. And assuming he's not disabled due to spewing.

Given the importance of the day, would he not take some of Hobart's proffered herbs?

Also, please don't confuse the bad timing of my spiel on combat and initiative with the situation currently happening in game with the exploding keg of rum. I am not entering rounds for this.


Rommin Hawkridge wrote:
Rommin will take a position in the crow's nest, if its available. And assuming he's not disabled due to spewing.

Crow's nest is fine. He will be alone up there.

Can our resident ship expert suggest a reasonable height for a crow's nest on a ship of this size? I have placed the crow's nest on the forward mast.


Male Human, Chelaxian Monk 1

i think it's at least 100 feet up in the air and made of pure conductive copper. No wait, you said expert? Nah I just make things up.

1d20 + 3 ⇒ (18) + 3 = 21
1d20 + 3 ⇒ (6) + 3 = 9
1d20 + 3 ⇒ (19) + 3 = 22
1d20 + 3 ⇒ (19) + 3 = 22

There's 4, let me know when you want more.


Male Human, Chelaxian Monk 1

Nice map, what did you use for that? Titus is wherever he needs to be to help put out the fire, helping any bucket brigades that start up.


Nazard wrote:
Rommin Hawkridge wrote:
Rommin will take a position in the crow's nest, if its available. And assuming he's not disabled due to spewing.

Given the importance of the day, would he not take some of Hobart's proffered herbs?

He will, though it hasn't done much good with these awful rolls I've been having. He had a hard core failure on one of the days he's taken it already. :(


Titus Cagnaletti wrote:
Nice map, what did you use for that? Titus is wherever he needs to be to help put out the fire, helping any bucket brigades that start up.

Just MapTool. I'm still learning, but it makes nice ship layouts.


Rommin Hawkridge wrote:
Nazard wrote:
Rommin Hawkridge wrote:
Rommin will take a position in the crow's nest, if its available. And assuming he's not disabled due to spewing.

Given the importance of the day, would he not take some of Hobart's proffered herbs?

He will, though it hasn't done much good with these awful rolls I've been having. He had a hard core failure on one of the days he's taken it already. :(

If he's just sickened on the day of arrival, he can still function, just with the standard penalties for sickened state (-2 attack, damage, etc.)

If he's actually nauseated, well just let me know and "things" (evil...
things") can be done to, I mean, for him...


Male Half-Orc Inquisitor 1

Init rolls 1d20 + 1 ⇒ (13) + 1 = 141d20 + 1 ⇒ (14) + 1 = 151d20 + 1 ⇒ (18) + 1 = 191d20 + 1 ⇒ (2) + 1 = 3


Initiative Rolls:
1d20 + 4 ⇒ (7) + 4 = 11
1d20 + 4 ⇒ (7) + 4 = 11
1d20 + 4 ⇒ (20) + 4 = 24
1d20 + 4 ⇒ (8) + 4 = 12


Map blog has been updated to show positions of everybody.


Some good points have been raised that this method has several serious drawbacks, such as players not being able to describe their own actions, and not knowing what other players are doing during a round. This was a test method and it seems to me that it's not working even before we start!

So, we try something else...

This was never about people meta-gaming; I trust you all completely not to do stuff like that. So let's try building our story together instead of me doing it all. I'll post an initiative order on the main thread and feel free to describe your actions. If you post slightly out of order, not the end of the world, so if you're desperately waiting for somebody ahead of you to post before carrying yourself off to bed for the night, just post anyway. It'll all work out in the wash anyway.


Apologies for being so quiet. What with Easter and a complete re-install of both my laptop and desktop...


How about we go with a compromise? It seems to me that if your intended action/post is "move to nearest bad guy and attack with x", post it HERE. I'll see it here, and when the time comes, I'll incorporate it into the main thread. For example (and this is just an example, not a criticism in anyway), there's no reason why Rommin's action "Rommin doesn't want to attract attention so he stays put for now" couldn't have been posted out of order. Obviously, if your action depends on co-operation, or if you need to see how somebody else's action plays out before deciding your own, just wait until it's your turn, but if it's something you're likely going to do no matter what, put it here.

Since we're hashing out PbP combat methods from other games, in the game I'm currently playing in, players tend to post two or three options..."If x then I do y, else if z then I do a, else I do b" sort of thing. Then the GM just picks which condition was met and uses that action. It lets us post out of order and for combat to happen in our own words, but it does clutter up the main thread.

Map has been updated, to show positions up to Titus' turn in round 2.


Male Halfling

Hang in there Nazard! I feel like we are picking on you a bit.combat is one of the slow spots in pbp, So I apreciate your adaptability.


I think you are doing a fine job. Combat is always hard, and GMs handle it differently. To minimize cluttering threads, I tend to post longer potential actions in a spoiler.

Spoiler:
That way if what I am doing changes based on others before me in the initiative, I can do so. I tend to post actions in advance when I am expecting to be away and am afraid I'll hold up the sequencing.


Every PbP is different too. Our group has people from as far apart as Seattle and the UK, so time zones are really not our friends. If only all of you were sensible and lived in God's Country (aka Nova Scotia) like me, this would be so much easier.


I'm not too concerned with the amorphous initiative positions of the allied NPCs, so don't be waiting around for them to act if you have a post to make.


GM Nazard - what with staying on board when everyone else went ashore, and then with my computer problems, I feel somewhat detached from the game and can't seem to develop the momentum to jump back in. So I've taken the tough decision to bow out.

Apologies for doing this - I've never done it before - as it's no reflection on the game whatsoever.

Good luck to all who remain in what is proving a fast-moving adventure.


Corvus Raaf wrote:

GM Nazard - what with staying on board when everyone else went ashore, and then with my computer problems, I feel somewhat detached from the game and can't seem to develop the momentum to jump back in. So I've taken the tough decision to bow out.

Apologies for doing this - I've never done it before - as it's no reflection on the game whatsoever.

Good luck to all who remain in what is proving a fast-moving adventure.

No worries at all Mark. I'm sorry the timing didn't work out. I'd love to play with you in the future.


So now I have a question for those remaining - how do we want to proceed? I can continue to DMPC Corvus, replace her with a different rogue DMPC, advertise for a replacement rogue, or just continue on with a party of 6.


Male Halfling

I think thats your call as a dm,do you feel like running seven or would you appreciate having an npc in the game? I certainly am up for what ever you decide.


Having six PCs and one NPC would move the game along slightly faster, plus I usually like having at least one DMNPC in the party for those times when either I don't do a good job presenting needed evidence for some bottle-neck conclusion, or the players do a bad job putting the pieces together (not that I think that would happen here or anything, but you never know...)


Male Halfling

Well in that case I think that a dm npc rouge wouldn't be a bad thing, it gives you the in group influence and we don't have to go recruit.


Whatever you feel is best. A DM NPC rogue would be just fine by me.


DMNPC rogue it is then. I'll have him transfer over from one of the other ships at the earliest convenience.


Male Halfling

Hey guys, unforntunately Hobarts internet is on the fritz, he is hoping it is a fairly temporary situation, Nazard do you want me to run him or do you want to npc him for now? I know his main goal is to keep everyone alive, and starting next round he should have +3 regeneration, due to judgment.

Let me know if you would prefer i run him for the time being.


Rorse wrote:

Hey guys, unforntunately Hobarts internet is on the fritz, he is hoping it is a fairly temporary situation, Nazard do you want me to run him or do you want to npc him for now? I know his main goal is to keep everyone alive, and starting next round he should have +3 regeneration, due to judgment.

Let me know if you would prefer i run him for the time being.

You're welcome to run him, but on that note, we're waiting for a Rorse action too!:)


Male Halfling

Well the internet just wanted me to post that he had trouble so before it started working so he will be posting for himself. =P *shakes fist*

Rorse action it is!


Male Half-Orc Inquisitor 1

yup yup im back yea it was just a bad outlet or fuse


Male Halfling

Sorry about being confusing Nazard. I really don't like border six apparently.


Yeah, me neither. I'm kind of partial to number 2 myself, but he went overboard.


Male Halfling

lol


Something I never mentioned to you guys what with all this ranged combat going on, but I personally hate the idea that you hit somebody with an arrow and that means the arrow was destroyed. The literature is full of examples of just the opposite. Where would Kevin Costner have been if he couldn't have pulled two arrows out of a corpse, rip a feather out of one of them and use his Manyshot feat??

So here's my houserule for you archers...

Perception DC 10 to find lost arrows (ie those that missed). Only do the 50% thing if the terrain is the kind likely to cause broken arrows (rocky cliffs, rocky dungeon, etc.) Do the 50% thing for arrows that hit guys wearing solid metal armour like breastplate or full plate (these guys in this battle are in leather), otherwise, feel free to reclaim your arrows.

Now obviously, common sense applies in our current situation. If you WANT to row over to the Chelish ships and ask for your arrows back, you're welcome to try, and assume any missed arrows have gone overboard.

EDIT: I know it's a game balance thing, making you constantly buy new ammunition, but it's not FUN (and really not that overpowering anyway).

Grand Lodge

I agree I have the occasional arrow that is lost because of bone or armor etc. but for the most part I prefer to let arrows be retrieved.


*sigh* I think border 6 and I really could have been friends...


Male Halfling

*draws great sword* how good of friends?


Male Human, Chelaxian Monk 1

Boarder 6 and I go waaay back. Why, I remember this one time he boarded this ship I was on, and I punched him to death. We just laughed and laughed...

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