A Little Learning - Rune Stones/Savage Blight part 3 (Inactive)

Game Master Rev Rosey

Part 3 of the Rune Stones saga.
Urban and taking the characters from level 5 to level 8/9


1,201 to 1,250 of 1,910 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>

Male Tiefling Cleric 11

Forgot to mention - Bloodied


Amended on map and init list, Reason

MAP

Please note that standing inside the blue dots grants you +1AC to end encounter.

Seraphiel - healed 8
Vel - dazed (se); healed 8
Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end its next turn
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - failed one death save.


Seraphiel raises his hand and call the sun to shower S3 with its rays.

Sun Strike vs. S3; 1d20+8; 1d8+4; IC is down; Rev can you roll for me? If it hits slide S3 to F13.


Home rolled for Seraphiel. 1d20+8=23; 1d8+4=7. Sunstrike v Ref. Hits.

The grid-eating monsters are chomping at your map. I'll re-do it for you as soon as I get a minute.

Seraphiel calmly pushes S3 back into the trees. The dwarf chunters with annoyance as the branches snag at his beautiful clothing.

MAP

Please note that standing inside the blue dots grants you +1AC to end encounter.

Vel - dazed (se); healed 8
Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end its next turn
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - failed one death save.
Seraphiel - healed 8


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

DSave vs slow - 15. So, I'm dying, but at least I can move my full speed!


I'm sure Arianwyn appreciates the irony.


Female Human Wizard 11 / Master of Flame

Vel swears, then immolates. Flames explode for fifteen feet around her body, engulfing the vines but leaving her allies untouched. Unfortunately for her, the vine nearest seems immune.

Fire Shroud, close burst 3, missed V1, 27 vs V2 Fort, 13 fire + ongoing 5 fire (se). Not bloodied (for now).


Sheets of flame envelop V2 and a tendril chars and falls away.

Vel are you still dazed?

MAP

Please note that standing inside the blue dots grants you +1AC to end encounter.

Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end its next turn
Vine 2 - 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - failed one death save.
Seraphiel - healed 8
Vel - dazed (se)?


Female Human Wizard 11 / Master of Flame
Rev DM wrote:

Vel are you still dazed?

No! Save (1d20=16)


Vel wrote:
Rev DM wrote:

Vel are you still dazed?

No! Save (1d20=16)

Good-oh. Much mayhem in store no doubt, now she's got her full complement of actions back.

MAP

Please note that standing inside the blue dots grants you +1AC to end encounter.

Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end its next turn
Vine 2 - 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - failed one death save.
Seraphiel - healed 8
Vel


Kia is doing jury service. I'm rolling at her request.

Wondering what the dwarf could possibly have said that to bring Arianwyn to his knees, Kia quells her curiosity in favour of keeping her fellow eladrin alive to ask him.

"Up you get!," she calls encouragingly.
Inspiring Word (first use this encounter) - Arianywn gets use of a surge + 2d6=7 hp.

Looking around, she sees Reason under attack and gets him clear.
Wolf Pack Tactics. Moves Reason back and mallets V2.
1d20+11=26; 1d8+5=12 damage to V2

Her new longsword is clearly inspiring her, as well as her allies.

Whiteclaw, snarls, swings and misses, but marks V4, defying the ambulant vine to touch anyone but her.
1d20+10=14 - miss.

MAP
Re-done map.

Please note that standing inside the orange dots grants you +1AC to end encounter.

Gobi - dazed (se)
Vine 1 - weakened to end its next turn
Vine 2 - 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn
Vine 4 - marked by Whiteclaw
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); prone; bloodied
Seraphiel - healed 8
Vel
Kia - healed 8
Whiteclaw 41/70 hp (inc 1/4 temp hp)


Valiant Strike Vs S4 (1d20+12=32)

So I rolled this before I remembered I was dazed, haha. I had planned on going to I13 but would it be alright if I used that roll for a throwing shield attack? In which case it would be 12 damage

Save (1d20=4)

Still dazed, if you want me to reroll the attack I will gladly


You can keep the attack roll Gobi. Throwing shield it is.

Gobi adds a fresh stain to his shield as he slices into S4. Not even the fug in his brain stops him landing a substantial hit on the arrogant vintner.

V1 tries once more to attack Vel, but fails miserably.
1d20+14=19 v AC - miss

V2 chars further and is now oozing sap as it shifts towards Seraphiel and fails entirely to strike him with encroaching tendrils. As it moves, the flames surrounding it flicker and die away.
1d20+14=16 v AC - miss
Save v ongoing fire 1d20=15

V3 lashes at the prone form of Arianwyn, finding easier meat there and inflicts more damage on the eladrin.
1d20+14 = 28 v AC; 1d10+6 = 8 hp damage to Arianwyn

V4 also adds to the damage count, flailing wildly at Whiteclaw and somehow finding a vulnerable spot. The gnoll bares her teeth involuntarily.
1d20+14 = 27 v AC; 1d10+6 = 7hp damage to Whiteclaw

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); prone; bloodied
Seraphiel - healed 8
Vel
Kia - healed 8
Whiteclaw 36/70 hp; bloodied
Gobi - dazed (se)
Vine 1
Vine 2 - bloodied; 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn
Vine 4 - marked by Whiteclaw


Male Tiefling Cleric 11

Reason backs away from the grasping vine and tries to blast it. He then sends Ioun's grace towards Arianwyn.

Shift to H10. Sacred Flame vs V2 Ref: 1d20+9=26, 1d6+5=10 Radiant, if hit Gobi gets a save. Healing Word on Arianwyn: Surge + (1d6+8=)9


Reason wrote:

Reason backs away from the grasping vine and tries to blast it. He then sends Ioun's grace towards Arianwyn.

Shift to H10. Sacred Flame vs V2 Ref: 1d20+9=26, 1d6+5=10 Radiant, if hit Gobi gets a save. Healing Word on Arianwyn: Surge + (1d6+8=)9

2d6 Reason old chap. You've reached the giddy heights of doling out more healing :D

I'll sort out the rest of it in a moment.


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

I know this is a faff, but it would be great if you could pop a reminder in when one of my cursed bods dies, as sometimes I miss it as there are lots of the beggars! Please, thank you, please.


Yup. Shall do Arianwyn. Try to anyway... Neither of them has so far.

Divine light pours over the encroaching vine that threatens to entangle reason and a few more branches sizzle in the radiant blast.

Slightly less assured than they were, the vintners nonetheless try to work their words into weapons against the party once more.

Failing to take failure as a reason to stop assaulting Gobi, S2 tries and fails to find something to get past the paladin's defenses, but Avandra's light burns strongly in him and he blandly ignores the vintner.

Out of Place (AC). On hit makes secondary +10 v Will S2 v Gobi (1d20+12=16, 1d8+4=8)

S3 tries to capitalise on his earlier success and backs cautiously away from the now recovering warlock before turning on his heel and hissing at Seraphiel. "Fallen angel" is not good enough to touch the deva.

Out of Place (AC). On hit makes secondary +10 v Will S3 v Seraphiel (1d20+12=15, 1d8+4=7)

S4 can't give up on taking down what he clearly regards as a renegade dwarf. "Duergar", he sneers, looking straight at Gobi. The insult hits hard and Gobi cannot help reacting to it.

Out of Place (AC). On hit makes secondary +10 v Will S4 v Gobi (1d20+12=30, 1d8+4=7)
Secondary +10 v Will S4 v Gobi (1d20+10=29). 7hp damage to Gobi. Secondary attack v Will

Secondary damage. Target takes 3 ongoing (se) S4 v Gobi (1d6+4=5) Further 5 hp damage to Gobi (12 total) and 3 ongoing (se)

MAP

Gobi - please make an immediate save v daze

Please note that standing inside the orange dots grants you +1AC to end encounter.

Arianwyn - -5 to hit if further away than 5 squares); prone; bloodied
Seraphiel - healed 8
Vel
Kia - healed 8
Whiteclaw 36/70 hp; bloodied
Gobi - dazed (se); 3 ongoing (se)
Vine 1
Vine 2 - bloodied; 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn
Vine 4 - marked by Whiteclaw
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

Not bloodied anymore thanks to Reason's awesome healing. I'm on 32 HP. Move - stand up. Minor - curse. Free = shift grip to 2 handed. Standard - melee basic attack on V3. Oh yes, 27 vs AC. Damage - 1d8+2 + 1d6 = 10 damage.

Arianwyn stands up and snarls. He spits out a curse upon the vile plants, and swings with his blade.


Arianwyn, you've already cursed V3 - see init list.

With a snarl and a swing of his blade, Arianwyn saps the vine.

MAP

Gobi - please make an immediate save v daze

Please note that standing inside the orange dots grants you +1AC to end encounter.

Seraphiel - healed 8
Vel
Kia - healed 8
Whiteclaw 36/70 hp; bloodied
Gobi - dazed (se); 3 ongoing (se)
Vine 1
Vine 2 - bloodied; 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares


1d20=14


Shifting behind Kia, Seraphiel launches a bolt of searing sunshine into the vine assaulting Vel and shoves it backwards away from the mage.
Sun Strike (Ref) v V1 (1d20+9=22, 1d8+6=9)

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Vel
Kia - healed 8
Whiteclaw 36/70 hp; bloodied
Gobi - 3 ongoing (se)
Vine 1
Vine 2 - bloodied; 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares
Seraphiel - healed 8


Female Human Wizard 11 / Master of Flame

Vel steps into the protective zone, then, with a smile, drops a bead of force right at her own feet. It explodes out into V1 and V2.

Home rolled, 18 vs V1 Ref, 27 vs V2 Ref, 10 force. Burst 3 zone of 2 fire for enemy entering or starting turn there through Vel's next two turns.

EDIT: Move 1 sq South and trigger burst at self


Both vines char and frizzle as Vel's flames hit them and her trademark fire mingles with Gobi's divine protection.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Kia - healed 8
Whiteclaw 36/70 hp; bloodied
Gobi - 3 ongoing (se)
Vine 1
Vine 2 - bloodied; 5 ongoing fire damage (se)
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares
Seraphiel - healed 8
Vel


Female Eladrin Warlord/10

Finding herself conveniently next to something to hit, Kia strikes out at V2.

Warlord's favour on V2. (1d20+11=31, 2d8+5=11)

That would be a crit, so, crit damage. (21+2d6=27) damage

If there is any vine left, Reason gets +4 to any attacks against it until the end of Kia's next turn.

Looking at Reason who has been too busy healing others to heal himself, she says something inspiring to him:

"Remember to keep well yourself Reason!"

Reason can spend a healing surge and take an extra 2d6+3=9 HP


Kia effortlessly turns the vine in front of her into compost and without taking breath turns to encourage Reason.

Whiteclaw attempts to follow suit, sending a crashing blow into the ground beside the vine ...
Earthgrasp Strike (AC). On hit target is knocked prone and can't rise before end of next turn. When it does so it takes 1d10+3 damage (1d20+10=11, 1d10+7=12). Urf. Total fail. Wasted the encounter power. Sorry chaps.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Gobi - 3 ongoing (se)
Vine 1
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares
Seraphiel - healed 8
Vel
Kia - healed 8
Whiteclaw - 36/70hp; bloodied


Gobi channels his healing to Whiteclaw, then takes his place next to her in battle.

Lay on Hands, Shift to K11, Valiant Strike AC (1d20+12=23)1d10+8=15
Save (1d20=13)


Gobi's craghammer crashes into the vine as he steps protectively in front of the cowering towel-clad figure and lends aid to his old battle comrade. Whiteclaw grins slightly at the familiar sight.

V1 rustles angrily as flame ripples up it and extends a vicious tendril towards Vel, grabbing at the mage and holding her fast.
Ensnaring Vine (Ref). On hit target is grabbed. V1 v Vel (1d20+10=29, 1d10+6=10)
10hp damage to Vel and she is grabbed.

Reacting instinctively, the plant shifts away from the flames, pulling Vel with it and, wrapping itself around her so she can barely move. As the vines tighten, she feels life slipping away from her.

Pulling Vines (minor). Shifts one square, pulling any creature grabbed by it into a square adjacent to it.
Vise Bite (Fort. Grabbed target only). On hit, target is restrained and takes 5 ongoing damage (se both). V1 v Vel (1d20+10=22, 2d6+4=14).
Hits. 14hp damage to Vel, who is restrained and takes 5 ongoing damage (se both). Total 24 damage to Vel this turn.

V3 strikes wildly at Arianwyn, sending lacerating tendrils across his face and torso.
Striking Vine (AC) V3 v Arianwyn (1d20+14=29, 1d10+6=13). 13hp damage to Arianwyn. Bloodied?

V4 lashes out at Whiteclaw, successfully finding a way through her coarse hair.
Striking Vine (AC) V4 v Whiteclaw (1d20+14=30, 1d10+6=16). 16hp damage to Whiteclaw

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Reason - healed 8; gets a surge +9 from Kia.
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied?
Seraphiel - healed 8
Vel - bloodied, restrained and taking 5 ongoing (se both); grabbed; bloodied; prone; dying
Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw


Female Human Wizard 11 / Master of Flame

"Urk."

Resilience amulet fails; no power expended


Male Tiefling Cleric 11

Reason rushes to Vel's side, and reaching down, channels the power of Ioun into her.

Move to D6. Cure Moderate Wounds. Vel regains hp as if she had spent 2 surges.


Reason hurtles across the glade and channels healing power into the stricken mage as she lies limply in the grasp of the vines.

"Pathetic excuse for a magician..."

S2's words flick Vel on the raw, adding to her already extensive injuries.

Out of Place (AC). On hit makes secondary attack v Will S2 v Vel (1d20+12=28, 1d8+4=10)
10hp damage to Vel and S2 gets secondary attack.
Out of Place (Will). Secondary attack. On hit target takes 3 ongoing (se) S2 v Vel (1d20+10=27, 1d6+4=7). Secondary attack hits. 7hp damage to Vel (17 total). 3 ongoing (se)

The vintner moves purposefully towards the portal.

S3 and S4 also start to move towards the portal, pausing only to add further soul-destroying comments en route. S3 looks hard at Arianwyn and repeats his earlier accusation.

"True traitor to your blood. You disgust me."

As before, the initial comment hurts horribly, but the vintner quails before the icy blue glare that greets him and cannot follow through.

Out of Place (AC): On hit S3 gets secondary attack S3 v Arianwyn (1d20+12=21, 1d8+4=12)
12hp damage to Arianwyn and S3 gets a secondary attack.
Out of Place (Will): Secondary attack. On hit target takes 3 ongoing (se) S3 v Arianwyn (1d20+10=12, 1d6+4=6)

S4 chooses Kia as his target. Accusations of social climbing have no effect on her whatever.
Out of Place (AC): On hit S4 makes secondary attack v Will S4 v Kia (1d20+12=15, 1d8+4=10)

It is noticeable that all the vintners are doing their best to stay out of the way of the vines.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Arianwyn - -5 to hit if further away than 5 squares; bloodied?
Seraphiel - healed 8
Vel - bloodied, restrained and taking 5 ongoing (se both); grabbed; bloodied; prone
Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S3 - cursed by Arianwyn; bloodied
S4


Female Human Wizard 11 / Master of Flame

At 3hp, taking 5 ongoing. Thanks, Reason :s


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

Eeek. Second Wind (+2 all defenses). Move to A7. Concealment gained. Minor - Curse V1.

Arianwyn withdraws from his futile combat with the vine as the enemy try to outnumber him.


Pausing to re-assess the situation, Arianwyn moves swiftly out of range.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Seraphiel - healed 8
Vel - bloodied, restrained and taking 5 ongoing (se both); grabbed; bloodied; prone
Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)


Rev, please roll for me Sun Strike vs. S3; 1d20+8; 1d8+6


With a final squeak of outraged dignity, S3 is stopped in his tracks for the last time as Seraphiel fells the vintner.

Sunstrike v S3 (Ref) (1d20+8=19, 1d8+6=13)

Arianwyn - cursed enemy down. Feel free to bingle.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Vel - bloodied, restrained and taking 5 ongoing (se both); grabbed; bloodied; prone
Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel - healed 8


Female Human Wizard 11 / Master of Flame

Vel slips into unconsciousness again, but the worst of the constriction damage ends.

Save vs ongoing, save vs death (1d20=17, 1d20=5) At -2 hp, one failed death save.


Vel's limp body drops from the vine's tendrils as it looks for further conquests.

Vel is no longer grabbed or restrained. Reason, you may wish to note that Vel has not used her second wind this encounter so you can CPR her as a minor on your next turn. It's a DC10, so you can't fail.

Arianwyn - cursed enemy down. Feel free to bingle.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Red dotted area doles out 2hp fire damage to enemies starting their turns in the zone or moving into it.

Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel - healed 8
Vel - bloodied; prone; failed one death save.


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

Teleport to D7.

Arianwyn utilises the energy of the fallen dwarf to transport himself out from the sidelines.


Updated map. Vel's flames have died away, Gobi's aura remains to end encounter.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Kia - healed 8
Whiteclaw - 38/70hp
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - marked by Whiteclaw
Reason - healed 8; gets a surge +9 from Kia.
S2
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel - healed 8
Vel - bloodied; prone; failed one death save.


Male Tiefling Cleric 11

Reason's hp have been updated, no longer bloodied. He should be at D6 so he is not adjacent to a baddie. Sorry Vel, I tried.


Reason wrote:
Reason's hp have been updated, no longer bloodied. He should be at D6 so he is not adjacent to a baddie. Sorry Vel, I tried.

Amended on the map (unbloodied and now in the correct place). The vines are dumb, the vintners aren't. She'd be a lot, lot closer to dead if you hadn't acted.


Female Eladrin Warlord/10

Kia feels out of any inspiration regarding her friend, but she does manage to think of something. She moves to C6, takes hold of Vel and moves back to F9, dragging Vel to F8.

Then, putting all her healing skills to the test, she tries to urge the unconscious wizard to wake up.

Heal check. (Spending an action point)(1d20+4=17)

"Get up! you silly thing!"

I think the vine gets an OA on Vel, but it doesn't matter since she revives from zero anyway. (It wasn't as risky as it might appear, because if the basic roll had failed, Kia could have used her Raven gift to add an additional +4 to the roll)


IC down. Home rolling.

The vine slaps pathetically at Vel as Kia drags the bedraggled mage clear of the dangerous plant.

Once in the safety of Gobi's divine aura, the warlord shouts encouragingly at her friend, urging her back to life.

1d20+14=17 - OA: V1 v Vel. Misses.

Whiteclaw loses her temper completely with the vine in front of her. Snarling, she circles to flank with her old friend and swings with her battleaxe. Sap pours from the plant as tendrils fly in all directions.

1d20+12=23;1d10+5=12 hp damage to V4. Bloodied.

"Concentrate on one thing at a time," she growls to her comrades.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Vine 4 - bloodied; marked by Whiteclaw
Reason
S2
S4
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel
Vel - bloodied; prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)


Gobi shakes his head, invokes his goddess to challenge the green horror and smites the smite of the righteous.

The vine is barely more than a pile of twitching roots after his craghammer smacks down.

Holy Strike (inc bonus for Divine Challenge) v V4 (1d20+13=32, 1d10+10=14)

Frantic rustling ensues as the vines attempt again attempt to waylay the nearest foe.

V1 extending longing branches towards Reason, but cannot make any impact on the tiefling, to his great relief.
V1 v Reason (AC) (1d20+14=16, 1d10+6=9)

Arianwyn's abrupt departure leaves V3 advancing inexorably on S4, despite the vintner's frantic attempts to call the thing off.
V3 v S4 (AC) (1d20+14=20, 1d10+6=14)

Swearing violently in dwarven, the vintner cannot fend off his erstwhile ally and emerges bloodied and bruised from the tendrils.

V4 makes no attempt to escape, but clasps wildly at the gnoll, not only missing her, but bringing about its own demise as Gobi's divine light engulfs it. A small bunch of charred grapes falls between the companions and they are free to move on to other enemies.

Yusiri stirs slightly, finally starting to take notice of the events unfolding around him.

"Don't let them through," you hear him whisper.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Reason
S2
S4 - bloodied
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel
Vel - bloodied; prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied; divinely challenged by Gobi


Please note important amendment. V3 isn't divinely challenged by Gobi. That was V4 which died as a result at the end of last turn. No bingle for Arianwyn, it wasn't one of his victimes.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Reason
S2
S4 - bloodied
Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel
Vel - bloodied; prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied


Male Tiefling Cleric 11

Reason backs away from the threatening vine and calls on Ioun to drive the vintner away from the portal and into the awaiting plant. Then Ioun is channeled again to heal Vel.

Shift to C7. Cause Fear vs S4 Will (1d20+8=10) boo! Healing word on Vel, surge + (2d6+8=14)


Only half of Reason's prayers are answered. Vel certainly seems much better, but the vintner easily avoids taking the suggestion that running into the vine would be a good idea.

Raising an admonitory finger, he shakes his head at the cleric. "What bad manners."

Neither vintner is in a good position as they both now realise. Sizing up the situation, they both opt to move clear. In the case of S2, heading towards the wine vat, and in the case of S4, carefully shifting away from the vine and taking refuge in the surrounding trees.

MAP

Please note that standing inside the orange dots grants you +1AC to end encounter.

Arianwyn - -5 to hit if further away than 5 squares; bloodied; +2 to all defenses TENNT (second wind); -2 to attack (concealment)
Seraphiel
Vel - prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Reason
S2
S4 - bloodied


Male Eladrin Warlock (Feypact) 13 - Multiclass Bard - Hexer Paragon Path

Move to I11. Concealment gained. Curse S4. Eyebite on S4 (inc Prime Shot) 1d20+9 vs Will = 14. I bet that misses.

Arianwyn moves to defend the book's prisoner.


Arianwyn wrote:
Move to I11. Concealment gained. Curse S4. Eyebite on S4 (inc Prime Shot) 1d20+9 vs Will = 14. I bet that misses.

You are correct.

Yusiri lifts his head hopelessly as Arianwyn bounds towards him.

"Go. I'm not worth saving."

MAP

Seraphiel
Vel - prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Reason
S2
S4 - bloodied - cursed by Arianwyn
Arianwyn - -5 to hit if further away than 5 squares; bloodied; -2 to attack (concealment)


IC is down and Seraphiel is under a good deal of work pressure at the moment.

Home rolling: Sunstrike (Ref)1d20+8 = 18; 1d8+6 = 9

The deva shakes his head at Yusiri's words. "All mortal life has value, we know this even as we end it."

A bolt of sunlight hits S4 and pulls inexorably at the vintner, forcing him out of the shelter of the trees.

MAP

Vel - prone - but alive
Kia
Whiteclaw - 42/70 (inc 4 temp hp)
Gobi
Vine 1 - cursed by Arianwyn
Vine 3 - cursed by Arianwyn; bloodied
Reason
S2
S4 - bloodied - cursed by Arianwyn
Arianwyn - -5 to hit if further away than 5 squares; bloodied; -2 to attack (concealment)
Seraphiel

1,201 to 1,250 of 1,910 << first < prev | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / A Little Learning - Rune Stones / Savage Blight part 3 All Messageboards

Want to post a reply? Sign in.