| Rev DM |
| 1 person marked this as a favorite. |
Sorry about that. I left Reason off earlier as well. I must have missed when I was doing the initial map.
Seraphiel's attack merely adds brightness to the pastoral idyll, but does not hit the impeccably coiffed dwarf.
The drunken revelers reel towards the party exuding alcoholic fumes of such potency that those within range feel half drunk themselves.
Aura 3. Those within the aura take a -2 movement penalty and -2 attack penalty (not cumulative). Currently affecting everyone except Vel, Arianwyn, S3 and S4.
R1 launches bursts into song
"Pour another cup, mine appears to be dry
Don’t say there’s no more or a dwarf might cry
All sing along now and sway side to side
No single voice is too ugly to hide
Cheer all ye up, no reason to look grim
There’s no need for dwarven waistlines to be slim
Never mind the weak-stomached one’s snore
Full round bellies make grave spirits soar!
And all call:
O, ho, finish in one
Down, down
Until it’s all gone!
Hoorah!"
The effect is both tuneful and strangely horrible. With the exception of Kia, who finds herself unaffected and Arianwyn who is sensibly out of range, the sound simply boggles you.
Drinking Song v Will (only enemies). On hit target is dazed to start of Reveler's next turn. Versus Vel, Seraphiel, Kia, Whiteclaw, Gobi, Reason (1d20+8=23, 1d20+8=28, 1d20+8=9, 1d20+8=17, 1d20+8=18, 1d20+8=26)
Hits everyone except Kia. Dazed to start of R1's next turn.
R2 seems to find Arianwyn's non-participation offensive and points at him. "You're missing the party!" he slurs.
The warlock feels, rather than sees the attack coming and with an arrogance to rival the vintners, shrugs the attack aside.
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks
Whiteclaw - 74/70 hp (4 temp); -2 to movement and attacks; dazed to start R1's next turn
Gobi - 3 ongoing psychic damage (se); -2 to movement and attacks; dazed to start R1's next turn
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to hit him)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
| Vel |
Vel, ignoring the drunken dwarf nearing her, sends another gout of flame up between two of the others.
Scorching Burst vs R2, S2 Ref (1d20+10=16, 1d20+10=21, 1d6+7=8)
| Rev DM |
Vel holds herself aloof and hurls flames into the oncoming revelers. Though scorched, they are so happily drunk that they seem to barely notice.
Kia - -2 to movement and attacks
Whiteclaw - 74/70 hp (4 temp); -2 to movement and attacks; dazed to start R1's next turn
Gobi - 3 ongoing psychic damage (se); -2 to movement and attacks; dazed to start R1's next turn
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
| Kia Rubarka |
Looking around at her dazed companions, Kia sighs.
"Whiteclaw, don't just stand there, hit something! Or at least get somewhere where you can something anyway."
knight's move for Whiteclaw and she can move to R2 to take a swipe.
Kia moves to H10, a less hampering spot.
Then, shouting a S2: "I don't think you should call anybody a social climber until you've met my mother! Which just goes to show how little you know of what we are or can be."
| Rev DM |
| 1 person marked this as a favorite. |
The vintner does not deign to reply to Kia's comment, but the reveler shows how very drunk he is by blowing a loud raspberry at Arianwyn. "Party pooper," he yells.
Thanks to Kia's intervention, Whiteclaw is able to get a swipe in at the reckless reveler.
Basic melee via Kia (1d20+8=17, 1d10+5=8)
Even hampered by the fumes, her blow bloodies the dwarf and he looks at her, his benign expression changing in a twinkling to one of slurred aggression.
"You're not my friend any more," it blurts at her, wrapping its arms around her and breathing into her face. With a snarl, the gnoll breaks free of his grip and bares her teeth.
Immediate interrupt when first bloodied. On hit target is grabbed. (1d20+15=28, 1d10+6=9). 9hp damge to Whiteclaw and she is grabbed until escape.
Athletics v Fort to escape Grab (1d20+9=25). Escaped easily, but elected to stay next to the reveler, the better to hit him as soon as she can.
Reason, Gobi and Seraphiel
The thick grape vines on the wooden structures seem to be getting thicker. Possibly even moving.
Gobi - 3 ongoing psychic damage (se); -2 to movement and attacks; dazed to start R1's next turn
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks
Whiteclaw - 65/70 hp; -2 to movement and attacks; dazed to start R1's next turn
| Rev DM |
Sigh. Misunderstood Kia's power. Knight's Move only allows a move, not a move and a hit. Whiteclaw would have used her single action to hit the reveler, so his immediate interrupt would come after after that. In short, Whiteclaw is still grabbed.
Gobi - 3 ongoing psychic damage (se); -2 to movement and attacks; dazed to start R1's next turn
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks
Whiteclaw - 65/70 hp; -2 to movement and attacks; dazed to start R1's next turn; grabbed.
| Rev DM |
Ignoring the fumes, Gobi charges towards R1, partly in order to take a look at the vines. Almost in passing, he hits the drunken dwarf and like Whiteclaw before him, sees the transformation from benign to belligerent.
Charge v R1 (1d20+9=26, 1d10+8=16)
The reveler pulls Gobi towards him and headbutts him. "I don't like you..."
Immediate interrupt when bloodied. On hit target is grabbed. (1d20+15=28, 1d10+6=12). 12hp damage to Gobi and he is grabbed until escape
You are now all aware that some of the greenery is moving. It does not look friendly.
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks
Whiteclaw - 65/70 hp; -2 to movement and attacks; dazed to start R1's next turn; grabbed.
Gobi - -2 to movement and attacks; dazed to start R1's next turn, grabbed
Vine 1
Vine 2
Vine 3
Vine 4
| Rev DM |
I believe S3 is currently experiencing a -4 to attacks from my Witchfire.
So he is.
Reason - -2 to movement and attacks; dazed to start R1's next turn
S2 - -2 to movement and attacks
S3 - cursed by Arianwyn; -4 to all defenses until the end of Arianwyn's next turn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks
Whiteclaw - 65/70 hp; -2 to movement and attacks; dazed to start R1's next turn; grabbed.
Gobi - -2 to movement and attacks; dazed to start R1's next turn, grabbed
Vine 1
Vine 2
Vine 3
Vine 4
| Rev DM |
Reason's aim is made less than accurate by the fumes surrounding him and the vintners permit themselves some well-bred snickers as they move to attack.
S2 concentrates on Whiteclaw.
"You tick-ridden animal. You have no place here..." Although the insult begins well, the vintner can't follow through. Delicately, he moves away from the stinking reveler.
Out of Place (AC) v Whiteclaw. On hit, make secondary attack +9 v Will (1d20+12=25, 1d8+4=9). 9hp damage to Whiteclaw. S2 makes secondary attack.
Out of Place (Will) v Whiteclaw. Secondary attack. On hit does 3 ongoing psychic (1d20+9=15, 1d6+4=6). Misses
Vile Insinuation (Will) v Whiteclaw (1d20+7=9, 1d8+4=10)
S3 eases away from Arianwyn, his movements implying that the eladrin's very presence is offensive to him. Unfortunately, his intent far outweighs his actual execution. Undaunted, he tries again and does no better. Even an expert snob like the vintner has trouble finding a chink in the warlock's social armour.
Vile Insinuation (Will) v Arianwyn (1d20+5=10, 1d8+4=6)
Out of Place (AC) v Arianwyn. On hit makes secondary attack +9 (+5 in this case) v Will (1d20+8=9, 1d8+4=9)
S4 takes his time and looks Kia up and down disdainfully.
"Why are you bothering? There is nothing you can add to this gathering."
To her hurt surprise, Kia finds that the words have more effect on her than she wants. Against her will, she finds herself more and more hurt by the vinter's tone.
Out of Place (AC) v Kia. On hit makes secondary attack +9 v Will (1d20+12=27, 1d8+4=5). 5hp damage to Kia. S4 makes secondary attack.
Out of Place (AC) v Kia. Secondary attack. On hit, target takes 3 ongoing psychic. (1d20+9=23, 1d6+4=6). 6hp damage to Kia (11 total) and 3 ongoing psychic.
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
Seraphiel - -2 to movement and attacks; dazed to start R1's next turn
R1
R2
Vel - dazed to start R1's next turn
Kia - -2 to movement and attacks; 3 ongoing psychic (se)
Whiteclaw - 56/70 hp; -2 to movement and attacks; dazed to start R1's next turn; grabbed.
Gobi - -2 to movement and attacks; dazed to start R1's next turn, grabbed
Vine 1
Vine 2
Vine 3
Vine 4
Reason - -2 movement and attacks; dazed to start R1's next turn
S2 - -2 movement and attack
S3 - cursed by Arianwyn; -4 to attacks until end of Arianwyn's next turn
S4
| Arianwyn |
Move to D9. Concealment gained. Curse R1. Incendiary Blade on G5. Attack vs R1 1d20+7 vs Will = 26! Attack vs V2 1d20+7 vs Will = 17. Damage 2d6+4 fire to them both = 9 fire damage. 1d6 further damage to R1 = 1 normal damage. The targets take 5 fire damage if they do not make an attack that includes me on my next turn. If R1 is hit, teleport him to J4 as a free action. If he is slain, I teleport to B12. If he is not slain, I will spend an action point to teleport there with my eladrin power. Phew!
Arianwyn looks with annoyance at the dwarfish being attempting to insult him, and ignores him. He runs towards the central fray and his sword becomes akin to a torch, with a mighty cry of "Surtr's spittle is mine to command!" he throws the sword at a group of the enemy.
A gout of flame erupts and the sword reforms back in his hand.
| Rev DM |
There is blur of movement followed by corruscating flame as Arianwyn sprints around the glade setting fire to those inhabitants he can most easily reach.
The reveler finds himself lifted away from Gobi and plonked beside a mobile plant, removing the unpleasant fumes from his comrades. R1 hiccups and looks around, wondering how he got there, seemingly oblivious to his charred clothing.
The vine twitches slightly, but although the attack hits it, doesn't do any more damage than might be expected. Perhaps the sap content is too high.
Neither do the vines seem affected by the alcoholic fug around the revelers.
Seraphiel - dazed to start R1's next turn
R1 - must include Arianwyn in attack or suffer 5 fire damage; cursed
R2
Vel - dazed to start R1's next turn
Kia - 3 ongoing psychic (se)
Whiteclaw - 56/70 hp; dazed to start R1's next turn; grabbed.
Gobi - -2 to movement and attacks; dazed to start R1's next turn, grabbed
Vine 1
Vine 2 - must include Arianwyn in attack or suffer 5 fire damage
Vine 3
Vine 4
Reason - dazed to start R1's next turn
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares)
| Seraphiel |
Move to G10
Chains of Carceri attack vs. R1 (Ref) 1d20+8=19, Damage 2d8+4=15
Chains of Carceri attack vs. V2 (Ref) 1d20+8=16
Oops, missed this.
If the attack hits, the target is slowed.
| Rev DM |
Didn't move you Seraphiel as you were dazed and could only take one action.
Spectral chains erupt from the ground around V2 and R1. The reveler can't get out of the way in time, but the vine proves more than able.
The revelers gather their resources. R1, outraged and badly wounded, saves the worst of his venom for Arianwyn.
"You're no fun. Party pooper!" bellows the dwarf, pointing a finger and made much more belligerent now that he's bloodied.
Intoxicate (Will) (bloodied version): Target immediately takes -2 to all defenses, 5 ongoing and is slowed (se). Aftereffect, 1d10+4 and slowed(se) (1d20+7=25). Rolled taking into account Arianwyn's concealment and cloak of distortion. Hits. -2 to all defenses, slowed and 5 ongoing (se all). Aftereffect: 1d10+4, slowed (se)
Hiccuping, R1 looks at the arrayed companions and waves his hands wildly. What looks like a glass of wine whirls through the air and lands explosively.
Area burst 2 within 10 v Fort: On hit target is dazed (se) and takes 1d10+4 damage Against Vel, Seraphiel, Reason, Gobi (1d20+10=20, 1d20+10=23, 1d20+10=25, 1d20+10=28). Hits all of you.
Damage from Mug of Foul Spirits (1d10+4=6). 6hp damage each and dazed (se)
R2 headbutts Whiteclaw once more.
"Really don't like you at all," he slurs, still clutching the gnoll to him.
Headbutt v Whiteclaw (AC) (1d20+15=33, 1d10+6=14). 14hp damage to Whiteclaw
Vel - dazed (se)
Kia - 3 ongoing psychic (se)
Whiteclaw - 44/70 hp; grabbed.
Gobi - -2 to movement and attacks; dazed (se)
Vine 1
Vine 2 - must include Arianwyn in attack or suffer 5 fire damage
Vine 3
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage (se all) Aftereffect - 1d10+4 damage and slowed (se).
Seraphiel - dazed (se)
R1 - bloodied; cursed; slowed to end Seraphiel's next turn
R2 - bloodied
| Vel |
"Stop doing that," Vel growls, and causes another burst of flame to erupt near two of the dwarves.
Scorching Burst vs R1, V2 Ref (1d20+10=19, 1d20+10=17, 1d6+7=10)
| Rev DM |
Need a save from you Vel (v dazed).
Vel's latest burst of flame is too much for the drunken reveler and with a final indignant belch, he collapses. The vine also chars a little.
Kia - 3 ongoing psychic (se)
Whiteclaw - 44/70 hp; grabbed; -2 to movement and attacks (aura).
Gobi - -2 to movement and attacks; dazed (se)
Vine 1
Vine 2 - must include Arianwyn in attack or suffer 5 fire damage
Vine 3
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage (se all) Aftereffect - 1d10+4 damage and slowed (se).
Seraphiel - dazed (se)
R1 - bloodied; cursed; slowed to end Seraphiel's next turn
R2 - bloodied
Vel - dazed (se)
| Kia Rubarka |
Kia looks aghast at S4 and then pulls herself together (somewhat). She incites Whiteclaw to more axey damage.
"I think you'll find you are wrong there. Now whiteclaw, I think you friend needs to be put out of his misery."
Commander's strike through Whiteclaw against R1. (1d20+8=20, 1d10+8=14)
With slightly drooping shoulders, Kia moves back to D9 to survey the situation.
Saving throw vs ongoing damage. (1d20=14)
Taking a deep breath, she stands tall again.
| Rev DM |
At Kia's urging, Whiteclaw smacks the drunkard with her frost axe. Although the blow hits hard, he is made of tougher stuff than she imagined and he doesn't fall.
With a snarl, Whiteclaw frees herself from the unfriendly hug and swings again. Detestation of the dwarf ripples through her and she uses her anger to fuel the powerful blow. It does not seem possible that the reveler can survive much longer.
She rolled 25 to escape the grab last time and I'm using that roll
Strength of Stone v R2 (on hit Whiteclaw gains 4 temp hp) (1d20+9=27, 1d10+4=13)
Gobi - -2 to movement and attacks; dazed (se)
Vine 1
Vine 2 - must include Arianwyn in attack or suffer 5 fire damage
Vine 3
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage (se all) Aftereffect - 1d10+4 damage and slowed (se).
Seraphiel - dazed (se)
R1 - bloodied; cursed; slowed to end Seraphiel's next turn
R2 - bloodied
Vel - dazed (se)
Kia
Whiteclaw - 48/70 hp (inc 4 temp hp); -2 to movement and attacks (aura).
| Gobi Thovir |
| Rev DM |
A divine glow springs up around Gobi, bringing added strength to him and his companions. Emboldened by this action he breaks free of the boozy enchantment hazing his senses.
V1 advances on Vel, extending long tendrils to entrap her. It misjudges and the mage dodges easily.
Entangling Vine (Ref). On hit target is grabbed until escape. V1 v Vel (1d20+10=13, 1d10+6=12)
V2 reaches longingly for Gobi and misses. Flame flickers around it as the aftereffect of the warlock's spell hits it.
Entangling Vine (Ref). On hit target is grabbed until escape. V2 v Gobi (1d20+10=14, 1d10+6=10)
V3 moves easily through the trees and stretches towards Arianwyn. The long suckers wrap themselves around the warlock, grabbing him.
Entangling Vine (Ref). On hit target is grabbed until escape. V3 v Arianwyn (1d20+10=26, 1d10+6=13). 13hp damage to Arianwyn and he is grabbed.
V4 reaches for Whiteclaw, leaves extending towards the gnoll. Another lifeform is obviously keen to share her personal space.
Entangling Vine (Ref). On hit target is grabbed until escape. V4 v Whiteclaw (1d20+10=27, 1d10+6=7). 7hp damage to Whiteclaw and she is grabbed.
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage; grabbed (se all) Aftereffect - 1d10+4 damage and slowed (se).
Seraphiel - dazed (se)
R1 - bloodied; cursed; slowed to end Seraphiel's next turn
R2 - bloodied
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp); -2 to movement and attacks (aura)
Gobi
Vine 1
Vine 2
Vine 3
Vine 4
| Reason |
Reason aims a beam of holy fire at one of the vines.
Sacred Flame vs V3 Ref (1d20+8=26, 1d6+5=9) On hit, Arianwyn makes save.
| Rev DM |
Reason's goddess allows him to offer help to Arianwyn, but the effort prevents the tiefling from saving himself.
Sneering mightily at Whiteclaw, clasped by the vine, S2 tries to add injury to insult and fails.
"You must be proud. Drunkards and plants may embrace you. We're not going to."
S2 v Whiteclaw (AC). On hit S2 makes secondary attack. (1d20+12=22, 1d8+4=12).
S3 laughs openly at Arianwyn's predicament. "Do you always allow yourself to be overcome to this extent?"
This time, the nasty aspersion hits home, but the dwarf's sorry attempt to capitalise on his success falls flat.
Shrugging, the impeccably dressed vintner heads towards the portal. "I shall explore your sorry excuse for a culture."
S3 (AC) v Arianwyn. On hit, makes secondary attack (1d20+12=27, 1d8+4=12). 12hp damage to Arianwyn and S3 gets secondary attack.
Secondary Attack (Will). On hit target takes 3 ongoing (se). S3 v Arianwyn (1d20+12=13, 1d6+4=7). Miss.
S4 winds his way through the trees and regards Gobi with disdain. "You realise you set a poor example to dwarves everywhere? Do you know how much you must be offending your tribe elders?"
Gobi simply allows the insult to wash over him.
S4 (AC) v Gobi. On hit S4 makes secondary attack v Will. (1d20+12=21, 1d8+4=11)
Arianwyn, make an immediate save v the slow and 5 ongoing.
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage(se all) Aftereffect - 1d10+4 damage and slowed (se); grabbed.
Seraphiel - dazed (se)
R1 - bloodied; cursed; slowed to end Seraphiel's next turn
R2 - bloodied
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp); -2 to movement and attacks (aura); bloodied.
Gobi
Vine 1
Vine 2
Vine 3
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
| Arianwyn |
Save -2. Minor - Fiendish Resilience. Minor - Curse V3. Standard - Curse of the Dark Dream on V3 - 12 vs Will. REROLL! from Dark One's Own Luck - new result 21 vs Will. 18 psychic damage and 5 normal damage (from curse). If that hits: slide V3 to G14 and I am now free of its grab. Even if it misses, I can sustain it as a minor on my next turn to slide it 1.
With eyes crackling with blue flames, and spitting out blood, Arianwyn snarls, "Thou hast no inkling with whom thou dealest, phantom." Dark energy courses across his body and smashes outwards in a numbus of black fire.
"Who shall be the first to die?"
| Rev DM |
I need a save from you Arianwyn for the slow and ongoing 5 at the end of your turn.
Energy pulled from who knows where courses through Arianwyn's body and explodes outwards, shoving the errant vine into the trees. The answer to Arianwyn's question is yet to be resolved.
Seraphiel - dazed (se)
R2 - bloodied
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp); -2 to movement and attacks (aura); bloodied.
Gobi
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage(se all) Aftereffect - 1d10+4 damage and slowed (se)
| Rev DM |
Seraphiel chants coldly and pours bright sunlight over S3, seeking to prevent its departure through the portal.
"Disgusting lapse in manners," screams the dwarf as the light shoves it ruthlessly backwards.
The deva stands slightly more upright as his full powers return to him.
Sun Strike (Ref) v S3. On hit target can be slid one square. (1d20+9=25, 1d8+6=10)
Save v dazed (1d20=18)
The remaining reveler looks soulfully at Whiteclaw and shifts away from her before hurling a wine goblet into the midst of Vel, Kia, Seraphiel, Reason and Gobi.
Crit on Resaon. 14hp damage to Reason, dazed (se)
Hits everyone.
Damage (1d10+4=7). 7hp damage to Vel, Kia, Seraphiel and Gobi. All dazed (se)
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp); -2 to movement and attacks (aura); bloodied.
Gobi - dazed (se)
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage(se all) Aftereffect - 1d10+4 damage and slowed (se)
Seraphiel
R2 - bloodied
| Vel |
Vel is having too much difficulty concentrating to properly mock Arianwyn, and focuses on doing as much damage as possible.
Scorch vs R2, V4 Ref (1d20+10=23, 1d20+10=16, 1d6+7=9) Just within range. Failed save again.
| Rev DM |
Arianwyn, please don't forget to save.
Vel's incendiary outburst is too much for the reveler and the dwarf collapses to wine-sodden doom. The vine is unaffected either by the fire or the sudden demise of the dwarf nearby.
Even though she can't work at her normal level, Vel is still making inroads on her foes.
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp); -2 to movement and attacks (aura); bloodied.
Gobi - dazed (se)
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage(se all) Aftereffect - 1d10+4 damage and slowed (se)
Seraphiel
Vel - dazed (se)
| Kia Rubarka |
Somewhat reeling under the continuous mental onslaught, Kis ia unable to think strategically. All she can think of doing is a wild charge in S3.
Charging into S3 with basic melee attack. (1d20+12=31, 1d8+5=9)
Kia is now at D11
Save vs being dazed. (1d20=12)
The satisfaction of delivering a palpable hit jerks Kia out of her daze and she realises she is not exactly where she would like to be. She growls at S3.
| Rev DM |
Kia finds the fumes make her behave uncharacteristically, but in this case, successfully. Her blow bloodies the impeccable vintner and draws a squeal of outrage from the dwarf.
Whiteclaw wastes no time in smalltalk or niceties. Finally relieved of the alcoholic fug surrounding her, she charges at S4, swiping at the sneering vintner with her battleaxe.
"How dare you!" growls the vintner as her axe makes tatters of his elegant cloak.
Ferocious Charge v S4 (1d20+11=21, 1d10+7=17)
As she pounds past the towel-clad figure of Yusiri Kaseem, he emerges from his slumped state long enough to start to register what is going on around him and he holds out an appealing hand.
Arianwyn, please don't forget to save.
Gobi - dazed (se)
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - concealment (-2 to attack him, -5 if further away than 5 squares); -2 all defenses, slowed, 5 ongoing damage(se all) Aftereffect - 1d10+4 damage and slowed (se)
Seraphiel
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
| Rev DM |
damage from Intoxicate aftereffect (1d10+4=7)
Arianwyn, please take 7hp from the Intoxicate aftereffect and you are now slowed (se)
Gobi - dazed (se)
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4
Reason - dazed (se)
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se)
Seraphiel
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
| Rev DM |
Gobi heads towards Whiteclaw, desperately trying and failing to free himself of the intoxicating haze befuddling him.
Mindlessly, the vines advance on the companions.
V1 moves rapaciously towards Vel, smacking long tendrils across her face and drawing blood.
Striking Vine (AC) V1 v Vel (1d20+14=26, 1d10+6=14). 14hp damage to Vel.
V2 targets Reason, seeking to wind itself around the cleric and finding easy purchase.
Striking Vine (AC) V2 v Reason (1d20+14=29, 1d10+6=15). 15hp damage to Reason.
V3 emerges from the trees and strikes at Arianwyn, taking full vengeance for the warlock's attacks.
Striking Vine (AC) V3 v Arianwyn (1d20+14=28, 1d10+6=15). 15hp damage to Arianwyn.
Arianwyn - please confirm your status.
V4 heads for Whiteclaw, but cannot touch the seemingly almost impervious gnoll.
Striking Vine (AC) V4 v Whiteclaw (1d20+16=20, 1d10+6=11)
Please note that standing inside the blue dots grants you +1AC to end encounter.
Reason - dazed (se)
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se)
Seraphiel
Vel - dazed (se)
Kia
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4 (se)
| Reason |
Reason calls on Ioun's aid for his friends, and hopes to wither the vines about him.
Beacon of Hope vs V2, V1, S3 (1d20+8=11, 1d20+8=26, 1d10+9=11) Hit vs Will weakens foe until end of its next turn. Reason, Vel, Seraphiel, and Kia heal 8hp.
| Rev DM |
Divine light fills the clearing and V1 shrivels away from Reason, tendrils lashing with distress.
The vintners continue to taunt the party mercilessly. S2 sneers at Gobi, but the hero simply ignores the attack.
Out of Place (AC). On hit S2 makes secondary attack +10 v Will S2 v Gobi (1d20+12=20, 1d8+4=9)
S3 somehow finds a way to pierce Arianwyn's sangfroid. "Traitor," he hisses at the warlock ...
As Arianwyn collapses in an elegant heap, the dwarf tries to capitalise on its success, but can't follow through.
Out of Place (AC). On hit S2 makes secondary attack +10 v Will S3 v Arianwyn (1d20+12=27, 1d8+4=9). Hits. Arianwyn on 0hp and S3 makes secondary attack - most unsportingly - against your prone form.
Out of Place (Will). Secondary attack. Target takes 3hp ongoing damage S3 v Arianwyn (1d20+10=13, 1d6+4=5). Misses.
As before, Whiteclaw remains impervious to insult, as S4 circles and tries to find ways to upset the gnoll.
Out of Place (AC). On hit S4 gets secondary attack +10 v Will S4 v Whiteclaw (1d20+12=17, 1d8+4=5)
Please note that standing inside the blue dots grants you +1AC to end encounter.
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - death save needed.
Seraphiel - healed 8
Vel - dazed (se); healed 8
Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end it's next turn
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8
S2
S3 - cursed by Arianwyn; bloodied
S4
| Rev DM |
Blood trickles from Arianwyn's mouth as he fights against death and starts to lose.
Arianwyn - you still need to make a save v being slowed.
Please note that standing inside the blue dots grants you +1AC to end encounter.
Seraphiel - healed 8
Vel - dazed (se); healed 8
Kia - healed 8
Whiteclaw - 41/70 hp (inc 1/4 temp hp)
Gobi - dazed
Vine 1 - weakened to end its next turn
Vine 2
Vine 3 - cursed by Arianwyn
Vine 4 (se)
Reason - healed 8; bloodied
S2
S3 - cursed by Arianwyn; bloodied
S4
Arianwyn - -5 to hit if further away than 5 squares); slowed (se); prone and dying - failed one death save.