Absalom: To Those of Faith (Inactive)

Game Master JDPhipps

Roll20 link!

As tensions concerning the truth about the Last Disciple of Aroden appear to flare into violence, a choice few bear witness as the curtain is pulled back to reveal how close the fragile balance of power in the city is to nearing its tipping point. Will they refuse to delve deeper, or will the possibility of unraveling the web of intrigue that surrounds the Last Disciple prove to be too much to resist?


1 to 50 of 438 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>

Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

The Starstone Cathedral towers above the rest of the Ascendant Court, its high marble towers gleaming in the light of the midday sun. The God's Market, hiding in the shadow of the Cathedral, bustles with noon activity as worshipers and those passing through browse the wares being pushed by various merchants. With midday services having recently let out, the Court is perhaps at its busiest time of day; the cobbled streets of the Court are covered in people of all shapes and sizes, with elementals and planar beings walking side by side with humanoids. Scattered amongst them all are the Graycloaks, their thin woolen garb the only marker of their station, watching over the proceedings of the Court. Chelish dignitaries move through the crowds followed by all manner of devils and infernal servants, while others still praise the Inheritor only a few feet away. Stranger things still walk the streets--or haunt the skies, perhaps--of Absalom, and it seems no one bats an eye. Through it all, the chorus of voices of worshipers of every faith imaginable fill the area, each shouting their truths and decrying the others in turn, all about the Pit of the Starstone in a religious frenzy.

One such voice belongs to a follower of the Last Disciple, espousing the glory of his prophet. Surrounded by a hearty crowd--consisting of equal parts dutiful believers and vicious naysayers--he chants and raves of the glories of the second coming of Aroden, here to bring prosperity again to Golarion. A group of Graycloaks stand between those preaching and the crowd, pushing them each back in equal measure in an attempt to keep the peace. A few clouds in the otherwise clear sky pass over the sun for a moment, cloaking the Court in shadow. A few people cast apprehensive glances toward the display; shows of violence have become more frequent in the Court as of late.

I'm just setting the scene here, you all can feel free to post in with what you're doing here and why, perhaps you're with some of the other party members. You can engage with anyone you like--the protesters, the worshipers, someone in the Market--or not do so at all, and merely take in the scene or talk amongst yourselves. When I feel the time is appropriate (either because you've all done your introductions or I just feel like it's an appropriate time to set things off) I'll post in again.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Mephiston moves silently through the crowd, absently dodging around the worshipers and gawkers gathered to watch the fanatic preaching Aroden's return. "What a farce. And a heresy against the rightful rulers of Cheliax." But unlike many of his countrymen, Mephiston remains discreet, wearing a simple black tabard over his silvery mail shirt and his simple, though remarkably well made, traveling clothes. A dark cloak covers his form, line with deep blood red, though the hood is pushed down to reveal his sharp golden eyes and his pale face as he watches the gathered onlooker closely. Unlike many of the Chelish dignitaries, no devil follows him, though a keen eye might catch sight of a raven circling the crowd and following closely behind him.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Tosguld finds himself in the market talking with a blacksmith about the hammer he commissioned her to repair the day prior. A tall, intimidating half-orc woman, she'd worked on Tosguld's weapon and armor many times and they had become good friends over the years. Above the general hubbub, he hears shouting nearby. One of those devotees of the new 'Disciple.' I still don't trust that man. In any case, Tosguld knows the ordeal is a matter of the church and not his business.


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

Speaking of the Church, a member of Pharsma's own is trying his best to blend into the crowd so that he can hear what the Lost Disciple's follower is raving about today. It certainly seems like an interesting story--the rebirth of a god and all that--and the short (for a human) man is taking notes in his journal of the cliff's notes of the man's arguments and points.

The power had to be coming from somewhere, of course, but Aroden is supposed to be dead. Any hint in these ravings as to what that power truly is could be helpful.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Of all the people in the city, let alone the world, I did not suppose I would see you again, Gatewatcher isn't it? How is it after all this time, you are still running your own errands? Is the guard really so hard to recruit new blood these days? Or are you still the same rank as all the other green-greys after some epic faux pas? Pyrrha asks with a manner-of-fact tone rather than with any inquiry, but to anyone that has traded any kind words with her before would know, hides a subtle fondness. The tall, lithe elven woman is standing close enough to touch Tosguld but keeps her hands to herself and her non-verbal expressions paralyzing still. She was never fond of physical contact, and that doesn't seem to have changed. Tell me, did you ever find that Redscar Rogue you were after?


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

In his latest, favorite disguise as an older human scholar, Varrren stands quietly near the back of the crowd listening to Last Disciple's follower. His hearing is good enough that if he concentrates, he can just make out the man's words. The ebb and flow of mortal religions is interesting to him, and the rebirth of a dead religion particularly so. He has been following the rumors of the Last Disciple closely of late, and has yet to decide if the Disciple is genuine or a clever fraud.

As Varst, his dark hair is shot through with streaks of grey, and one hand rests casually on top of an exquisite cane. Though he seems to be in late middle age for a human, his posture and dress are those of a scholar that has spent no small amount of time out in the world, and the glint of very fine chain mail can be seen beneath his tunic.

His other hand holds a half-eaten berry tart, what the locals have taken to calling a 'bubbly-pie', and he occasionally nibbles on it as he listens.


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

Ahto saunters out of the Temple of Callistria with a boyish grin across his scarred face. He waves back at the honey-aired temple attendant dressed in a loosely tied black and gold silk robe that only barely covers her.

"A stirring service, as always. My thanks for once again stiffening my resolve, Holiness," he says, proffering a gentlemanly bow.

He turns toward the crowd, taking a moment to first check that his breeches are buttoned, then a quick once over to make certain all his personal affects were still on his person.

Hearing the sounds of loud proselytizing, Ahto rolls his eyes and sighs.

Why does anyone listen to all that doom and gloom nonsense. There are fun gods out there - Callistria, Desna, Cayden ever-lovin' Caylean! Idiots out here, soaking up this vinegar!

He makes his way through the crowd, looking for anyone who seems lost.

"New to town? Need a guide or bodyguard? Hot-spur! Hot-spur!" he calls out, trying to catch the eyes of the overwhelmed or anxious.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

"This has to be the Cathedral." muttered the elf as he observed the impressive building.

Removing the hood he had been wearing as he made his way through the streets and using the cloak to partially cover the firearms he had been purposely showing -it's always better to prevent foolish robberies than having to explain to the guards why there was a bunch of corpses full of holes- he eyed the crowd.

He stood tall, by human or elven standards, with wild hoary hair flowing almost till his shoulders. His sleeveless 'leather' armor covered in as many scars as his arms and hands. The hilt of a long knife sprouted behind his left armpit while a scimitar hanged from his back with the tip of the scabbard pointing to the sky.

Ahto wrote:

"New to town? Need a guide or bodyguard? Hot-spur! Hot-spur!"

The noisy scarred man offering himself as a bodyguard caught his attention He looks kinda like Abel, a distant relative perhaps? Cannot be, he didn't have no family and it's been too long..." but he dismissed those thoughts, delving too long in the past was dangerous, before approaching him.

"I need a guide, or answers whatever takes less time. I'm Variel, arrived yesterday." said the elf, unsure if he should offer his hand or not.


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

Ahto extends a hand in greeting to the elf. "Well, Mister Variel, welcome to Absalom!"

Whether the handshake is reciprocated or not, Ahto (after a moment) raises his hands as if he were a circus ringmaster warming up the crowd.

"My name's Ahto, and I'll be happy to be your hired guide through the bustling streets of the City at the Center of the World! What district are you trying to get to?" he asks, a friendly smile crossing his weathered and scarred face.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Tosguld chuckles in response to Pyyrha's line of questioning. "I'm more than capable of running my own errands. Besides, what example would I show my men if I sat in my office all day? I need to spend time amongst the people I am sworn to protect. Oh that Redscar fellow? He's rotting in prison as we speak." The large Ulfen man winks. "When I set my sights on a criminal, it's only a matter of time before they meet justice"


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Dutiful as always, and no surprise. Pyrrha raises a brow and turns her attention as the clamor of the guards and the crowds clash. I see why you enjou spending time with them. They are always so excitilable.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Dutiful as always, and no surprise. Pyrrha raises a brow and turns her attention as the clamor of the guards and the crowds clash. I see why you enjoy spending time with them. They are always so excitilable.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

"Those men work for the church, actually. They operate completely apart from the city guard. In fact, the cathedral and surrounding marketplace are out of my jurisdiction. Tell me, what have you been up to, Pyrrha?"


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Technically they don't work for the church, they're actually all atheists. They have their own command structure as the nature of the Ascendant Court requires them to be free of all possible religious ties.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Oh, thanks for that clerification. Let's pretend that's what I said.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

"Same story as last time, still looking for the right person to settle down with but I keep looking in all the wrong places." Pyrrha's tone gives the subtle tell that she is more curious towards the commotion than she was a moment ago, though the sarcasm is still quite there. Do you smell that? Like wind before a storm, except animalistic, almost primal. This is unusual, even for this part of Absalom. Pyrrha's hand reaches out from beneath her cloak as if to take hold of Tosguld, but her feet amd attention drift toward the growing commotion of the crowd. As she begins to fade into the crowd she calls behind her, Do not wander, we must catch up.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Also among the gathered crowd, a little ways from the Last Disciple's street speaker, yet one more religious stand is set. Here, though, is an entirely different sort of preaching: rather than words, it works through action. A man in distinctive black robes and hat is standing next to a simple wooden table, upon which is a small gray statuette, a handful of candles, a basin of water, and a healer's kit. The man is also wearing the long-nosed mask of a doctor, and he quietly works on any who come close enough, the silver symbol of Pharasma reflecting the light as he offers aid to those who need. As always, basic services are free of charge, although donations are welcome.

Beneath the mask, though, Azulth keeps an open ear for the ravings of the Disciple's follower, and when not examining a fever or cleaning a wound, his eyes scan the crowd through purple lenses that do nothing to obscure his view. He recognized Edward when the priest arrived, but made no motion to draw his attention, nor does he now. He's here today primarily to heal and serve, and to watch. Making any sort of scene would only bring trouble.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

"Heretics!" comes a shout above the others, from the crowd surrounding the followers of the Last Disciple. A tall man in plate mail points a metal-clad hand toward the group, his face flush with anger. "Heretics, the lot of you! Espousing false worship of a dead god in front of the church of The Inheritor! You ought to be put in your place!" The man pushes through until he's at the front of the crowd, with two Graycloaks putting up a hand to keep him from getting closer. Both guards have their swords partially drawn, and the man scowls. "Now you've sided with the heretics? You're not impartial! They're speaking blasphemy!" He tries to move forward again and a Graycloak shoves him back, his sword now free of his sheath.

"You should open your heart to our Disciple's teachings," one of the preachers says, his body wrapped in a thin cloak. "Aroden has returned to us, and his magic is proof! How can you doubt the miracles before our very eyes?" The cloaked man steps forward from the rest, until nearly eye-to-eye with the naysayer. "We should all rejoice for Aroden's return!" He reaches out a hand to touch the doubter's face, which is promptly slapped away by one of the Graycloaks. The motion, however, gives the armored man the clearance to break the Graycloak's line; he brings one mailed fist forward and slams it into the preacher's nose, roaring with anger.

"Stop preaching for your false Disciple, or I'll put you down like the blasphemer you are!" he shouts, and a Graycloak grabs him by the arm. He muscles his way free and throws another punch, but the preacher steps away. He draws a long knife from a sheath at his thigh, holding it awkwardly in defense of his person. The armored man draws a blade and comes up at the preacher, all the while with Graycloaks fighting to pull them apart. The fighting continues for only a few moments before the Ascendant Court is filled with the sound of screams; they echo from the pit of the Starstone Cathedral, full of pain and terror, before they finally fade away. The scene, what little you can see of it, looks dreadfully gory; viscera is splattered across the cobblestones, and the bodies of two of the Disciple's followers lie face down in a pool of their own blood. The armored man lies moaning in pain, his arm severed at the elbow, and two Graycloaks clutch at stomach wounds. The preacher who was first attacked is nowhere to be found, a disturbing proposition considering the screaming that was heard.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Mephiston stays back and watches as the armored man confronts the guards and the fanatics. He observes with almost detached fascination as the seemingly Iomedean man screams and raves and things quickly dissolve into violence. "Hardly the way that I would handle it. Too much chance to create martyrs. And I hardly expected one of the Inheritor's people to throw the first punch. That seems a bit... unusual. Normally they're the Godclaw followers who are trying to speak against beating people who defy you to death. Still, maybe putting a little fear into these Disciples will cool their preaching a bit. I'm getting sick of listening to their heresies every day." He snorts, trying to keep himself from chuckling. "I suppose I should try to figure out what that man was thinking. He may turn out to just be an overzealous knight, but maybe I'll get lucky and he'll know something useful." He whistles and the circling raven turns into a dive, swooping down and landing on his shoulder. Then he begins to weave his way through the crowd toward the bodies on the pavement.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Tosguld hears the arguing, but chooses to keep his distance during the exchange. He doesn't want to muddy up any legal issues by intervening. When he hears fighting, however, the guardsman leaps to action. By the time he reaches the scene, the damage has already been done. He kneels next to a Graycloak and tries to reassure him. "I'm Tosguld Gatewatcher, captain of the Absalom city guard." He then turns to face the crowd. "I need healers for these men!" Being in the God's Market, Tosguld expects there to be a fair number of divine casters around to assist.


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

Ahto watches the scuffle unfold from the outer edges of the crowd. "Can't be helped in a city like this. Folks from all over. Different traditions, different beliefs, bumping up against one another. Sooner or later, somebody runs their mouth a bit too loud and long and somebody else decides to shut it for 'em."

He turns to his elf lord patron. "No worries. You're with me. I'm a likeable fella around town, and those that've tried steppin' on my feet've regretted it."


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Standing amoung the jostling crowd, Pyrrha curses the the fear and confusion. Upon hearing Tosguld call for aid, Pyrrha sets to finding any, and if necessary all, the priests, healers, and clerics she can find and presses them toward Tosguld in hopes to motivate them to help saying, Lend your healing, never mind the cost, the watch will compemsate you for your selfless act. Among the people Pyrrha crosses are Azulth and Edward.


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

Ed stands and makes his way over to the people who'd been cut down.

Interfering in philosophical debates was never really his thing, but people being cut down over them seemed like a good point to step in--particularly when the price of compensation was added to the mix.

Hurrying over, he casts deathwatch to see quickly which of them are still able to be healed.

If anyone can, then he'll drop spells to cast Cure Light Wounds to stabilize them. If not, he'll simply make sure their eyes are shut and give a silent prayer.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

When the shouting turns to violence and screams, Azulth is quick to begin moving over, pushing through the growing crowd to get to the aftermath. He's supposed to remain uninvolved in the Last Disciple's work for now, just watching and gathering information, but he's also a healer.

Soon enough he's crouched beside Edward, reaching out to see if any of the wounded are well enough to be saved. He glances sidelong at the other priest, but doesn't say anything to him just yet.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Varrren pops the last of the bubbly pie in his mouth and pushes his way through the crowd. Surprisingly strong for an older human, he easily reaches the edge of the onlookers. Seeing the two healers already tending the wounded, he simply observes. He does attune his eyes to the magical spectrum with a few short arcane words, looking over the scene for any lingering magical auras.

Casting detect magic and studying the scene.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

Variel clumsily shakes the man's hand. "Not a district... I'm looking for someone. A distant relative, really distant." starts the elf when the commotion erupts.

With trained reflexes, he moved his hands to his guns and... and stopped. The full plated man should be stopped, but he was a newcomer... a newcomer that didn't knew the rules and codes reigning the city.

As the fight dies down, Variel turns to Ahto again with a smile "I'm not worried abouy my security, Ahto, but I know gobshite about this city and its people... and the only thing I have to find the person I look for is a sword's description." says the elf as he scratches the back of hia head once again "Figured you, a guide and streetsmarts fella, might know where should I start asking. Or who should I start asking. And I wouldn't ahy away from honest to God work, this "hunt" drains money like a heartbroken dwarf in an ale brewery."


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

Ahto eyes the pistol that almost left its holster. "An easy mark, I can see you're not. That's good; makes this job easier. Let's see if we can pick up the trail of this sword and its master, then."

He scans the crowd, looking for familiar faces, and sees his pal, Pyrrha, talking to one of the city guards. Good start. She might've seen this swordsman and she'll also have the skinny on what just happened.

"This way, then, if you please," as he begins shouldering is way through the crowd.

"Hey, Pyrrha!" he calls out as they get closer. "What happened this time? Was it started by one of those Last Whatever fellas?"


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Hearing the tone of Ahto's voice more-so than his actual words she stops rallying healers to the scene and turns her head sideways to pinpoint the direction and the question's end. Pyrrha's awkward smile cracks her serious face as she turns toward Ahto and waves meekly before making her way over to him. Despite her height, she is jostled rudely by strangers moving about in the chaotic aftermath.

Suilad Ahto, I can not say for sure, but I think I saw the tall man in the plate armor throw the first punch. It cost him a hand though. Pyrrha's eyes suddenly dart over to the man standing with Ahto, and a look that seems to have married blushing and contempt flashes for a moment before her eyes return to Ahto and she asks, Who's this? Have you known him long? You should introduce us.


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

"This is Master Variel," Ahto replies. "He has only just requested my services to assist in finding someone. Having spotted your lovely face above this rabble, I took it upon myself to pick your brain for anything familiar in your recent swings about town to match his story."

He turns to Variel. "This tall beauty, Master Variel, is Pyrrha. Her paths and mine cross more often then she's likely to admit. She does the same sort of work as me, just with a good bit more polish on her armor and a bit more acid on her tongue."

He gives Pyrrha a friendly wink with his last comment.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

Variel shuffles his feet as Ahto introduces him "Please don't call me Master, Ahto, only Variel..." awkwardly says the elf as he turns to Pyrrha with a smile and a extended hand.

Speaking Elven:

"It's always noise to fling new friends where the roads meat." Mistakes intended

"Sorry, my elven is a tad rusty, I'm not used to meet kin. Least talk with them." says the elf before introfucing the hands inside his cloak's pockets "I told Ahto already, but I'm looking for a distant relative. I've heard he carries a sword I can describe, and I know he has elven blood. Well, he or she... I'm not sure" Variel seems distressed as he explains the few details he know.

"Thing is, I know jackshite about this huge city. I heard the Gatewatch might know, perhaps the local Society. Truth is I have no idea where to start and no friends in town." the bout of honesty seems to improve his humour as he taps his coin purse "Hell, judging by the weight of this I might as well look for a job and a place to stay first!"


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Looking sideways at Ahto, as she turns toward Variel Pyrrha adds, Do not lend this Spur an idle ear or he will full it with mischevious chatter. Only half of it may be true, and none of it technically.

Pyrrha glares down at Variel's outstretched hand and nearly leaves it there too long before meeting it with her own scar crossed hand. It speaks volumes to either your intellect or your good character that you call me kin.

Speaking in Elvish:

You should practice more.

But I appreciate the gesture. She smiles meekly, and takes a moment to appraise the situation with the healers before looking back to Variel and Ahto. So, as to this sword, what does it look like?


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Variel's voice and name and terrible elven vocabulary finally snag Varrren's attention, bringing forward memories nearly seven decades old. Looking aside from the events unfolding in the open space in front of him, he spots Variel, Ahto, and Pyrrha. Now, if only I could remember who I was when last I saw Variel. Does he know my true form?

Though he is eager to renew an old friendship, Varrren approaches cautiously, drifting closer but not yet addressing the group.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Not long after the scene unfolds, several priests other than Azulth and Edward make their way to the group, the first of them healing the wounded Graycloaks. Edward's eyes are awash with magic as he looks over the others; both Graycloaks appear to be fine now that they've been attended to, and the man who's had his arm severed could easily be saved without much trouble. Of the dead followers of the Last Disciple, only one of them is still alive, and his breathing is quite shallow. When Edward bends over to place a hand upon his wounds, he feels the man's breathing settle. While still unconscious, he doesn't appear in danger of dying. Varrren looks over the scene with his magical sight, but doesn't find anything unusual; the Graycloaks are awash in magic as are the Pharasman priests tending to the wounded. When Tosguld speaks up, one of the wounded Graycloaks moves to speak with him.

"You said you're with the regular city guard?" he asks, grunting a bit from the pain of his injury. "I've called for Captain Varris, he should arrive soon. If you could keep the crowds somewhat at bay until he arrives, it would be appreciated." The wounded man with Tosguld is tended to by one of the priests not long afterward, and he seems relieved to have backup, even if only from the city guard.

When Mephiston starts to push his way through the crowd, he's stopped by another of the Graycloaks. "Stay back, unless you've business with the crime scene, or you're capable of helping the wounded."


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Once Tosguld sees the wounded are being cared for, he stands and nods to the Graycloak. "Please stand back!" The gruff looking man shouts to the growing crowd. "The Graycloaks are working to control the situation and help is on its way. We need this area clear so healers can get to the wounded!"


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Mephiston digs into his pouch and pulls out the letter authorizing him as an ambassador of the Chelish throne. "I've been duly authorized as an ambassador to your fine city on behalf of House Thrune. I believe an attempted murder happening on the doorstep of our embassy makes this incident my concern." He sighs. "I am also capable of rendering first aid if the priests are incapable of doing so, but it seems that they have the situation well under control."

Diplomacy: 1d20 + 15 ⇒ (19) + 15 = 34


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

Four wounded in total, and the whole lot of them seem stable enough to survive. Still, if something's worth doing it's worth overdoing, or so Edward tells himself as he presents his holy symbol and fires off a channel energy to help them all recover.

Channel Energy (heal): 5d6 ⇒ (3, 1, 2, 3, 2) = 11

It felt halfhearted but, it'd have to do--his real interest here was in making sure nobody else died today. Pharasma'd take them in time, but part of the purpose of life was to fight to avoid their inevitable fate.

"A-Azulth," he finally speaks to the inquisitor he'd noticed next to him while checking the bodies, voice as soft as you'd expect from a person who'd never leave the library if given a choice. "I d-didn't think I'd see you here. Always a pleasure to have another skilled hand at healing."


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Azulth can't help smiling under his mask. He'd forgotten that Edward knew about this common disguise, since Azulth used it a prior time when they'd met. He checks over the wounded once more, although he knows they're probably fine after that burst of divine power from Edward a moment before. "The priest on this role today fell ill. He's fine, but needed rest. I took the chance to get a little air." The irony that his nose and mouth are hidden behind mask and scarf are apparently lost on him.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

"My apologies, Ambassador Thrune." The Graycloak steps aside, but holds out an arm to tell him to wait. "Still, I must ask that you don't interfere with the scene until our captain arrives. This is, as I'm sure someone of your position understands, a very delicate situation. Plenty of harsh words have been thrown about in the past few weeks, even punches... but this is the first killing." He looks over at the pit of the Starstone Cathedral, and shakes his head. "No attempted about it, this time. Captain Varris will be here soon, speak with him if you wish, but please keep out of our way." He narrows his eyes at the raven, and spits. "And keep that thing out of trouble."

As Tosguld gives his decree the crowds move back but make no motion to disperse, and already he can hear the whispering and speculation from the crowds; he's heard it a thousand times before out in the wider city, but it feels different here in the Court. Something about the violence in a holy place seems to have set the crowd off even more than he expected they might have. Still, they keep their distance and allow passage for the healers to tend to the wounded.

Another of the Graycloaks claps Edward on one shoulder, leaning down between Azulth and Edward. "Are they stable?" he asks, looking at not only the others of his number but the wounded from the fight. "We'll need to take them into custody as soon as possible, once the captain arrives."


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

"Of course I understand," Mephiston says with a smile. "Aroden was once my people's patron after all. This talk of his return has sent everyone back home into as much of a tizzy as they are here." He looks at the men bleeding on the ground. "Well, almost as much. But yes, that will be acceptable. Please inform me as soon as he arrives. I would hate to be left our of the loop when my people could be in danger as well." He scowls as the guard spits. "Do you treat all familiars this way? Blackwing is a good boy." He tickles the raven's beak. "Aren't you?"

The raven gives him a far too intelligent look that is probably the closest a raven can get to a scowl. "Noli temptare fortunam," it squawks the raspy cry of a trained bird.

Infernal:
"Don't test your luck."


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

"Not all of 'em, no. Don't try and fool me, Thrune; you and I both know it's not a bird. I don't much care, but having it flitting about is the last thing I need right now. The captain should be here soon, you won't be waiting long."


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

"They're stable, alongside everyone else within about thirty feet of me." he responds simply, adjusting his glasses as he turns back towards Azulth. "Questioning them... that was always more your thing than mine. Clearly Pharasma weaved this into the day--y-you should go with them. It's a good chance to learn about this Disciple, I think." he's mercifully lacking in jokes at the expense of the mask/scarf combo, but if Azulth were to suspect Ed of having an ulterior motive, he'd be right.

He'd heard something speaking infernal, and in this city that meant either an extraplanar being, a Chelish bigwig, or both.

He cranes his neck towards the source, looking for anything obviously demonic.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

The spy waves off the guard's concern. "Yes, yes, just tell me when your commander is here." He turns away from the guard and gives the raven a look. "You know, the whole raven ruse would work far better if you played along."

The raven just stares at him again. "Habemus ad consensum. Quod facio, non intelliguntur fallaciae."

Infernal:
"We have an agreement. That doesn't mean I do tricks."


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

Infernal:
"For most devils, looking like a raven is a pretty good trick. Did you mean you don't do other tricks..?"

Mephiston, the pedantic scraggly-looking nerd in priest robes and armor that channeled energy a minute ago is talking to your raven with a journal open in one hand and a pen in the other.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

The Thrune Agent raises an eyebrow as one of the priests approaches him. Maybe he can be of some use. "Faust just likes to be disagreeable." he says. The raven actually rolls its eyes and does a flip, feathers molting off and revealing a small red-skinned imp.

"And you like to be a smart*ss," the little devil grumbles. "If I knew I was going to have to put up with your mouth, I would have let one of those wizards up in Varisia summon me. At least they're buried in their books enough not to bother me."

"You'd be bored out of your mind and you know it," Mephiston says. Then he offers a hand to the skinny cleric. "Mephiston Thrune, attached to the Chelish embassy in response to this whole mess starting up. And this is my partner Faust. A pleasure to meet you."


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

Overhearing the conversation between the two, Ahto mutters to Pyrrha. "Looks like a religious war might be brewing. At least, it looks like somebody's trying to start one. If that happens, Absalom'll go up like a barge-full of alchemist's fire."

He turns to Variel. "If we're going to have any chance of finding your swordsman, we'll need to do it soon. If he's got half a brain, he'll be out of town before the blood starts flooding the gutters."


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Just another day then now, isn't it. Pyrrha replies to Ahto in a melancholy hushed tone. What does it matter to a Hotspur? Mind the task at hand and be wary to stay clear of religious struggles that fuel the largest of fires. The torch here is likely carried by charlatans and con men. Pyrrha pauses suddenly and leans in to stare closer to Ahto, before she reaches out and picks a long hair from his shoulder, one that is clearly a different color and length than Ahto's. She rolls the strand from her fingertips, frowns ever so slightly though she says nothing, and solemnly turns to watch over Tosguld, the healers, and a few more people that catch her attention with their infernal tongue.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Varrren finally drifts closer to Ahto, Pyrrha, and Varien. The elderly human speaks in slightly accented elven; an odd accent that will be somewhat familiar to Varien, "Pardon the intrusion, but I wanted a moment to say hello to an old friend. How are you doing Varien? I did not expect to see you here in Absalom. The last time I saw you was after pulling your feet out of the black's fire, so to speak."


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Azulth shrugs at Edward's suggestion. "I'm no great shakes at interrogations. My path leans closer to what's already happened here. If one of the other inquisitors could speak with them, perhaps." He lets the idea hang for the time being. "We'll ask the captain when they arrive."

As Edward goes over to speak with one of the other arrivals, Azulth looks about and recognizes a pair of familiar faces himself--Ahto and Pyrrha, hotspurs he's spoken with on occasion in the past. As usual, their job seems to have brought them into the thick of things. He doesn't approach them--they wouldn't recognize him in the doctor's garb--but he keeps an eye on things, curious as to their motives.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

The crowd parts as another man clad in a plain gray cloak strides toward the crime scene. While his garb seems to differ little from the others, his stature and commanding presence make it seem that this must be Captain Varris. "What's going on here?" he asked. "You all," he said, looking to the gathered individuals "Did you see what happened here? Did you two help my men?" He looks at Azulth and Edward at this point, hand resting on his sword. "You have my thanks. Good soldiers are hard to find."


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Tosguld's face softens with relief when the captain arrives. "Captain Varris? I'm Tosguld Gatewatcher, a captain of the Absalom city guard." He motions to the wounded Graycloaks. "A follower of the Last Disciple was preaching here. Some fool didn't take to kindly to that and started throwing punches."

1 to 50 of 438 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Absalom: To Those of Faith Gameplay All Messageboards

Want to post a reply? Sign in.
1 to 50 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>

1 person marked this as a favorite.
Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Hey guys! Here's the Discussion thread for the new campaign, and Recruitment has already been set up. Feel free to pop in here and talk about updating your characters as well as deciding whether any of you know one another this go-around. Also, let me know if you have any questions about rebuilding rules and stuff, the info is in Recruitment.


True Neutral Human Sorcerer (6th Level)

Checking in


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Here's my new rogue/wizard/magus/thing.


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

I'm here.

Still not 100% sure if I'm going to tweak Ahto any more than just leveling him up.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

I might as well explain my background and build idea a bit while I have the chance.

Mephiston is a minor member of House Thrune who decided that playing politics is a great way to get killed. So instead he went into the spy and assassination game, working for his cousin to problem solve all around Cheliax and other nearby countries. When the story of the Last Disciple reached Cheliax, Abrogail was understandably upset. If Aroden really isn't dead, her throne is in serious jeopardy. So she sent her favorite agent to go ascertain the threat. If the Last Disciple is what he claims to be, he needs to suffer an accident before he's able to amass enough of a following to threaten House Thrune's power. If he's a fraud, he needs to be revealed to rob him of his following and then suffer an accident to make sure he doesn't try anything else.

Build-wise, he's what I call the budget arcane trickster. Mass use of magic talents and wands to have a wide variety of spells and items to use. His bound Imp buddy can use any wand perfectly without a roll, so he'll likely be floating around battles and casting support spells or taking pot shots.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Almost forgot to roll my HP

Hit Dice: 8d8 ⇒ (5, 6, 2, 3, 7, 6, 3, 8) = 40 5, 6, 5, 5, 7, 6, 5, 8

Okay, that's actually really good.


True Neutral Human Sorcerer (6th Level)

8d8 ⇒ (8, 8, 4, 3, 3, 2, 8, 5) = 41 = 8,8,8,5,5,5,5,8,5= 57


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Here as well! I'll be sticking with Azulth for this, as I like inquisitors and his build, and I also think it's an interesting concept to link with a "return of Aroden"--the church of Pharasma is certainly very interested in such a proclamation. As far as knowing others, that's partly for other people to decide, but I'm definitely up for it--Azulth is one of the church's more highly-trained inquisitors, so he's had dealings with people in the past.

Hit Points: 8d8 ⇒ (1, 4, 7, 8, 4, 3, 3, 4) = 34 So mostly taking average+1, but the 7 and 8 help some.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Since you're all over here now, I went ahead and deactivated the other thread.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Mostly done with the new Pyrrha magus, open for review and comments. I still have Ahto as a bond, so let me know if I need to change that


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

It came up in the Recruitment thread, but I changed my mind somewhat on WBL. The standard for Automatic Bonus Progression feels a little low (since it's apparently halved), and I'm going with 3/4 instead.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

I keep bouncing back and forth trying to manage my wealth here...


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

I will need to adjust Pyrrha's equipment before start. Is ABP still current level +2?


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Yep.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Azulth is mechanically updated and ready to go. I've made some changes to the original build I was going with, and steered away from trapfinding since Mephiston has picked that up. He dual-wields knives, and while he's not necessarily built for throwing them he can do so without any real difference in efficiency, especially since I picked up a blinkback belt to help with that.

His backstory is going to change as well, since we're much more powerful now. He's still a street urchin who was picked up by the church of Pharasma, but rather than a newer inquisitor, he's one of the most skilled agents they have, and holds a special title as the Gravetender--a favored operative for the church, wielding a pair of blessed knives and serving as a covert agent for the faith, rooting out threats within and without. This "Last Disciple" is certainly an affront to Pharasma and a potential threat to the church, so he's gained the attention of the church's superiors, and Azulth's as well.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Like what Azulth has so far. I'll have to maybe work on some more background to give Pyrrha more significance for being a level 9 magi.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Greetings! Varrren reporting in and happy to be here. I am pretty excited to be getting this chance!


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Pfffft! How'd a dragon get in here!? Errrr I mean, welcome...

I have a lot of questions.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

We're certainly an unusual bunch, aren't we? We have two spies from entirely separate factions, a priest, a non-evil chromatic dragon, two former criminals, and a city guard captain. I think we might have reached the point where we're weird even be Absalom's standards.


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

I'm just looking forward to Edward using Command Undead to grab some undead someone else made to ram them into things and destroy 'em and our Inquisitor side-eyeing him because that is just this side of okay to her church.

I'm playing a pragmatic balance freak, what is this life. Anyways, looking forward to playing with you all!


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

The aforementioned city guard captain is reporting for duty!


Male Human Brawler 2 / Slayer 3 l AC 18 T 13 FF 15 l HP 46/49 I F +9 R +9 W +4 l Init +6 l Perc +11 I CMB +7 CMD 19 I Martial Flexibility: 4/day I Sneak Attack: +1d6 Godless Healing: 1d8+5 1/day

So the band's all together now? Schweeeeeeet.


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

Also belatedly, Azulth and Ed may already know each other. Ed's a member of the Society so he travels a lot, meaning he frequents Pharasmin churches all over the place.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

We will actually have one more joining us some time tomorrow; the player has some real-life issues going on so I told him to finish up his character soon and get it to me. However, this is most of us.


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

Wow, eight's a pretty big group.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Welcome, everyone! I look forward to playing with you all. As far as Ed goes, it makes sense we'd have met at some point--Azulth is based in Absalom, but he's traveled to other points for the church as needed, so they probably met somewhere. I'm sure he has 'opinions' on Edward's modus operandi... but then, Azulth himself is trained to walk the edge of what the church usually allows, so as long as it stays under control he's willing to understand.


| HP: 72/80| AC: 26 (Tch:19, Ff:21) | CMB: +13, CMD: 25 | F: +11, R: +13, W: +9 | Init: +8 | Perc: +19 (lowlight, darkvision+2) | Speed 30ft | Pool: 6/6| Eclispe pool 3/3 | Active conditions: Fly 60' good, 9min

Welcome Edward and Tosguld.

Immediately thinking Tosguld and Pyrrha might have some knowledge of one another if you are interested in shared background development to help with character bonds.

That is, unless I can find out what I need to do to play a dragon. He's almost thirty feet tall! :D


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

I don't think that Mephiston will have a huge amount of contact with other characters before the game starts. But he's been to everywhere from Korvosa down through Osirion on various jobs so maybe he's encountered other people. He's currently staying in the Chellish Embassy, so anyone who's involved in politics might have briefly met him before.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Well, he is usually only about 5'10". He can change shape and spends most of his time in the form of a middle aged human man, a former professor of religion and history, and goes by the name Varrst.

About like so, but usually less bloodstained.

He would likely be willing to answer questions you have. He has also been living in Absalom for something like 130 years.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]
Pyrrha wrote:
Pfffft! How'd a dragon get in here!? Errrr I mean, welcome...

lol .. thanks!

It's a short story that starts with me telling DM Jon 'I have a couple of strange ideas for a character that will both take a bit of effort on your part' and ends with DM Jon telling me that he likes the dragon idea better than the other one...


Male Human (Chelaxian) Rogue 9 | HP: 65/73 | AC: 25, Touch: 18, Flat-footed: 19 | CMD: 22 | Fort: +8, Reflex: +13, Will: +9 | Init: +6 | Darkvision 60ft., Perception +14 (+16 in dim light) | Major: 3/4, Eldritch: 2/4, Gloom: 1/2, Stamina: 8/8

I'm kind of curious what the other idea was now...


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

@Pyrrha: I like the idea of related character backgrounds. I imagine Tosguld has a favorable opinion of you despite your chaotic tendencies.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None
Mephiston Thrune wrote:
Wow, eight's a pretty big group.

Wouldn't have been fun if the 8th passenger was even stranger than the non-evil chromatic dragon?

Not this game, though... not this game

Anyway here I am! Sorry for making you all wait on this weary, old minded yet young bodied elf. Make sure to wear a sweater while we adventure, eat your vegetables and always exhale when you pull the trigger.

I see you are speaking of bonding backgrounds, and I'm up for it. If our friendly blue dragon wants too, we should be aproximately of equal age so perhaps we know each other from before?


HP: 86/86 Channel Energy: 12/14 Init +3, AC/T/FF 23/13/22 | F+11 R+6 W+17 | Perception +21

It's a big enough group that I'll only just be able to keep everyone out of the negative channels, alongside one summoned creature/animal companion/what have you.

If we pick up any more friends I'll have to get creative. :'D

@Azulth: Seeing as the Grand Lodge is also in Absalom, they probably see each other whenever the both of them are between missions at the same time, then. He tends to gravitate back there for their wealth of information, and he'd frequent the cathedral while he was there.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

If it helps in any way, I do intend to make use of Jon's homebrew rule regarding movement during full-attacks. So unless we are in a small room, I shouldn't usually be inside the channeling range.

There's something about dual wielding guns as you jump and run that makes my inner John Woo go happy.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

@ Variel: John WOOOO!!!

I love it!

So Varrren has been living in and around Absalom for the better part of 140 years. He studies at the various repositories of knowledge from time to time, occasionally acting as a professor of either history, magic, or religion. He also spends some of his time away on adventuring expeditions.

There are a multitude of opportunities for him to have met and possibly formed a friendship with you. He is as unlike a blue dragon as you are unlike an elf. He often jokes that he is a silver trapped in a blue's body.

He is also completely enthralled with flying, and loves to share his love of flying. So much so that, unlike many dragons, he is completely willing to carry others into the sky.

@ everyone: If you have spent much time in or around Absalom, it is entirely possible that you might have some shared background with Varrren, whether you know his true self or not. I am agreeable to shared backstories; it helps make a reason for us to trust and work together.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Good to see people working on connecting backstories and such, I'm digging what people have come up with so far. Feel free to hammer out a few more details on these subjects and figure out how much you all know each other and how. I'm excited to get this started, and I'd expect to have the Gameplay thread up in the next few days, mostly likely on Saturday as I'll have some more free time. Let me know if you have any other questions.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Gameplay is up!


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Expect a post from me in Gameplay by around 4 PM EST tomorrow. I was going to post today, but I was pretty busy. Not only was there schoolwork to be done, but today was my girlfriend's birthday so of course there were things to be done with that. However, I have some free time tomorrow to work on getting up another post to really kick things off for you all.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Variel, we never did iron out how we know each other.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

You are completely right, and it isn't the only thing I forgot (I added my traits this morning).

Quickly thought ideas:

•Variel and Varrren met during one of the "drake hunts". Given that Variel would probably first try to investigate the dragon to see if it's evil and dangerous before going all killy and shooty on the dragon, the two could have get along well. I'd let up to you if Varrren ended showing his true face
•Varrren could have been one of telhe former adventurer companions that I mentioned in Variel's backstory. Thing is, both Variel and Varrren woukd think the other dead, and joining again would be a surprise.
•In a completely original(Do not Steal) teist to thr Princess rescued from the Dragon's grasp, Variel could have been rescued by Varrren from another dragon.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

GRRR!! Stupid Paizo killed my response....

So, I was thinking we could do a combination of the first and last ideas. Variel saved Varrren's life when Varrren was being hunted as a juvenile dragon, and some decades later, Varrren was able to return the favor when Variel was at the mercy of a hostile dragon.

Varrren was fleeing a group of dragon hunters who had injured his wings, grounding him. When he had made enough distance from them to change his shape, he took the form of a hound, not noticing Variel standing nearby in the shade of a tree, watching him. When the hunters caught up, Variel pretended that the hound belonged to him and that he had seen no dragons. Variel's actions saved Varrren's life, since he was outmatched by the hunters at the time.

Some decades later, after Variel had left his now-unbearable home, he ran afoul of a young adult black dragon. By lucky coincidence, Varrren was on his way to meet up with Variel (or perhaps just happened to be passing by the area for a more happenstance situation), and spotted the elf in dire straits on the ground below. Much larger than the black, Varrren dove in and injured the black sufficiently to drive it off.

Grand Lodge

Male Elf , Pistolero 1/Fortune-Seeker Ranger 8 (HP 76/76) | AC:26 | T:18 | FF:20 | CMD 15 | Fort +14 | Ref +17 | Will +10 | Init +6 | Perc: +27 | Speed 40ft)
Active Spells/Effects:
None

Varrren, sounds hella good to be honest (missed the dot, should have checked before :( )

Jon, would you like me to describe the Sword I mentioned or should I leave it to you?

Almost forgot, I will be camping till Wednesday. I'll try to check things but truth is I don't think I'll be able.
Please do bot me!


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Whichever works for you, but it'd probably be easier if you described it.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]
Variel the Old wrote:

Varrren, sounds hella good to be honest (missed the dot, should have checked before :( )

Jon, would you like me to describe the Sword I mentioned or should I leave it to you?

Almost forgot, I will be camping till Wednesday. I'll try to check things but truth is I don't think I'll be able.
Please do bot me!

Cool! Let's go with the 'on my way to meet up with you' option, since it is more believable.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

I'll be updating this tomorrow.

This is the last week of classes of my senior year, so my time is required to be well-budgeted. As this game has just started it's going to be my first priority in terms of timely updates, but although I hope that none of my games really suffer it's likely my posting rate will decline for the next week or so. This game, if I play my cards right, won't really see a change, but we'll see.

After that, I'm into finals week but that's more free time in all honesty.


Male Blue Dragon Investigator (Empiricist) 5 [HP 124/124 | AC 21/9/21 | Fort +11, Ref +6, Will +11 | Init +2; Perception +20 (darkvision 120ft, blindsense 60 ft, keen sight) | Inspiration 9/9]

Take care of your studies, Jon. We appreciate you and all you do for us, and we will be here when you have time.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

Hello all!

This is just a message to let you all know I'm back and I'll have time to post on a normal schedule again. I meant to update this tomorrow with two of my other games, but I just wasn't up to the task at the time. I'll let you all know if I expect a serious interruption but for the time being it's smooth sailing.


Male Human Brawler 8/Bard (Archeologist) 2/Slayer 5
House Rules:

This took longer than I wanted it to (I forgot to make player tokens, my *favorite part* of new games) but combat is live! The link to Roll20 is in the header for the campaign, just click that and you're in. Let me know your name or change it to your character name for this campaign and I'll give you control of your token.


Stats:
HP 123/143 | AC 25 (T 13 F 24) | DR 3/- | CMB +15 CMD 31| F 16 R 8 W 8 | Init +2 | Perc +16 | Challenge 3/3 | D Stance 12/12 | Stamina 16/16
Stance:
HP 161/161 | AC 25 (T 13 F 24) | DR 3/- | F 18 R 8 W 10 | CMB +16 CMD 34 | Lucerne Hammer +18/+13 1d12+12

Never used Roll20 before, but I'm servant6 over there, too.

1 to 50 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Absalom: To Those of Faith Discussion All Messageboards

Want to post a reply? Sign in.