The hustle and bustle of the city has to happen somewhere! From market stalls to the city gates, Flip-Mat: Town Square is a perfect set-piece for any campaign, and it makes a great location for calming riots, battling invaders, picking pockets, or weathering a siege!
The most-popular Pathfinder Flip-Mats in history return! These fan-favorite maps feature versatile adventure settings—city streets, forests, ships, taverns, and more—and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come!
A special coating on each Flip-Mat allows you to use wet erase, dry erase, AND permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24" x 30" unfolded, and 8" x 10" folded.
Town Square is double-sided flip-mat, but only one side meets the brief. That side is perfect, with clear (and prettily) drawn market stalls, wagons, a stage, a well, and surrounding houses with clear roads winding away. There's a tremendous amount of detail, down to individual pieces of fruit on one of the stalls! This side is the scene for a memorable encounter in Sandpoint in the Rise of the Runelords Adventure Path, with the stone steps leading up to the front doors of the Cathedral. I have no complaints about this side, and wish I would have had it back when I ran that part of the AP. However, the other side of the flip-mat has nothing to do with a town square: it's part of a stone town wall (going across the width of the map), with a large open area on one side of the wall representing the path into town and and a mostly large open area on the other side of the wall with little but a few trees and part of one building. The included side belongs in a "City Wall Flip-Mat" and, even putting that to one side, it's poorly done: the wall should be lengthwise so that much more of it is visible (it's easy for a GM to handle the relatively blank space on either side of the wall, and the present version devotes too much space to it). It would have been great as well if a way were found to better represent the gates and other features of the wall. There's still some detail (trapdoors in the tops of the towers, individual crenelations, etc.), but I'd much rather see another representation of a (different style) town square (think of the possibilities in a fantasy world as unique as Golarion!).
All in all, I have to say that one side of Town Square is a definite win and the other side is a miss. I'm going to sum the two together and pronounce this flip-mat as average.
The Town Square Flip Mat is the perfect starting map for GMs on a budget. Both sides of the map can be re-used again and again. The original print run of this mat was sold out forever - so take advantage of this reprint while you can!
So are there plans to continue this line. There are still many flip mats that are out of print that I would love to get my hands on like the Mountain Pass and the Darklands Cave and the Marketplace.