Academy of Secrets PFS (Inactive)

Game Master Vuvu

Academy of Secrets Map

Academy of Secrets Tactical Map


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Unnamed

yeah that's it

LIE!

make me a percep check

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

Perception: 1d20 + 25 ⇒ (19) + 25 = 44


Unnamed

his eyes keep landing on Illia

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

"Got an interest in the human woman do you?"

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

To Duh's suggestion Var shrugs and tags along. He's not really much for the people work unless it involves scaring the hell of them. Then again, scaring the opposition might be a good idea. Always good to get in their head.

Seeing how nervous the halfling looks, he decides to have a bit of fun with him. "So you're a bit nervous about tomorrow? I wouldn't worry, I mean it's just death right. Heck, they might, just might, be able to revive you. Unless, you know, the trap or whatever eats your soul. I wouldn't fret about it. "

Intimidate:1d20 + 17 ⇒ (6) + 17 = 23


Unnamed

just think I recognize her...

he gukps at vars imposing presence. Well it is a lot of gold. Excuse me.

he gets up and heads to his room

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo will study the woman that drew Fatmire's concern;

Knowledge:(local): 1d20 + 2 ⇒ (6) + 2 = 8

then go over to chat:

"Pritty x'cited 'bout the 'vent tomorry? I think it's gonna be scary, but fun!"

Sense Motive:(local): 1d20 + 18 ⇒ (16) + 18 = 34

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

"I'm Duhwoo. Ah got a in-vite frum th' hedmaster..." Duhwoo extends his hand...

"...d'you likes ta dance?"

Diplomacy: 1d20 + 1 ⇒ (6) + 1 = 7


Unnamed

a strikingly unattractive woman. Hair looks like it was cut by a monkey w dull razor, her nose must have been broken a dozen times...this week

Excited is the wrong word. No. Having answered Duwoo's questions she returns to her drink.


Unnamed

she does seem to be telling the truth...though not interested in talking

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo goes over to Tallak, and mutters: "Reckon she jus' might be ya'lls type!" -- then he looks for a more popular type; perhaps a local favorite, said to be a human wizard...

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

If Duhwoo can locate Maganrad, he'll strike up a conversation -- trying to read the man (sensing motive) as he chats.

"Reckon we'alls gots our work cut out fer us, what with all the plannin' and schemin' goes into the Breachin', huh? Ah'm a-thinkin' the wise con-test-ants will work together a bit, least-wise 'til it behooves 'em to stop: whut's say you and me makes an effort ta co-oper-ate for the first puzzle or two tomorry, huh?"

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

perception to locate Maganrad: 1d20 + 18 ⇒ (3) + 18 = 21
Diplomacy to chat up Maganrad: 1d20 + 1 ⇒ (16) + 1 = 17
Sense Motive to guess what Maganrad is up to: 1d20 + 18 ⇒ (14) + 18 = 32

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

Tallak just shakes his head at Duhwoo's insinuation about he and Illia.


Unnamed

he greets duhwoo heartily.

It is going to be exciting! But it is my goal to win all by myself. What a feather for my cap when I become a teacher! Such an exciting time!

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
"That duz make sense -- gud on y'all! Say, Ah'm tryin' to get a hoe-down started here: d'you got any moozical abil'ty, or spells whut can h'ep me out? Or do ya knows if'n there's a banjo player or two here-abouts? Dang, I needsta larn Ghost Sound someday -- but 'til Ah do, can ya cantrip a little doo-da for me?"

(Duhwoo legitimately just wants to get some dancing going, so he can do some dance-callin' -- it's his Day Job!)

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

sorry on my phone..

Avoreal watches her group talk to the other contestants.. After the wizard Mangarad has been identified she"ll make her way over to him.. "Good day, I am Avoreal Starseeker.. I am also a student of the arcane arts.. Would you perhaps like to chat on the subject?


Unnamed

Mr. Woo, if you can find an illusionist about they can probably help you. Sure Avoreal. I don't know that I know anymore than you but I would be happy to talk.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Theres always something to learn.. What is your speciality in? I myself specialize in Transmutation spells.. Do you take classes here?


Unnamed

Enchantment. Yes I am in my 9th year. Though I have been told to take the exit exam. However, I committed to 10 years so I will wait.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan has been quietly listening. That seems a respectable period of study for a human. Did you start has a child?


Unnamed

I was 13 he says w a smile

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

easily distracted from the mission at hand, Mr McKeener will try to find musicians, or somebody with Ghost sound and some musical acumen, and get some square-dancing going -- he's willing to teach as needed...

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

"Maester Maganrad, your talents are no-doubt considerable, but a master of mental magics seems a less then ideal candidate to navigate a maze of magical traps."


Unnamed

roll me a d100 duhwoo, roll high

perhaps. Luckily we must train in all schools despite our specialization. Other than this afternoons excitement how are you enjoying the academy.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
here's Duhwoo rolling high on % dice: 1d100 ⇒ 52


Unnamed

you find someone who can cast major image

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal makes a sour face when the words enchantment come out of the mages mouth.. "Enchantment.. Thats the one school i never could get my brain around.. I used to have an issue with Necromancy, but no longer.. If you don't mind me asking whats the highest tier that you cast from? I myself have risen to the 7th tier only just recently.." Turning to Lithuan.. "Are you a dabbler in the arcane arts as well? I figured the bow was more of your cup of tea.."

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

"Mistress Starseeker and Master Magnarad, my skill with magic is but a faint echo to the mighty shout that are your dweomers. I am like Duhwoo here..." he says, gesturing to barbarically loud bard "...merely a dabbler in transmutation magics; likewise, I am but a poor student of the bow"

"So Master Maganrad, what think you of your competition: Fatmire, Illia and Knur?"

diplomacy: 1d20 + 17 ⇒ (5) + 17 = 22


Unnamed

The 7th as well. I have not spoken with thwm. They seem focused. Competant I am sure. Knur is particularly known for his martial abilities.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Interesting.. Well maybe we can swap spellbooks if we both make it out alive.. lol.. It was good to meet you.. Good luck tomorrow."


Unnamed

That would be great!

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Do I really want to suffer through another hoedown? Nah, I think I'd rather sleep.

"Ok, folks I think I'm gonna go get myself some accommodations for the night. I'll be back good and early in the morning. Gotta be rested for the event and all that rot."

He will look for one of the instructors or students "Where could I find the best Inn which is in decent proximity?"


Unnamed

The contestant rooms are down the hall to the right.

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

Oh, we're expected to stay here? How plebeian. Well then, it is what it is. Which room is to be mine? Once he knows where his room is he will head there and turn in for the night. Hopefully it is far enough away that he doesn't have to hear the hoedown. He will be sleeping in his armor owing to his general sense of paranoia which was helped by the visit of the retriever. The armor has the comfort property so he can sleep in it without ill effect.


Unnamed

being the second to turn in Vars gets his pick or rooms. The halfling already claimed the room w most windows.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Lithuan turns to Maganrad one more time - "Maganrad, do you happen to know of any tensions or rivalry between the Dean and the Headmaster? We understand that the Dean extended an invitation to you based on your merits as is proper, but that our own invitation, which comes from Headmaster, is unusual. You without doubt have a keen mind; perhaps you can reconcile this irregularity?

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Perform check for the hoe-down: 1d20 + 18 ⇒ (10) + 18 = 28

an average night of callin' dance moves, and Duhwoo will be asleep not *too* far past midnight -- his keg a little lighter for the next day...


Unnamed

the other contestants do not participate bit in general most people take part by the end. Many people comment that they hope duhwoo does not get splattered.

i will be home in a couple hours and will post the morning

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

Tallak will be the third to turn in for the night. He doesn't know what a hoedown is but he is sure it's some Taldan mockery so he gets some sleep. Thor however chooses to stay up and will participate in said hoedown.

1d20 - 2 ⇒ (14) - 2 = 12

Thor ratherly average for a human (but amazing for a wolf) dances along.


Unnamed

When Sunday morning arrives, the Acadamae wakes to a
single sharp ringing of the campus bells at the break of
dawn. The Breaching Festival officially begins an hour
after dawn, but eager spectators begin gathering on the
surrounding walls and the campus’s southern quad even
before sunrise. Hundreds of common folk sit or stand
atop the Acadamae’s southern walls, while vendors of
refreshments and souvenirs wander nosily and often
through the mass. Important observers, such as aristocrats
and other prominent locals and nobles, are allowed to
gather at ground level among several large and colorful
tents and pavilions erected overnight in the quad just
south of the Hall of Summoning. It is in this area that the
PCs and other contestants are expected to gather, waiting
for Toff to begin the competition with his opening speech
at precisely 7:00 a.m.
At 15 minutes before, a large group of nobles arrives to
excessive fanfare—this is none other than Queen Ileosa
and several royal attendants. The cheering for the Queen is hearty and she greets the crowd with a gentle wave, though no one is able to get within 100 feet of her of course.
Three of the four NPC contestants show up as well, giving
the PCs a last chance to try to speak to the competition if
they haven’t before. The halfling Fatmire is nowhere to be
found,
and as the hour draws near, Fatmire is officially recorded
as having withdrawn from the competition.
At 7:00, the bells toll the hour and Headmaster Toff
Ornelos arrives in a blast of multicolored smoke, teleporting
into the staging area from his office. He lifts his hand to
signal silence, and after the crowd quiets, he speaks aloud
to the crowd, but especially to the contestants.


Unnamed

Welcome one and all to this year’s Breaching Festival! I know the
contestants are eager to begin, so I shall keep this introduction
short. This year, as every year, one must enter the Hall of Wards
via its eastern entrance after solving several minor conundrums
our professors and spellcasters have set up at the other seven
halls that surround us. The first contestant to emerge from
these doors—
here Toff pauses to indicate the large doors
in the Hall of Wards’ western facade, facing the quad—shall
be declared the winner of the Breaching Festival. If no winner
emerges by dusk, there can be no winner for this year’s festival.
Yet should one of these brave contestants accomplish what no one has accomplished in over 150 years, that person will walk
away with more than 150,000 gold sails!

Here, the crowd erupts into cheers for several seconds. When
the roar dies down, Toff places his hands inside the front of his
robe and withdraws a glowing, fist-sized sphere of shimmering
light that he holds aloft. The sphere dances and bobs an inch
above his upturned palm.
These glowing spheres are the keys to your fate and fortune,
worthy contestants. This is a key-light—there are seven of them
hidden among the seven other Halls on the grounds. Each
contestant needs his or her own key-light to get into the Hall
of Wards. So find yourself a key-light, use it to enter the Hall of
Wards, and you will have your chance to enter history!


Unnamed

With that, Toff bows to the contestants, then signals
to several other students standing nearby. They aim
fireworks into the sky, and with a touch of magically
conjured flame to fuses, a colorful set of pyrotechnic fire
bursts signal the start of the Breaching Festival!


Unnamed

The key lights look like dancing lights...and it would be wise for each of you to have your own. The key lights fly to each of the halls (one hall for each school of magic). I do need to know which halls you all want to tackle.

Liberty's Edge

Male Ulfen Ranger(Infiltrator) 15

We should split up so we can each find our own keys.


Unnamed

YES THIS! Splitting the party is always key

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

I think I'll take that a cue to stick together to find the keys.

"How about we let our eldritch types pick where they want to search since it's their kind of place, and then go systematically go through until we get everyone a key?"

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"My vote would be to start in the Hall of Transmutation.."

Spells cast as the globes are being talked about: Overland Flight, False Life, and Ablative Barrier.

False Life: 1d10 + 10 ⇒ (9) + 10 = 19

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Mr McKeener is whoopin' and hollerin' over the fireworks, but breaks his reverie to respond to Ms Starseeker's comment:

"Ah reckon that thar Hall o' Divinin' would be better to start with, on accounta maybe we'll find some other divinin' stuff whut he'ps us figger out whut's comin' next -- plus it might be safer, from the perspective of spells that might dee-tect us as opposed to mutatin' us into l'il crabs or sumpthin'..."

then he starts blinking, a' la the Ring of Blinking...

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

since the event has started, Vars is ready, weapon in hand, and shield on.

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Hello folks!

I am interested in running the PFS module Academy of Secrets, which is Tier 12-14. Currently I have one player already on board, so am looking for another 3-5.

Build

It must be a legal PFS character that has leveled up to 12-14. If you don't know what that means then you probably don't qualify.

Posting

once per day, if we have to bot we will, but since no one is able to play their characters again until we finish we have to keep moving. Also note that I am on the West Coast of the US, so if that effects your ability to interact let me know.

Mechanics

I will post maps via google drive so you can move your self around for encounters.

Other

Recruitment stays open until I have players.
Basically I will accept anyone who qualifies, but I am wary of those that have a limited history on the boards. If you bail on the game everyone is screwed over.
The mod is about 33 pages so we should be able to bang this out in a few months, if we stay committed. Who knows maybe faster if they dice are with you. I will be following the mod exactly.

Please post if you are interested and what kind of characters you want to bring.


I can do this. I would rather do it face to face, but my window for that seems to be shrinking as I look at the upcoming months and my weekends. If this can be done before I would have a chance to play it in person, I might as well.

I have a level 14 fighter from PFS. Sword and falcata, high AC, front line tank.


the folks I play the high level stuff with is running it and I can't be there, so I figure I can catch up this way :)


anyhow dr if you can commit you are in. I hope to start next week, maybe earlier.

That makes 2 folks :)


Sure, I can commit. Posting each day doesn't tend to be a problem for me usually. I might have one weekend where posting is sketchy, but other than that, no problem.


great. The player that is already in is a 14 cleric.

alright folks! Looking for 2 more pfs players that want a chance to play their retired characters

Grand Lodge

I am going to ping with interest. I would like to play, I have to get a char up to that level and get something started but I will post for this later tonight with a submissions


will you be able to do that by next week?


I have a melee Ranger 13 who would like to play. I just have to put his stats up in his profile.

I'm also on the West Coast, fyi.

Grand Lodge

I should be able to do it by the EOD today hopefully.


krumthi. Do you have a pfs legal character that is already that level? It has to be an existing character, not one that you have made. Perhaps I am misunderstanding you.

amazing. Welcome.

Liberty's Edge

Introducing Venture Captain Tallak and his trusty Venture Lieutenant Thor.

I think everything is updated and uploaded. If I'm missing anything let me know.


Tallak, you are officially in, an you pop your PFS number in there as well?

Liberty's Edge

Done. And this is Red BTW.


2 slots down, at least 1 left to be taken, preferably 2

Sovereign Court

OK, here's the fighter (drbuzzard here)


+30 to hit!?!?!?!?! Holy hell.

In any event you are in Vars

Sovereign Court

It's alright, I'm usually power attacking so it's only +26. Heck, my sunder is +32. I also have dazing strike so I need that +30 anyway.

Liberty's Edge

That's reasonable for a fighter who focused on enhancement bonuses. I mean with favored enemy my attack bonus can be +29. And hey a sunder buddy! Though my sunder is only +28.


Still seeking one more folks.

Sovereign Court

wonder if you should try asking over on the PFS general forum


yea I'll try that. I mean we have 3


posted it there, and contacted someone individually who i saw was lamenting having finished eyes of the ten and not being able to continue.


well we can go with three, it is legal. Once Our Cleric gets his stuff up we can start. With the animal companion you should be alright


MiniGM wrote:
well we can go with three, it is legal. Once Our Cleric gets his stuff up we can start. With the animal companion you should be alright

I have a PC I'd like to run through this, but I should probably wait until after I've played Eyes or Ruby Phoenix. She's Bard 10 / Pal 2, and a skill & knowledge monkey, so Academy suits her philosophically.

Sovereign Court

Will we be running one of the inconics with us since it is a 3 person table?

If so I vote for the Wizard.


yea we can do that. Unless either of you know someone interested

Sovereign Court

I can try asking, but I haven't much hope.

Liberty's Edge

Yea, it's hard to recruit for higher level games here on the boards.


all good, i am happy with you two and my other. Once he gets it up and rolling we can start. i might know someone interested in running the pregen as well. He would probably play but he doesnt have a high level.


yes he is happy to play the pregen. Would you prefer the Wizard or the Sorcerer? since i assume you want the caster

Liberty's Edge

Probably the wizard, Ezren.

Sovereign Court

Yeah, I kinda prefer a wizard for versatility. I've got a PFS games tonight, and I'll see if any of them are interested. Two of them have 14th level characters also.


great.

Also the pre-gen is out. I had thought they were legal for module play, but a thread follower pointed out that they are not.


Heck go for both of them. That would be awesome, you guys are pretty fast posters already.

I REALLY WANT TO DO THIS LOL

Sovereign Court

I got three volunteers, 14, 14, 13


Vars Stanic wrote:
I got three volunteers, 14, 14, 13

uh, okay, I'll go with Vars...

DUHWOO X. McKEENER
class = Hillbilly (same as Barbarian, 'ceptin barbarians come afar, and hillbillies come from the trailer park across town -- and they take a level or two of bard, for callin' at the ho-down)


great guys post your profile and we can play!


a barbarian. Tons of melee!

Dark Archive

I'm one of vars volunteers.

I'll work on my profile later tonight.

Raith 13th level tower elf magus.


ooo never seen one of those. I mean I've seen maguses but not that archetype

still waiting for the cleric to reply again. But with this much offense it might not matter

Sovereign Court

I was in group which manage Eyes of the Ten without a cleric or oracle. We just won at rocket tag. But I would certainly rather have the cleric.

Liberty's Edge

It was like we didn't have a cleric when we ran through Eyes. The one time we needed some cleric'ing it didn't happen. We just have to adjust our play depending on if we have one.


well he said he is in. But we all know how it goes sometimes. I was just commenting that with this group it is porb ok, especially if all three of your friends join

Liberty's Edge

I am the final player that Dr. Buzzard recruited.

Lithuan, Eldritch Knight. 7514-1

Profile is up already (I will update it to 14th if I haven't already, I forget).

(Hi Red, how goes it?)

Liberty's Edge

Oh, hey Jake.

Liberty's Edge

Hey Red, does Feral want to play?

Liberty's Edge

Nope, he's already played it with another group. We have more than enough anyway.

Liberty's Edge

I suppose Gil has played it too?

Liberty's Edge

Gil wants to wait until his topple-mancer is big enough to start playing the high level modules. I however don't want to wait the months for that.

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