Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Male Human in Jungle

Arknight's page

Pathfinder Society Member. 627 posts (951 including aliases). No reviews. 2 lists. 1 wishlist. 5 Pathfinder Society characters. 26 aliases.


1 to 50 of 627 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

GM-Gathrix wrote:
@ Arknight I take it the last part is the piece Mr.Johnson has on you?

Correct. :)

I'm interested in this, and have an Ex-Cop in mind whose specialty is Pistols, investigations, and Armorer. :)

"Bleeds Blue" is how they used to describe folks like Gerald Patrick Ryan. Since the late 1800's, his family lived in the Phoenix area and served in Law Enforcement in one capacity or the other. The first of his folks served as an Arizona ranger at the turn of the 20th century, another served with the FBI in the 1920's and 30's. His great-great-grandfather, great-grandmother and grandfather and father were all members of the Phoenix Police Department (and saw the transition of Phoenix and the surrounding area from the US to the Pueblo Corporate Council territory). His great grandmother was full-bluded Hopi indian, so Gerald does feel the need to maintain a bit of a connection to the native american culture because of that.

In 2060, Patrick (he's gone by his middle name all his life) joined the Phoenix Police Department shortly after earning an associate's degree in Criminal Justice. Just after his graduation from the academy, Patrick was assigned to the task force investigating the local connections to the terrorist attack on the Kachina Society ceremony and the death of Carlos Estefan. For his part, he performed admirably and was fast-tracked for promotion to detective which happened a year later (2063) with a transition to Lone Star Corporation. For eight and a half years he served with distinction and investigated everything from local homicides to being attached to a joint PCC/Lone Star task force investigating an area-wide criminal ring. This however turned out to be his undoing.

In February 2074, an explosion rocked the Task Force headquarters, killing 40 and severely injuring two. As one of the two injured, found himself where he'd never wished to be; with cybernetic replacement limbs and eyes. As he neared completion of twelve months of recovery, rumors came out that blamed Patrick and his dead partner for the explosion. After six weeks of the tenseness and acusatory looks, Patrick had enough and quit. At this time too, Patrick learned his younger sister (by 10 years) had weeks before gone off to Seattle and disappeared. The family however couldn't be bothered to let Patrick know because of all the issues he was having at the time.

Knowing the numbers for the likelihood of being found by the Knight Errant Security Services (with all their other missing people and issues of the learning pains of a new city contract) he made up his mind to go find her himself. After a couple of weeks, he found her alive and well and working in a moderate-class gentleman's club near the old downtown. Talking with her and hearing her reasons for going out on her own convinced Patrick to do the same and take the chance for a fresh start.

That fresh start was rapidly tainted however. Patrick's sister was assaulted on her way home from work one evening, and when Patrick found out about it, something went cold inside him. After weeks of digging, he found the attacker, a leader of a local gang. After the encounter, the next day, the gang leader was found dead in his apartment with various body parts at first thought to be missing, but later determined to have been swallowed in pieces. No proof led directly to Patrick, but rumors again abounded, coloring his rep.

Sorry, I'll have the alias up in a couple hours. Yesterday was swamped at work...

One question - for you, does the Warslinger racial trait apply to the Halfling Sling-Staff? I'm planning on taking the Slipslinger Style feat ASAP in any case, but if don't really need it, then may be able to wait on it. :)

I actually am considering a Halfling Magus (eldritch archer)..... :)

I'm interested to see how this will work out.

Is the Technologist feat and stuff from the Technology Guide available? I'm thinking my character has been wandering Numeria for a bit, and picked up a bit about technology here and there.....

Set 1:
4d6 ⇒ (2, 4, 5, 4) = 15=13
4d6 ⇒ (4, 4, 6, 1) = 15
reroll: 1d6 ⇒ 5=15
4d6 ⇒ (6, 3, 5, 3) = 17=14
4d6 ⇒ (6, 3, 3, 2) = 14=12
4d6 ⇒ (4, 4, 1, 5) = 14
reroll: 1d6 ⇒ 3=13
4d6 ⇒ (1, 3, 6, 2) = 12
reroll: 1d6 ⇒ 5=14

Set 2:
4d6 ⇒ (1, 4, 2, 4) = 11
reroll: 1d6 ⇒ 5=13
4d6 ⇒ (6, 4, 1, 5) = 16
reroll: 1d6 ⇒ 3=15
4d6 ⇒ (2, 2, 1, 5) = 10
reroll: 1d6 ⇒ 3=10
4d6 ⇒ (4, 4, 2, 3) = 13=11
4d6 ⇒ (4, 2, 3, 2) = 11=9
4d6 ⇒ (3, 3, 5, 5) = 16=13

Looks like Set 1 it is... :) I'll see if can get the stats up later this morning but could be tonight...

I'd be interested in submitting a Monk (Unchained)/Magus (Esoteric).

I actually have an idea for a Polearm master who might work well for this.....

I'm afraid I'm going to miss the deadline on this one due to work meetings :(

I'll definitely be lurking for a future opportunity though..

Definitely interested in this. :)

I'll be throwing together a Mindblade Magus and posting him a bit later...

Wrath of the Righteous would be interesting I think..

@DM Alistair: Would you consider using the Background Skills option from Unleashed? I've found it helps flesh out people better than about snything just because it gives the chance to work on Craft/Profession/Perform and non-combat Knowledge skills even for a simple Fighter with otherwise minimal Skill Points.

I ask because I am considering a Varisian Fighter with a focus on Starknifes and would love to have enough points for the Perform (Dance) and a Profession or Sleight of Hand. :)

Dotting for interest

Even without the Unchained classes, will you allow the Background Skills option from Unchained? I've found it helps flesh out many concepts just a touch more fully. :)

For me, I'm actually thinking a human, raised by Dwarves who will be a Ranger (Guide) / Rogue (Unchained(?)) but unsure if want to go Survivalist or something else....

Oh, and I'm thinking he will be using a Dwarven Urgrosh as a favorite weapon....

I'd be interested more in the underdark as well...

4d6 ⇒ (5, 6, 4, 5) = 20
4d6 ⇒ (1, 1, 3, 6) = 11
4d6 ⇒ (1, 3, 2, 3) = 9
4d6 ⇒ (5, 1, 5, 4) = 15
4d6 ⇒ (6, 3, 4, 4) = 17
4d6 ⇒ (5, 5, 1, 1) = 12

4d6 ⇒ (3, 5, 6, 5) = 19
4d6 ⇒ (5, 2, 6, 5) = 18
4d6 ⇒ (2, 6, 6, 6) = 20
4d6 ⇒ (1, 6, 4, 3) = 14
4d6 ⇒ (4, 4, 1, 3) = 12
4d6 ⇒ (5, 3, 5, 6) = 19

Ditto.... I'm like 3/4 of the way along, but an extra day or two would help greatly.

Calth wrote:

The racial styles in the book are pretty awesome as well.

Halfling style lets you reload slings without AoO, +1 damage with slings, and anything with sling in the name is sling for anything that requires slings. <snip>

And finally the Halfling Sling-Staff and the Warslinger trait synergize with the help of this style. :)

I could see a Halfling Magus (Eldritch Archer or Myrmydion (sp?)) with this.....

Ok, I am always interested in a High Level game. :)

I would be interested to see how an Unchained Monk runs at that level....

I think I'm changing up. I can't get my original concept together the way I want so I think a young Monk, exiled from his monastery, has joined the expedition as an opportunity to start over and maybe found his own school.

I would be interested in the Jade Regent/Inheritance as well. :)

A concept I've had for this is a Tian who is from a merchant family and is in Sandpoint to look into new trade opportunities. The reason he was sent however, is that his father was involved in something political and knew assassins were coming to quiet him and his family. By sending his son to Sandpoint, he feels he will be safely out of the way.

As a build, I'm thinking Samurai multiclassed with one or two levels of Ranger to represent some of the training in wilderness he's had....

Would be fine by me too. :)

DM Jesse Heinig wrote:

Here is my current matrix of people who've submitted at least a partial idea. If you are missing and you have a race/class/story idea, please speak up! (Sorry for the crummy formatting - pasting over from Excel.)

Character Player Race & Class Role
?????????? Arknight Ranger/Hunter? Ranged?

I think I'm going for a 'frontiersman' style build, alternating between Gunslinger (Musket Master) and Ranger (Guide, Trapper) to begin with. As a follower of Gozreh and taking one of his religion traits (don't recall which one offhand), he will be able to have Survival as a class skill for his Gunslinger class and keep that pumped as he goes. I think he will have the Pioneer campaign trait to represent him basically having grown up in the wilderness, and I see him having learned to use the musket when a traveller from Alkenstar passed through and out of gratitude and as payment for food and shelter taught him to use it and create his Ammo, etc.

His backup weapon will probably be a Boarding axe and buckler for those time folks get in close.....

I should have some crunch done later today as I should have some time to relax after celebrating my birthday with family.... :)

I've always wanted to be a part of a KM game, so am interested. :)

I'm considering a Ranger (maybe with the Guide and Trapper archetypes) or a Hunter. Either of those might play pretty well into the sibling angle for Telmarni. :)

Ok, I am interested in this for sure. :)

2d6 + 6 ⇒ (4, 2) + 6 = 12
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (3, 3) + 6 = 12
2d6 + 6 ⇒ (1, 5) + 6 = 12

Starting Wealth: 3d4 ⇒ (4, 1, 2) = 7*10 = 70

I can work with that. :) I'm considering making a Human Investigator (Psychic Detective) with maybe the Local Ties trait....

Also are you considering (or would you?) the Background Skills option?

I'm actually thinking of an Monk or Investigator for this...

Dotting for interest.....

LAB Rat wrote:
Definitely dotting this. Reminds me of a book series the name of which escapes me, but I thoroughly enjoyed it.

Makes me think of the Guardians of the Flame series with the college students magically thrown into their game world by their GM. :)

As a fan of such a game, I'm interested. :)

I'm thinking formmerly a rich-kid computer geek with brittle-bone syndrome who by necessity wasn't allowed to do much physical. Now, he's a Kellid Barbarian (or Magus, not sure net) out for adventure.

I really wanted in on this, but never could put the fluff together in a way I liked. :(

Good luck too all and maybe will get in down the road. :)

I am interested for sure. :)

I have this idea for an Unchained Monk/Fighter (unarmed fighter) who grew up on the streets of Katapesh and became a member of a Ruk team, only to be told by the gamg he ran with that he had to throw a match. He didn't, and now he's trying to fight for a freedom he'd never known before.

Working on a submission, should be complete this evening ( is 4:25 Cdt here...)

@karlprosek: PM'd you my draft of Michael's sheet.... I was going for an Angelic feel in addition to the healing...

Be glad to hear your thoughts and see if anything I could do differently. :)

Dotting for interest.... Am considering a Ranger (Guide, Trapper) / Gunslinger (Musket Master) along the lines of an American frontiersman or Mountain Man.... Would that fit?

My sheet is in progress..... Hopefully have something for you later this evening...

Ok, this looks too good to pass up. :)

I actually have an idea for an investigator named Antonin 'Tony' Sepetdlav. Orphaned at a young age and raised in one foster children's home after another, to avoid all the bullying because of his unusual looks, he would read and learn anything he could get his hands on. He loves solving puzzles and mysteries, but has a tendency to be a bit single-minded in his approach to it.

He was recently told by an Oracle that he's the heir to a great power, and is now curious to find out what that is. He knows it has something to do with his last name, and his birth family, but as of yet he's still digging.

Initial thought is Human, but also tantalized by the thought of making him a Dhampir...

Thoughts? Would there even still be a spot available? :)

Would there be a spot for a 'steader Sentinel?

I'm thinking someone who was a former small town deputy forced into the position of being the one lawman for a small community. However, recently, the community was wiped out, and everything he knew is now gone, so he's looking for a new place to call home, in the meantime serving to help whoever he can along the way.....

I'd be interested in doing a level 7 human investigator either Psychic Detective or maybe steel Hound archetypes.....

@GM Listener: What are your thoughts on Ammo Drop working for a Halfling Sling-Staff? I had a thoughts on a Halfling Magus (Eldritch Archer) using a Sling-Staff, but I found out Warslinger trait only applies to an actual Sling, not any sling.

I'm thinking Michael just turned 18. :)

I'll come up with some NPC info and some crunch in next day or so....

Here's some of my thoughts on my concept. :)

Given Name: Gideon Michael Collins, goes by Michael or Mike

Background: Growing up in a small town in the rolling hills of Oklahoma is fairly boring for most kids. However, it's doubly so when you're the pastor's son and he has a strict sense of the kind of image you should project as such. That's how it was for Michael growing up. Home-schooled and raised by biblical standards, his father enforced a strict standard for his behavior at all times, including who he could see and where he could go. While his mother attempted to provide Michael with some freedom, whenever his father would find out it would be the back of his hand for Michael's mother and a stern lecture for Michael himself. This went on for the first thirteen years of Michael's life. It was at this point though that things took a turn into uncharted territory. Shortly after Michael's sixteenth birthday, a stranger approached his father and spent several hours talking and arguing with him behind locked doors. When the man stormed out, Michael's father went nearly insane, calling his wife all kinds of names, beating her nearly senseless, and almost into a coma. The whole time, his father forced Michael to witness what "God had in store for the wicked who come from Satan's loins". As his mother lay bleeding and Michael held her head in his hands, a miracle occurred with her condition improving at his touch. The longer he held her, the more quickly she recovered. His father quickly snatched Michael away with a grin that only few could manage. "The Lord does work in mysterious ways boy, you shall be your mothers salvation and the world's enlightenment." Within weeks, Oklahoma was the home to the newest Televangelical ministry, a branch of the Church of Michael Archangel. Beginning the week of Easter, every weekly service featured the son of the evangelist performing faith-healing, which more often than not were apparently successful.

Over the next few months, Michael, while still 'performing' for his father (even if he didn't understand why he was able to do what he could do), began trying to reach out and understand more of the world outside his father's restrictions. When Minister Albers, a competing televangelist from just over the state line in Texas, was killed by a bee attack, Michael's father took it as a sign to expand his ministry and began arranging for stations which would broadcast his services in neighboring states as well.

As the eruption of more an more Novas came to the news and the Church of Michael Archangel tried to say it was the beginnings of a demonic host returning to signify the end of days, Michael's mother had had enough and encouraged her son to leave. When he hesitated because he didn't want to give up helping with the gift that he had, his mother argued against him staying because the the longer he stayed and used his ability, the more power his father would wield and she didn't want that for the sake of his younger sister. Michael agreed and decided to wait until after the next services to leave when his father would be more at ease as he always paid closer attention to Michael and had more things for him to do the closer to a Sunday service they got.

It was during the next service however, that everything changed for Michael and his family. As the portion of the service began where Michael would perfom his 'healings', Michael began feeling strange. ...MORE TO COME...

Appearance: Tall and lanky, Michael really typifies the country boy look. T-Shirts jeans and sneakers or boots round out his wardrobe on a typical day. Getting dressed up, usually means his best pair of jeans, a button up shirt and a tie, but on one or two occasions, he's been convinced to wear a suit. However, instead of his sun-bleached brown hair being a well groomed hairstyle, it (as well as the rest of him) is overall a bit messy and unkempt from his time on the streets. His blue eyes tend to have a bit of a glossed-over look to them until he's had a chance to warm up to someone and let his defenses down a bit. It then that his excitement and joy for life and adventure cause them to truly shine.

Personality: Because of his sheltered upbringing, up until recently Michael has been a true introvert. With all that has happened, it has shaken him however. He has begun a very steady climb out of his shell of quiet shyness and into the larger world. He has a tendency to look at every little thing with wonder as if it was the first time he was seeing and experiencing it (and in many cases, he is). His lack of social skills, combined with inexperience around women may prove some of the most difficult obstacles to overcome however.

Interests: Books, Libraries, Parks, TBD

I'm up for something different. PbP is always good for me...

Curtisin wrote:

Would like to play a guy who actually doesn't LIKE being a Nova but knows he's stuck with it - and slowly coming to terms with it.

A bit of a wandering soul, as he's not entirely trusting of the surveillance going on, so would sort of jump from city to city and job to job. Undercover drifter type thing.
Maybe even just arriving in that city small rural town.
Lorm Dragonheart wrote:
I have 3 characters I was thinking of. One is a character who is a martial artist who only has mega attributes, dex sta, and cha. He is a musician (guitarist) who is decently well off (resources 3) Ne only has a charisma of 2, but he has mega-charisma of 2. As you see I I wrote him out and just need to write up his background. The other two I was thinking of was a incubus type character with mega attributes and some mental powers, the other is a weather controller.I am going to write them up today. Any of these sound interesting to you?

You know, on a whim Someplace like Tulsa would work to fit all these...... Oklahoma oil fields would have a lot of drifter opportunities and lots of musicians from Oklahoma (and Branson Missouri just a few hours down the interstate). I live a couple hours from Tulsa myself, and can see a lot of potential in the whole area for a setting. :)

@Lorm: an Incubus would be an interesting contrast to the angelic concept I have too.... :)

karlprosek wrote:

Sounds like your guy is still in his hometown. Or at least we would start in his hometown where dad is taking a page from Carrie's mom and keeping him locked in the closet or something.

Your take is about how I remember the Church, but they don't seem like the kind of long-arm organization like the Catholic Church that would be able to pursue him if he is able to get away and hide out in a city with a large nova population. Unless dad has some money and can hire a private 'deprogrammer' type guy or private investigator to track him down. But if we're starting in the home town I guess that doesn't matter all that much right now.

well, my initial thought was that he had Nova'd in the middle of this service and immediately had to flee in panic and to keep the congregation from attacking him right then and there under his father's urging. Your point is interesting though, what if part of the character's abilities involved healing, and his father used him in his services as a 'faith healer' to further his ministry? Over a couple of years, and just after his 18th birthday, his powers grew stronger until his other abilities manifested during the service to the point of not being deniable as a average Nova. His father (maybe a mega-charisma nova himself??) has decided he should offer up his son to placate the congregation and retain and further his own position in the church.

karlprosek wrote:

Sounds interesting. What were you thinking for family/other NPCs? Would he have anybody sympathetic to him at home/at school/in the neighborhood/in town? I'm sure in addition to the N! network, which I think is perfectly reasonable to keep, there would be lots of 'it gets better' videos for novas on Youtube and elsewhere along the lines of 'once you get old enough to be out on your own you can get away from all those small-minded bigots at home.' So even if he's isolated physically he'd still see support for novas online. If he's allowed to get online, that is.

Speaking of town, I'm picturing a small rural town with maybe a couple thousand people. The kind of place where everbody knows everybody else's business. Is that what you were envisioning?

Originally, I saw him as an only child so that he was an easy focus for his father's attentions. But, what if he had a sibling who would take his place when he was gone? there would be a struggle and sense of urgency for the character to find a place and a source of income to be able to get his sibling out of his father's household (his mother died giving birth to his sibling) and out of that church mindset.

The town could even be a bigger town in someplace like Oklahoma (Tulsa, Olahoma City) in the middle of the Bible Belt which would probably support and grow the Church even moreso than other places.

To me, they seem a grass roots Anti-Nova group who see Novas as Devils and themselves as "the ones chosen to defend" against such demonic influences in society. And they will use about any means and methods to do it.

I need to dig out my book for specifics, but cross a televangelist with a redneck and mix in some technical knowledge and money and influence and you have a good idea of the Church. :)

I think it depends on how long it's been since Novas appeared as to how much influence they have and how easy it would be to find a specific Nova. I see the character's father going to some extremes to 'save face' and prove to church leaders he deserves his place, even though he has a devil for a child. :)

I see him as recently having Nova'd and trying to figure out what next and learn his abilities.... Thoughts? :)

I'd be up for this. :)

One character concept I had but never played was the son of the 'pastor' in charge of a Church of Michael Archangel (? I think that was the name of the organization) who erupted with 'Angelic' powers during a church service and was being hunted for being an abomination and heretic in the eyes of his father and the Church.

Especially with the premiere of Heroes Reborn and being a fan of shows like it and Alphas, I'm really game :)

Would Lore: Old Padiskar be a valid background skill? As an 'impure' half Varisian, Aardran Sefir would have spent much time studying, and may have become fascinated with Padiskar and the old city in particular as someplace he could find his true heritage.

Something like that work? :)

GM Aest wrote:
@Arknight: I'd rather the monster feats be used for monsters, not for PCs. I think that was their intent when they were created, even though you may qualify for it.

No problem, thought I would check. :)

Also, what are the HP for 2nd and 3rd level? Average or roll? :)

GM Aest wrote:
@Arknight: Yeah, that would be an acceptable drawback. What's the trait you're thinking of picking up?

I'm thinking Open Palm of Irori (different naming on d20pfsrd) and Tactician for the normal traits, and Padiskar Native (Black Sheep) as the campaign trait.

Would it be possible to reflavor the Black Sheep a bit as more of a Lost Son style? The background I have in mind, the character is the son of a Vudrani merchant princess who had visited Sandpoint and been involved with one of the people there. He's half Vudrani and half Varisian, but raised in a temple of Irori on Jalmeray (maybe in Padiskar itself?) so he's not exactly a criminal, but maybe close enough in the eyes of the culture...

Also, another bit of crunch: would you allow taking the feat Ability Focus and applying it to Stunning Fist?

@GM Aest: would Tainted Spirit be an acceptable drawback?

Part of what I have in mind for background involves him having been unwanted as a child, and I'm thinking it's because his parent thought that the bargain was going to involve a boon for him, and not the child who became the character. And when the child survived with the boon instead, the parent cast him aside.

1 to 50 of 627 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2016 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.