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Until the party looks like they're winning. So the party is punished for being quick and efficient.
Two Runecarved key stories.
We're at the 'discourage bidders' stage and trying to bully the sister's contact.
I comment (OOC) "Hmm, two sorcerers a barbarian and an archaeologist. Wait a minute... We have a hitter and I can grift and Mastermind."
Barbarian player gets bored and knocks on the table. GM says the manservant opens the door. "Yes?"
Barbarian player is flat footed. "Um, Matt's the face."'
GM says, "But you're the one who knocked."
I tell the GM I step in beside the barbarian, "Please excuse my manservant, he's mute and not very bright. I am Joseph, currently with the Kosovar Revenue Service. We're here investigaing reports of a pair of tax evaders who have fled to Magnamar."
The Monk/Sorcerer's player goes "Wait a minute." Ruffles though chronicle sheets "I have a ring of a Magnamar tax collector." Back in character, "And I'm with the Magnamar Revenue Service, assisting him."
Commence 10 minutes of wonderfully devious social combat, resulting in the poor guy intimidated, us taking the gold (and donating it to the temple of Iomedae) and not getting penalized for it.
Other highlights included stealing the love letters and leaving a threatening note, in Kafir's (of Kafir and Nefti infamy) handwriting, and positively slaughtering the wererats.
from the GM side:
I have a very combat heavy party at my table. They decide to take on the hydra and beat it to a pulp. Realizing that it will be a quick fight, the life oracle channels to stretch it out, healing the hydra. I pump both arms in the air and yell, "Heal Hydra!"
Damon Griffin wrote:
Unless they (either the show or the researchers) got life and death confused (I dont speak Hebrew but I remember the tale of the Golem...)
May as well ask why Mr Terrific is Curtis Holt, instead of Michael in Arrow.
I wanted to thank you for your openness on this book and the topics raised. Like others, I at first thought the half-elf bonus was a 'what a trap' thing, then realized yes it is actually better than dual talented in that it doesn't swap everything for that +2.
While I'd pass on it for my bards (EWP is really hard to pass up) IT does look delicious for an arcanist.
That was an awesome story.
Spoiler:I've been trying to play all of the Irrisen/North scenarios I've not played yet with Miroslav.
We ran it completely differently because I was playing Miroslav, who's a Jadwiga/Snowcaster half elf (and the nephew of my Winter Witch Seeker). So, the GM ran that she did *not* want to hang with Miroslav, and it took a lot of work. I was trying to recruit her to the Soverign court once I found out she was 'family' and had great fun making the campaign pitch referencing my Winter Witch as well. In the end, we got her on our side, and into the Court.
Shades of Ice II
The entire party stays way the heck away from me as we walk towards the Whitethone gate. I suggest we all go in together, but only the gnome goes with me. Everyone is waiting for it to go horribly wrong... After we're committed the GM notices my posture. "Oh crap... you're Jadwiga right?" My entire interaction with the guards goes, "I am Miroslav Elvana, here to visit family. This is my retainer." "Come on in sir, enjoy your stay!"
Shades of Ice III
We encounter the Kellids. Well of course my Half-Jadwiga speaks Kellid. I can't take Russian as a language :P
Needless to say, he was not happy being in Katapesh. ;-)
Likewise I don't see an issue with the spell, this and Races of the Inner Sea are going to determine the direction of my new archaeologist.
I studied the thing for two weeks and couldn't make the puzzle work (I was GMing). So far we've had two groups of pretty danged intelligent people get furstrated with the puzzle, and neither got past it to get mauled by the inquisitor or the quickling mob.
The faerie dragons with their wands of death devastated the party alone. "Use the wands when they think the party will win." Well, half the twig blights incapacitated by colour spray, 2 of the three archers in melee. Yeah that seems to fit. So 8d6 fire from improved invisibility for everyone! I backed off after it went back to 'doesn't look likely they'd win the fight'. Fortunately the remaining party members focused on killing the ground targets instead of the portable gun platforms, so they could run away. So 323 GP earned, 1 PP (because I was generous) and a bitter taste in everyone's mouth.
I won't touch this scenario again with a 10' pole, and it and Bronze house have really soured me on season 7. 7-01 was ok, but I don't want to think too much about what would happen with the 'glass cannon' monsters if the party has crappy will saves.
Eric Clingenpeel wrote:
Had a ferw rough spots on my first run of Serpent's Rise. But I'm running it again next month. :-)
Jason Wu wrote:
Yeah, played a 3.0 module years ago. had tanglefoot bag at the ready (even then, yes I used them) "I ready a tanglfoot bag if he speaks or casts."
Villian gets out "Hold!" and splat.
Best thing of all? This was the night before the group went and saw Two Towers. We all cheered at the "Don't let him speak." scene.
So I very much approve.
Thea Peters wrote:
a winter witch with the smaller familiar list is still a viable character .. Mine has done quite well in PFS over the years
So did mine, then I got the lyrakin. :-)
Funny Familiar story recently.
6 seconds to midnight:
The fight with <redacted> are brutalizing the party and the Shaman player had forgotten his familiar. Well, I'd seen him do that (keep in mind, I know it's accidentally) before but having played Ksenia through 13 levels, I know how risky it can be.
So to give the party a chance (seriously, who thought that fight was fair?) and remind the player that you live by the familiar, you die by the familiar, I had the <redacted> show up in the invisibility purge still radiating from the dead cleric and fire off their <redacted> at party members.
In the same square as his familiar. The look of panic on his face as he remembered all the close calls with my witch's familiar was worth it. (No I wasn't going to dump 4 <redacted> into a familiar, it was a learning expeience, not a Richard move. I would have taken the AoO's if he didn't full withdrawl though)
Ah, makes sense. I thought it was. Don't play many wizards. :-(
Heh, your icy prison story reminds me.
Playing <redacted> have to fight a witch from Irrisen (not a winter wtich) Our Wizard gets the drop on her, uses icy prison. My winter witch is upset. (she's family after all) and convinces the rest of the party to save her. Party is winter witch (me), slayer, shadowdancer, wizard, sorcerer, bard.
Order of events (all readied actions mind you)
Wizard removes Icy prison (don't remember how)
After that the gnome sorcerer asks why we saved her.
Plus there are few things more fun then when the GM forgets you're a seeker level winter witch.
One a bit more adult so spoilered.
Masks of the Living God. Player is getting annoyed, so character reverts to her true nature. Seduces the cult leader and gets a 'hall pass' to go up to his room. The selling line? "I'd look good in grey robes, or nothing."
"So about those grey robes..."
Ends up with him tied to the bed with his own manicles. Feet tied with the scarf. She's on top of him. I tell the GM "Now we're going to re-enact a scene from a movie."
GM shudders, "Which movie?"
So Mayim slips the dagger out leans down by the head of the blindfolded priest. "Have you heard the words of... Calistra?" *insert Coup de grace here.*
And that's how a bard 2 kills a 7th level Monk/Sorcerer solo...
I'm going to put her on hold until Dirty Tactics is approved, to see if I can get the wasp familiar. :-)
Well yes, when you ignore published material, sure they're vaguely written.
Ok Quentin that reminds me of an almost story...
Playing an archaeologist one of my 'utility belt' characters. On a ship, we see a storm coming in. "I pull out my scroll of control weather."
The table comes to a complete halt and everyone looks at me. "Kidding, I don't have a scroll of control weather."
Venture officer (who's running the table). "If anyone would, it would be you."
896 I am not allowed to imply, hint, or outright state that my PC had a fling with Janira Gavix.
Likewise, where is it written that light only begins to be emitted during the casting action. Hint: It doesn't.
Important part of the text of the feat from Heroes of the streets.
This means... you can't normally. OH, and it adds penalties to the bluff check from verbal, somatic, material components and If the spell produces an obvious effect (such as a summoned creature or visible spell
Good, since you concede that people cast spells, I direct you to the description of spellcraft, RAW. "Identifying a spell as it is being cast requires no action, but you must be able to clearly see the spell as it is being cast, and this incurs the same penalties as a Perception skill check due to distance, poor conditions, and other factors. "
My light, emits light after the spell is cast I can see the caster, as he is casting the spell, I can spell craft it.
Edit, I also advise you to check the cunning caster feat from Heroes of the Streets. If you didn't need to hide a spell, then why does the feat exist?
I did not add the word visual component to my phrase. I am in no way talking about the V, S, or M components of the spell.
By RAW counterspell and spellcraft ID does not work except on spells that specifically say they generate some visual effect before the spell goes off
So I did misspeak, saying component vs effect. Still doesn't change RAW
It's ok, I specifically said "Identifying a spell as it is being cast requires no action, but you must be able to clearly see the spell as it is being cast, and this incurs the same penalties as a Perception skill check due to distance, poor conditions, and other factors. "
Its from this little thing call the PRD? Maybe you've heard of it? I mean you do keep adding and subtracting things from it and calling that RAW, so maybe you haven't. If so, then I suggest you take the time to read it.
Let's parse these words.
If you had to rely on the VSM for the spell, then psychic magic couldn't be detected with spellcraft. If that was the case then the phrenic ability of the psychic wouldn't specifically call out raising the DC of spelcraft. Another point that if you see the caster casting (see the first line I quoted?) you can see the spell.
How? Hmm, maybe because the SRD and PRD don't waste time on minutae of how magic looks? Just like the PHB listed the Greyhawk deities and didn't get into the details of the churches, and the CRB does the same for the Inner Sea deities. As a non setting specific core rule book, it simply codifies it can be done. Whether it be Wayne Reynolds' style runes, Harry Dresden stle glowing implements, or Dragonball Z style power gathering is left for the GM to define.
You're welcome. I am glad to see you admit that you aren't citing "RAW".
Since the rules say "Must be able to see the spell as it is being cast and nothing about 'spells that specifically say they generate some visual effect before the spell goes off' RAW, you see the spell being cast. You can identify it. It doesn't say "you see sparkly lights" "You see the stink eye" or any thing. RAW, if you see it being cast, you can ID it. Stilled/Silent/Eschewed, Psychic or whatever you get the role. That's what RAW says.