Shisumo |
I guess this answers the question of whether you can cast spells in elemental form, since neither have natural spell.
Yala does, actually, and I suspec Passago doesn't feel like he needs it, since his wild shape preference is for a form that would be capable of making suitable somatic and verbal components without needing the boost.
James Jacobs Creative Director |
Jason Bulmahn Lead Designer |
2 people marked this as a favorite. |
The decision was made to stick with the Core Rulebook so that all of the stats in the book would be easy to use and reference without having to reprint the text from all of the archetypes and other features that we might have used.
That said, it is really quite simple to swap out abilities in a stat block for those from the archetype of your choosing.
Jason Bulmahn
Lead Designer
Paizo Publishing
Kvantum |
Personally, I'm glad it is Core rules only. These NPCs will be much more easy to prepare to use if I don't have to go through four books for abilities, spells, feats, etc. I also think there is a lot of mileage you can get out of just the base classes.
For everyone glad it's core-only, there are probably just as many who are like me, very disappointed in that decision. We already had this discussion in the product-specific thread. And when they say Core-only, that means no APG, UM, or UC classes either.
If you're a print-only, no-laptop, no-PRD style GM, then I can certainly understand not wanting to have 4 different books open just to run one NPC. That's kind of the reason I switched over to using a laptop, the PRD, and PDF files in the first place, and I suspect I'm not alone.
In some ways, though, that almost makes this book a bit of a throwback. All-in-one doesn't really seem to be the Paizo style much anymore. Bestiary 3 monsters in an AP? Here's the hp totals and a page number for the book. Why the style change here?
Are |
One potential reason is that pretty much everyone (game designers included) is intimately familiar with the options within the Core Rulebook. That means if you limit the book to CRB only, each NPC gets designed much faster, leading to the book being finished faster.
I know I personally spend far more time designing NPCs for each additional large rulebook that's published. I imagine the same would be true for professional designers.
Kvantum |
1 person marked this as a favorite. |
Belmorn wrote:Passago is Prospero from TempestYep, and really digging the twist on that. :D
This has me even more excited about all the new art coming out with this book.
So do we get stats for Passago's Miranda as well? Other characters? Or is it just a one-off inspiration?
Erik Mona Publisher, Chief Creative Officer |
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Guys, this type of book has never really been done before. While a lot of gamers at Gen Con and online have expressed a lot of excitement, it's still a bit of a risk compared to publishing another book of monsters (and we'll do that shortly, too). Accordingly, we've got to prove there's an audience for an off-the-shelf NPC reference.
If the sales of this are as good as I expect them to be, it will be very likely that we do an additional NPC Codex that has more complicated NPCs with abilities derived from additional books beyond the Core Rulebook.
So don't fret.
Flamehawke |
I might actually pluck this up since there is a history and backstory as well to the NPCs presented. Besides then there will be less work for me when I have NPC villians to be fought. Its only a moment's work to change a race or add a template if they have to be something else.
That will speed up my adventure building and leave me more free time. That can be put into doing what I do best of building a storyline immersive enough that everyone really gets into playing their reactions and are delighted with developing their characters.
Christopher Woldridge |
Guys, this type of book has never really been done before. While a lot of gamers at Gen Con and online have expressed a lot of excitement, it's still a bit of a risk compared to publishing another book of monsters (and we'll do that shortly, too). Accordingly, we've got to prove there's an audience for an off-the-shelf NPC reference.
If the sales of this are as good as I expect them to be, it will be very likely that we do an additional NPC Codex that has more complicated NPCs with abilities derived from additional books beyond the Core Rulebook.
So don't fret.
More like it has never been done to this level. I got my first NPC book when it was AD&D. I love my copy of The Rogues Gallery with all that great Earl Otis art!
Kelseus |
For those who are upset about the CRB only part, you also have to take into account size. If the rest of the book is laid out like these two pages, every class takes up 20 pages. That means the book is a minimum of 220 pages long. ARG and UM are 255, and UC 253, not counting back of the book ads. If they only included APG classes it would bloat the book out to 340 pages, or 360 if you include a full 20 pages for the Anti-Paladin.
These counts are before an index, table of contents, title pages, introduction and likely a page or two for each class before the NPCs start up.
I know many will say "But the CRB is 600pages so 400 isn't so long." But this looks like it will have unique art on ever page and a unique back story and significant variation between levels in the same class. I am more than happy to have this book and look forward to NPC Codex II and III.
MJinthePitt |
Take my money! I'll be buying the PDF of this the moment it is release.
When this was first announced my reaction was definitely "meh" but now several months later I'm GMing two weekly games and am about to pick up a third group that meets monthly. I absolutely can't wait to use these Core NPCs and modify via Hero Lab as much as necessary. But something tells me I'll still be able to amaze (and challenge) players without any modifications.
Three cheers for Core!
Sean K Reynolds Designer |
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Do all druids have domains in the book? Since word count is king, an animal companion might take up a lot of space.
Yes, but the appendix includes a bunch of pre-statted animal companions at various levels (I think about 40 total, of various types) so you can swap out a druid's domains (or a ranger's hunter's bond: companions) for an animal companion.
chopswil |
I'm really hoping that an early version of this document gets sent to the Wolf Lair guys so they can get a head start on implementing the NPCs in the Hero Lab 'import stock hero' section. I'm really hoping this book makes life a lot easier for GMs that use Hero Lab.
I'll be working hard to get it up on the NPC DB over on d20pfsrd.com and get a copy of the data over to Kyle the CombatManager guy, http://combatmanager.com/, for those who prefer that route
Erik Mona Publisher, Chief Creative Officer |
More like it has never been done to this level. I got my first NPC book when it was AD&D. I love my copy of The Rogues Gallery with all that great Earl Otis art!
Right. That book was clearly an inspiration, but even there you had stats basically on a chart, with tons of blanks you had to fill in yourself. This book is an attempt to give you everything you need, including full stats, a color illustration, etc.