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Pathfinder Society Scenario Intro 1: First Steps—Part I: In Service to Lore (PFRPG) PDF

****( ) (based on 29 ratings)

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A Pathfinder Society Scenario designed for 1st level characters.

In your first mission as a Pathfinder agent, the head of the Grand Lodge sends you on a number of missions throughout the metropolis of Absalom, pitting you against traps,thieves, and even an unruly devil, all in the pursuit of knowledge.

Written by Adam Daigle.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (29)
1 to 5 of 29 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

Average product rating:

****( ) (based on 29 ratings)

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Dated, but decent

****( )

Great that this is free, even if it isn't quite so relevant in season 6.

This is a solid scenario that is both a good intro to PFS and a reasonable overview of Absalom. The main issue I have with it is that parts II and III are no longer sanctioned for play. We played them anyway for no credit - just to get the flavor. The factions presented there were retired even earlier than the ones in part I, so I understand the choice from the PFS staff. Especially since, at the end, you need select one of the (mostly) retired factions!

A real highlight in this scenario was the encounter in the boarding house (for the Silver Crusade - one of the few "surviving" factions). It's got a great amount of investigation, and leads to ever more troubling information. You can really ham it up, too. Love that kind of roleplaying. Quintessential PFS, and lovely to still play something that has Guaril, the Sczarni leader, in it. Nice to see him again.

If you're playing this for a first time character, I highly recommend doing this as the first chronicle they ever get, followed by Wounded Wisp, then the Confirmation. It works beautifully as a trilogy, and even better when played in that order.


Good introduction scenario to PFS

****( )

Up to today, I still believe this is a fairly decent scenario to introduce newbies into PFS. Despite having to do some seemingly 'minor' tasks, these tasks will introduce new players into some aspects of the Pathfinder world and challenge the players into some quick thinking and creative solutions (unless they want to go in swords swinging and guns blazing).

The few things that stop me from giving this a solid 5/5 rating is the fact that a few of the skill checks required are just a little tad too high for a level 1 only game. Also, the last boss fight can be unforgiving should players get very unlucky dice rolls and that they could have a better place/area to battle it out instead of being crapped into a squeezy place like that.

Overall, I'll still be willing to run this many as times as needed since me and many others I've played with or GMed for enjoyed it.


****( )

I played this scenario with small group. There does seem to be some herding with the check list but for newer players I can see this being a great tool to keep them on point. There are ways to solve problems without a fight. The fight at the end is a bit frustrating because of the tight quarters but not impossible by any means. One gripe: the skill checks are a tad high for greenies, eh?


Nice Introduction Module

****( )

This is module that helps new members to the Pathfinder Society understand the factions that are available for play. It has a variety of tasks that must be completed that are not solely dependent on hacking and slashing villains. The challenges are also able to be completed using a variety of approaches, not just one spell or skill check. This allows players to be successful with several different approaches.
However, it is not too challenging. To date I have ran this module three times, and only once did it place the party in peril. I can see how this would be a good thing for beginning players who are new to a strange system, because you don't want to TPK them right off the boat.


Great for what it intended

*****

The author alone is a must-buy - Adam Daigle! Always good material

This scenario does exactly what it sets out to do:
- introduction to rules
- time for some roleplay
- basic combat, but involving some tricks and not super straightforward - an excellent learning experience!

The only possible ding would be its focus on teaching, and not pure combat. But that is the entire point of it!

This scenario is also particularly useful for Online play, as it allows plenty of opportunity for new players to learn how to use Roll20 or their VTT of choice without being rushed or hassled!

Well done!


1 to 5 of 29 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>

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