notXanathar |
1 person marked this as a favorite. |
The swamp witch feat give you a benefit on a certain type of land. It doesn't really matter what the benefit is, since if you take it, and the campaign takes place in a city, you just wasted a feat. Not only that, but it rather restricts the witch to certain kinds of flavour, which isn't needed. Mightn't it be better to do something similar to the rangers favoured terrain, or to do something more pratchett/discworld, and link primal witches to the land as protectors or something. Either way, you can hit a broader range of flavours and have a more valuable feat to boot.
Any thoughts?
Lyz Liddell Designer |
2 people marked this as a favorite. |
They most likely will release similar feats for other environs.
Some of the most iconic Witchs are from Irrisen (frozen wastes).
This is definitely something we're thinking about. They might end up being the kinds of feats that turn up in an Adventure Path or a Lost Omens product rather than the core class, but this is kind of a "test balloon" to see whether there's interest or utility to it.
The-Magic-Sword |
2 people marked this as a favorite. |
Rysky wrote:This is definitely something we're thinking about. They might end up being the kinds of feats that turn up in an Adventure Path or a Lost Omens product rather than the core class, but this is kind of a "test balloon" to see whether there's interest or utility to it.They most likely will release similar feats for other environs.
Some of the most iconic Witchs are from Irrisen (frozen wastes).
Then a bit of direct feedback, so long as we have those as options at some point then it's absolutely something that would be apropos for different Witches.