Iron Gods characters looking for a GM


Recruitment

Liberty's Edge

So, Starfinder is coming out next August and Paizo is keeping the hype up, what with the last Humble Bundle and all.

So, what better moment to start your very own Iron Gods campaign? Especially when an impressively large recruitment just ended?
There is a wide choice of characters all ready to go explore Numeria for fun and profit, and you, yes, you, GM looking for an excuse to play it, all you have to do is just pick your team, or teams!

Do you have what it takes to mix swords and magic and lasers (oh my!) into running one of the most loved APs ever?

I'll start by pasting here the character I made, an Android who didn't know to be one.

Alsande Roh, Android Blood Arcanist(Nanite Bloodline):

Alsande Roh
Age "24" Height 5ft. 6in. Weight 130 lbs.
Male Android Arcanist(Blood Arcanist(Nanite)) 1

LN Medium humanoid/construct
Init +7; Senses Perception +4, Sense Motive -3, low-light vision, darkvision 60 ft.

--------------------
Defense
--------------------

AC 13, touch 13, flat-footed 10 (+3 Dex)
HP 8
Fort +2, Ref +3, Will +3
. . +4 against mind-affecting, paralysis, poison, stun, immunity to fatigue, exhaustion, disease, sleep, fear, emotion and morale bonuses
--------------------
Offense
--------------------

Speed 30 ft.
Melee
- Dagger -1 [Piercing or Slashing] 1d4-1, 19-20/x2
- Melee Touch Attack -1
Ranged
- Dagger +3 [Piercing] 1d4-1, 19-20/x2
- Light Crossbow +3 [Piercing] 1d6, 19-20/x2
- Ranged Touch Attack +3
--------------------
Statistics
--------------------

Str 8, Dex 16, Con 14, Int 18, Wis 12, Cha 8
Base Atk +0; CMB -1; CMD 12
Favorite Class Bonus +1 skill point
Feats Improved Initiative
Traits
- Pragmatic Activator (Int to UMD instead of Cha)
- Local Ties (+1 Disable Device, it's a class skill, apply Technologist to it)
Racial Traits
- Constructed (saves bonuses and immunities)
- Emotionless (-4 to Sense Motive)
- Nanite Surge (1/day as an immediate action, get 3+character level on a d20 roll)
Skill Points 7/level
Skills(ranks)
- Craft(mechanical) +8 (1 rank, +4 Int, +3 class)
- Disable Device +8 (1 rank, +3 Dex, +3 class, +1 trait)
- Knowledge(arcana) +8 (1 rank, +4 Int, +3 class)
- Knowledge(engineering) +8 (1 rank, +4 Int, +3 class)
- Knowledge(local) +8 (1 rank, +4 Int, +3 class)
- Perception +4 (1 rank, +1 Wis, +2 racial)
- Spellcraft +8 (1 rank, +4 Int, +3 class)
- Use Magic Device +8 (1 rank, +4 Int, +3 class)
Background Skills
- Appraise +8 (1 rank, +4 Int, +3 class)
- Linguistics +8 (1 rank, +4 Int, +3 class) [Androffan]
Languages Common, Hallit, Gnomish, Elven, Dwarven, Androffan
Magic Items --
Scrolls
Mundane Items
-
Encumbrance /26-53-80 lbs. (light load)
Money 70gp
--------------------
Class features
--------------------

Arcane Reservoir 4 points, 3 each morning. Spend one to increase spell DC or CL by 1.
Consume Spells 1/day move action to expend a slot and add level to reservoir
Bloodline Arcana Transmutation school affecting only me last 50% longer
Bloodline Power (1st level) 2/day add nanite poison to melee weapon (injury, DC 12, 1/round for 6 rounds, 1 Str)
Arcanist Spellbook
- Level 0
-- All of them
- Level 1
-- Color Spray
-- Disguise Self
-- Grease
-- Mage Armor
-- Shield
-- True Strike
-- Vanish
Spells Prepared (0/1) 4/2
- Level 0
-- Dancing Lights
-- Detect Magic
-- Mage Hand
-- Mending
- Level 1
-- Color Spray
-- Mage Armor
Spells per Day (0/1) infinite/3

Spell DC 14+level

--------------------

Backstory:

In hindsight, that Alsande had no memories before his 18 years should have been a clue. That he had an uncanny knack for working with all kinds of gizmos and trinkets could have been another. But when a man named Khonnir Baine shelters you, teaching the tools of his trade and spinning you the tragic tale of how you were the only survivor of a devastating caravan attack, you don't start wondering whether you're actually an android in disguise. Especially if you really are an android, as they are notoriously prone to misunderstanding emotions.

For about six years, Alsande lived in Khonnir's house, working in his lab. He was extremely skilled with magic, assisting Khonnir in the creation of many an item and the repairing of many a trinket. He was frail and awkward around people; his only true friend was Baine's daughter, Val, but he didn't matter. He had a passion for the craft, as if craftsmanship was flowing in his veins. And indeed it was.

A week Khonnir went missing, a woprried Alsande noticed something weird going on with his appearance, as if a disguising spell was fading. His dark hair was turning silk-white, his skin was taking an ashen coloration, and even his eyes seemed to be bleaching. But, most unnervingly, circuit tattoos were emerging on his skin. Circuit patterns that Alsande knew very well. The mark of an android. Val was as shocked as he was by this sudden transformation but her reaction should be written once I know her personality.

Set on finding out the truth about his origins, and why Khonnir had hidden the truth, there was only one decision he could take. He grabbed his spellbook, some gear, and set off to finding him.

Why did Khonnir magically disguise Alsande? Why didn't he tell him the truth? Where did he come from? A few plot hooks.

--------------------

Appearance:

Alsande used to look like a normal human, with black hair and brown eyes, but that was before the magic hiding his real nature wore off. Now he's weirldy colorless, his hair, eyes and skin all in the same shade of pearl-grayish white. He's of medium height and feeble corporature, and he usually dresses in an artificer's outfit, with a cotton shirt (recently dyed a bright blue to provide the color his carnation is missing) and leather breeches (dyed a deep red).

--------------------

Personality:

Alsande used to be an awkward, introverted, geekish kid. This hasn't changed much, except that, of lately, he has decidedly freaked out. The discovery of his nature has made him restless, anxious and worried, a bad match for the android's innate lack of social capabilities. He's the tipe of guy who could speak for a couple hours about something he found interesting (usually related to magic, engineering or craftworks), without thinking whether his interlocutor is understanding even a single word. He could, as well, unwillingly offend people with a remark that he thought to be innocent.

As for alignment, I wrote him LN to represent both his dedication to magic and crafts and the fact that he hasn't yet been faced with any significant moral decision.


I bring here my char too :) hopeful to find a GM!


So do I

The Concordance

Here's my character!


I will be posting a charcter here too. Rasa Tabulas is an Amnesiac Psychic Android. Basically portraying it as his accessing wiped partitions of his mind's 'hard drive'. (The section of androids in People of the Stars, androids don't ever really die of old age, they just reformat and reboot)

Spoiler:

Rasa Tabulas
Male android psychic (amnesiac) 1 (Pathfinder RPG Bestiary 5 19, Pathfinder RPG Occult Adventures 60, 104)
LN Medium humanoid (android)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +8
--------------------
Defense
--------------------
AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 8 (1d6+2)
Fort +1, Ref +3, Will +4; +4 vs. mind-affecting, paralysis, poison, and stun
Defensive Abilities constructed; Immune disease, emotion, exhaustion, fatigue, fear, sleep
--------------------
Offense
--------------------
Speed 30 ft.
Melee cestus +0 (1d4/19-20)
Special Attacks phrenic amplification (overpowering mind[OA]), phrenic pool (2 points)
Psychic (Amnesiac) Spells Known (CL 1st; concentration +6)
. . 1st (4/day)—comprehend languages, mage armor
. . 0 (at will)—know direction, mage hand, prestidigitation, telekinetic projectile[OA]
. . Psychic Discipline Lore
--------------------
Statistics
--------------------
Str 10, Dex 16, Con 13, Int 17, Wis 14, Cha 8
Base Atk +0; CMB +0; CMD 13
Feats Technologist
Traits alien origins (silver mount), focused mind, stargazer
Skills Bluff -1 (+1 on opposed Bluff checks), Knowledge (arcana) +7 (+9 to identify alien monsters' abilities and weaknesses), Knowledge (dungeoneering) +7 (+9 to identify alien monsters' abilities and weaknesses), Knowledge (engineering) +7 (+9 to identify alien monsters' abilities and weaknesses), Knowledge (geography) +10 (+12 to identify alien monsters' abilities and weaknesses), Linguistics +7, Perception +8, Sense Motive -2, Spellcraft +7; Racial Modifiers +2 Perception, -4 Sense Motive
Languages Androffan, Common, Hallit, Protean, Vegepygmy
SQ amnesia spell slots, amnesia spell slots, emotionless, exceptional senses, forgetful, illuminating answers (maximum 2), mnemonic cache (10 pages/30 minutes), nanite surge, repressed memories, spell recollection
Other Gear cestus[APG], backpack, bedroll, belt pouch, brown e-pick, flint and steel, journal[UE], prismatic crystal[OA], torch (10), trail rations (5), waterskin, 70 gp
--------------------
Special Abilities
--------------------
Amnesia Spell Slots Recall a spell from the psychic list.
Amnesia Spell Slots (1st-Level spells, 1/day) Recall a spell from the psychic list.
Constructed (Ex) Counts as both humanoids and constructs for effects that target type.
Darkvision (60 feet) You can see in the dark (black and white only).
Emotionless (Ex) Androids have problems processing emotions properly, and thus take a –4 penalty on Sense Motive checks.
Exceptional Senses Androids have darkvision to a range of 60 feet and low-light vision. They also gain a +2 racial bonus on Perception checks.
Forgetful DC 10 Wis check to avoid leaving something behind somewhere you've been over an hour.
Illuminating Answers (2/day) (Su) Regain 1 pool when you use a spell or ability that gets answers to questions.
Immunity to Disease You are immune to diseases.
Immunity to Emotion (Ex) You are immune to all emotion effects.
Immunity to Exhausted You are immune to the exhausted condition.
Immunity to Fatigue You are immune to the fatigued condition.
Immunity to Fear (Ex) You are immune to all fear effects.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mnemonic Cache (10 pages/30 minutes) (Su) Memorize information and later recall it perfectly, or attempt to seuester written mag. trap.
Nanite Surge +4 (1/day) (Ex) Bonus to any one d20 roll. Glow like a torch for 1 round when used.
Overpowering Mind (Ex) 2 pool: increase Will save DC of linked mind-affecting spell by +1.
Phrenic Pool (2/day) (Su) Pool of points you can use to modify psychic spells as they're cast.
Repressed Memories Your past is blank slate, your memories gone.
Spell Recollection (1/hour) (Ex) Recollect a spell from the psychic spell list.
Technologist You are familiar with the basic mechanics of technology.


Ivar here, hoping round 2's luckier than round 1.


Here's mine.


Here's me, in case a GM has a sense of humor. Gremlin can also be non combat, only adding to the party in roleplay and his few unique skills. I just wanna play something lol.


I'll post in here, why not? Adrien is a summoner with an Inevtiable eidolon, who is flavored as a long-lost piece of Numerian machinery.


Dot.


Great idea Sapiens.


1 person marked this as a favorite.

I am not looking to start up any new campaigns until April or May but with 32 submissions it may be easy to pick up some players for an Iron Gods game at that date as I would not need to worry about Recruitment. No guarantee as I am going to start two other APs during that time period as well.

In the meantime, if any other DMs pick up a group that would be good too. There are enough submissions left to run 4 or 5 groups from DM Default's original thread.


I previously played Darian (alchemist - inspired chemist, chirurgeon) in an IG game that collapsed when the DM disappeared. Would be happy to reprise the role.


I'll keep Kepli here in the running. He is a Halfling Oracle who was briefly abducted by an alien species known as the Hive.


MIght as well put Skikkikitikut (nickname Stickie) here too. Definitely an AP I'd enjoy playing sometime.


Posting Myka Thorne, escaped slave seeking refuge in the town of Torch.


Bump!


FYI.

Interest Check Poll


Takers?

Community / Forums / Online Campaigns / Recruitment / Iron Gods characters looking for a GM All Messageboards

Want to post a reply? Sign in.