Ethem Baler

Kalchine's page

604 posts. Alias of EbonFist.


Full Name

Kalchine

Race

M Triaxian Druid (Season Keeper) 15th

Classes/Levels

[HP 89/110, AC 19 |ff 17 |t 11, Fort +11, Ref +6, Will +16,] CMD 22

Gender

[Init +1, Per +27, Spd 20']

About Kalchine

Statistics
Name:
Kalchine
Sex: Male Race: Triaxian Class: Druid 15thAge: 28
CG Medium humanoid (Triaxian)
Init +1; Senses Darkvision 30 feet, Low-light vision; Perception +29
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DEFENSE
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AC
19; touch11; flat-footed 17 (+7 armor, +1 dex)
hp 110
Fort +11, Ref +6, Will +16
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OFFENSE
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Speed
20 ft. (30 ft. without armor)
[dice=+2 Defending Boar Spear]1d20 + 13[/dice] [dice=Piercing]1d8 + 2[/dice]
Melee [dice=Rimeblade]1d20 + 13[/dice] [dice=Slashing]1d6 + 1[/dice] plus [dice=Cold]1d6[/dice]
Ranged [dice=Sling]1d20 + 12[/dice] [dice=Blunt]1d4[/dice]
Space 5 ft., Reach 5 ft.
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STATISTICS
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Str
10, Dex 12, Con 14, Int 10, Wis 20 (24), Cha 10 (14)
Base Atk +11; CMB +11; CMD22
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TRAITS
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FEATS
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Triaxian Bonus: Elemental Focus (Fire)
1st: Greater Elemental Focus (Fire)
3rd: Sharp Senses
5th: Minor Spell Expertise (Cure Light Wounds)
7th: Natural Spell
9th: Aspect of the Beast (Night Senses)
11th: Healer's Hands[][][]
13th: Spell Focus (Evocation)
15th: Signature Skill (Heal)

SKILLS Asterix denotes class skill
*Knowledge (Nature) +17 (12 ranks, +3 Class Skill, +2 Nature Sense)
Knowledge (Planes) +5 (5 ranks)
Linguistics +1 (1 rank)
*Handle Animal +15 (10 ranks, +3 Class Skill, +2 Cha)
*Heal +15 (5 ranks, +3 Class Skill, +7 Wis)
*Perception +29 (15 ranks, +3 Class Skill, +7 Wis, +2 Keen Senses, +2 Sharp Senses)
*Survival +24 (12 ranks, +3 Class Skill, +7 Wis, +2 Nature Sense)

LANGUAGES
Common, Triaxian

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SPELLS
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8th (DC25): [] [dice=Mass Cure Serious Wounds]3d8+15[/dice]
7th (DC24): [X]Fire Storm [dice=Fire Damage]14d6[/dice], [][dice=Mass Cure Moderate Wounds]2d8 + 14[/dice], []Summon Nature's Ally VII
6th (DC23): [X][dice=Mass Cure Light Wounds]1d8 + 10[/dice], [][]Transport via plant
5th (DC22): Animal Growth, [X][dice=Cure Critical Wounds]4d8+14[/dice],[]Stoneskin, []Wall of Fire
4th (DC21): []Bloody Claws, [][dice=Cure Serious Wounds]3d8+14[/dice], [][dice=Flame Strike]12d6[/dice], Spike Stones
3rd (DC20): []Badger Ferocity, [X]Call Lightning, [][][dice=Cure Moderate Wounds]2d8 + 10[/dice], Spike Growth
2nd (DC19): []Barkskin, []Bull’s Strength, []Carry Companion, []Flame Blade, []Hold Animal, []Poison
1st (DC18): [][][dice=Cure Light Wounds]1d8 + 5[/dice], [X]Entangle, Good Berry, []Shield Companion, Shillelagh, Expeditious Construction
Orisons (DC17): Create Water, Detect Magic, Light, Resistance, Stabilize
Bonus: Cure Light Wounds [][]

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SPECIAL ABILITIES
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Low-light vision
Keen Senses: Triaxians’ unique ear construction grants them a +2 bonus on Perception checks.
Bonus Feat: Triaxians select one extra feat at 1st level.
Seasoned: Winterborn Triaxians can exist comfortably in conditions between 40 and –20 degrees Fahrenheit without having to attempt Fortitude saves. When in conditions of severe cold or heat, Triaxians have to attempt Fortitude saves only once per hour instead of once every 10 minutes. Transitional Triaxians do not have this ability.
Nature Bond (Animal Companion)
Wild Empathy (Ex): +10
Woodland Stride (Ex)
Spirit of Winter: The season keeper’s animal companion projects a 15-foot-radius aura of warmth and calm. This aura allows allies to exist comfortably in cold conditions as if they each had the seasoned racial ability of a Winterborn Triaxian. At 3rd level, allies gain resistance 10 to cold as long as they remain within the aura. At 9th level, affected allies leave no trails in natural snow or ice, thus can’t be tracked in such terrain.
Resist Nature's Lure (Ex)
Wild Shape (Su) -2 level unless becoming an ice elemental.
A Thousand Faces (Su): Kalchine can change his appearance at will, as if using the alter self spell, but only while in his normal form.
Timeless Body

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GEAR
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Sling (20 bullets)
Wand of Cure Moderate Wounds (24 Charges)
Wand of Cure Light Wounds (12 Charges)
+1 Spear
+2 White Dragon Hide Breastplate
animal feed (5 days)
a backpack
a belt pouch
a blanket
a flint and steel
holly and mistletoe
an iron pot
a mess kit
soap
a spell component pouch, torches (10), trail rations (5 days), and a waterskin.
Scroll of Reincarnate
Scroll of Wall of Stone

Carrying Capacity Light: 33 lbs. Medium: 34-66lbs. Heavy: 67-100lbs.
Currency: 6561.8
Total Weight: 80 lbs.