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The Jester

Squeakmaan's page

Pathfinder Adventure Path Subscriber. 398 posts. 4 reviews. 1 list. 1 wishlist.


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Pathfinder Adventure Path Subscriber

You know, if we do get an Arcadia AP, I really hope it's not a kingdom building AP. Not just for the really good reasons listed above, but because we've already done a kingdom building in a wilderness region, I say we go nuts with it if it ever gets revisited, outer planes, First World, the Underdark (although that might be stepping on the new Fire Mountain Games AP).

Maybe the group is one of those poor mortals who don't know they're stuck in the Abyss or Abaddon who figure out the horrible truth and try to carve out a safe region for themselves. Or maybe they have to go to the First world and wind up becoming masters of a small region there, where the land itself reshapes according to their desires.

But my personal favorite would be Kingdom Building involving the Land of the Linnorm Kings. Building a settlement, making alliances and enemies with your neighbors, dealing with mysterious fey, and finally fighting a Linnorm to seal your right to rule.


Pathfinder Adventure Path Subscriber

There's no reason that the actions of the crew of the divinity took was necessarily indicative of how the rest of their society functions. The people in charge of Divinity might have been a bunch of dicks, or could have had competing factions.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I would really love to see some robust investigation rules.


Pathfinder Adventure Path Subscriber

I'd love some updated info on the underdark and the Vaults


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Alas, poor yorick


Pathfinder Adventure Path Subscriber

I am very interested in a book like this, and would buy it so quick.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I really like Pathfinder, and I don't houserule. Keep in mind, the boards can really be an echo chamber, so don't consider the boards as any kind of real snapshot of the attitude of the general gaming populace or the feelings of the game developers. In general I think the best thing to do is just ignore the discussions that don't interest you.


Pathfinder Adventure Path Subscriber

I think this AP could really show off the differences between the Good alignment, while still showing their similar goals overall. You could have honorable LG types trying to change the system and CG types chomping at the bit to tear down the whole corrupt edifice.


4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

By our standards they would seem quite insane. In the very beginning they're happily burning things, killing people, and singing cheery little songs about killing babies and eating them. Generally I am of the opinion that killing any monster that sings songs about baby eating is gonna not have too many alignment ramifications.


4 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

YMMV then, because I quite enjoyed Carrion Crown, but I have to take issue with saying Frankenstein can't be made scary. Frankenstein was so scary that it invented an entirely new genre.


Pathfinder Adventure Path Subscriber

I was never particularly good with grammar rules, but wouldn't the Inquisition be made up of people from Cheliax?


Pathfinder Adventure Path Subscriber

Adding the advanced template is a good one. ill have to remember that one for my skulls & Shackles game. And one of our home-rules are called hero feats, one feat that you can remove any one pre-req from. i usually give my big bads them anyway.

Being the DM, there's no reason you can't just give Monsters and enemy's whatever feat you want.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

The problem there, is the only thing stopping Carrion Crown from being a "real horror" adventure is the group playing it. Atmosphere is almost entirely dependent on the players and GM working together to create it. For example, my usual group tends to have a lot of table talk and laughing, this isn't bad, for us, but it makes horror essentially non-starter no matter how the AP is written.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

So, does everybody expect the Chelaxian Inquisition?


Pathfinder Adventure Path Subscriber

Hmm, those sound about right to me. Brightside, there is already a Nephilim in the Bestiary, so that makes it easy.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

So basically, you just ignore any of the arguments that disprove your points then?


Pathfinder Adventure Path Subscriber

If they encounter Hellion, I may need to use my Dr. Claw voice for him, lest my players will do it without me.


Pathfinder Adventure Path Subscriber

My guess is that they're super heavy, i mean our batteries are heavier than you'd guess just looking at them. Super batteries using unknowable technology could be super dense.


5 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Can I throw in a hand raised for archduke writeups


Pathfinder Adventure Path Subscriber

Hmm, that's rather interesting. Well, guess I'll keep applying for jobs in the hope that one day they want me.


Pathfinder Adventure Path Subscriber

Education, i guess? Mostly working for a University.


Pathfinder Adventure Path Subscriber

I've gotten my copy of the Fires of Creation, and holy crap I'm loving it. Strong work all around!

How has the reception of the first part of Iron Gods gone so far?


7 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I'd like to see a Journey to the Center of the Earth style Dark Lands AP. By like, I mean i would throw money at it until my wallet cries bitter tears of loneliness.


Pathfinder Adventure Path Subscriber

Dang, I'm just a biology research specialist


Pathfinder Adventure Path Subscriber

Boy I hope so, I really love me some kytons.


Pathfinder Adventure Path Subscriber

Yeah, can i move in for awhile, i'd be willing to try it out


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

This is something I'm greatly concerned by. I'm truly do believe that scientific progress can accomplish a great deal, but we're reaching the point where we need to have a very serious conversation about what to do when automation makes large segments of the work force completely unnecessary.

Frankly the idea of toil being necessary has always been nonsense, but now we're starting to run low on toil. The idea of "If you don't work, you don't eat" is absolutely going to have to change.


Pathfinder Adventure Path Subscriber

Pretty sure economists do measure that stuff. So in this example, the increase in minimum wage has vastly outpaced the increase in the cost of the taco, this is a good thing.


Pathfinder Adventure Path Subscriber

But again, no evidence that those prices raise at all significantly. But here, let's ask a resident of Australia.

The 8th Dwarf, with the self admittedly highest minimum wage in the world, how much does a Big Mac cost in Australia?


Pathfinder Adventure Path Subscriber

From the US Department of Labor:

Myth: Increasing the minimum wage is bad for the economy.

Not true: Since 1938, the federal minimum wage has been increased 22 times. For more than 75 years, real GDP per capita has steadily increased, even when the minimum wage has been raised.


Pathfinder Adventure Path Subscriber

The thing about those arguments is that we can very easily look at historical increases of the minimum wage to see if those predictions come true. And they never have, not once, not only in this country, but in other nations with a minimum wage. So we can immediately toss out those arguments as invalid.


Pathfinder Adventure Path Subscriber

I've got a question about Force Fields.

Spoiler:
Anybody notice the Usage on the Force Field says 1 charge per minute, yet the text says 1 charge per round. Which one applies, or is it both?


Pathfinder Adventure Path Subscriber
Nearyn wrote:

To my great grief, I have never played Kingmaker. I want to, but nobody in my circle is willing to run it. But if I understand correctly, Kingmaker is about adventurers becoming rulers, yes? In that case, them being mid-to-high level would make sense right? Because they're adventurers... players characters.... the conquering heroes?

Are all rulers adventurers? Are all rulers master negotiators? Do they have to be? Isn't there such a thing as ambassadors and diplomats? Do all kings address their public directly from the heart, drawing in their people with their monumental social skills? Can they not get someone to write them a speech?

If we take the superhero analogy for a moment, how many world-leaders are supers in DC or Marvel? Super-man is not president of the United States, he fights to defend them. Doctor Doom is a world-leader with great powers and weak neighbors, yet he has not conquered them. Not because the leaders of the opposing nation meets him on the field of battle and turn out to be president-badass, but because there are other people there to stop him.

Why must the leader himself be a challenge? Why does he have to be immune to scry and fry? If someone is sufficiently powerful, why should they not just be able to port in and devastate a ruler?

"But what if my players decide to just teleport into Korvosa's castle(or whereever) and instantly kill the king?! If I was to do as you suggested, then they'd have killed the king instantly..."

So what? The king is dead. Long live the king. So what? The above example assumes, of course, that the king does not have any strong guards, or a competent caster working for him that could protect him. It also assumes that he has not spent any of his probably vast wealth, to aquire any kind of protection for himself. But sure, for the sake of the example the king is now dead. Now what? It's not like your players have just fast-tracked their way to royalty. More likely the entire castle-guard is gonna come crashing down on them, their names will...

He needs to be a challenge to make things interesting, he needs to be immune to scry and fry to make things a challenge. It's a game setting, it's built with that in mind.

It's very common in the hobby because, frankly, it makes a more engaging story. Just look at some of the threads on this very board with people passionately arguing that the rulers of most of the countries are too weak.

As for Kingmaker, the players get quite a bit of XP just for the duties of ruling the nation, so a ruler would likely get to the mid-levels just from that.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Have you played Kingmaker before? Well, a ton of XP gets thrown at the leaders of countries for being leaders, so that's one possible aspect. Plus, as others have said, it's pretty much a requirement when you have medium level pc's who want to off the leader of a particular nation, making them powerful helps.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

Seems like that's the sort of thing they'd want to be sure of.


Pathfinder Adventure Path Subscriber

Well if you want demand for products to remain low, more people on government assistance, and the trend towards huge wealth inequality to continue, then yes, that would be the right thing. Which is great, because that certainly does seem to be what they're working for.


Pathfinder Adventure Path Subscriber

Well, looks like i might not be cancelling my AP Subscription after Iron Gods after all.


2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I encourage you to check out the Way of the Wicked AP by Fire Mountain Games, it goes all the way to 20th lvl. I would say it does a good job at offering advice at dealing with high-level spellcasters.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I just got my hard copy, and I have to ask, is it possible the pages have been laced with mutagen or perhaps kryptonite? I can feel awesome radiating off of the pages.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

To the Op:

It really varies by group, but generally it's primarily a theorycrafting phenomenon. Occasionally it shows up in real play, but usually when the group caters to that sort of play, never had a game where the spellcasters didn't implore the group to rest at some point because they were out of spells but all the martials were still ready to go.


3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

If Gordon Gecko considered any being superior to himself, he would worship Asmodeus.


1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

All I would need is a Fallout style game set in Golarion to make me ecstatic. Anything more than that would be just that much more awesome.


7 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

If you find him sympathetic, that means his plan is working.


Pathfinder Adventure Path Subscriber

Got me, my sarcasm detection routines must be off.


Pathfinder Adventure Path Subscriber

If only humans had evolved with cooperation and group support as our standard method for survival, instead of competition, oh wait, we did. But then what if had created society along those lines, oh, we did that too.


Pathfinder Adventure Path Subscriber

I should've subscribed for this like I did the AP, I was a fool to think I could wait for the street date.


Pathfinder Adventure Path Subscriber
Ed Reppert wrote:
Imbicatus wrote:
You would have a basis for discussion on a magic system based on Mr Bonewits' theories of magic in the real world. Magic on other worlds such as Golarian need not follow the same criteria.
Well, now. That's debatable. If, as Mr. Bonewits contends, magic is just as subject to the laws of physics as anything else, then magic on Golarion would follow the tenets of his theory just as much there as on Earth — unless the laws of physics are different.

But we already know that magic, in Golarion, isn't subject to the laws of physics like everything else, just the rules of magic.


Pathfinder Adventure Path Subscriber

Well, both methods are perfectly valid playstyles, and the line between them is very fine under most any circumstances. I think the way I see it is how Golarion works, but others may prefer different ways.


Pathfinder Adventure Path Subscriber

It's not that magic is random and doesn't follow any rules, it's just they aren't the same rules as the rest of reality. Those rules may also not follow scientific principles either, the flow of etherium or some other kind of magicky stuff could wax and wane depending on how happy nethys is today.


Pathfinder Adventure Path Subscriber

Or that there will be an upswing

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