GM Rogue Problem


Advice

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Like a lot of the posters I would first try to talk things out with the gm and rogue. If that fails just tell them if they don't stop your out of there. I would not do anything in character as that never ends well and makes you look petty.

Shadow Lodge

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The next time it happens you should flat out ask the GM in the middle of the game in front of everybody, "Is stealing from party members allowed in game?" If he says yes, just take the rogues stuff right then; however you can in character. Do it in the middle of a combat if necessary. Be vocal about getting your stuff back from the damned thief. Switch sides to do it and join the real heroes, since the thief is obviously a villain. If the GM says no, then ask why the special snowflake rogue is allowed to steal from everybody but nobody else is. Put the GM on the spot. Do it in front of everybody. Don't let him weasel out of it.

The GM created this situation. If he will not solve it out of game like a good GM should; shove it back into his face in game.

And definitely make sure you show everybody in your game group this threat. They are all a bunch of jerks for letting this kind of crap go on. Even the players.


He steals when you can't see. The next time he sets down his pack for anything, just pick it up in front of him. Take your things back. Or just throw the whole pack into a river if you like.

I would be extremely frustrated with this situation - in and out of character. Talk plainly to the entire group about what they should all already know is true. You need to do something, and I don't think that an ultimatum is excessive.


Just kill the rogue.

Grand Lodge

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Rynjin wrote:
Jaunt wrote:

So the only important consequence for bullying is (the threat of) physical violence?

I don't think that's true.

The only time I ever got some dick to stop messing with me in middle and high school was by socking them in the face. Some people don't speak another language.

Not quite true. I had a bully determined to be a dick to me on a constant basis.

So, one time, when he was doing his usual thing, being a dick, near a crowd, I challenged him, but not to a fight.

I said to him, loudly, "Fine, you want to kick my @ss, and show how I am your b*tch, then do it. Hit me. Punch me right now."
Confused, he did as I asked. Punched me right in the face. Lucky for me, I happen to have a very high pain tolerance. This is a good, and bad thing.
I stood there, didn't flinch, and stared at him. Then I said "There. You done? I don't have time for this, so if you need to swing again, before you're finished, then do it now." A bit baffled, he did a bit of forced scoffing, said as much as he could to put me down, such as "not worth it", and other nasty things, to support his superiority, then shuffled off.

I ended up with a bruise, and he ended with a broken hand(skulls are hard!), and outside of a few ugly looks, I never had to deal with him again.

In the end, I never threw a punch. Also, when confronted by staff later about fighting, I had many witnesses that noted as such, and suffered no repercussions(other than a black eye), whilst he was suspended.


I would probably threaten to bash the offending player IRL if they didn't knock it off and return my character's stuff immediately with an apology saying "just kidding". I'd probably also make it very clear to the GM that he has had ample opportunity to rectify the problem and he chose not to. I'm strangely comfortable with the fallout of that too. But I accept that's not what the OP is asking or what people should do.

Honestly, I would ask the other players are they losing things in character and if so confront the rogue as a group. Or at the very least confront them as a group out of character and pretty much demand that PVP b+%@*+!! comes to a halt or you are leaving.

I mean the GM has practically sided with another player so what do you care if you know you're going to stop playing at this point. You have nothing to lose either way.

Grand Lodge

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Honestly, anyone who would seriously consider violence an option for dealing with such a situation, is either a liar, or has serious social/mental issues.

I have actually dealt with way too many situations in my life that involved actual violence, and there is never a good outcome.

Everybody loses. It harms relationships, causes injury, destroys property, and creates trouble with the law. You could be fired, or banned from places you want, or need, to visit. This even happens if you "win".


blackbloodtroll wrote:
Honestly, anyone who would seriously consider violence an option for dealing with such a situation, is either a liar, or has serious social/mental issues.

I hope you mean OOC violence, cause in character violence is THE ANSWER to most of the PCs problems.

Sovereign Court

blackbloodtroll wrote:

Honestly, anyone who would seriously consider violence an option for dealing with such a situation, is either a liar, or has serious social/mental issues.

I have actually dealt with way too many situations in my life that involved actual violence, and there is never a good outcome.

Everybody loses. It harms relationships, causes injury, destroys property, and creates trouble with the law. You could be fired, or banned from places you want, or need, to visit. This even happens if you "win".

I have never had to play in such an extremely hostile environment. I have only ever not returned to 1 game in my life.

If this situation ever came up it would have been hashed out by the end of the night.

It is sad to me that this stuff can even happen.

I personally think that the posters on the boards here have made the situation seem worse than what it is.

Grand Lodge

Rhedyn wrote:
blackbloodtroll wrote:
Honestly, anyone who would seriously consider violence an option for dealing with such a situation, is either a liar, or has serious social/mental issues.
I hope you mean OOC violence, cause in character violence is THE ANSWER to most of the PCs problems.

Yes.

Also, I have never actual dealt with real-life violence, in regards to a game dispute.

Other parts of my life, are different. Fortunately, it has not happened in years.


I have played in PVP style games where players conspire against one another and it's perfectly fine when it is open slather and everyone understands that is the style of game. But that isn't the case here and when a GM plays favourites you have a problem. You can either walk out or confront it. Those are your options. How you do it, is up for debate.

If the player and GM has so little decorum as to put a curb on unsocial behaviour as it affects me, I see no reason to give them the courtesy I am not receiving. Then again I've learned a long time ago to not let people push me around, no matter what. These guys are bullies in my opinion and I hate and despite bullies and take no small measure of pride standing up to them.


blackbloodtroll wrote:
Rynjin wrote:
Jaunt wrote:

So the only important consequence for bullying is (the threat of) physical violence?

I don't think that's true.

The only time I ever got some dick to stop messing with me in middle and high school was by socking them in the face. Some people don't speak another language.

Not quite true. I had a bully determined to be a dick to me on a constant basis [...] Confused, he [... p]unched me right in the face. Lucky for me, I happen to have a very high pain tolerance. This is a good, and bad thing.

I stood there, didn't flinch, and stared at him. [...] A bit baffled, he did a bit of forced scoffing, said as much as he could to put me down, such as "not worth it", and other nasty things, to support his superiority, then shuffled off.

I ended up with a bruise, and he ended with a broken hand(skulls are hard!), and outside of a few ugly looks, I never had to deal with him again.

In the end, I never threw a punch. Also, when confronted by staff later about fighting, I had many witnesses that noted as such, and suffered no repercussions(other than a black eye), whilst he was suspended.

To understand bullies you have to understand motivation. Bullying is a means by which to assert dominance and control over one's environment. That is honestly it. Gangs often times require members to make a show of dominance over someone unaffiliated with the game in order to be accepted as a member.

High school bullies are idiots. I dealt with mine by kicking him in the balls and punching him in the throat. He never bothered me again. I don't recommend this solution, as violence tends to beget more violence. If it was only him bullying you, he might bring his lackeys to back him up. Lets face it, in the real world 1v1 is a fight, 1v2 or more isn't against a group of fighters who are at least half-way competent, and believe me that they're going to do a lot worse to you than you did to them as force tends to be escalated.

However, lets to get to the Pathfinder Rogue.

The easiest way to deal with these players is to hit their real-world pocket book. Offer to bring food for the group or to buy food and sell it at a reasonable price. Sell the food at cost to the other players, but for the rogue's player, the jerk, charge him 10 times the amount. Tell him that if he wants to do things that you find toxic to your gaming experience and have the GM protect him then you're not going to have anything to do with him unless he forks over the dough. This is doubly effective if there are no other food sources, and he would have to drive a distance to get food of his own.
Never underestimate how effective denying a hungry person food can be to correcting their behavior. He might decide to power through your 4 to 12 hour gaming session hungry, but I doubt it. He'll fork over the cash or go get his own food.
Now, encourage the rest of the group to do this. If the Rogue offers to be the one to bring food, make sure you bring your own. Don't spend his money, either. Put a clip on it, and put it on your desk somewhere.
When he corrects his behavior, if he corrects his behavior, give the money back to him. However, his cash isn't sacred so if you need to use it: use it.

One of the other major options I have used in the past has been to build up Mr. Sneaky Pants' ego. You will need two castings of Invisibility for this to work.
Step one is to convince him that you can help him get into position or complete a task by casting invisibility on him. Do this. Cast the spell on him, and cast see invisibility on yourself. You need him to be sneaking past some monsters for this to work. When he is in the middle of the monster group, end the invisibility spell on him. The monsters, since he has no cover, attack him. If he runs your direction, cast hold portal on the door, and even put a wall of force against it to prevent it from being opened.
Rogues are notoriously horrible at combat, so any half-decent group of monsters will polish him off.

My other favorite is the old Teleportation death trick.
You need to be able to cast Teleport for this to work. You can teleport to any location that you can see, so about 1,000 feet upward should do it. Make sure you cast fly on yourself first.
He will attempt to grapple you. Don't worry. He will eventually fail his grapple or you will eventually roll a natural 20, at which point he goes sky diving without a parachute.
If this first bit doesn't kill him, then feel free to always offer to teleport people to places they want to go. Eventually the rogue will have to choose to go with or stay behind. When this happens, make sure you have two castings of teleport, and at least one feather fall memorized. Teleport 1,000 ft up again, but this time make sure your feather fall activates to keep everyone, except the rogue, within arm's reach and teleport to your desired location.
The rogue might not be so fortunate the second time sky diving.

The Ghoul Touch Touch is another favorite of mine.
It goes a little something like this: you get spell storing armor. You put ghoul touch in your spell storing armor. You make sure the save DC is stupid high. Now, first you need to cast Ghoul Touch. Supposedly to be ready for an upcoming encounter. Sit on it for a while. After some time has passed, ask the rogue to give you a hand with something. When he comes over, touch him. If he makes the save, say that you forgot. This might require a bluff check. If he fails the save, COUP DE GRACE HIM! Even better, if you know it is going to last more than 2 rounds, cast shocking (or intensified shocking) grasp, then coup de grace with that!

Cute little rogues should learn the dangers of angering wizards! You're not playing a wizard, are you? *sigh* We'll, there goes all my devious plans for killing your problem player's character.

You could also take raw meat and put it in the rogue's bag while he is a sleep and you are on watch.

The non-murderous option is to steal your equipment or stolen gear back from wherever he sold them. Put extensive arcane marks on them and on the inside of the scabbard. This might make merchants think the gear is super magical, only to be ripped off and seek revenge. Start spreading rumors about how horrible of a person he is, and make his presence known everywhere he goes.

My second favorite is this:
The party goes into a dungeon. Sneaky McSneaky'Pants sneaks in. This is when you brazenly call the entire dungeon to you, using your most heroic sounding voice. Now that you have all of their attention, inform them that you are not, in fact, intending to fight them. Contrary to this, however, you know there is a thief in their home, stealing their stuff. Then walk away as they hunt down and tenderize the rogue's body.

The Exchange

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Yoda: "Much anger in this one."

The Exchange

I thought my rogue problem was annoying. At least my GM isn't a dick also.

Grand Lodge

Taku Ooka Nin wrote:
blackbloodtroll wrote:
Rynjin wrote:
Jaunt wrote:

So the only important consequence for bullying is (the threat of) physical violence?

I don't think that's true.

The only time I ever got some dick to stop messing with me in middle and high school was by socking them in the face. Some people don't speak another language.

Not quite true. I had a bully determined to be a dick to me on a constant basis [...] Confused, he [... p]unched me right in the face. Lucky for me, I happen to have a very high pain tolerance. This is a good, and bad thing.

I stood there, didn't flinch, and stared at him. [...] A bit baffled, he did a bit of forced scoffing, said as much as he could to put me down, such as "not worth it", and other nasty things, to support his superiority, then shuffled off.

I ended up with a bruise, and he ended with a broken hand(skulls are hard!), and outside of a few ugly looks, I never had to deal with him again.

In the end, I never threw a punch. Also, when confronted by staff later about fighting, I had many witnesses that noted as such, and suffered no repercussions(other than a black eye), whilst he was suspended.

To understand bullies you have to understand motivation. Bullying is a means by which to assert dominance and control over one's environment. That is honestly it. Gangs often times require members to make a show of dominance over someone unaffiliated with the game in order to be accepted as a member.

High school bullies are idiots. I dealt with mine by kicking him in the balls and punching him in the throat. He never bothered me again. I don't recommend this solution, as violence tends to beget more violence. If it was only him bullying you, he might bring his lackeys to back him up. Lets face it, in the real world 1v1 is a fight, 1v2 or more isn't against a group of fighters who are at least half-way competent, and believe me that they're going to do a lot worse to you than you did to them as force tends to be escalated.

It was just an example. It was an unique situation, that worked as a form of humiliation, but allowed for open chance to safe face.

I do not suggest it to others.

Also, things work very different than High/Middle School.


blackbloodtroll wrote:
Also, things work very different than High/Middle School.

Haha, yeah.

Getting in fights in the adult world is incredibly dangerous and stupid. All it takes is for you to run into one psychopath....


Just coming back to see how things are going. Something popped into my head at work today, however keep in mind that this is all just conjecture. Perhaps the OP isn't telling us the whole story, perhaps either his character or the player himself is not very well liked, or has caused strife in the game before this encounter. I mean, the GM is being unfair, the Rogue is only targeting him, and the rest of his party doesn't care, it's entirely possible that he's earned this sort of treatment somehow and is now coming to the forums for moral support.

Now, if this is the case I'm not condoning the childish behavior/bullying of the group, but I can see the flow of events. If this is not the case the OP is being bullied and should remove himself from this caustic gaming environment.

Also, Mr. OP, is the Rogue's player someone that might be attracted to you? Because...I mean, we've all had our hair pulled on the playground before. Some kids tell the teacher, some kids kiss behind the building.

Grand Lodge

Indeed.

I feel there might be more.


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The GM is allowing the stealing because it is funny to the group.

The GM has disallowed doing anything so bad to the rogue that it would make him impossible to play - which are pretty much the same things that would make it impossible for him to steal.

Conclusion: any revenge must be funny, and do no permanent damage.

The suggestion of knocking him out with a nonlethal weapon and stealing his stuff / covering him with glue and feathers is probably about the right level of in-game response.

Grand Lodge

If that be the case, he can beat the Rogue unconscious, in a "funny".

Have the PC suddenly behave in a silly manner. Then mosey on over to Rogue, in a stereotypical "retarded" manner, possibly muttering to himself, "herp derp dippity derp", then attack.
Have the PC talk in a similar manner whilst beating the Rogue, "herp derp derpity derp, beating up the thief, derp dippity doo". Maybe even descibe the unarmed strikes, as beating him with a unmentionable body part.

"Comedy" achieved, so now he can do whatever he wants.


I have played in a few games with people who have made it difficult to enjoy the game. Fortunately I lived in an area with a robust gaming community and was able to find a group of fellow gamers with similer rp'ing styles as myself. If there is a comic book store, or gaming store that the OP could scope out, I would suggest doing so. Perhaps even posting on their community gaming board that you're looking for a game group.

If the gaming scenario is so unenjoyable then perhaps it is time to vamoose. Others have given very compelling arguments to exact your revenge on the scurlious rogue. Of course not being in your gaming circle I don't have a complete grasp of the gaming dynamic.

Perhaps the OP could cut their losses once they have found a group more akin to their playing style. If not perhaps a break from the game is appropriate, or even a change in game style from the player.

Hopefully this helps.


blackbloodtroll wrote:
Taku Ooka Nin wrote:
blackbloodtroll wrote:
Rynjin wrote:
Jaunt wrote:

So the only important consequence for bullying is (the threat of) physical violence?

I don't think that's true.

The only time I ever got some dick to stop messing with me in middle and high school was by socking them in the face. Some people don't speak another language.

Not quite true. I had a bully determined to be a dick to me on a constant basis [...] Confused, he [... p]unched me right in the face. Lucky for me, I happen to have a very high pain tolerance. This is a good, and bad thing.

I stood there, didn't flinch, and stared at him. [...] A bit baffled, he did a bit of forced scoffing, said as much as he could to put me down, such as "not worth it", and other nasty things, to support his superiority, then shuffled off.

I ended up with a bruise, and he ended with a broken hand(skulls are hard!), and outside of a few ugly looks, I never had to deal with him again.

In the end, I never threw a punch. Also, when confronted by staff later about fighting, I had many witnesses that noted as such, and suffered no repercussions(other than a black eye), whilst he was suspended.

To understand bullies you have to understand motivation. Bullying is a means by which to assert dominance and control over one's environment. That is honestly it. Gangs often times require members to make a show of dominance over someone unaffiliated with the game in order to be accepted as a member.

High school bullies are idiots. I dealt with mine by kicking him in the balls and punching him in the throat. He never bothered me again. I don't recommend this solution, as violence tends to beget more violence. If it was only him bullying you, he might bring his lackeys to back him up. Lets face it, in the real world 1v1 is a fight, 1v2 or more isn't against a group of fighters who are at least half-way competent, and believe me that they're going to do a lot worse to you than you did to them as force tends to be

...

You guys are the lucky ones that will fight back. Other people refuse to injure anyone until they are pushed to almost insanity. The threat of violence form the bullying means nothing. Wounds fade after a few days. It is the mental imprint of the wounds and the mental imprint of whatever else they do that stays with you forever. People who dismiss it as a "You only have to hit back problem" or a "Just ignore them" have no idea what the problem really is. I'm sorry for the rant but I feel very strongly on this topic.

On to the subject, I don't think there is a good solution anymore. I would say that you can keep trying, but you are probably not going to get anywhere. You could try and find another group, but that might not work. There have been some good suggestions, but I don't think there is a correct answer to this one. Sorry. I would suggest looking for a new group but keep playing with them and putting up with the rogue until you locate a new group or a good online group. If you can't find one you stay and put up with it, if you can find one leave and never look back.


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Grappling is not doing permanent harm. It shouldn't be difficult to grapple a rogue. Once you pin him, take his stuff. All of it. Then help the naked-but-for-underwear rogue up. "Just a little fun between friends, right? Ha ha." Give his stuff back. Make no demands and do not refer to this again. Then if the GM tells you that ANYTHING OF YOURS is missing, for any reason, you wait until the next non-dangerous situation and do it again. This time, when it is unattended, smash enough to cost him twice as much as the value he took from you. Then give him back the rest, help him up, and say "Ha ha." Make sure you do this especially if you OOC know that something of yours was stolen by someone else. The integrity of your equipment list is HIS job. Eventually he will understand.

If the GM doesn't allow you to grapple him, ask why. After all, you're not killing or hurting anyone. The answer will tell you what to do.


I'm really hoping for an update on this one, but their playgroup may not have met again yet....


Totally forgot this one until now; and rereading it reminds me I didn't approve.

The GM needs to be informed, and I don't mean asked: I mean TOLD, that this is unfair, and there is no logical consistency to where a character in the group can steal from one, and not expect retribution. The only difference between your desire; to take back your stuff and deter further thefts, is your being Overt (Obvious), and the rogue is being subtle. The character has lied to you, if the player himself hasn't, and the Dungeon Master seems to be confiding in the other player for advice on what to let slide.

If the player were impartial (Which they do not seem to be), their first response would have been: "He can attack me; it's part of the game. But, I'd like a chance to notice his violence brewing."

Long story short; I say bring this up in front of the entire group, no joking, with serious face on, so that EVERY player at the table sees whats going on, and how it's making you feel. Emphasize that your GM is not allowing any realistic retaliation on your end. Then, ask each player what THEY would do if they were in your shoes, and don't let them shrug off with an answer like "Have a higher perception.", make them think as your character.

If your whole group just wants to ignore the issue, and game regardless of the unfairness going on, I would have to suggest leaving their group, because that kind of apathetic behavior doesn't change without action, and if action didn't work, it doesn't change.

I hope instead they rag on the player and GM, or better yet that the GM and player understand that they've done wrong. After that point, hopefully the harassment will end, and you can all get back to playing.


HoneyBadger92 wrote:

To the large people who say to leave, no i am not leaving since these are the only pathfinder friends i got but anyways i would like as a follow up question

I thought about the potion idea and actually need to change the lable to something else. (yes the gm will allow this idea)

after looking at the potions i couldn't find a single one that a rogue with steal, let alone drink. The reason being he still has only stolen items that are either worth something (upwards of a 1000g) so i need it to be something he would drink rather than sell for flat money.

As a subquestion, what is a potion that a brawler would carry, and rogues would drink for the benefit?

Haste. Also, why are you GM 'allowing' anything? It's obviously free for all.


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blackbloodtroll wrote:

If that be the case, he can beat the Rogue unconscious, in a "funny".

Have the PC suddenly behave in a silly manner. Then mosey on over to Rogue, in a stereotypical "retarded" manner, possibly muttering to himself, "herp derp dippity derp", then attack.
Have the PC talk in a similar manner whilst beating the Rogue, "herp derp derpity derp, beating up the thief, derp dippity doo". Maybe even descibe the unarmed strikes, as beating him with a unmentionable body part.

"Comedy" achieved, so now he can do whatever he wants.

There's Dirty Trick combat manuever, and then there's the really dirty trick combat manuever.


So, has there been any new developments with this situation?

Curious minds want to know....


Pathfinder Lost Omens Subscriber

knock him unconscious, take all his stuff and then sell him into slavery, by the time he escapes you'll have sold all his stuff and spent it on gambling and hookers.


Stock up on cursed items. Stock up on poisons (assorted), stock up on bottles/vials filled with various types of urine and other foul liquids.

Label some of the vials as potions (not all, that would raise suspicion). Pick up Alchemy and try to duplicate the taste of some potions to make it more believable. Add poison to real potions!

Coat everything in your backpack with itching powder/fill it with poison ivy.

Let him steal that crap.

Have other members of the party hold onto your non-combat gear. If he is only stealing from you, don't give him anything to steal.

I would straight up attack the character in game, and when the GM said "your character is unable to do this" I would request the spellcasters in the group to detect magic... Make a big deal about not being able to move! Your CHARACTER should question this!

If your GM isn't willing to help you enjoy the game, when you are being picked on, that sucks... but ingame, you still have options. Obviously, NEVER help his character again for any reason (he moves to a flanking position with you? Withdraw, pull out a ranged weapon. He drops in combat? Take the opportunity to get your gear back, then, if you recover it all, consider stabilizing him).

Report him to the local thieves guild, and make sure they know he has been operating in their area without giving them their cut. Inform the tax man. The 'cops' can't do anything, but the local thieves guild and tax man sure will.

Frame him for something, get a hat of disguise, make yourself look like him and HIRE OTHER ROGUES to go rob rich/powerful people (while you are disguised to look like him). The trail will lead back to you and him... stay close to him... If anyone asks you if he steals, you don't have to lie when you answer...

Mid combat, disarm him and use his weapon to fight with.

Have the party caster put 'Alarm' around you at night... if he robs you, he wakes up the whole party AND alerts all the local monsters...

Have your character in game start being condescending towards him... make fun of his -whatever bugs him most-, treat him like a simpleton, explain to every npc you meet that the 'strange smell' is something that he can't help... introduce him to every same sex npc as if trying to set them up on a date...

Pay bards to spread his reputation as a lover of horses and other animals.

After talking to the player IRL, if I had this problem, I would seriously consider leaving the table. Your GM should be fair and impartial. It's one thing to disallow PVP, it's another to allow theft while disallowing retributive action.


OP havent been writing on the forum since the Day he made the thread and only in this thread ever. I am not suggestion anything but i know what i think.


it's aliiiiive, It's ALIIIIIVE!


Cap. Darling wrote:
OP havent been writing on the forum since the Day he made the thread and only in this thread ever. I am not suggestion anything but i know what i think.

OP started this, but it is advice for anyone who runs into a situation like this.

I hate gaming with people who pull crap like that... luckily, I'm persistent enough to deal with it (IRL as well as ingame)-best solution I have found so far, in game...

Hiring bards to spread the word about Robber McHorsefondler. Yup.


Cap. Darling wrote:
OP havent been writing on the forum since the Day he made the thread and only in this thread ever. I am not suggestion anything but i know what i think.

Depressing. I was hoping there was more to the story....


Anybody consider hitting the Rogue with a Geas? Force him to give you all his gear and turn him into your night watchman to prevent your stuff from ever getting stolen again.

This way even the GM has to enforce your desires, and if the Rogue chooses not to do as you command, then he'll have to deal with the consequences of the spell. If he fails a save, it's entirely because he wanted to be a dick.

It doesn't harm him or damage him in any way. It doesn't even stop him from aiding the party. Geas will do what you want and there is little either the Rogue or the DM can do about it.


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Just go super passive aggressive and bog down the game.

How you may ask? Well by obnoxiously checking your inventory after every combat/roleplay session/each time the rogue scratches their nose, of course! Take 10 minutes to meticulously inventory everything on your person, every time.

If the Rogue did take something, then shout out: "EGADS!! I HAVE LOST MY (ITEM), I SIMPLY CANNOT CONTINUE WITHOUT IT!!". You then spend the next several rounds/turns searching for the item high and low, asking your party members/random travelers/the dragon you were fighting/trees, if they had seen it. Even go so far as to re-trace your steps back to town, the tavern you stayed at, even the bed you slept in, in search of it!

I think in your situation, your best bet is to win over the other players, and have them on your side (even reluctantly). What I propose above should be the means to that end. It does not count as a hostile action; cannot be countered with a roll (save for being disabled); and falls in line with the rules/how you would react if you lost your wallet.

I guarantee that after a few instances of this, the rogue will have no desire to steal from you, as doing so will be a detriment to the game. If he DOES take from you again, then repeat the process above. If nothing else, it will frustrate the other party members/GM so much that they will HAVE to intervene, if not for their sanity's sake!

I hope this helps!

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