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Blue Dragon

Matthew Morris's page

RPG Superstar 2009 Top 32, 2010 Top 8. Goblin Squad Member. RPG Superstar 2013 Star Voter. Pathfinder Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Companion, Modules, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStar Pathfinder Society GM. 14,189 posts (14,266 including aliases). 13 reviews. No lists. No wishlists. 21 Pathfinder Society characters. 3 aliases.


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Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

any plans to reprint the crypt of the Everflame dungeon?

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

3 people marked this as a favorite.

Playing a PFS scenario where we encounter followers of Zoh Kuthon. GM asks what we say.

Me: "Hi we're with the Safe Sane and Consensual Society of Absalom. We're here to monitor safe word usage."

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.

So the inner sadist in me wants to mention what came in the mail today...

Reading the AP in the shipment now.

Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

kinevon wrote:


For what it's worth, the Society needs Torch confirmed as permanently dead.

FTFY.

** spoiler omitted **

eyes of the ten:
After playing/learning about the brain washed/suspended animation agents in pt IV, I now sincerely picture Drendle Dreng passing Shelia Heidmarch and whispering 'hail hydra'.
Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

2 people marked this as a favorite.

A bit late to this party I know, but I'm going to dissent and say I'd like Zarina to stay dead.

In reading the end of the book I was caught up in the imagry, while at the same time reading 'game mechanics' into it. Zarina's fight was awesome, as was her sacrifice.

It's hard to describe, but somehow her survival would seem to... lessen it for me.

Now I'd love to see her in prequels, but I'm in the 'she's dead, Jim.' camp.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
Deadkitten wrote:

** spoiler omitted **

It makes me sad that this spell is not on the Bloodrager spell list.

Or the bard list. Arcane Duelists and the like would love this.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

3 people marked this as a favorite.

Not sure how I feel about machine gun turrets on the Batmobile. Sure the Tumbler had weapons, but... it just rubs me wrong.

Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

The 27th? "I hate waiting." - Inego Montoya ;-)

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Red? More Ashoka? Hondo? Frak Vader, we know he survives, but Red and Ashoka, Hell's yes!

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Nohwear wrote:
So, since the Herbalist Witch requires that you take the cauldron hex, do you think that it will be banned?

I wish it would be allowed, but it would be unusual. I'm hoping for the fey alt race traits to be legal.

Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.

Eagerly awaits the update to additional resources. Heroes off the wild gave me some excellent ideas.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

We're hearing rumors that a major character dies in avengers 2.

I'm hoping it isn't Rhodey. The military/thriller format would work great with a War Machine movie.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Jaelithe wrote:


** spoiler omitted **

Thor's fan club:
I'm disappointed I didn't see Misty or Dani there. Surely the Secret Defenders should have earned a reference.
Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

Nothing that spectacular, but I try to get my bards' initatives up so I can get buffs going before my party scatters.

Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.

From my experience with my winter witch, Venture Captain Ksenia, I'll warn you you'll face two big weaknesses at low levels.

Constructs and undead (and swarms, but they're a pain to everyone)

your only real area effect spells are flurry of snowballs (level 2) and mind affecting things like euphoric cloud. In addition most of your damaging spells are cold based, and a lot of your effects, including a good chunk of hexes, are mind affecting. You lose burning hands, for example. If you have the strength/gold, tote around alchemist's fire. First spell I took at 5th level was lightning bolt and it was blessed. UMD can be good, I recommend Darchive for faction just for that. ;-)

13th level was awesome for Ksenia though. Witch 5/Winter Witch 8 meant that cold was getting through anything and with the numbing chill hex, dex damage was good.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

112 Reach for a large mini to put on the table. Say, "Oh yeah, he's invisible to start."

113 Character who is scouting with Darkvision. Put mini on table, 65 feet away. Apologize and take it off. "Looks clear"

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

LazarX wrote:
Jaelithe wrote:

Well, in my opinion, this run of Thor has become progressively less credible.

** spoiler omitted **

Evidently we'll learn the identity of this new thunder goddess in issue #8. Perhaps Aaron will, in one fell swoop, convince me that that all, some or one of the above is justified and/or in character.

Somehow I doubt it.

** spoiler omitted **

Spoiler:
except in the past, he has shut down that enchantment, so why not now?
Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Jaelithe wrote:

Well, in my opinion, this run of Thor has become progressively less credible.

** spoiler omitted **

Evidently we'll learn the identity of this new thunder goddess in issue #8. Perhaps Aaron will, in one fell swoop, convince me that that all, some or one of the above is justified and/or in character.

Somehow I doubt it.

The most awesome recent Thor moments have come in "Time Runs Out"

  • When Thor, facing near impossible odds whips out alt!Mjolnir (Let he who is unworthy, wield the power of Thor) and armors up
  • After he loses his cybernetic arm, and he and Hyperion stand alone against the final rush of the Beyonders, he goes to lift said hammer... and can't.

  • Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    I've never done a full audit.

    I've asked for some questions, and offered clarifications when we found a mistake. (No, you can't have darkvision on your elf, Scared tattoo is a luck bonus not a racial bonus.)

    I did get a warm fuzzy last night. One of my fellow gamers took the scared tattoo race trait on his character, and a trait to increase his will save. When I suggested he take Fate's Favored instead (because of the tattoo) he pointed out he didn't have Ultimate Campaign so he couldn't.

    Because sources seem to be checked rarely, he likely could have gotten away with it, but I wanted to give a shout out to someone who plays by the rules.

    The hardest thing for me to keep track of are the ITS. In large part, because I go through so much alchemical stuff on them.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Last night. Slaver crying for help.

    Me: Lazarus, please quiet him down.

    *Lazarus hits him with oversized flail for max damage, dropping him deep into the negatives.*

    Me: Sorry, I guess I should have specified non-lethal.

    Later:

    Me: I'll get the guy in the crow's nest down. *casts unnatural lust*

    It was when I revealed what I was casting that everyone busted out laughing.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    2 people marked this as a favorite.

    Two from my personal history.

    Dancing lights, followed by a good bluff roll. Created a glowing ball over each of the thug's heads, "Drop your weapons, or I let the flames explode and consume you all."

    Message on a certain famous skull carrying goblin, to play the ghost of her brother. "Ekkie... Ekkie.... trust the longshanks... help them..."
    If she'd put the thing down for a moment, I'd have cast prestidigitation on it to levitate it and make the eyes glow.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Here are a couple

    Spoiler:

    Bounding Step
    You can leap through difficult terrain like a deer or elk.
    Branch Pounce (Combat)
    You are adept at climbing trees and using the higher ground to your advantage in battle.
    Charging Stag Style (Combat, Style)
    Practitioners of Charging Stag Style can charge fluidly around trees, taking enemies by surprise in the wilderness.
    Earth Magic
    You can draw raw magical energy from the ground to empower your spells.
    Verdant Spell (Metamagic)
    Your magical connection to nature allows you to entice, fool, and misdirect plants and fungi as though they were people.

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    Ok I read it differently. I've not had anyone use it yet, I was looking at it for my bard and slayer.

    I read it as if the spell is cast in 60' it pings. Not where or what, but it pings.

    So it won't find healing potions. (Already existing, not cast) or that guy who is already invisible (ditto). If the invisible guy casts a conjuration spell it pings, but doesn't say "configuration spell coming from that square." just "conjuration spell going off in 60'"

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    Jack Brown wrote:

    Another idea, which I use, Is just to have all the stat blocks. That is made, easy, though, by using the shared prep site

    For The Confirmation, etc, I like to have the players roll for the ransoms.... They choose their own dooms!

    I do the same thing. Pass the d6 around let each player roll.

    My first core table. Except for the first encounter they rolled the hardest monsters/pits every time. Made for a nail biter.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    some of us have our PDFs, yes.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Jinete wrote:
    Xethik wrote:
    Jinete wrote:

    The weapon finesse stamina entry seems a bit strange... it reduces your to hit penalty for using a shield :o

    It almost looks like it should belong to another combat feat.

    Nope! Weapon Finesse does not play well with shields. An often forgotten part of it is that you subtract the ACP of your shield from your to-hit rolls. A Mithril Shield usually fixes that, though.
    I know about the ACP but I'm trying to think of ways for this trick to be actually useful. So far all I can think of is using a tower shield and still be able to attack. I was hoping for something less situational than this.

    It's situational, but the trick does help the finesse fighter in the 'prisoner escaping situation'.

    He gets out of the cell/chains and finds that this isn't Dragon Age legends where the gear is kept right next to the cell. He drops a guard, wearing 'Roman standard issue' gear (leather armor, small steel shield, gladius) He can finesse the blade just fine, but really wants the AC. So he grabs the shield too. Stamina will help if he wants the bonus to hit. (plus he can use stamina to Weapon Focus/Specialization the gladius) It works as a nice backup.

    Like I said, situational, but nice.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    1 person marked this as a favorite.
    Aberzombie wrote:

    I enjoyed last night's episode...

    ** spoiler omitted **

    That would make <redacted> like Gear from Static Shock, and the memories kind of mesh with his nu52 power and being put on the JLA to counter Barry.

    Aside, I wonder if tech has advanced to allow a live action Static Shock to be viable. (Loved that cartoon)

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Interesting that you can make a really fey character now.

    Fey magic (there are so many cool druid spells) fey thoughts (get two class skills) Take the fey foundling feat and then chillblight emissary for DR 1/cold iron...

    If I'm making a half elf, I'll cheerfully give up multitalented for two in class skills (picking from Acrobatics, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Fly, Knowledge (nature), Perception, Perform, Sense Motive, Sleight of Hand, Stealth, Swim, or Use Magic Device) and keen senses for 3 druid 0 level and one first level usable 1/day.

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    Yeah, I mauled a party pretty bad with DotSS (And can't wait to run it for Core PCs)

    RftS can be dangerous. Amusingly the evil encounter was nerfed by my PC, even though I completely forgot about it.

    Spoiler:
    I tried very hard not to metagame my utility belt, and forgot about the roller of death. So when we encountered it I mentally went "oh crap!" Fortunately, Tangleshot arrows are standard equipment. Glued it to the floor and the party wailed on it. GM's comment. "If it was anyone but YOU I'd think you metagamed it. But you entangle EVERYTHING!"

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    On Sharrowsmith's trail has a flavorful item.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    I notice the VMC Fighter is kind of interesting interacting with the Arcane Duelest Bard (you just have to think it's not a bard.)

    3rd level is bravery (Yawn)
    5th level is bonded weapon. You can likely gain an EWP if you didn't hijink one at first level, it is one of your few feats.
    7th level, you get armor training 1, it's delayed gratification, since you get Medium Armor proficiency at 10th level, but your movement won't slow down.
    11th level, now you get weapon training one. you already have arcane strike, so is it gloves of striking or gloves of dueling?
    15th level, armor training 2 comes online, but hey, you get heavy armor at level 16 so it's only a delay of a level.
    19th level, weapon training 2
    Plus the arcane duelist gets arcane strike, combat casting, disruptive, spellbreaker, penetrating strike, and greater penetrating strike as bonus feats.

    Sure you lose pretty much all the fun bardic knowledge abilities, versatile performance etc. but you lost that anyway. This mix gives up feats for being a better combatant. I don't know if it's 'worth it' but it is interesting.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    1 person marked this as a favorite.

    I'd gladly play or allow a battle sorcerer.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    xavier c wrote:

    What is this supercharging of spellcasting?

    how does it work?

    what does it do to spells?

    If you mean overclocking, you spend a swift and a spellcraft check to raise the caster level or the DC by 2, chance of hurting yourself if you flub the check.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Digesting now...

    I love the skill exploits, and how they can be accessable to everyone.

    Interesting that the Magus multiclass can take extra arcana, but the witch can't take extra hexes (and that ice tomb is off limits)

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    5 people marked this as a favorite.
    Haladir wrote:
    48. Open the Bestiary to the doppelganger page, and set it where the players can see it. Send one player an otherwise innocuous note.

    48a. Have the note read. You are not a doppelganger.

    48b give everyone a note saying that.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    magnuskn wrote:

    Thank you to donate and Lanitril for the quick answers. Just halving WBL is something I could have thought of a few years ago, but I had to make it complicated for myself. :p

    I'd seriously consider replacing that deflection bonus with a dodge bonus. PC's are awesome, but getting innate deflector shields seems a bit silly.

    Otoh, it does represent stormtrooper marksmanship and plot armor. ;-)

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    Well we played Master of the Fallen Fortress. Party of 5 characters, all new except my Calistran bard, who's been through the confirmation.

    GM decides that I'm recruiting a group of newbies for an off the books mission to rescue the missing Pathfinder.

    When we find the chained up Pathfinder, I say "I told you if you wanted chained up, come to temple!"

    Later I'm asked how I know him, "Well after my confirmation, he, James is and myself all celebrated. We got to know each other very well that night..."

    Two players got it but the GM and the 13 year old remained blissfully unaware of the implied three way celebrations sex.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    2 people marked this as a favorite.
    Iammars wrote:
    Baku Shadescar wrote:
    Dhjika wrote:
    Ascalaphus wrote:
    The thing I like about the haramaki is that it can be enchanted...
    I have seen someone with a Haramaki +1, Light Fortification

    My Witch wears a set of +1 Spell Storing Silken Ceremonial Robes, which pairs great with all the nasty debuffs that Witches have.

    "Oh, you want to attack ME? Here. Have a curse!"

    My favorite trick with spell storing haramaki/silken ceremonial armor is to throw a vampiric touch in. Damage for hitting you and you gain temps for the damage to be taken from.

    Like I said upthread, bestow curse is my go to for choice. sure vampiric touch will hurt, and bestow curse is an all or nothing, but 50% chance to take no action in a turn is a godsend for being grappled. Every round you've a flat 50% chance to get out of the grapple for free, since it's a standard to maintain a grapple. :-)

    Between that and being able to hex while grappled...

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    donato wrote:
    Matthew Morris wrote:

    This might sound silly, but what does the multiclassing fighter give?

    I'm wondering about a viable battle sorcerer

    ** spoiler omitted **

    Thank you donato. Makes multiclassing the fighter with a bard interesting (well Bravery is useless, but still...)

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Diego Valdez wrote:
    The warehouse did start shipping yesterday but it was pretty late in the day. They are going full speed today.

    must go faster ;-)

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    This might sound silly, but what does the multiclassing fighter give?

    I'm wondering about a viable battle sorcerer

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    4 people marked this as a favorite.

    Plus... Not everyone who has something to hide is a spy.

    Think about the following scenarios:

    Guy getting past guard
    Busy social event
    Interrogation

    All three could trigger hunches without being a spy
    Man is trying to get past the guard for a romantic tryst.
    Woman at the social event unexpectedly sees a rival, or an ex.
    Man bein interrogated doesn't have anything to do with the crime, but does have something non related to hide.

    It is an assist, not spy-be-gone.

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    Thank you Mike! Wish I could make it this year. CHanging jobs sucks

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    1 person marked this as a favorite.

    I always assumed that about the silken ceremonial armor, just wasn't sure since it's described as consisting "of several layers of cloth and an outer layer of silk intricately woven with gold brocade designs and covered with metal studs."

    Basically it costs 10 times as much to not look like a WWE wrestler. ;-)

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    1 person marked this as a favorite.
    KingmanHighborn wrote:
    Perfectly legal, though Silken Ceremonial Armor LOOKS more arcane casty armor.

    I always picture the haramaki as looking like a WWE title belt. My witch has silken ceremonial storing armor with bestow curse in it. Nothing ruins a 'grapple the caster moment' than a 50% chance to take no action.

    Aside I know the haramaki can be made of adamantine, can the silken armor?

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    maurlysander wrote:

    Thought about signing up but my only Core is a rogue 2. It looks like a table that will be running a lot higher than that.

    You and me both, I've a bard about to hit level 2

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Thank you both, I know not how I missed that.

    Sovereign Court **** RPG Superstar 2009 Top 32, 2010 Top 8

    The Ohiopfs site is... undergoing maintenance. I'll double check with Luke next I see him.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Well assuming my party doesn't kill my core bard in the next two hours...

    He's sovereign court, but I clicked on exchange in mistake.

    Edit: I tried searching for a thread on this.

    Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

    Sebastian Hirsch wrote:
    Yrtalien wrote:
    Matthew Morris wrote:
    Erik Keith wrote:
    Just as a quick update I've authorized a small batch of subscriptions tonight, we're expecting to get to the rest of them tomorrow.
    got my mail :-)

    Sooooooo Jealous !!!!!! Open the PDF and call this phone number and reads to me all night : ) There's 5.00 in it for you : )

    Have fun dude!

    Yeah, it is just the authorization, we are all ... ready to receive our pdfs, but unless we find a way to lace the pizzas and pizza delivery personal with excessive amounts of energy drinks... it is rather unlikely that people will receive their PDFs before the weekend.

    Of course, I could be dead wrong, and everybody who has received their authorization email will receive their PDF before closing time today... .. ... I mean it is not like those terrible people would not feel obligated to answer questions.

    yeah... and I got my email today

    Nods* I was just celebrating as I don't normally get the auth this quick.

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