
avr |

The panther style feats do require 15 Wis.
There's a bunch of feats like stunning fist which impose different conditions on a failed save with a Wis-based DC. Besides stunning fist itself there's dazing fist and staggering fist (+2 and +4 BAB required) and a bunch with +8 BAB or more required which are probably effectively out of reach.

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The panther style feats do require 15 Wis.
There's a bunch of feats like stunning fist which impose different conditions on a failed save with a Wis-based DC. Besides stunning fist itself there's dazing fist and staggering fist (+2 and +4 BAB required) and a bunch with +8 BAB or more required which are probably effectively out of reach.
my favorite is Punishing Kick (free with the Hungry Ghost archetype): Knock back- no save, or knock prone- save.
My [Hungry Ghost] Monk has Hand Wraps of Blinding Ki and Long-Arm Bracers, and Vicious Stomp. it's fun during a Flurry when enemies fall prone all around her.
JAMRenaissance |
Psychic Sensitivity.
Perception, Sense Motive, Heal, and Survival are all WIS based, and each has an occult skill unlock. It also, once you get the ki pool, gives you what is functionally Cloud Step for 2 ki (Sacral Chakra for a Fly speed for a turn, but you must hit the ground at the end of the turn).
Psychic Sensitivity, Empath, and Snake Style has been a fun combination in a game I'm in.

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Psychic Sensitivity.
Perception, Sense Motive, Heal, and Survival are all WIS based, and each has an occult skill unlock. It also, once you get the ki pool, gives you what is functionally Cloud Step for 2 ki (Sacral Chakra for a Fly speed for a turn, but you must hit the ground at the end of the turn).
Psychic Sensitivity, Empath, and Snake Style has been a fun combination in a game I'm in.
You sir......are Brilliant