I liked this book quite a bit. It introduced enough well written characters that I found myself wondering if they'd been in other stories as well and hoping to find those.
Filled to the brim with sheer, unadulterated awesome
Another stellar example of the horrors that spring from minds of Paizo. I highly recommend this book to anyone, it's got something for just about any game, and combined with the other three, you'd be hard pressed not to have a monster for every situation.
With an intense and riveting opening and some really solid NPC's this module starts the AP off on the right foot, perhaps two right feet. Some particularly excellent artwork really pulls it all together.
I absolutely loved this book, a must have for anybody who wants to run a game with a little more "oomph" than normal or wants to throw a few new twists on a monster to scare their players.
The new mythic abilities were very interesting, and I could envision a few jaw-dropping moments using them. The new legendary item rules were absolutely amazing, and were something I'd been trying to work out for myself for a long time.
The monster are terrific, let me just say, I pity the party encountering a mythic red-dragon.
I'd have to say my favorite aspect of the book is the artwork, there's some really spectacular art in here, and I loved seeing the mythic Iconics.
Overall, I'd say this book is definitely of Mythic stature.