A River Into Darkness - GM Justaworm (Inactive)

Game Master justaworm

“Anything can happen on the Blood“

Current Date: Erastus (aka July) 16th [Day 6]

Campaign shared space on Google Drive.
Loot Sheet

Current Reference Posts:
Notable things along the Vanji
Ship and Crew introductions
New Ship Battlemat
Captain's Map - Region Overview Map with boat location
Whitebridge Station Map

Selena Shadethorn, Female Fetchling Bard 2 / Rogue 2
Shwarto, Male Wayang Rogue 1/ Wizard 3 (with Twikli)
Stígandrr, Male Human Unchained Monk 4
Waseem Hunter, Male Catfolk Summoner 4 (with Jaqu)
Shakaro Jun, Male Nagaji Oracle 4

River Queen Crew:
Captain Esteban
Faruq (first mate, half-orc)
Hurg (engineer, dwarf)
Sperrago, Houghman "Mannie", Danner (crew, human)


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Thats a good spot for the spider. Sorry I forgot to give a location

Dark Archive

Stig: 1pt from irritating sap.

Enemies up:
[-]Trumbixu quickly eyes both Shakaro and Stig over. Perhaps it was because Stig hit it last, or perhaps it has taken on the elves' utter hatred for humans, but the rest of you watch as the beast, even though near death, rips a first and then a second claw deep into Stig's chest and ribcage. Stig's body goes limp just as the beast rips a rib bone out in victory.
(Unconscious, dying?: You would need a heal check to know Stig's exact condition, but most of you know death when you see it.)
Trimbuxu then turns to Shakaro and roars in delight at the oracle as it lashes out with its lower claws. While its first claw harmlessly grazes off Shakaro's barkskin, the second draws blood (AC27, 8 dmg). It then follows with a nasty bite into Shakaro (AC25, 9 dmg).
[-]The elf on the other end of the manager's office (purple) steps out from behind the corner and fires two quick shots at Shakaro; both miss high above the oracle.
[-]The elf (yellow) just outside the station house takes one shot at Shakaro (AC20 miss) and falls back to the armory.
[-]Twikli watches as the elf on the shoreline (red) drags himself out of the water completely and takes a knee to rest a moment.
[-]The elf near the girallon (orange) fires two arrows into Speraggo, and the young sailor falls to the ground, bleeding.(2 hits, 11 dmg; condition unknown)
[-]The elf just at the edge of the bridge, just barely visible to Selena and Waseem, tries to move back out of the web. He manages to push through the sticky webs and disappears from view.

behind/within the web spell, too thick to see through:

[-]The raptor, now stuck within all the webs, tries to break free but fails.
[-]The (green) elf calls for the raptor, presumably to break free and come back out from the webs. He waits just outside the web effect.
[-]The (peach) elf tries to move around the web spell.
[-]The (cyan) elf tries move back out of the webs but fails.

GM Rolls, not secret:

target stig vs shakaro: 1d2 ⇒ 1
Stig's AC is 17 with haste
Girallon vs Stig, claw: 1d20 + 10 ⇒ (17) + 10 = 27 for P: 1d4 + 4 ⇒ (1) + 4 = 5
Girallon vs Stig, claw: 1d20 + 10 ⇒ (20) + 10 = 30 for P: 1d4 + 4 ⇒ (4) + 4 = 8
confirmation, claw: 1d20 + 10 ⇒ (13) + 10 = 23 for P: 1d4 + 4 ⇒ (3) + 4 = 7 confirms
Girallon vs Shakaro, claw: 1d20 + 10 ⇒ (6) + 10 = 16 for P: 1d4 + 4 ⇒ (2) + 4 = 6 miss
Girallon vs Shakaro, claw: 1d20 + 10 ⇒ (17) + 10 = 27 for P: 1d4 + 4 ⇒ (4) + 4 = 8
Girallon vs Shakaro, bite: 1d20 + 10 ⇒ (15) + 10 = 25 for P: 1d6 + 4 ⇒ (5) + 4 = 9
Purple v Shakaro, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10for P: 1d8 ⇒ 2 fails
Purple v Shakaro, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9for P: 1d8 ⇒ 7
Yellow v Shakaro, Longbow, +PB: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20for P: 1d8 ⇒ 4 miss
Orange v Speraggo, Longbow, Rapid Shot, +FE, +PB: 1d20 + 8 - 2 + 2 + 1 ⇒ (17) + 8 - 2 + 2 + 1 = 26for P: 1d8 + 2 ⇒ (6) + 2 = 8
Orange v Speraggo, Longbow, Rapid Shot, +FE, +PB: 1d20 + 8 - 2 + 2 + 1 ⇒ (14) + 8 - 2 + 2 + 1 = 23for P: 1d8 + 2 ⇒ (1) + 2 = 3
Raptor CMB to break free from web: 1d20 + 2 ⇒ (5) + 2 = 7
Cyan CMB to move in web: 1d20 + 3 ⇒ (7) + 3 = 10 fails, grappled
Blue CMB to move in web: 1d20 + 3 ⇒ (15) + 3 = 18

Party dmg total for Round:
----------
Shakaro: 17 dmg (unmodified), thistle sap R4
Stig: 21 dmg
Speraggo: 11 dmg, thistle sap R4

R4 effects:

Conditions in effect: (Rnd end)
----------
[-]Hasted: Jaqu, Shwarto, Stig, Selena (4 rnds, R5; extra attack, +1 attack, +1 dodge to AC, +1 Reflex, +30' move)
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min

Status (total dmg taken):
Red: 9 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 0 dmg
Yellow: 0 dmg
Orange: 6 dmg
Blue: 0 dmg
Cyan: 0 dmg, grappled
Green: 0 dmg
Peach: 0 dmg
Girallon: 92 dmg
Raptor: 0 dmg, grappled
----
Waseem:
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena:
Shwarto:
Shakaro: 17 dmg
Speraggo: 17 dmg, either dead or dying
Giant Spider (Waseem)

---

Ship Battlemat

Whitebridge Station Map

---

Party is up for Round 4.
Selena, your rats can move and are under your full control now.


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste

Selena focuses her thoughts and commands the rats to move forward. Grabbed the #2 group because that's where they emerged if I'm remembering correctly.

Heal Check on Speraggo: 1d20 - 1 ⇒ (2) - 1 = 1

Having no idea if Speraggo was even still alive, Selena was not about to get any closer to the girallon. Instead she flings two more darts at the elf commanding the creature (orange).

Dart Ranged Attack 1: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Dart Damage 1: 1d4 + 1 ⇒ (3) + 1 = 4
Dart Ranged Attack 2: 1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Dart Damage 2: 1d4 + 1 ⇒ (2) + 1 = 3


”This is not going well.”
Casts snowball at the ape creature.
range touch: 1d20 + 6 ⇒ (16) + 6 = 22
damage: 4d6 ⇒ (5, 4, 3, 1) = 13


The spider wil charge the orange elf
bite: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 (charge)
damage: 1d6 + 2 ⇒ (2) + 2 = 4 (Poison (Ex) Bite–injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save)


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Shakaro quickly covers one of his wounds with his hand, rubbing some berries and greenish paste into it. Green juice runs down his side, mixing with the blood.

Healer's Way (as Lay on Hands): 2d6 ⇒ (3, 4) = 7

He looks down at Stig, trying to see how badly he is wounded.

Assuming I can look him over as a free action:

Heal to Diagnose: 1d20 + 4 ⇒ (3) + 4 = 7 ... meh.

The rest of my action will depend on whether the Girallon is down and also if I can tell if Stig is recoverable.

BTW GM: I know the colored circles on the map are elves, but what are the hexagons?

Dark Archive

Judging by the hole in his side, the girallon holding a rib bone from Stig, and the blood on the ground, Shakaro 100% believes Stig is dead at this point.

Sorry for the confusion. The numbered hexagons are all the possible points that Selena's rats could have materialized (1d6) on the map. I didn't remove them after she used the pipes. Other than point #2, where the rat swarm is currently located, these numbers hexs don't have any significance.

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

If the Girallon is still up, Shwarto will try and take it out with an acid splash

touch attack: 1d20 + 1 ⇒ (1) + 1 = 2

If not, he'd throw it at somebody else (given that roll, hardly matters who :-()

He'd then obviously move backwards and then sneak forwards, trying to hide for next round

stealth: 1d20 + 15 ⇒ (5) + 15 = 20


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

GM: Is the Girallon still up? I suspect Waseem's snowball may have taken it out.


Shakaro Jun wrote:
GM: Is the Girallon still up? I suspect Waseem's snowball may have taken it out.

This one hopes so!

Dark Archive

Yes, Waseem's snowball will end up taking it out.


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Dammit! Now the rats are blocking my charge line!

Shakaro moves further along the bridge, and then releases a bolt of white light a the elves in his path. "Let's see you shoot arrows when you're blind!"

Casting burst of radiance. It has a 10' radius so it will be easy to get the yellow and purple elves in the AoE.

Damage if Evil (no save, but no damage if they are neutral or good): 4d4 ⇒ (3, 3, 2, 3) = 11
Reflex DC 14 or Blinded for this many rounds (dazzled otherwise) : 1d4 ⇒ 3


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste
Shakaro Jun wrote:

Dammit! Now the rats are blocking my charge line!

How'd the rats get there? I only had one swarm and they were on the other side of purple and yellow... Are these just for me to place?

Dark Archive

I will check the map later but it is possible the icons were inadvertently moved. Google drawings is not the best tool for this type of stuff. The rats should be to the left of the archers and still mostly out of the way of everyone.

I did make 2 different 5' boxes for the swarm because it takes up 2 squares and this lets you shape it how you like (just make sure they are adjacent). But yes, Selena, they are under your control (I believe) and so feel free to move them yourself.

It is also possible there is a someone lurking and messing with the map, I suppose. We could control this with better username controls in the google shared space.


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste
GM Justaworm - RID wrote:

I will check the map later but it is possible the icons were inadvertently moved. Google drawings is not the best tool for this type of stuff. The rats should be to the left of the archers and still mostly out of the way of everyone.

I did make 2 different 5' boxes for the swarm because it takes up 2 squares and this lets you shape it how you like (just make sure they are adjacent). But yes, Selena, they are under your control (I believe) and so feel free to move them yourself.

I moved them to where I had them before.


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Is it okay to retcon my action? I am okay with leaving it as-is if that's inconvenient.

Dark Archive

sure is, Shakaro

Dark Archive

We'll move on soon with Shakaro's current action.


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Sorry to keep you guys waiting. Ended up spending the weekend with someone who drew all my attention. :)

Shakaro surges forward with a roar, and heads for the elf to whom he has the clearest path.

"HAAAARRRRRRR!!!"

He swings his massive club overhead, trying to brain the elf.

Shillelagh +2 charge -1 Power Attack (vs. Purple): 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Shillelagh Damage +3 Power Attack: 2d6 + 7 + 3 ⇒ (3, 6) + 7 + 3 = 19

Dark Archive

[-]Selena commands her new rat swarm to move up the bridge and then throws two more darts at wild elf (orange) The first dart pierces into the elf's leg and as he doubles over from the injury the second dart sails high. (4 dmg)
[-]Waseem, casts snowball and strikes the battle raged girallon with the icy blast. The creature has finally taken enough punishment and slumps to the ground unmoving (13 dmg, girallon dying)
Waseem's giant spider rushes through the gates towards the wild elf (orange) that Selena just hit with a dart. It's mandibles drippng with poison sink into the elf. (2 dmg + poisoned)
[-]Shakaro swiftly heals his wounds and survey's the situation for a moment. ( 7 dmg healed).
[-]Shwarto, steps out of the shadows and flings an acid splash at the same wild elf (orange) that stands in the midst of the group. However, his ball of acid misses the elf.()
[-]Speraggo (npc) lays motionless on the bridge (status unknown).
[-]Stig (npc) continues bleeding profusely.(status: almost certainly dead dead)
[-]Shakaro, after catching his breath, charges at one of the longbow elves down the bridge (purple) and smashes his club into her. (19 dmg).

Ooh, it looks like 'bigger' is actually working again.

---------------------------------------
ROUND 5
---------------------------------------

Speraggo, Shakaro: 1pt from irritating sap.

Enemies up:
[-]The two elves nearest Shakaro (purple, yellow), each take a big step backwards and fire arrows at the oracle. Of the four arrows that quickly surge towards Shakaro, one slashes across his scales, drawing blood. (AC22, 7 dmg + sap)
[-]The elf near the girallon (orange) fires two arrows at the giant spider. One of the arrows pierces into its midsection(AC25; 7dmg)
[-]Twikli watches as the elf on the shoreline (red) begin climbing up the rocks towards more stable footing.

behind/within the web spell, too thick to see through:

[-]The raptor, breaks loose and moves out of the webbing.
[-]The (green) elf moves.
[-]The (peach) and (dark blue) elves move (can't be easily seen behind bridge rail).
[-]The (cyan) elf cannot break free.

---

GM Rolls, not secret:

Orange elf, Ref, Fort - poison: 1d20 + 4 ⇒ (7) + 4 = 11 fails for Str dmg: 1d2 ⇒ 1
Speraggo, xbow, ->melee: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6 for P: 1d8 ⇒ 4
-- accidentally included, not going to take away because it will change all the rolls afterwards ...

order: bridge elves, raptor, rest elves
Purple v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (8) + 8 - 2 + 1 = 15for P: 1d8 ⇒ 5
Purple v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (15) + 8 - 2 + 1 = 22for P: 1d8 ⇒ 7
Yellow v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (2) + 8 - 2 + 1 = 9for P: 1d8 ⇒ 4
Yellow v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (13) + 8 - 2 + 1 = 20for P: 1d8 ⇒ 4
Orange v Spider, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (2) + 8 - 2 + 1 = 9for P: 1d8 + 2 ⇒ (8) + 2 = 10
Orange v Spider, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (18) + 8 - 2 + 1 = 25for P: 1d8 + 2 ⇒ (5) + 2 = 7
Raptor CMB to break free from web: 1d20 + 2 ⇒ (17) + 2 = 19
Cyan CMB to move in web: 1d20 + 3 ⇒ (9) + 3 = 12

Party dmg total for Round:
----------
Shakaro: +7 healing; 7piercing; 1dmg (sap from R4); +thistle sap R5
Speraggo: 1dmg(sap)
Spider: 7 dmg

R5 effects:

Conditions in effect: (Rnd end)
----------
[-]Hasted: Jaqu, Shwarto, Stig, Selena (4 rnds, R5; extra attack, +1 attack, +1 dodge to AC, +1 Reflex, +30' move)
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min

---------------------------------------
ROUND 5
---------------------------------------

Initiatives:
Status (total dmg taken):
Red: 9 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 19 dmg
Yellow: 0 dmg
Orange: 10 dmg; Spider Poison: -1 Str total
Blue: 0 dmg
Cyan: 0 dmg, grappled
Green: 0 dmg
Peach: 0 dmg
Girallon: 105 dmg Dead
Raptor: 0 dmg, grappled

Spider Poison (Ex) Bite–injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save
Web DC=17
----
Waseem:
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena:
Shwarto:
Shakaro: 17 dmg
Speraggo: 18 dmg
Giant Spider (Waseem): 7 dmg

Ship Battlemat

Whitebridge Station Map

Last round for Haste!


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste

Move forward... Selena thinks, concentrating on the rat swarm. She telepathically commands them forward and to attack. (I placed them on the line halfway between two spaces so that you could still see the yellow and purple dots. This provokes an attack of opportunity from both, I think.)

Swarm Attack on Yellow and Purple: 1d6 ⇒ 2
Additionally, Disease on Attack: Filth Fever, Fort DC 12, onset 1d3 days, so probably not useful here

Not having a clear shot around the apparently friendly giant spider, Selena rushes over to Speraggo's side instead and pulls out her healing stick while maintaining her tune. He looks bad... A shame Thraknix wasn't big into healing... I have no idea how to help him without this.

Wand of Cure Light Wounds: 1d8 + 2 ⇒ (8) + 2 = 10

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

Shwarto again ducks back out of sight and then sneaks forward

stealth: 1d20 + 15 ⇒ (3) + 15 = 18

and then lobs another acid splash at orange

touch: 1d20 + 5 ⇒ (17) + 5 = 22

Does
damage: 1d3 + 2d6 ⇒ (3) + (5, 2) = 10 (obviously, reduce if sneak NOT successful


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh
GM Justaworm - RID wrote:
Last round for Haste!

I totally had forgotten about haste! Let's use it this round. I assume the rat swarms don't allow flanking.

"You can't get away that easily!"

Shakaro steps forward after the elves fall back, and in a blur of speed he swings twice!

Shillelagh +1 haste -1 power attack: 1d20 + 9 ⇒ (14) + 9 = 23
Shillelagh +1 haste -1 power attack: 1d20 + 9 ⇒ (14) + 9 = 23

Shillelagh Damage +3 power attack: 2d6 + 7 + 3 ⇒ (3, 2) + 7 + 3 = 15
Shillelagh Damage +3 power attack: 2d6 + 7 + 3 ⇒ (4, 6) + 7 + 3 = 20

I'll aim for purple but if he goes down with the first hit I will switch to yellow for the second swing.

Afterwards, he quickly presses his hand on his wound once more.

Lay on Hands: 2d6 ⇒ (6, 5) = 11
I was down 17 so now I am down 6 and am at 29 HP.

Dark Archive

The elves have bows drawn and cannot make AoO on the rats.
The rats don't threaten squares (plus they are in the elf squares and not opposite) and so, yeah, no flanking.


The spider will attack the orange elf again
bite: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d6 + 2 ⇒ (4) + 2 = 6 (+ poison]

Waseem will attempt to close the doors at this end of the bridge.

Dark Archive

[-]Selena tells her rat swarm to engulf the two wild elves with bows ready (purple and yellow). They move onto the elves and bite furiously while the elves scream out in both shock and disgust (2 dmg to each; fort fails). She then pulls out a wand of cure light wounds and heals Speraggo (10 healing). Speraggo's eyes suddenly open and widen as he coughs and nods at Selena.
[-]Shwarto, tries to blend back into the shadows and then casts another acid splash nearest wild elf (orange). The elf notices Shwarto cast the spell and dodges just enough to not get hit in a vital area, though the glob of acid still singes him a bit (3 dmg).
[-]Shakaro, rushes forward and bashes one of the elves covered in rats (purple). The strike to its head send him sprawling to the ground and a few rats fly off into the distance as well (15 dmg; dead).. He then turns to the other elf and bashes his club into its abdomen (20 dmg).. He then quickly heals his own wounds (11 healing).
[-]Waseem's, giant spider tries to bite at the elf (orange) again, and again sinks its fangs into the elf (6 dmg). He then closes the gate to the bridge behind them.
[-]Speraggo (npc) sees the giant spider right near his feet and screams out in horror as he tries to back away, pushing up onto Selena's legs. "Gah, spider!" ().
[-]Stig (npc) continues bleeding profusely.(status: almost certainly dead dead)

GM Rolls, not secret:

Orange elf, perception: 1d20 + 7 ⇒ (19) + 7 = 26
order: bridge elves, raptor, rest elves
Yellow v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (14) + 8 - 2 + 1 = 21for P: 1d8 ⇒ 7
Yellow v Shakaro, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (16) + 8 - 2 + 1 = 23for P: 1d8 ⇒ 2
Orange v Spider, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (17) + 8 - 2 + 1 = 24for P: 1d8 + 2 ⇒ (2) + 2 = 4
Orange v Spider, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (2) + 8 - 2 + 1 = 9for P: 1d8 + 2 ⇒ (2) + 2 = 4
Spider bite: 1d20 + 4 ⇒ (6) + 4 = 10for P: 1d6 + 2 ⇒ (3) + 2 = 5
Peach, climb: 1d20 + 6 ⇒ (6) + 6 = 12
Cyan CMB to move in web: 1d20 + 3 ⇒ (11) + 3 = 14
Orange elf, Ref, Fort - poison: 1d20 + 4 ⇒ (11) + 4 = 15 fails for Str dmg: 1d2 ⇒ 2

---------------------------------------
ROUND 6
---------------------------------------

Shakaro: 1pt from irritating sap.

Enemies up:
[-]The elf nearest Shakaro (yellow), hurridly steps away from the swarm and Shakaro near the bridge edge and then fires again Shakaro. Suprisely steeling his resolve in his situation, he lands two arrows into Shakaro (AC21 & 23, 9 dmg total + sap)
[-]The elf (orange) elf fires two more arrows at the giant spider. One of the arrows pierces into its midsection(AC24; 4dmg)
The giant spider tries to bite the elf again as it shots its bow (AoO, AC10 miss)
[-]Twikli watches as the elf on the shoreline (red) moves along the rocks back towards the dock.

[-]The (peach) elf behind the bridge wall attempts to climb up and over the wall. He pulls himself up to the top of the wall and gets hung up there and stops to steady himself. (He is visible now to Wasseem only)
[-]You alll hear some garbled discussion from among the elves but cannot make it out in the heat of battle.

behind/within the web spell, too thick to see through:

[-]The raptor moves up to its handler (double).
[-]The (green) elf moves.
[-]The (dark blue) elf moves to help his friend climbing up.
[-]The (cyan) elf cannot break free.

Party dmg total for Round:
----------
Shakaro: +11 healing; +9dmg + 1dmg (sap from R5);+thistle sap R6
Speraggo: +10 healing;
Spider: +4 dmg

R6 effects:

Conditions in effect: (Rnd end)
----------
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min

Initiatives:
Status (total dmg taken):
Red: 9 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 36 dmg
Yellow: 22 dmg
Orange: 19 dmg; Spider Poisonx2: -1 Str total
Blue: 0 dmg
Cyan: 0 dmg, grappled
Green: 0 dmg
Peach: 0 dmg
Girallon: 105 dmg
Raptor: 0 dmg, grappled

Spider Poison (Ex) Bite–injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save
Web DC=17
----
Waseem:
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena:
Shwarto:
Shakaro: 14 dmg
Speraggo: 8 dmg
Giant Spider (Waseem): 11 dmg

Ship Battlemat

Whitebridge Station Map


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste

So is the purple one just on the ground where he used to be? He seems to have been moved upstream in the river. Or did he die?

Selena moves to strike at the elf she flung several darts into (orange), drawing her short sword on the way. Still playing the song of rats, she attempts to stab the elf.

Short Sword attack: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
I'm helping...

Selena then commands the rats to shift to cover the repositioned elf still on his feet (yellow). ሆዳምነት... She wills them to continue gnawing on the savage elf.

Translation:
Feast...

Swarm Attack on Yellow: 1d6 ⇒ 5

Dark Archive

heh the purple is dead. I was zoomed in on map and just moved him out of the way. I forgot to zoom out and take him off the map.


Spider attempts to bite orange again
bite: 1d20 + 4 ⇒ (10) + 4 = 14
damage: 1d6 + 2 ⇒ (5) + 2 = 7 (plus poison)

Now that the gate is secured, Waseem will take out his crossbow and shoot at red
xbow: 1d20 + 6 ⇒ (18) + 6 = 24
damage: 1d8 ⇒ 2


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Shakaro steps towards the Elf and swings again.

Shillelagh -1 Power Attack: 1d20 + 9 - 1 ⇒ (5) + 9 - 1 = 13
Shillelagh Damage +3 Power Attack: 2d6 + 7 + 3 ⇒ (1, 4) + 7 + 3 = 15

Then suddenly, thorns erupt from Shakaro's body, spraying in all directions!

Thorn Burst (reflex DC 15 for 1/2 damage): 2d6 ⇒ (6, 3) = 9

Might kill the rats but with all the elves to the east I don't want to waste more rounds fighting this guy!

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

"Things are looking bad over here. I'll try and slow them down a little at least"

Shwarto casts create pit over the Raptor and its handler (light blue bordered square). Reflex save DC 17 or fall in

He might have had to advance 5 feet in order to see. If he did, he did so. If he did not have to, he instead moves to the square immediately to the left of Waseem

Dark Archive

Sorry, I should have caught this before, but Shwarto the building is entirely in the way of your ability to see the raptor or elf behind it. You'll have to try something else unless you wanted to try getting on top of the building or go in it.

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

I'm hoping that Shwarto has enough situational awareness to make the following plausible

Hearing something coming from the north, Shwarto ducks behind the building and readies a create pit (Reflex save DC 17) the instant that he notices an enemy coming around from the north (ie, when somebody steps into the square that I've now marked.

If he is NOT aware that somebody may be coming from that direction, he'd head to the square immediately to the left of Waseem and just try and acid splash orange (he's headed too far to get stealth)

touch attack: 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 9
for
damage: 1d3 ⇒ 3

Dark Archive

---
So Paizo servers are repeatedly ate my post attempts throughout Tuesday morning before it ultimately crashed. Luckily I use an offline file to write up first. However, I would be willing to bet that the current random number seeds are now off and the GM rolls may not match the text with this repost.

Shwarto, sounds good. It will just mean a readied action.
Shwarto, when does the web go away?
---

[-]Selena seizes the opportunity and darts in with a quick slash of her sword. The elf is able quickly parry the blow with his bow, however (AC13 miss). She then has the rat swarm continue to pursue their elf target (5 dmg).
[-]Shakaro, see the elf nearly dead after the rats vicuously bite and scratch everwhere on him. He swings his club but misses as the elf twists and contorts from the rats(AC13 miss). Not wanting to give the elf another chance, he then releases a magical burst of thorns to all around him. The elf quickly slumps over, blood spilling from the thorns and hundreds of bite wounds (4 dmg). The thorns also rip through the rat swarm, killing the majority of th rats. The swarm is effectively dispersed, 22 dmg taken.
[-]Shwarto, readies a spell in the event that the any of the enemies come around to the buildings.().
[-]Speraggo (npc) stands up and loads his crossbow. ().

---------------------------------------
ROUND 7
---------------------------------------

Shakaro: 1pt from irritating sap.

Enemies up:
[-]The elf (orange) nearest Selena elf aims and fires two arrows at Selana.
AoO available from Selena and giant spider.
If he is still standing, the following happens:
A single arrow grazes Selena's arm as she stands firm against the elf.(AC25; 5dmg)
[-]Twikli watches as the elf on the shoreline (red) moves along the rocks back towards the dock. Waseem can also now see the wet elf make his way back up along the outisde of the gangway.
[-]The (peach) elf atop the bridge wall pulls himself all the way over and jumps down to the platform. He then fires a single arrow at Waseem (Waseem gets +2 ac from the partial cover of the iron bars) which hits the catfolk as he is caught off guard (AC26, 7dmg+sap), .
[-]The (dark blue) elf flawlessly scales up to the top of the bridge guard rail but his friend blocks him from coming back down on the othe side.
[-]One of the elves from behind the building steps around the corner to see if he could make it onto the bridge from that side. Shwarto, meanwhile, was waiting for this opportunity and casts create pit underneath the elf. The elf, completely suprised by the sudden pit beneath him, falls roughly into it.(9dmg)
You all hear this horrible screeching sound coming from what had to be the raptor.

behind/within the web spell, too thick to see through:

[-]The raptor moves.
[-]The (cyan) elf cannot break free.

GM Rolls, not secret:

Ratswarm Reflex: 1d20 + 5 ⇒ (11) + 5 = 16
Elf Reflex: 1d20 + 6 ⇒ (16) + 6 = 22
Orange v Selena, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (18) + 8 - 2 + 1 = 25for P: 1d8 + 2 ⇒ (3) + 2 = 5
Orange v Selena, Longbow, Rapid Shot, +PB: 1d20 + 8 - 2 + 1 ⇒ (5) + 8 - 2 + 1 = 12for P: 1d8 + 2 ⇒ (4) + 2 = 6
Peach, climb: 1d20 + 6 ⇒ (8) + 6 = 14
Blue, climb: 1d20 + 6 ⇒ (17) + 6 = 23
Peach v Waseem , Longbow, +PB, -pc: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29for P: 1d8 + 2 ⇒ (5) + 2 = 7
green Elf Reflex: 1d20 + 6 ⇒ (2) + 6 = 8
falling: 2d6 ⇒ (4, 5) = 9
Cyan CMB to move in web: 1d20 + 3 ⇒ (3) + 3 = 6
Orange elf, Ref, Fort - poison: 1d20 + 4 ⇒ (13) + 4 = 17 fails for Str dmg: 1d2 ⇒ 1

Party dmg total for Round:
----------
Shakaro: +1dmg (sap from R6);
Faruq:
Jaqu:
Waseem: +7dmg; +sap R7
Stig:
Shwarto:
Speraggo:
Selena: (maybe +5 dmg)
Spider:

R7 effects:

Conditions in effect: (Rnd end)
----------
[-]Hasted:
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min

---------------------------------------
ROUND 7
---------------------------------------

Initiatives:
Status (total dmg taken, minus healing):
Red: 9 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 36 dmg, Dead
Yellow: 31 dmg, Dead
Orange: 19 dmg; Spider Poisonx2: -3 Str total, Potential AoO dmg from R7
Blue: 0 dmg
Cyan: 0 dmg, grappled
Green: 0 dmg
Peach: 0 dmg
Girallon: 105 dmg
Raptor: 0 dmg, grappled

Spider Poison (Ex) Bite–injury; save Fort DC 16; frequency 1/round for 4 rounds; effect 1d2 Strength damage; cure 1 save
Web DC=17
----
Waseem: 7dmg
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena: 5 conditional dmg R7
Shwarto:
Shakaro: 15 dmg
Speraggo: 8 dmg
Giant Spider (Waseem): 11 dmg

Ship Battlemat

Whitebridge Station Map

Actions:
Selena and Spider can take an AoO before the Orange elf attacks.
Everyone is up for Round 7. (you can post anytime but Selena and spider AoO actions will resolve first)


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

Shakaro rushes back towards the other group, rubbing herbs into his wounds as he goes.

lay on hands: 2d6 ⇒ (4, 5) = 9

Double move, and swift to Lay on Hands. I was down 15 so now I am down 6.

"I'm coming!"

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

At 10 minutes per level, the web essentially lasts forever unless I dismiss it or it gets burned away

Shwarto steps down beside Wasee, attempting to hide
I am presuming that the gate and fence are sufficient for a poor little Wayang to hide behind

He shoots at what I think is the peach one (the one due south of the purple/blue one)

stealth: 1d20 + 15 ⇒ (5) + 15 = 20
acid splash: 1d20 + 5 ⇒ (1) + 5 = 6 vs touch
damage: 1d3 + 2d6 ⇒ (2) + (5, 3) = 10

Sigh


Spider AOO bite: 1d20 + 4 ⇒ (11) + 4 = 15
damage: 1d6 + 2 ⇒ (5) + 2 = 7 (+ poison)

Waseem will move forward to just behind the spider and cast haste on all ally’s except himself and the spider. ”This one is now out of spells. Pray use this extra speed to good advantage!”

Spider bite: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 1d6 + 2 ⇒ (1) + 2 = 3 (+ poison)


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste

AoO: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
No dice

Feeling the rats disperse in her mind, Selena stops mid note and takes a 5 ft step to flank the elf who shot her (orange).

"Rrrah!" she cries as she swings at the elf again and again, fueled by rage and Waseem's spell.

Assuming haste goes into effect now? If not, disregard second attack. Also assuming spider can flank.

Attack: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Damage+Sneak Attack (if flanking): 1d6 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9
Attack: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Damage+Sneak Attack (if flanking): 1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

I'll be at a con from Thursday through Sunday. I'll try and check in when I can but no guarantees. Feel very free to Bot me if required

Dark Archive

---
Hopefully back to consistent stability now.
No worries Shwarto, I don't think we are in a rush.
---
AoO Resolutions on Elf
Selena's attack misses.
The spider's bite sinks into the elf and it looks like the poison continues to affect him.
The elf's attack resolves and Selena takes 5dmg from the arrow.
---
[-]Shakaro heals himself and moves back down the bridge towards the others.
[-]Shwarto tries to catch the elf that just jumped over the rail off guard with an acid splash but misses (yeah the iron bars provide partial cover from attacks, but I can't see how they would allow a stealth check).
Waseem castes haste on the group, envigorating everyone else around. His summoned spider once again bites into the elf and he begins to stagger. (poison saves reset, duration extended, probably won't matter).
[-]Selena takes advantage of the elf's distraction and horror from the spider and quickly stabs him in the torso twice.(15 dmg dead). The elf falls to the ground, clearly dead now.
[-]Speraggo (npc) moves to the railing and readies an action to shoot his crossbow if the elf escapes the pit. ().

GM Rolls, not secret:

Orange elf, Fort - poison: 1d20 + 4 ⇒ (3) + 4 = 7 fails
Orange elf, Fort - poison: 1d20 + 4 ⇒ (8) + 4 = 12 fails
Red elf, jump-acro: 1d20 + 4 ⇒ (10) + 4 = 14

---------------------------------------
ROUND 8
---------------------------------------
Waseem: 1pt from irritating sap.

Enemies up:
[-]Twikli and Wasseem watch as the elf on the shoreline (red) moves along the gangway until the railing is more accessible. He is able to jump upwards the 3 or so feet to get a hand hold on the railing and begins trying to climb up it.
[-]The (peach) elf atop the bridge steps further out into view and quickly fires off two shots at Shwarto. One arrow clanks off the iron bars of the gate, but the other strikes the wayang true. (Shwarto has +3 AC from partial cover and haste, I believe) (AC19, 7dmg+sap), .
[-]The (dark blue) elf hops down from the railing, readies his bow, and takes a single shot at Waseem. (+2 AC from partial cover) The arrow harmlessly bounces again off the iron bars of the gate.
[-]The elf (green) within the pit is able to climb out to the edge. Speraggo trains his crossbow on him and fires but misses the elf. ()
[-]The elf (cyan) finally emerges from the webbing. Exhausted, he seems to ignore the combat around him and bends down, trying to catch his breath. He turns back towards the webs and utters a curse in elven.

behind/within the web spell, too thick to see through:

[-]The raptor moves into the webs. [fails, grappled]
[-]The (cyan) elf breaks free and moves.

GM Rolls, not secret:

Peach v Shwarto, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (5) + 8 - 2 = 11for P: 1d8 ⇒ 3
Peach v Shwarto, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19for P: 1d8 ⇒ 7 hits
Dark Blue v Waseem, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (2) + 8 - 2 = 8for P: 1d8 ⇒ 6
green Elf climb: 1d20 + 6 ⇒ (19) + 6 = 25
Speraggo, xbow, : 1d20 + 2 ⇒ (11) + 2 = 13 for P: 1d8 ⇒ 8
Raptor CMB to move in web: 1d20 + 2 ⇒ (3) + 2 = 5
Cyan CMB to move in web: 1d20 + 3 ⇒ (17) + 3 = 20

Party dmg total for Round:
----------
Shakaro: +9heal
Faruq:
Jaqu:
Waseem: +1dmg from sap;
Stig:
Shwarto: +7dmg; sap R8
Speraggo:
Selena:
Spider:

R8 effects:

Conditions in effect: (Rnd end)
----------
[-]Hasted: Selena, Shwarto, Shakaro
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min
[-]Create Pit: 4 rounds total, cast in round 7

Status (total dmg taken, minus healing):
Red: 9 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 36 dmg, Dead
Yellow: 31 dmg, Dead
Orange: 43 dmg; Spider Poisonx3: -4 Str total Dead
Blue: 0 dmg
Cyan: 0 dmg
Green: 0 dmg
Peach: 0 dmg
Girallon: 105 dmg, Dead
Raptor: 0 dmg, grappled

----
Waseem: 7dmg
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena: 5 dmg
Shwarto: 7 dmg
Shakaro: 6 dmg
Speraggo: 8 dmg
Giant Spider (Waseem): 11 dmg

Ship Battlemat

Whitebridge Station Map


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh

This action assumes the eastern gates are open (which they should be unless we closed them behind us).

Shakaro rushes forwards, empowered by Waseem's haste spell. He charges straight at the elf dead ahead.

"YAAAHHHHH!!!"

I'm not sure if I can charge as the bodies of Stig and the Girallon are in the way. But with haste I have enough movement to get there without charging, so we'll just call it a move and attack. I am attacking the salmon-colored elf.

Shillelagh +1 Haste -1 Power Attack: 1d20 + 9 + 1 - 1 ⇒ (14) + 9 + 1 - 1 = 23
Damage +3 Power Attack: 2d6 + 7 + 3 ⇒ (2, 3) + 7 + 3 = 15

Scarab Sages

Male Wayang Rogue 1/Wizard 3 | HP 16/26 AC 19 | Init +5 | Per +12 (+13 vs traps) | Fort +2 Ref +6 Will +3 | Twikli HP 13/13 -1 non lethal, fatigued, -1 use shadow seeker

Shwarto decides its time to, uh, bravely get out of the way of the melee fighters. Yeah. Thats it. He certainly is NOT running away :-).

He moves away from the combat and casts mage armour on himself (finally :-))


Waseem Hunter wrote:

The spider will attack the orange elf again

[dice=bite]d20+4
[dice=damage]1d6+2 (+ poison]

Waseem will attempt to close the doors at this end of the bridge.

Sorry, Waseem closed the gate a few turns back. He was trying for some battlefield control.


Nagaji Oracle 4 | HP 25/35 | AC 19, TAC 11, FAC 18, CMD 18 AC 22, TAC 12, FAC 20, CMD 19 | F +3 (+5 vs. poison), R +2, W +4 (+6 vs. mind-af.) | Perc. +10 (low-light), S.M. +0, Init. +0, Mv 20' | Greatclub +9, 1d10+6 | St +4, Dx +1, Cn +2, In +1, Wi +0, Ch +3 | Climb +5, Intimidate +10, Kn (nature) +7, Kn (religion) +4, Spellcraft +4, Survival +7, Swim +6, Craft (wood) +7, Kn (geography) +4, Kn (history) +4, Prof (herbalist) +14, Prof (sailor) +4
Resources:
Spells 1st: 5/7, 2nd 2/4 : Healer's Way 0/4 : Thorn Burst 0/1
CONDITIONS: none BUFFS: barkskin, shillelagh
Waseem Hunter wrote:
Sorry, Waseem closed the gate a few turns back. He was trying for some battlefield control.

Okay, if that's the case Shakaro will instead make the move and then cast divine favor. I have moved my token.


Waseem will take a shot at red...
crossbow: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d8 ⇒ 2
”Do we have a plan? You wish this one to open the gate?

The spider will climb onto the building adjoining the gate and cast web on the 3 elves outside the gate. (Special Attack web (+5 ranged, DC [14], hp 2)
1d20 + 5 ⇒ (4) + 5 = 9 (should be good enough to hit the three squares they’re in)


Female Fetchling Bard 2 Rogue 2 | HP: 21/26 | AC 18 TAC 15 FAC 13 CMD 18 | Init +4| Per +3 (+4 traps) | Fort -1, Ref +10, Will +2 | BP 6/10 rnds | NLD:0 (not Fatigued -2 Str -2 Dex) CONDITIONS: Currently disguised (Disguise Self) as a female elf, Haste

Selena runs up near Waseem, sheathing her short sword. "Plan? You can. Ran?" Selena's eyes dance with mirth as she glances back toward the direction Shwarto went. "Wise man."

And she puts the Pipes of the Sewers back to her lips and begins to play a new song, one meant to embolden the hearts of men not rats.

Inspire Courage, +1 to attack and damage rolls
This also assumes one can use the Pipes of the Sewers as regular pipes.

Perform(Wind): 1d20 + 8 ⇒ (5) + 8 = 13

With some growing concern, Selena begins to realize she hasn't seen Stig in the fight for some time. What happened to that man...? He would be difficult to... miss...

I'm going to say for RP reasons that in the midst of battle and because the girallon and then corpse of the girallon would have likely blocked her view, Selena is not yet aware of Stig's condition.


Selena Shadethorn wrote:
Selena runs up near Waseem, sheathing her short sword. "Plan? You can. Ran?" Selena's eyes dance with mirth as she glances back toward the direction Shwarto went. "Wise man."

”What? Is that some kind of code? This one is sorry, but doesn’t understand”

Dark Archive

[-]Shakaro moves towards the gate and casts divine favor on himself.
[-]Shwarto moves away from the gate and casts mage armor on himself.
Waseem aims his crossbow through the iron bars and lands a bolt into the elf (red) trying to get up the gangway to rejoin the fight. (2 dmg) Since he's in middle of trying to pull himself up and over the rail, I'm going to make him roll a climb check too for taking damage.. Waseem's summoned spider shots bolt of webbing at the elves outside the gate. Two of the elves (blue, cyan) look affected by the webs. I moved the spider onto the roof, which would be needed to get a clear shot with the webs.
[-]Selena moves forward and puts the Pipes of the Sewers to her lips, blowing a whimsical battle tune to Inspire Courage of her allies.
[-]Speraggo (npc) loads his crossbow and takes another shot at the elf on the other side of the pit. The bolt misses wide as the elf dodges quickly out of the way.Something is cleary wrong with Speraggo, though you may not notice with the battle ongoing.

GM Rolls, not secret:

Blue elf, Ref, Web: 1d20 + 6 ⇒ (7) + 6 = 13
Cyan elf, Ref, Web: 1d20 + 6 ⇒ (7) + 6 = 13
Peach elf, Ref, Web: 1d20 + 6 ⇒ (18) + 6 = 24
Speraggo, xbow, : 1d20 + 2 ⇒ (4) + 2 = 6 for P: 1d8 ⇒ 8 holy cow, he cannot roll above a 10

---------------------------------------
ROUND 9
---------------------------------------

Shwarto: 1pt from irritating sap.

Enemies up:
[-]The elf (red) trying to climb up the gangway slips from the suprise of getting hit with a bolt and isn't able to pull himself up and over the rail.
[-]The (peach) elf atop the bridge stepsquickly fires off another two shots, this time at Waseem. The first arrow again bounces off the iron bars. The second makes it through but misses Waseem (+2 for partial cover) [/ooc]
[-]The (dark blue) elf tries to twist and break free of the webs. He ultimately is able to get himself free and steps forward to the gate.
[-]The (cyan) elf can't break free of the webs and shouts out in exasperation.
[-]The elf (green) on the other side of the longhouse easily scales the railing and opens the door of the long house. [ooc]()

behind/within the web spell, too thick to see through:

[-]The raptor is still stuck. [fails, grappled]

GM Rolls, not secret:

Red elf, climb chk, dmgd while climbing, DC10: 1d20 + 2 ⇒ (10) + 2 = 12
Red elf, climb chk, to make progress, DC15: 1d20 + 2 ⇒ (11) + 2 = 13 no progress
Peach v Waseem, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10for P: 1d8 ⇒ 5
Peach v Waseem, Longbow, Rapid Shot: 1d20 + 8 - 2 ⇒ (11) + 8 - 2 = 17for P: 1d8 ⇒ 2
Dark Blue, Esc. Artist, +5 has leverage: 1d20 + 2 + 5 ⇒ (7) + 2 + 5 = 14
Cyan, Esc. Artist, +5 has leverage: 1d20 + 2 + 5 ⇒ (1) + 2 + 5 = 8
Raptor CMB to move in web: 1d20 + 2 ⇒ (12) + 2 = 14

R8 effects:

Conditions in effect: (Rnd end)
----------
[-]Hasted: Selena, Shwarto, Shakaro
[-]Inspire Courage: all (+1 attack / damage) - R8
[-]Shakaro: Barkskin 40/40 min;
[-]Jaqu: mage armor(ac22 for 4/4 hours)
[-]Waseem: message (40/40 min) on Selena, Shwarto, Stígandrr, and Shakaro
[-]Waseem: shield (4/4 min)
[-]Shakaro: shillelagh (once reach shore) 4/4 min
[-]Create Pit: 4 rounds total, cast in round 7

Party dmg total for Round:

----------
Shakaro:
Faruq:
Jaqu:
Waseem:
Stig:
Shwarto: +1dmg from sap
Speraggo:
Selena:
Spider:

Status (total dmg taken, minus healing):

Red: 11 dmg + 13 NL
Green: 58 dmg, Dead
Purple: 36 dmg, Dead
Yellow: 31 dmg, Dead
Orange: 43 dmg; Spider Poisonx3: -4 Str total Dead
Blue: 0 dmg, entangled
Cyan: 0 dmg, entangled
Green: 0 dmg
Peach: 0 dmg
Girallon: 105 dmg Dead
Raptor: 0 dmg, grappled
----
Waseem: 7dmg
Jaqu: 34 dmg total
Stig: 49 dmg total, either dead or dying, likely dead
Selena: 5 dmg
Shwarto: 7 dmg
Shakaro: 6 dmg
Speraggo: 8 dmg
Giant Spider (Waseem): 11 dmg

Ship Battlemat

Whitebridge Station Map

Round 9, Party is Up


The spider will jump down and run along the rail before firing another web at blue, peach and cyen I'm assuming half move for difficult terrain?
web: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 (inspire courage)

Waseem will move 30' and hunker down behind the Girallon for cover. He'll glance at Stig heal check: 1d20 ⇒ 3

If he thinks it will help he will use a potion of cure light wounds on Stig, if not he will take a shot at cyen.
xbow: 1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 (inspire courage)
damage: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

Stig injuries are pretty intense; it’s hard to imagine he is still alive but you know he is a strong human. With a 3 , you are convinced he is dead at this point but you know you only took a quick look as well.

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