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The Jester

Squeakmaan's page

Pathfinder Adventure Path Subscriber. 384 posts. 4 reviews. 1 list. 1 wishlist.


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Pathfinder Adventure Path Subscriber

Hmm, those sound about right to me. Brightside, there is already a Nephilim in the Bestiary, so that makes it easy.


Pathfinder Adventure Path Subscriber

So basically, you just ignore any of the arguments that disprove your points then?


Pathfinder Adventure Path Subscriber

If they encounter Hellion, I may need to use my Dr. Claw voice for him, lest my players will do it without me.


Pathfinder Adventure Path Subscriber

My guess is that they're super heavy, i mean our batteries are heavier than you'd guess just looking at them. Super batteries using unknowable technology could be super dense.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Can I throw in a hand raised for archduke writeups


Pathfinder Adventure Path Subscriber

Hmm, that's rather interesting. Well, guess I'll keep applying for jobs in the hope that one day they want me.


Pathfinder Adventure Path Subscriber

Education, i guess? Mostly working for a University.


Pathfinder Adventure Path Subscriber

I've gotten my copy of the Fires of Creation, and holy crap I'm loving it. Strong work all around!

How has the reception of the first part of Iron Gods gone so far?


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'd like to see a Journey to the Center of the Earth style Dark Lands AP. By like, I mean i would throw money at it until my wallet cries bitter tears of loneliness.


Pathfinder Adventure Path Subscriber

Dang, I'm just a biology research specialist


Pathfinder Adventure Path Subscriber

Boy I hope so, I really love me some kytons.


Pathfinder Adventure Path Subscriber

Yeah, can i move in for awhile, i'd be willing to try it out


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

This is something I'm greatly concerned by. I'm truly do believe that scientific progress can accomplish a great deal, but we're reaching the point where we need to have a very serious conversation about what to do when automation makes large segments of the work force completely unnecessary.

Frankly the idea of toil being necessary has always been nonsense, but now we're starting to run low on toil. The idea of "If you don't work, you don't eat" is absolutely going to have to change.


Pathfinder Adventure Path Subscriber

Pretty sure economists do measure that stuff. So in this example, the increase in minimum wage has vastly outpaced the increase in the cost of the taco, this is a good thing.


Pathfinder Adventure Path Subscriber

But again, no evidence that those prices raise at all significantly. But here, let's ask a resident of Australia.

The 8th Dwarf, with the self admittedly highest minimum wage in the world, how much does a Big Mac cost in Australia?


Pathfinder Adventure Path Subscriber

From the US Department of Labor:

Myth: Increasing the minimum wage is bad for the economy.

Not true: Since 1938, the federal minimum wage has been increased 22 times. For more than 75 years, real GDP per capita has steadily increased, even when the minimum wage has been raised.


Pathfinder Adventure Path Subscriber

The thing about those arguments is that we can very easily look at historical increases of the minimum wage to see if those predictions come true. And they never have, not once, not only in this country, but in other nations with a minimum wage. So we can immediately toss out those arguments as invalid.


Pathfinder Adventure Path Subscriber

I've got a question about Force Fields.

Spoiler:
Anybody notice the Usage on the Force Field says 1 charge per minute, yet the text says 1 charge per round. Which one applies, or is it both?


Pathfinder Adventure Path Subscriber
Nearyn wrote:

To my great grief, I have never played Kingmaker. I want to, but nobody in my circle is willing to run it. But if I understand correctly, Kingmaker is about adventurers becoming rulers, yes? In that case, them being mid-to-high level would make sense right? Because they're adventurers... players characters.... the conquering heroes?

Are all rulers adventurers? Are all rulers master negotiators? Do they have to be? Isn't there such a thing as ambassadors and diplomats? Do all kings address their public directly from the heart, drawing in their people with their monumental social skills? Can they not get someone to write them a speech?

If we take the superhero analogy for a moment, how many world-leaders are supers in DC or Marvel? Super-man is not president of the United States, he fights to defend them. Doctor Doom is a world-leader with great powers and weak neighbors, yet he has not conquered them. Not because the leaders of the opposing nation meets him on the field of battle and turn out to be president-badass, but because there are other people there to stop him.

Why must the leader himself be a challenge? Why does he have to be immune to scry and fry? If someone is sufficiently powerful, why should they not just be able to port in and devastate a ruler?

"But what if my players decide to just teleport into Korvosa's castle(or whereever) and instantly kill the king?! If I was to do as you suggested, then they'd have killed the king instantly..."

So what? The king is dead. Long live the king. So what? The above example assumes, of course, that the king does not have any strong guards, or a competent caster working for him that could protect him. It also assumes that he has not spent any of his probably vast wealth, to aquire any kind of protection for himself. But sure, for the sake of the example the king is now dead. Now what? It's not like your players have just fast-tracked their way to royalty. More likely the entire castle-guard is gonna come crashing down on them, their names will...

He needs to be a challenge to make things interesting, he needs to be immune to scry and fry to make things a challenge. It's a game setting, it's built with that in mind.

It's very common in the hobby because, frankly, it makes a more engaging story. Just look at some of the threads on this very board with people passionately arguing that the rulers of most of the countries are too weak.

As for Kingmaker, the players get quite a bit of XP just for the duties of ruling the nation, so a ruler would likely get to the mid-levels just from that.


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Pathfinder Adventure Path Subscriber

Have you played Kingmaker before? Well, a ton of XP gets thrown at the leaders of countries for being leaders, so that's one possible aspect. Plus, as others have said, it's pretty much a requirement when you have medium level pc's who want to off the leader of a particular nation, making them powerful helps.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Seems like that's the sort of thing they'd want to be sure of.


Pathfinder Adventure Path Subscriber

Well if you want demand for products to remain low, more people on government assistance, and the trend towards huge wealth inequality to continue, then yes, that would be the right thing. Which is great, because that certainly does seem to be what they're working for.


Pathfinder Adventure Path Subscriber

Well, looks like i might not be cancelling my AP Subscription after Iron Gods after all.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I encourage you to check out the Way of the Wicked AP by Fire Mountain Games, it goes all the way to 20th lvl. I would say it does a good job at offering advice at dealing with high-level spellcasters.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I just got my hard copy, and I have to ask, is it possible the pages have been laced with mutagen or perhaps kryptonite? I can feel awesome radiating off of the pages.


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Pathfinder Adventure Path Subscriber

To the Op:

It really varies by group, but generally it's primarily a theorycrafting phenomenon. Occasionally it shows up in real play, but usually when the group caters to that sort of play, never had a game where the spellcasters didn't implore the group to rest at some point because they were out of spells but all the martials were still ready to go.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

If Gordon Gecko considered any being superior to himself, he would worship Asmodeus.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

All I would need is a Fallout style game set in Golarion to make me ecstatic. Anything more than that would be just that much more awesome.


5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

If you find him sympathetic, that means his plan is working.


Pathfinder Adventure Path Subscriber

Got me, my sarcasm detection routines must be off.


Pathfinder Adventure Path Subscriber

If only humans had evolved with cooperation and group support as our standard method for survival, instead of competition, oh wait, we did. But then what if had created society along those lines, oh, we did that too.


Pathfinder Adventure Path Subscriber

I should've subscribed for this like I did the AP, I was a fool to think I could wait for the street date.


Pathfinder Adventure Path Subscriber
Ed Reppert wrote:
Imbicatus wrote:
You would have a basis for discussion on a magic system based on Mr Bonewits' theories of magic in the real world. Magic on other worlds such as Golarian need not follow the same criteria.
Well, now. That's debatable. If, as Mr. Bonewits contends, magic is just as subject to the laws of physics as anything else, then magic on Golarion would follow the tenets of his theory just as much there as on Earth — unless the laws of physics are different.

But we already know that magic, in Golarion, isn't subject to the laws of physics like everything else, just the rules of magic.


Pathfinder Adventure Path Subscriber

Well, both methods are perfectly valid playstyles, and the line between them is very fine under most any circumstances. I think the way I see it is how Golarion works, but others may prefer different ways.


Pathfinder Adventure Path Subscriber

It's not that magic is random and doesn't follow any rules, it's just they aren't the same rules as the rest of reality. Those rules may also not follow scientific principles either, the flow of etherium or some other kind of magicky stuff could wax and wane depending on how happy nethys is today.


Pathfinder Adventure Path Subscriber

Or that there will be an upswing


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Evil Midnight Lurker wrote:

...mostly, I'm loving this. Mostly.

Then I come to the "Protection from Technology" spell and my brain starts screaming in rage.

I can more or less accept that it would be able to identify and block electrically powered items and so forth, but how in every fiendish afterlife plane can this spell distinguish PHARMACEUTICAL COMPOUNDS from, I don't know, alchemical compounds, or (unliving) organic matter, or EVERY OTHER FORM OF MATTER IN THE UNIVERSE?!

I'm gonna go out on a limb and say, magic. Seriously, it's literal magic. It allows you to play by a completely different set of rules than the rest of the universe.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Dreaming Psion wrote:

A bunch of cool stuff but this is the one I'm interested in

Darklands- Journey to the Center of the Earth

I really have my fingers crossed for this one, one of my favorite stories combined with my favorite RPG system in my favorite setting. It's entirely possible my heart would give out.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Gotta say that's not true for everybody. Played in quite a few high level games, and yeah, the spellcasters are powerful, they're supposed to be. But they're not single handedly doing all the adventuring, sure they can end a few fights right away, but then we have more fights. My DM's in the past have been very against the whole 15 minute adventure day, you give the enemies an 8 hour break from the assault, and bad things happen.

In essence, That's not how "how the rules work" that's just how it's been for you..


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Pathfinder Adventure Path Subscriber

As far as I can see, there's a very vocal minority who have been begging for it for years, a large silent group who are interested but don't post on forums (personal experience only), and a very very vocal minority who demand that it never happen.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber
DM Beckett wrote:

Nah, if you like peanut butter (dinosaurs) and also like pepperoni (bomber planes) mixing them together does make chocolate, it makes peanut butter pepperoni sandwiches. A person might like peanut butter pepperoni sandwiches, which is fine, and might even like them better than something else entirely (chocolate).

Some people have tried it and want more, others have tried a taste and know enough from that to want to avoid it at all costs. The thing is really where you stand (you general, not specifically you). Do you want to force other people to scrape off what they dont like or do you want to force others to put on the extras after the communal sandwich is made?

Personally, without much of a horse in this, Id rather people add their pepperoni on to their sandwiches, as I dont really want it. Just as its been said "you dont like it, dont use it", I think its better all around to instead say "you want it, make it up and add it into your game".

From a PFS perspective, I find Tien Xia focused material very unappealing. Im not really interested in running most of those scenarios, or playing them, but if its between playing that or nothing, Ill generally go ahead and play. Same with Numeria, though actually with Numeria Ill probably sit it out, depending on how much focus is on those themes and location. One, its just not really fun or interesting to me. And two, there are so many other cool things we have only barely touched on, in and out of PFS, and Im much more interested in those. There are like 2 Scenarios in Ustalav. I think only 1 in Galt. A handful in other planes (not countimg the Hoa Jin Tapestry). A few in the Lands of the Linormkings. Id much rather see more of these than, and this is just my preference, things like Numeria.

I have to disagree with your analogy a bit, do you want your peanut butter, your chocolate, and your pepperoni at the table with all your bread. Or does the guy who likes peanut butter and pepperoni have to drive to the store to get pepperoni because you decided since you didn't like it, it wasn't going to be there.

It's far easier to not use rules that exist, than it is to invent them.


Pathfinder Adventure Path Subscriber

For a hard Light build I would recommend Conjuration Specialist Wizard. For tech upgrades I would recommend an Abjuration specialist wizard if you wanted to do magic or perhaps a Barbarian or Monk if you wanted to do melee.

For either concept though, I wouldn't change anything other than the words. It's still effectively magic just with fancier names.


Pathfinder Adventure Path Subscriber

I'm thinking Mediogalti Island. The Red Mantis have made cameos in several AP's, but they've never had an AP about them, which i think is a shame, because I think they're awesome, and not just because I think entomology rules.


Pathfinder Adventure Path Subscriber

Ok, you don't like Tech in your Pathfinder or your D&D, it is very easy to just not use something you don't like.


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Pathfinder Adventure Path Subscriber

Just because we know, doesn't mean the general populace knows.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

My subscription for this AP is now purchased. So excited.


5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Great backstory, Really enjoyed it. gotta say I find it really amusing that her parents main response was "Great ANOTHER dowry"


Pathfinder Adventure Path Subscriber

Not least because that would be possibly the least efficient method of getting amino acids you could come up with, most of the volume of blood is water. A protein shake would so much more efficient, not to mention you wouldn't need to hunt the thing, just stop by your local late night GNC.


Pathfinder Adventure Path Subscriber

You could get all the amino acids in blood from a steak. there's only 22 of the things.


Pathfinder Adventure Path Subscriber

You could easily have non-evil mindless undead, in your own game, just change the flavor of undead.

Since this is referencing Golarion specifically though, mindless undead have since the beginning always been evil. Because, in Golarion, they are full of mindless hate and rage and hunger towards the living on a level similar to instinct. They don't kill for survival as a wolf does, nor are they automatons likes constructs which do nothing unless ordered to do so. When not ordered otherwise, mindless undead seek to kill the living, without pity, without mercy, without needing to.

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