
Thaddeus Pruitt |

Thank you, last time I looked them up was around when we hit 2nd level. I think Friend in Every Town works well for him (since the other gives a bluff bonus, and that's not really his thing).

Khrondak Iron Forged |

@Notick - Congratularions!
Folks, I'm traveling as well, until october 18th. I'm reading the boards whenever I can and I' m up to date with the adventure, but my posting will be somewhat erratic until then, mostly because writing from a mobile device is kind of a hard. I want to take the time to thank Scoria's and Thaddeus' players for the extra effort of helping our GM push the adventure forward. Not many games last as long as ours have and I think there's a genuine group effort going on. :)

DM-Valkur |

Woot XP Time!
For Thistletop Encounters.
I gave xp for the diplomacy of Grogmurt and co based on the encounter.
10 Goblins
135x10=1350
4 Goblin Dogs
400x4=1600
Tangletooth
800
Grogmurt
1,200
Rope Bridge
400
12 Goblin Guards
135x12=1620
4 Goblin Dogs
400x4=1600
Ripnugget
1,200
Stickfoot
400
3 Goblin Commandos
3x200=600
Warchanter
200
10970/6
XP Total per person:1,828
Old Cumulative XP: 2,434
New Current Total XP: 4,262
A couple of more encounters and you should be 3rd.

Scoria the Stalwart |

I thought that we were on the Fast Track? 3rd is at 3300xp there, right?
Edit: Also, based on that Trophy Room/Stairs map, there would only be room enough at the top for two people max to be part of the pincer, and that's not including whomever supposed to be our rabbit. So I'm feeling even more iffy on Thaddeus' plan.
There's also the point that A. We don't have anything to barricade the doors to the hallways downstairs, and B. Scoria already checked and cleared them of any hostiles.
Pointing out as well, we haven't yet explored the rest of the first floor either, if people wanted to do that. We could find something helpful.

Bel'Tanis |

Doubly neat!
Regarding room tackling: I think we should ignore the rest of the upstairs. I get the impression we made an alliance of convenience, not one where it's ok for us to wander around through our new ally's living quarters and such taking their stuff.
As for the downstairs, pick a noisy room and storm in. Bel'Tanis can plug the door with himself against any potential reinforcements. He's got a shield after all and his 3rd level feat is about to get him some natural armor too.

Thaddeus Pruitt |

I too think that, by negotiating, we lost whatever we may have gained on the top floor by taking out the goblins in combat. Clearing/searching the place should begin starting down below.
The problem I see with taking the fight to their front door is that there are around 18 of them by Scoria's scouting count. 3x our numbers, behind two rooms. Even if we do put a meat shield in each door, we do not know if there is anything down there that would prevent them from coming out one of the other doors. We have the potential of being overrun on three fronts (in a numerical glance 3 groups of 2 facing 6 goblins each, not good).
The other conflict is that we have a melee heavy group, so if we focus on a small front we have one person trading blows with whatever is in front of them until it dies and another steps up. Our group has the potential to be much more effective based on the more of us that can be in melee range to fight. Even if some of us have ranged attacks, the penalties of trying to use ranged in melee when not focused on range is harsh (-4 cover, -4 firing into melee).
Even if they don't all run into the meat grinder (of the goblins we've already defeated the chieftan and his advisor, and his rival in the tribe) where will they go? We hold the top floor. If they come up with reinforcements, that are just as constrained by the bottleneck as the previous ones, we still hold the advantage. If we fight them down there, nothing prevents them from running for help in their doorway either (not knowing where all the rooms and halls lead). Just because only two people can be on each side of the stairs doesn't mean we can't base out of the trophy room for a little more space. We could put 4 n the trophy room, and two in the hallway on the other side of the door to the stairs.
I just think that rushing 3x our numbers on their turf without knowing the layout they have below as well as we do the one above is too risky.

Scoria the Stalwart |

Thaddeus: I think you're overthinking things here. If you're so worried about numbers, then let's just focus on the smaller group, and have somebody block off the larger group at their door.
Again, Scoria will follow your orders, if and when Thaddeus gives them. So if he thinks after hearing her opinion that attempting to draw them upstairs is the best plan, she'll act as the rabbit and draw them up.
Now if you'll excuse me, I have to update Scoria's sheet. Yay 3rd level.
Hit Dice Roll for 3rd level: 1d8 ⇒ 6
Edit: Also, 3rd level gives her fast movement, so you can disregard her lack of speed - she can moves 30ft now!

Thaddeus Pruitt |

In my experince with the AP's on both sides of the screen, they can often be surprisingly deadly in places. I think a lot of the situations you come across in them can't always be as simple as tackling them head on. The time it becomes one of those fights, and we didn't overthink it, is when it becomes too deadly. We can't rush headlong into a space where we are only a door away from two groups totaling 18 members. It is too haphazard to end up coming out well.
I think it's safe to assume the idiocy and bloodlust of goblins will lend well to drawing a large portion of them up into the slaughter. Once a fair number has been dealt with, even if some decide to turn and flee, we can pursue with a little more safety.

Scoria the Stalwart |

That's fair enough. Scoria will go along with Thaddeus' plan. He just has to choose which group to target for her first strike - the smaller one or the larger one. There's no guarantee both of them are going to chase after her up the stairs - with the doors closed, they might not notice what happens in the other room.

Bel'Tanis |

While I'll enjoy the mechanical benefit of the new Angelic Flesh feat right away (yay +1 natural armor!), rather than his skin suddenly turning to steel at the top of these stairs for seemingly no reason at all, I'm hoping Valkur might be able to weave something into the story for the cosmetic change as we get down into the dungeon. Perhaps something could happen with Malfeshnekor (or whatever his/it's name is) or even with Nualia, assuming we're close to that particular show down. Like if we interrupt a ritual or something and instead of removing Nualia's celestial heritage it manifests *more* of Bel'Tanis' instead. That kind of idea.
As inwardly tortured and lost as Bel'Tanis feels, I'm hoping to play up the goodness of his divine heritage in juxtaposition to all the negative things he's seen so far. So, the more Aasimar Racial feats I pick up, the more heroic and good Bel'Tanis will become. I think there's some fun depth to his character in that dynamic. =)

Thaddeus Pruitt |

I was also wondering if the GM has a plan on how he wants to introduce the "Whiteblade" of my Blackblade Archetype? As it is now an intelligent weapon. I've been building the idea of its white nature with the casting of light on it often, and the fact that he follows Iomedae.
I've been busy, so will try and have my updated level later tonight.
EDIT: oh, going to roll my HP real quick too 1d8 ⇒ 6

Khrondak Iron Forged |

Not sure when I'll have time to update the sheet, but here is the HP roll. Let's hope it makes up for the 2 I got last time. ;)
I'm thinking about geting versatile channeling as a bonus feat ans channeling smite later, but I'm not sure yet.
Hit Points: 1d8 ⇒ 6

Thaddeus Pruitt |

Okay updated:
+1 BaB
+8 HP (6 rolled, +1 Con, +1 FC)
+1 Ref
+6 skill pts (Dipl, Know Arcana and Historyx2, Spellcraft, UMD)
+1 1st lvl spell/day
+2 1st lvl spells to spellbook (Color Spray, Floating Disk)
Feats: Additional Traits (one for Diplomacy and one for History), Alertness free when Whiteblade is wielded
Class abilities: White "Blackblade"

DM-Valkur |

While I'll enjoy the mechanical benefit of the new Angelic Flesh feat right away (yay +1 natural armor!), rather than his skin suddenly turning to steel at the top of these stairs for seemingly no reason at all, I'm hoping Valkur might be able to weave something into the story for the cosmetic change as we get down into the dungeon. Perhaps something could happen with Malfeshnekor (or whatever his/it's name is) or even with Nualia, assuming we're close to that particular show down. Like if we interrupt a ritual or something and instead of removing Nualia's celestial heritage it manifests *more* of Bel'Tanis' instead. That kind of idea.
As inwardly tortured and lost as Bel'Tanis feels, I'm hoping to play up the goodness of his divine heritage in juxtaposition to all the negative things he's seen so far. So, the more Aasimar Racial feats I pick up, the more heroic and good Bel'Tanis will become. I think there's some fun depth to his character in that dynamic. =)
I like that idea, Bel'Tanis I will definitely incorporate your physical actual change as part of the story with Nualia and/or Mal.

DM-Valkur |

I was also wondering if the GM has a plan on how he wants to introduce the "Whiteblade" of my Blackblade Archetype? As it is now an intelligent weapon. I've been building the idea of its white nature with the casting of light on it often, and the fact that he follows Iomedae.
I've been busy, so will try and have my updated level later tonight.
EDIT: oh, going to roll my HP real quick too 1d8
I like that idea Thaddeus if you want your blade to turn white with casting of light, maybe being infused with a tiny fraction of Iomedae's divine power which gives the sword sentience?

Khrondak Iron Forged |

Leveled up. Valkur, could we assume the prayer Khrondak and Thaddeus made to their gods are enough to prepare the spells in our newly acquired spell slots?
Folks, I'm thinking of casting silence as we attack the first group to prevent the battle from being heard. That would however be a problem for spellcasters because of verbal components.
What do you think of that plan?

Scoria the Stalwart |

Just checking in since there's been no activity for three days now - are people waiting on something in the game thread? I was pretty much waiting to see if DM-Valkur was going to allow Bel'Tanis to stop Scoria before she managed to toss the alchemist's fire into the room. She's not stopping herself, because she's simply sees goblins to be eliminated.

DM-Valkur |

Thaddeus, I was thinking more about your white blade. Should we use a message board alias to give the blade a personality and use that to post as it converses with you? I've seen that done with familiars and such on PbP games and it seems to work well. Do you want me to run it?

Thaddeus Pruitt |

In the game of mine he's in, he said he would be back on the 13th, but he also did just get married. Maybe he's still trying to get back into the swing of things. I will likely send him a PM see if everything is good.
Speaking of.... Bel'Tanis, I haven't heard from you in the game for a bit. Everyone's been real quiet, I just need some more folks pushing forward (with Elrawien out and Gaileyon away).
As for the sword with its own profile, I don't know that it needs a whole profile. I understand with familiars, eidolons, and animal companions as they have the potential to act on their own. My sword is just an intelligent object, with telepathy. I have no problems with you doing the RP for it, but it could just as simply be put in a spoiler. I think a profile feels a little excessive.

Notick Mostriaré |

Didn't lose me! I did just get married, and got back on my Honeymoon as planned... I, however, also got promoted at work so things are a bit ubercrazy. I'll read up on the posts and dig back in as soon as I can. I believe I have to level up my character as well.
I'll work on this as I can.

Notick Mostriaré |

Notick HP Roll: 1d8 ⇒ 5
Put 3 ranks in Perception, 1 rank in Bluff, 1 rank in Spellcraft
Took 2 new Magus Spells - Stonefist & Color Spray. Added Colorspray to memorized list.
BaB increased by 1, Reflex increased by 1, CMB Increased by 1.
Still need to pick a feat....

Scoria the Stalwart |

Well, I'd say Notick might like Weapon Focus for his Falcata, so he can qualify for Weapon Specialization later, but you can take that whenever. Extra Arcana is a feat he qualifies for now as well, if he wanted an extra one.

Scoria the Stalwart |

IIRC, Magus can only start gaining feats with fighter level requirements like Weapon Specialization after they get Fighter Training at level 10. so the earliest he could get that feat is 11th level.