[ACG] [PluTo] Adventure 3-3: In Search of a Sage by Yewstance

Game Master Yewstance

PLAYER HANDS || LOOT || HENCHMAN / VILLAINS / SUMMONS
Transition Guide image || Conversion Guide link

TURN ORDER:
1. Skizza
2. Estra
3. Lini
4. Darago
5. Qualzar
SCOURGES:
Scourge Table:
1 = Curse of Poisoning
2 = Curse of Poisoning
3 = Curse of Vulnerability
4 = Curse of Daybane
5 = Curse of the Ravenous
6 = Curse of Withering
7 = Curse of Fevered Dreams
8 = Curse of the Sphinx
9 = Curse of Blindness
10 = Curse of the Mummy

Curse of Poisoning

Spoiler:
Curse of Poisoning
Scourge B
Traits
Curse
Poison

Check
None

Powers
While displayed, after you reset your hand, recharge a random card.

Curse of Vulnerability
Spoiler:
Curse of Vulnerability
Scourge B
Traits
Curse

Check
None

Powers
While displayed, you may not reduce Acid, Cold, Electricity, or Fire damage dealt to you. If you are dealt 2 or more Acid, Cold, Electricity, or Fire damage, banish this card.

You may only have 1 copy of this card displayed.

Curse of Daybane
Spoiler:
Curse of Daybane
Scourge B
Traits
Curse
Undead

Check
None

Powers
At the start of your turn, if the top card of the blessings discard pile has the Basic trait, you do not get a free exploration this turn.

You may only have 1 copy of this card displayed.

Curse of the Ravenous
Spoiler:
Curse of the Ravenous
Scourge 1
Traits
Curse

Check
None

Powers
At the end of your turn, roll 1d4 and bury all cards in your discard pile of this type:
1. Blessings
2. Allies
3. Spells and weapons
4. Items

You may only have 1 copy of this card displayed.

Curse of Withering
Spoiler:
Curse of Withering
Scourge 2
Traits
Curse

Check
None

Powers
While displayed, during your check, when you assemble your dice, replace all of your highest-size dice with the same number of next lower-size dice.

You may only have 1 copy of this card displayed.

Curse of Fevered Dreams
Spoiler:
Curse of Fevered Dreams
Scourge 3
Traits
Curse

Check
None

Powers
Display this card. While displayed, after you reset your hand, recharge your hand, then draw 1d4+1 cards.

You may only have 1 copy of this card displayed.

Curse of the Sphinx
Spoiler:
Curse of the Sphinx
Scourge 4
Traits
Curse

Check
None

Powers
While displayed, when you would explore, first examine the top card of your location; if it is a boon, recharge your hand, reset your hand, then discard a card.

You may only have 1 copy of this card displayed.

Curse of Blindness
Spoiler:
Curse of Blindness
Scourge 5
Traits
Curse

Check
None

Powers
While displayed, after you advance the blessings deck, discard a blessing or discard the top card of the blessings deck.

You may only have 1 copy of this card displayed.

Curse of the Mummy
Spoiler:
Curse of the Mummy
Scourge 6
Traits
Curse

Check
None

Powers
While displayed, when you are dealt damage that is not reduced, bury 1 card you would discard as damage.

You may only have 1 copy of this card displayed.

TRADERS & TRADER RULES:
Sunburst Market basic boons
Available Traders

TRADER RULES:
In Season of Plundered Tombs, traders work differently than in Mummy’s Mask, in the following ways.
• When you are rewarded with a trader, instead of checking it off on the Bazaar card, record it on your Chronicle sheet.
• You do not visit traders after winning a scenario. Instead, at the start of each scenario in this Adventure Path, before setting out the locations, you may visit 1 trader you have recorded on your Chronicle sheet.
• Pay the trade cost with the usual number and type of cards from your deck, but instead of putting those cards in the box, put 1 in to your deck box and bury any others.
• At the end of the scenario, return the card you traded for to the game box, and put the card you returned to your deck box back into your deck.
For example, to pay the trade cost to a trader offering spells at a cost of 2 boons, put 1 of those boons into your deck box, bury the other boon, then add the spell to your deck. At the end of the scenario, return the spell to the game box and put the first boon back in your deck.

• Note: Like in Mummy's Mask; the boons offered as a Trade Cost must be no more than 1 AD# below the AD# of the card you're trading for.


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I'd take either Weapon 6 (Force Sling +3) or Blessing 5 (of Sivanah) if either goes unclaimed, but primarily for trading, so consider this a very low priority.

Loot: For this scenario, I'll be taking Elemental Treaty and not Remove Curse. I'm also potentially interested in either Pharaoh's Key or Game of Afterlife, depending on what my trading options are.
I'm also interested in Akhentepi's Armor to fill a new loot Armor card feat slot until there's an Armor 6 available.

Qualzar will be going to Ghoul Market.

3-6C reward: 1d20 ⇒ 13
Nope

Silver Crusade

Deck Handler // Searching for: Spell 6 > Spell 5 > Item 4

For Scenario 3-6C: THE RIGHT COMBINATION...

Tier Progression: (6.3) Estra gains a Hero Point, and expends it to gain the following Skill Feat...
Wisdom d10 ☑ +1 ☑ +2 ☑ +3 ☑ +4
Estra now has 3 Hero Points.

Scenario Reward: I recommend someone else take the loot.

Deck Upgrade Preferences:

  • Spell 4: Replace Sphere of Fire with Ley Line (Occult Adventures 1). Spell 4: 1d1000 ⇒ 54

    Estra will go to Sunburst Market for the next scenario.


  • Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    Hero Point: Spend on Skill Feat: WIS

    Deck Upgrade: Interested in Weapon 6 (Wandcaster Bow) almost entirely for trading fodder. Low priority.

    Loot: In addition to my usuals, I'll probably take Remove Curse and I'm interested potentially taking one of the damage mitigating items (Pharaoh's Key or Cartouche of Protection) or Game of Afterlife for anti-curse (I'm slightly better at recharging it than Qualzar and can guarantee recharge if I have my headband or mask)

    Trader: I remember Sunburst Market changed, but I can't remember how. Is there a list of available boons/Am I allowed to look at that before choosing which trader?

    If I'm not allowed to look/there's nothing I want, I'll go to Hadden Hoppert


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Sunburst is now tier 0 but not basic boons from MM.

    The Exchange

    Deck Handler

    Boon: 1d20 ⇒ 6

    Tier Progression: (6.3) Skizza gains a Hero Point.

    Deck Upgrade Preferences:
    None.

    Skizza will go to Falsin Deek for the next scenario.


    Play PACG Play-by-Post? Feel free to use my custom Deck Handler. An index of my other Deck Handlers can be found here.
    AAUGHWHY's PFSACG Darago wrote:
    Trader: I remember Sunburst Market changed, but I can't remember how. Is there a list of available boons/Am I allowed to look at that before choosing which trader?

    Feel free to look. I made a post earlier in Discussion capturing some of the options, but you can look at the PACG Wiki or a physical MM box (if you have it) for more options.

    Basically, the Core rules means that any AD0 card is "Basic" for the purposes of Sunburst Market. However, it's been confirmed that you cannot trade for a card that's not in the vault, and Basics and Elites of most AD#s have been removed from the vault right now due to Card Guild Guide rules.

    (Vic, curiously, did certainly say that you can take Loot options that aren't in the Vault, so the Loot Elemental Treaty and Loot Remove Curse is fine.)


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    I'll head to Hadden Hoppert for my Trader


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Rolling off with Qualzar over the Rhino Hide Armor.

    Come on good numbers!: 1d1000 ⇒ 408


    Looks like upgrades are
    Darago: Weapon 6
    Estra: Spell 4
    Lini: Armor 5
    Qualzar: Blessing 5
    Skizza: none

    I think the loot and trading conflicts are all resolved?


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Actually the rolloff was for the trader. But since I've been visiting the armorer so often it's actually a good idea to upgrade my armor to Helm of Electric Radiance and trade that in at the trader.


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    Boon Roll for 3-6C: 1d20 ⇒ 6


    Play PACG Play-by-Post? Feel free to use my custom Deck Handler. An index of my other Deck Handlers can be found here.

    An update - I know I've not posted much. After a week of overwork, I've now been sick for a full weekend and still am. No certainty as to my next post, I'm sorry.


    On request, mid-scenario Acquired Cards List...

    ACQUIRED CARDS (Mid-3-6D):
    Apprentice (Ally 2)
    Cleric of Nethys (Ally 2)

    Quickdraw Shield (Armor 5)
    Clawhand Shield (Armor 3)
    Burglar's Buckler (Armor 1)
    Catching Cape (Armor B)
    Elemental Brass Mail (Armor 6)
    Elemental Brass Mail (Armor 6)

    Blessing of Abadar (Blessing B)
    Blessing of the Elements (Blessing B)
    Blessing of Maat (Blessing 2)
    Blessing of Ptah (Blessing 6)

    Hand of the Guilty Man (Item 2)
    Scarab Sand (Item 3)
    Sandstorm Dust (Item 4)
    Ghost Battling Ring (Item B)
    Brilliance of Ra (Item B)

    Augury (Spell B)
    Toxic Cloud (Spell 2)

    Staff of the Hooded Cobra (Weapon 6)
    Chakram of Ruin (Weapon 6)

    Silver Crusade

    Deck Handler // Searching for: Spell 6 > Spell 5 > Item 4

    For Scenario 3-6D: AHRIMAN TRANSCENDENT...

    Estra expended 1 Hero Point during the scenario.

    Tier Progression: (6.4) Estra gains a Hero Point, and saves it.

    Estra now has 3 Hero Points.

    Scenario Reward: Estra picks a Spell to add to the Acquired Cards list (Dune of Doom - Spell 5).

    Deck Upgrade Preferences:

  • Blessing 6: Replace Sign of the Newlyweds with Blessing of the All-Seeing Eye (Ultimate Magic). Blessing 6: 1d1000 ⇒ 771
  • Spell 6 (if drawn and added to the acquired cards list): Replace Swipe with Rejuvenation (Ultimate Magic). Spell 6: 1d1000 ⇒ 172
  • Spell 5: Replace Swipe with Psychic Surgery (Occult Adventures 1). Spell 5: 1d1000 ⇒ 582
  • Item 4: Replace Binder's Tome with Tome of Origami Animals (Occult Adventures 1). Item 4: 1d1000 ⇒ 753
  • Ally 2: Replace Mindblade with Bound Lantern Archon (Ultimate Magic). Ally 2: 1d1000 ⇒ 395

    Estra will go to Sunburst Market for the next scenario.


  • Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    I'd like an extra Spell for the Scenario Reward.

    I've got a couple upgrade options. I'll look closer once we have a definitive list of what is available.

    I'll go to Hadden Hoppert for my trader.


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Lini would like a spell 6 pulled. Upgrading Breath of Life to Rejuvenation.

    Visiting the Ghoul Market.

    The Exchange

    Deck Handler

    Choosing Item for Reward.

    Looking through upgrade preferences now.


    Qualzar is hoping for Armor 6 (Robe of Vision) and Item 6 (Pearl of Magic). I technically could take Blessing 6 (of Nethys) or Weapon 6 (Force Sling +3) but almost entirely for trade value.
    I'll be going to Hadden Hoppert.

    Loot: I'm only interested in the Khepresh of Refuge if I don't get an Armor 6 upgrade.
    I won't be taking Akhentepi's Armor or Pharaoh's Key, and I'll be taking Remove Curse in place of Elemental Treaty.
    I could take Scarab of Mummy Defense- someone should. Someone with a better WIS/Divine should probably take Hand of the Honest Man?


    ADDITIONAL ACQUIRED CARDS (Scenario Reward):

    Lini: Icy Prison (Spell 5)
    Darago: Vision (Spell 5)
    Skizza: Bottled Lightning (Item 5)


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Lini isn't upgrading. She can take Hand of the Honest Man if we want her to trade out Magnetic Grimoire or Binder's Tome.


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    Deck Upgrade: I'll take one of the Spell 5s for Icy Prison

    Loot: I'll keep Mask of the Forgotten Pharaoh and Game of Afterlife.

    I can also take Elemental Treaty. Since there's only one location, It'll last us the entire scenario.

    I'm not taking the Cartouche of Protection, so I should be keeping my Magnetic Grimoire/Binders Tome. Lini should be safe trading out the same one I keep.


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Storing the hero point. I'll take Hand of the Honest Man.


    DECK UPGRADE SUMMARY

    Skizza - None(?)
    Estra - Spell 6, Spell 5
    Qualzar - Armor 6, Item 6
    Lini - None.
    Darago - Spell 5

    The Exchange

    Deck Handler

    Sorry, I would have taken the item 5 if no one wanted it. It would have been traded but there for a higher deck number so it won't change anything else.


    No problem; Skizza gets the Item 5!


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    Saving the hero point. No upgrades. Visiting the Ghoul Market.

    Silver Crusade

    Deck Handler // Searching for: Spell 6 > Spell 5 > Item 4

    For Scenario 3-6E: CRASHDOWN...

    Tier Progression: (6.5) Estra gains a Hero Point, and saves it.

    Estra now has 4 Hero Points.

    No Deck Upgrade preferences.

    Estra will go to Sunburst Market for the next scenario.


    No upgrades for Qualzar. I'll go to Hadden Hoppert. Qualzar will trade for Key to the Second Vault at Sunburst Market, for those Conflagrations.

    For loot: I won't be taking Remove Curse or Scarab of Mummy Defense.
    With the necessity of acquiring allies, I could swap in Crown of Charisma, which autosucceeds a Diplomacy check, with the idea of handing it off to Darago or Skizza. Would that be of interest?


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    No Upgrades. Stashing Hero Point.

    I'll keep Mask of the Forgotten Pharaoh and Game of Afterlife. I'm not taking Elemental Treaty this time.

    Going to Hadden Hoppert for my trader. Hopefully I'm able to get a big nuke spell.

    The Exchange

    Deck Handler

    No Upgrades. Keeping Hero Point.

    The Crown sounds like it might be a good idea as I definitely am bad at making friends.

    Falsin Deek.


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    I'm going to switch my Trader to Sunburst Market and grab a Blessing of Abadar


    Thank you all for an incredible campaign! And doublethanks to Yewstance, for balancing the dual player/BR role during the second half.

    I had started this game concurrently with playing Amaryllis in a Season of the Righteous game, way back in Outpost I (my first PACS/PbP experiences). And for a little bit I was wondering if I should have reversed it: whether it was a mistake to play Qualzar in a MM-based campaign, where it felt so many monsters were Mental-immune. But especially after I took the Impeller role, I had no regrets. (And for her part, Amaryllis and her rerolls were a great fit for WotR's high-stakes encounters. Plus Qualzar's Knowledge was great in MM, whereas Amaryllis's Fortitude was nice for WotR.)

    And Qualzar was such a hoot to play, even when we were dealing with crashing sky-pyramids or city-destroying monsters. Thank you all for putting up with my irreverence!


    Lini's deck Searching for: Spell 4, Spell 6, Blessing 6

    I discovered that as good as adding 1d4 +4 to all of my checks is, Having access to good cards is even better. The Druid class deck is so bad.

    The Exchange

    Deck Handler

    I really enjoyed the Gunslinger/Skizza but it was jarring having gotten used to how big rolls got with Mythic Archmage, lol.

    Thank you so much to everyone especially Yewstance, indeed! Putting up with my plethora of mistakes but it was super fun.


    Darago's Deck // Searching For: Item 5>Weapon 5>>Spell 5>>>Weapon 4

    Woot! Good job everyone! Thanks for a great campaign!

    When we started (I can't believe that was almost 2 years ago!) this was my first long-term PBP experience and Darago was my first long-term PBP character. It's kind of bittersweet now that its over.

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