A Legacy of Hatred

Game Master Byden


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M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)

Fair enoguh - didn't think it was set, seems fairly sandboxy :).
Ormiz shrugs at Staryth, then points at Gwen and Vance and raises his left eyebrow.


Lacedon Monster Info:
AC 14, touch 12, flat-footed 12 hp 13 (2d8+4) Fort +2, Ref +2, Will +5 Defensive Abilities channel resistance +2

The creatures are grunting with effort and obviously embroiled in their task, but the green carpet-like sheet of algae - they seem to have placed something in the water for it to grow on - appears to be coming to an end. It will take them perhaps a minute to finish reeling it in.


Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]

Grimward closes his eyes for a moment, clearly grappling with conflicting thoughts.
Opening them, he glances at Staryth, shaking his head and clutching the hilt of his falchion.


M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)

Ormiz raises his other eyebrow and starts reaching into his pockets.


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

Staryth winces, not enjoying battle, but shrugs. He's willing if the others think it is the best way


"Is there a reason we aren't leaving while they're busy?" Vance says quietly.


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

"Just walk by and hope they don't give one donkey's dung about it? mmm.. we could try it. It'll make for a boring story though. I thought we were almost obligated to either sneak by them in the shadows , or charge them blades waving?" Staryth says all this with a straight face.


Lacedon Monster Info:
AC 14, touch 12, flat-footed 12 hp 13 (2d8+4) Fort +2, Ref +2, Will +5 Defensive Abilities channel resistance +2

Incomplete Map to give you a basic idea.

MAP


Male Half-orc Oracle 4; HP 28/28; AC 18 (T11/FF17) CMB +6, CMD 17; Fort +3, Ref +3, Will +5; +4 vs. Disease [R Spore Prime]

Grimward rethinks his original idea, his slow-witted mind finally processing the situation.
"Maybe I was too hasty... I think we're far enough away to sneak off." He took one last glance at the thawns. "Still, be on your guard." He whispers.
Taking a quick note of his surroundings and taking advantage of any available cover, he slowly creeps away, beckoning the others to follow.
Stealth check: 1d20 + 2 ⇒ (18) + 2 = 20
OOC: I figured we needed to make a decision
Incidentally, (for future reference) would it be possible for us to take 10 on the stealth check?


M (HP 15/15; AC 14, Touch 12, Flatfooted 12; Fort +3, Ref +5, Will +0; Init +2; Perception +4, Sense Motive +1) Human Alchemist (Mindchemist)

stealth: 1d20 + 10 ⇒ (20) + 10 = 30
Ormiz follows Brack.
yes - decision is good


Male Human Ranger 2 [ HP: 20/20 | AC:17 T:14 FF:13 | F: +4 R: +7 W:+0 | Init +6 Perception +4 | CMB +3 CMD +17 | EXP:1434]

Criss nods and continues forward, doing his best at not disturbing the stones and leaving the thrawn to their work.
Stealth: 1d20 + 7 ⇒ (11) + 7 = 18


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

Stealth again: 1d20 + 6 ⇒ (15) + 6 = 21

Staryth moves on quietly glad to avoid a fight.

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