[Interest Check][Technoir][Eberron] Campaign Set in Homebrewed Eberron


Recruitment


I am wondering if some players would be interested in playing a campaign set in a variant Eberron, using Technoir either in totality, or only as tools to complement a Pathfinder game.

Variant Eberron: The main change is that the races are Human, Warforged, Shifters, and Changelings. All other races are replaced by Human. Other changes are related to specifics of organizations and agendas. If you've read all Eberron, allow for significant differences. For example, the Blood of Vol is not an evil cult. everything is grey.

Technoir: If you don't know about Technoir, I've posted below some quick reading. Long story very short, it is a set of rules that emphasizes hardboiled style stories. The rules are very light and flexible.

A short review of Technoir.

A more in-depth review.

Tehnoir's Player's Guide.

Technoir and Eberron: Two Options
I'd be interested in mixing elements of Technoir's rules in an Eberron setting. The two options are adapting Technoir to Eberron and playing a Technoir hack set in Eberron, or using only some DMing elements of Technoir (Connections and Tranmissions mainly) in a Pathfinder game set in Eberron.

The Campaign Seed: An Uneasy Truce
The city of Tronehold saw the start of the Last War and, a hundred year later, may see its end. The war has left the continent shattered and its empire shredded in a myriad a small kingdoms. The recent cataclysm that claimed what once was the proud nation of Cyre has sobered everyone and forced an uneasy truce. House Deneith has reopened the ancient capital of Thronehold and called every faction to meet and discuss a peace treaty.

The victims of Fate (or heroes) are members of these factions. Veterans of the war and old friends, they meet in Thronehold in the silly hope of making a difference...

As you can see, I am not aiming for a 'kill the beats and take its stuff' kind of campaign, but more of a sandbox type campaign, where things happen and the actions of the characters shape the future of the continent.

Please let me know if (1) you would be interested in such a campaign, and (2) whether you'd be willing to use Technoir as a rule set for the campaign.


I would *love* this if you'd use pathfinder.


I'm always up for Eberron. I greatly prefer Pathfinder, but I'd consider technoir.


Sunday bump.


It looks interesting-and I love Eberron-but I'd vastly prefer Pathfinder.


I don't know anything about the setting but I looked at the technoir rules and thought they looked kinda cool but I know I would have a ton of questions, I probably would with pathfinder too, even though I am familiar with them. That being said I'm interested.


The system looks simple, unless it has deceived me, from a player's point of view. I'd give it a whirl.

I'm not a huge fan of altering the Eberron setting, as it is my favorite and that is kinda sacrilege to me, but it'd be a good way to try out a system i might not otherwise try.


Tuesday bump.

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