[SFS_Aerondor] 01-01 The Commencement (Inactive)

Game Master Aerondor

map pack
Wlecome to Starfinder boon

init:

[dice=Pangea]1d20+6[/dice]
[dice=Colthan]1d20+5[/dice]
[dice=Conrad]1d20+5[/dice]
[dice=Sebrir]1d20+1[/dice]
[dice=Glitch]1d20+2[/dice]
[dice=Mother]1d20+6[/dice]
[dice=baddies]1d20+[/dice]

Chronicles


1 to 50 of 97 << first < prev | 1 | 2 | next > last >>
Lantern Lodge

Silent tide map

To make it easy for me to fill in the chronicles, could you please provide...

Chronicle: What chronicle number will this be for your character? (likely 1)
Player name: Your name, as you want it to appear on the chronicle
Character name: The name of your character
Organized play #-#: Your society play and character numbers
Faction: Characters Faction
XP: Your starting XP (likely 0)
Fame: Your starting fame (likely 0)
Credits: Your starting credits (likely 150??)
Day job: Your day job skill and roll.

Please introduce yourself in gameplay. You might also want to look at the maps folder which has a lot of introductory handouts about how things work.

Please add an icon for your character to the first page of the map pack. Page two has some information about SFS factions you will be working with on the mission.

Silver Crusade RPG Superstar 2014 Top 16

Dot! Still need to make my character's profile, so I'll get that done this week.

Lantern Lodge

Silent tide map

No hurries really. I'm just trying to get my donkey work done before all hell breaks lose on the 25th. Which is also my wedding anniversary.


Chronicle: 1
Player name: JAF0
Character name: haven't really made a character yet - still waiting for my book
Organized play 52335-701
Faction: undecided
XP: 0
Fame: 0
Credits: unknown
Day job: unknown

Liberty's Edge

Hello!
And thank you for having me

Chronicle: 1
Player name: Eric Collins
Character name: Pangea-Beta
Organized play #-#: 101218-702
Faction: Acquisitives
XP: 0
Fame: 0
Credits: Hey, we ain't cheep here at PANGEA, it's probably 1000 Cr.!
Day job: probably none

EDIT: put an Icon up (the Paizo one from my character), but am sorry: new to PbP here, and forgot how to make it into a circle.

Wayfinders

Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • Chronicle: 3
    Player name: Chris Marsh
    Character name: Conrad Kerbouchard
    Organized play #-#: 1824-701
    Faction: Wayfinders
    XP: 2
    Fame: 4
    Credits: TBD
    Day job: TBD

    Eric, Je voudrais jouer en francais. J'ai besoin de pratiquer pour le prochain annee. Malheureusement, J'ai etudie depuis environ vingt ans

    Wayfinders

    1 person marked this as a favorite.
    Male Human Envoy 3 | HP 22/22, SP 18/18, RP 5/5 | EAC 12, KAC 13 | Fort +1, Ref +4, Will +3 | Init +1 | Perception +6

    Chronicle #: 1
    Player Name: Cartmanbeck (Tyler Beck)
    Character name: Sebrir Feedbringer
    SFS#: 44004-701
    Faction: Wayfinders
    XP: 0
    Fame: 0
    Credits: TBD
    Day job: Don't know how it works yet. LOL

    Sebrir is a burgeoning journalist (or at least he calls himself a journalist... right now he's more of a vlogger) who video-records everything he does as part of his duties to the Starfinder Society. He plans to be an impartial observer during these missions, but he often finds himself needing to step in and help his fellow Starfinders out, culminating in his yelling mid-battle "REMIND ME TO EDIT THIS OUT!!" His life goal is to do an interview with a member of every species in the Pact Worlds and beyond, as part of his video blog "Creatures of our Universe".

    Second Seekers (Luwazi Elsebo)

    |Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

    I'll be playing a melee focused Vesk soldier. I'll have him built by next week.

    Dark Archive

    I will work out my char this week, have a funeral today and depending on what time I will be back I am going to be devoting my time to char creation (need to create 4 for SFS / 1 for PFS session this weekend)

    Second Seekers (Luwazi Elsebo)

    |Damage Reduction 11 Piercing | Resistances Fire 5, Cold 5, Electricity 10 | Male Kasathan Soldier (Bombard/Blitz) 11 | EAC 30 | KAC 32 | SP: 36/110 | HP: 44/77 | Fort +10* | Ref +9 | Will +11 | Init +13 | RP 12/12 | Perception +5

    If we already have a tank character I can play a Mystic.


    We do in fact already have a melee soldier. So I'll make a mystic. Unless we have one of those already also.

    Wayfinders

    Male Human Envoy 3 | HP 22/22, SP 18/18, RP 5/5 | EAC 12, KAC 13 | Fort +1, Ref +4, Will +3 | Init +1 | Perception +6

    Sebrir's profile is updated other than his fluff/background, which I'm still working on. Can someone who is familiar with Starfinder stat blocks look it over and tell me if I missed anything or have anything in the wrong place? :)

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    I would consider a second battery for your gun though 20 shots is probably enough. And you'll want a listing of boons since you start with the Wayfinder champion one slotted.

    Wish I knew what everyone was playing. But since this is built already and no one has said they are playing an Operative yet I'll play it.

    Chronicle: 1
    Player name: Edward McGee
    Character name: The name of your character
    Organized play #-#: #145373-702
    Faction: Second Seekers (Luwazi Elsebo)
    XP: 0
    Fame: 0
    Credits: 112
    Day job: profession electrician: 1d20 + 12 ⇒ (4) + 12 = 16 32 credits.

    Colthan is an android ghost operative. And will remain so even after the +4 to stealth on trick attacks gets the errata.

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    "I am Prototype Android & Nanite Genesis Enterprise - Akiton PANGEA Beta model serial #101218-702, but just call me Beta".

    Android Spacefarer Soldier (Blitz)
    w. a Tactical Pike

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    Edit: 102 starting credits. Got my math wrong on the outfits.

    Acquisitives

    Female android bounty hunter mechanic 2 | SP 14/14 HP 16/16 | RP 6/6 | EAC 13; KAC 14 | Fort +4; Ref +7; Will +0 | Init: +8 | Perc: +3, SM: -4 | Speed 30ft | Active conditions: None.

    Chronicle: 1
    Player name: Edwin Wessels
    Character name: Mother-One
    Organized play #-#: 71768-701
    Faction: Aquisitives
    XP: 0
    Fame: 0
    Credits: Gear needs to be sorted out, but that is easy doable
    Day job: Bounty Hunter Bounty Hunter: 1d20 + 7 ⇒ (8) + 7 = 15

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    Edit #2 I think the Acquisitives works better for Colthan in the long run.


    I will be traveling from Saturday morning until Weds. night (driving up north to see the eclipse). I will try to check in at least once a day, but if I miss a post time, please feel free to bot me to keep the flow going. I don't want to hold up the game.

    Shouldn't affect this game which doesn't start til the 25th, just posting this in all my games... just in case.

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    Assuming there is any how are we going to handle starship combat in PbP?
    Roles should be fairly easy based on our best skills.

    But here is how starship combat works.

    Precombat - Placing and positioning. This is mostly random rolls unless the adventure specifies. There are 1 - 2 starship boons that can adjust it after the fact but luckily none of us should have one of those yet.

    Phase 1. Engineering
    The engineer or engineers have several options most of which are repairing or mitigating shields or critical effects. Since critical effects can reduce rolls we may have to wait for both sides to resolve this phase before moving on.

    Phase 2. Helm
    All ships roll piloting and movement happens from lowest total to highest. This can involve a lot of maneuvering based on weapons and shields on both sides. And this phase easily took up more time then anything else irl.
    Since it dictates what weapons can be fired it will have to be resolved before moving on.
    Also the science officer can scan, Buff weapons, or redistribute the shields.

    Phase 3. Gunnery
    Based on what weapons they are manning and what arc is facing the enemy or enemies they fire. Then we resolve all of the attacks.

    Phase ? The captain can jump in at some point during any phase and has multiple options that can effect any players rolls including the enemy.

    A 1v1 battle took well over an hour irl over many combat turns with all of us being there and being able to communicate and take our actions quickly. In PbP the usual standard of rolling init and letting everyone who goes before the next enemy take their turn just won't work here.

    Can anyone think of ways to streamline things so that a single spaceship combat doesn't take 3+ months?

    Silver Crusade RPG Superstar 2014 Top 16

    I think the best way to do it would be for each of the players to make a short list of actions they'd be willing to do during their phase (or others' phases, if they can jump in). So I might be the Science Officer, and say something like "I have X available to increase Y weapons capabilities, and I can redistribute power to the shield in Z amounts. Feel free to use any of these abilities and state that you're using it."

    So then if it's your phase and something someone else can do will aid your actions, you can say "I use the Science Officer's Y weapons buff to increase the weapon damage."

    That's really the only way I can imagine it working. We do a similar thing for Adventure Card Game play-by-post, and for the most part it works out.

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    But those actions require skill checks. And those skill checks can be effected by the captains actions or possibly engineers if they repair a faulty system. I guess we could have a bunch of spoiler tags with alternate rolls.

    Lantern Lodge

    Silent tide map

    This strikes me as the best way in general. However for this scenario it is not an issue thank goodness as you will be on Absalom station.

    I'm hoping to get a chance to play some starship combat in person before trying it in PBP.

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    Adding day job roll

    Chronicle: 1
    Player name: Eric Collins
    Character name: Pangea-Beta
    Organized play #-#: 101218-702
    Faction: Acquisitives
    XP: 0
    Fame: 0
    Credits: 1000 Cr. spent (see sheet)
    Day job: DayJob LabTechnician: 1d20 + 10 ⇒ (9) + 10 = 19

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    So to neaten up my info

    Chronicle: 1
    Player name: Edward McGee
    Character name: Colthan Becknar
    Organized play #-#: #145373-702
    Faction: Dataphiles
    XP: 0
    Fame: 0
    Credits: 112
    Day job: 32 credits.

    I bought character folio from my local store but I don't think they have specified if it grants a reroll.

    Perception +6
    Initiative +5

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    Forgot that Competence bonuses stack... so my Day Job is actually 20
    (so the Professional Outfit adds another +1)
    From above--Day job: DayJob LabTechnician: 1d20 + 10 ⇒ (9) + 10 = 19+1=20
    Not that 2 Cr. extra is super important...

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    If anyone missed it you can get +4 to your day job roll from a 20 credit toolkit and +1 from professional clothes which are 5 credits. Since your result is doubled you are paying 25 credits to make an extra 10 per roll so they pay for themselves quick.

    Also there is supposed to be a Welcome to Starfinder boon but I don't think it can be downloaded yet. I don't even know what it does.

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    It's important to check out the kits in the CRB and buy some: you get -2 to Engineering checks w/o a kit (no bonus w. one) ; most Computer checks require a hacking kit... and then others give bonuses.

    re. the Welcome to Starfinder boon: it was handed out in paper form during GenCon, but it still needs time to be made digital (will be released "soon" I imagine).

    Acquisitives

    Female android bounty hunter mechanic 2 | SP 14/14 HP 16/16 | RP 6/6 | EAC 13; KAC 14 | Fort +4; Ref +7; Will +0 | Init: +8 | Perc: +3, SM: -4 | Speed 30ft | Active conditions: None.
    Colthan Becknar wrote:

    If anyone missed it you can get +4 to your day job roll from a 20 credit toolkit and +1 from professional clothes which are 5 credits. Since your result is doubled you are paying 25 credits to make an extra 10 per roll so they pay for themselves quick.

    Also there is supposed to be a Welcome to Starfinder boon but I don't think it can be downloaded yet. I don't even know what it does.

    hmmm that is interesting, going to purchase that for my chars for sure...

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    So we start tomorrow.

    Just to double check we have

    Mother-One android mechanic
    Pangea-Beta android soldier
    Colthan Becknar android operative
    Sebrir Feedbringer human envoy
    Conrad Kerbouchard race/class unknown
    And whatever Jaf0 made

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    Androids of the multiverse unite under Triune's glory!

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    Free "bullets"!
    Maybe you all spotted this in the FAQ:
    Most weapons are sold fully loaded, and their listed bulk includes the bulk of their ammunition. For weapons that are sold without ammunition (such as grenade launchers and missile launchers), the bulk listed with the weapon is still the bulk of a fully loaded weapon.
    Just in case you missed it... I love it (I created Beta, with a pistol... but no bullets! Had no Credits left after Heavy Armor and Pike! So had to change things).

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    The boon in question.

    Apparently you are only supposed to add it to your 701 character though.

    Lantern Lodge

    Silent tide map

    Well, it is the 25th in my time zone, so head over to gameplay and post away.


    I'll be home at 9pm pdt and get,character profile finished then

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • MY apologies for vanishing. I got a little more Starfinder in person at Gen Con, and I spread my stuff around a bit, so this is my second chronicle for Conrad. I'll have my status bar completed ASAP.


    When I first saw the icon theme I suspected there would be many adventurers recording their exploits. This is my first game that isn't all pregens. I'll go ahead and start my list now :)

    #1 Sebrir

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)

    Morning here, have to travel. Will post this PM.
    Yay!

    Acquisitives

    Female android bounty hunter mechanic 2 | SP 14/14 HP 16/16 | RP 6/6 | EAC 13; KAC 14 | Fort +4; Ref +7; Will +0 | Init: +8 | Perc: +3, SM: -4 | Speed 30ft | Active conditions: None.

    I have played this scenario already, so will take a backseat as needed be to let others take the lead.

    Lantern Lodge

    Silent tide map

    No worries.
    For those of you with 701 characters, remember you have the Welcome to Starfinder boon available to you.

    For my sanity... there are a couple of you with identical icons, if one could pick a different picture for this adventure it would make my life a little easier.

    Wayfinders

    Male Human Envoy 3 | HP 22/22, SP 18/18, RP 5/5 | EAC 12, KAC 13 | Fort +1, Ref +4, Will +3 | Init +1 | Perception +6

    Sebrir will be slotting the Welcome to Starfinder boon and using its "Tattoo of the Starfinder" option. :)

    Dataphiles

    HP 9/9, Sta 6/6, res 5/5; EAC 13, KAC 14, ACvsCM 22; fort 1, refl 2, will 2; bab 0, melee 0, ranged 2, thrown 0; spells 0-4, 1-0/3 | android scholar technomage / 1 | -702
    skills:
    acro 7, bluff -1, computers 8, diplo -1, engineering 8, intim -1, mysticism 4, perc 1, phys sci 9, pilot 6, prof: it 8, sm -2, stealth 2

    ok changed my avatar... colors aren't right, but it'll do.

    Acquisitives

    Android | SP 17/46 ; HP 26/42 ; RP 8/9 (DR 6/- ; -5 Cold, Elec', Fire) | (+4 Mobility) EAC 23 ; KAC 23 | (+2 vs. spells, SLAs, disease, mind-affect', poison & sleep) Fort. +5 ; Ref. +7 ; Will +6 | Speed 40 ft. | Perc' +7 ; SM -1 | 1d6 Elec' dam when hit ; Trap Spotter @10 ft. ; Active condition(s):
    OOC:
    N Xenoarchaeologist lvl 6 Soldier (worships Triune)
    Quote:
    I think these dice are glitching.

    Is that proof enough the kid's the hacker?

    Let's shoot him..

    Lantern Lodge

    Silent tide map

    You might want to be careful of those tomato plants though..

    Anyone seen little shop of horrors recently?

    Acquisitives

    Female android bounty hunter mechanic 2 | SP 14/14 HP 16/16 | RP 6/6 | EAC 13; KAC 14 | Fort +4; Ref +7; Will +0 | Init: +8 | Perc: +3, SM: -4 | Speed 30ft | Active conditions: None.
    GM Aerondor wrote:

    You might want to be careful of those tomato plants though..

    Anyone seen little shop of horrors recently?

    nope... but those tomatoes are naaaaasty!

    Dataphiles

    HP 9/9, Sta 6/6, res 5/5; EAC 13, KAC 14, ACvsCM 22; fort 1, refl 2, will 2; bab 0, melee 0, ranged 2, thrown 0; spells 0-4, 1-0/3 | android scholar technomage / 1 | -702
    skills:
    acro 7, bluff -1, computers 8, diplo -1, engineering 8, intim -1, mysticism 4, perc 1, phys sci 9, pilot 6, prof: it 8, sm -2, stealth 2

    ... and there WAS just a total eclipse of the sun.

    Dataphiles

    HP 9/9, Sta 6/6, res 5/5; EAC 13, KAC 14, ACvsCM 22; fort 1, refl 2, will 2; bab 0, melee 0, ranged 2, thrown 0; spells 0-4, 1-0/3 | android scholar technomage / 1 | -702
    skills:
    acro 7, bluff -1, computers 8, diplo -1, engineering 8, intim -1, mysticism 4, perc 1, phys sci 9, pilot 6, prof: it 8, sm -2, stealth 2

    I can't copy my avatar picture because I use Oladan's add-on for firefox and it won't let you right click and copy an avatar... can someone please copy mine and place it on the main slide... I can control-c from there and put it on the map myself... thanks.

    Wayfinders

    Male NG Human Icon Envoy 7 | SP 63/63, HP 48/48, DR: 5/-| RP 8/8 | EAC 21; KAC 22 | Fort +6; Ref +9; Will +5 | Init: +8 | Perc: +10 (DV 60'), SM: +10+d6+1
    Power, Abilities, and Ammo:
  • Clever Improvisation: 1/1
  • Comm Unit 80/80
  • Translator 10/10
  • Jetpack 40/40 (2/Round or 1/Min)
  • Ammo (Skipshot) 18/20)
  • You can get yours by going to the player's tab and copying that. I do the same.

    Dataphiles

    1 person marked this as a favorite.
    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    Retail incentive and merch boons are detailed here.

    My folio doesn't grant me a reroll after all but I'll still slot it in case I gave to heal.

    Acquisitives

    Female android bounty hunter mechanic 2 | SP 14/14 HP 16/16 | RP 6/6 | EAC 13; KAC 14 | Fort +4; Ref +7; Will +0 | Init: +8 | Perc: +3, SM: -4 | Speed 30ft | Active conditions: None.

    In regards of the statblocks, I feel like they used the hp and added stamina + hp and made it to 1 big hp pool for the npc's... that is how I took it.

    Dataphiles

    Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

    I don't think it will matter in this fight but non-lethal damage works differently in Starfinder. It deals damage to both stamina and hit points just like regular damage. The only difference is if the damage that would reduce someone to 0 is non lethal they go unconscious and are stable.

    So an enemy with 100 HP - Deal 95 non lethal then the last 5 is lethal? They die.
    Deal 95 lethal and the last 5 is non lethal? They live. Either way they will have to heal 100 HP as normal.

    1 to 50 of 97 << first < prev | 1 | 2 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post Discussion / [SFS_Aerondor] 01-01 The Commencement Discussion All Messageboards

    Want to post a reply? Sign in.