Robin's Rise of the Runelords

Game Master robin

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Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Sorry to see ya go Zees, but RL trumps. Thanks, and good luck. I think we are fine with 5 - let's see how it goes.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Definitely sorry to see you go Zees. Gar liked your spunk.

I think 5 is fine, now that we are a little more hardened by the reality of the situation. It been a hard evolution, but I like how the group has played up its 'towny' nature but has been exposed to the grim realities that turn them into adventurers.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Updated with latest feedback.

Stuff to Keep:
A ring of protection + 1 : Malc.
Masterwork ranseur: 400 gp for art (Kast wants it. Might use it at higher level.)
Obsidian symbol of Lamashtu 10 gp (Kast wants it.)
50 gp: Masterwork thieves tools 100 gp

Sell:
300 gp : 6 pouches of gold dust (50 gp each)
40 gp: 8 pouches of silver dust (5 gp each)
100 gp: 10 pp
50 gp: Miniature tiara of the quasit : 50 gp
25 gp: Miniature silk gown of the quasit : 25 gp
4150 gp: Tiny returning +1 dagger 8301 gp
50 gp: Masterwork flute 100 gp
25 gp: Silver Earrings 25 gp
75 gp: composite short bow (+1 strength) : 150 gp
_______________

4815 gp

If as is, then 4815/6 = 802.5 gp each.


Male Human (Varisian) Sorcerer 2D6

Wow. Sorry to see you go, Zees! We will miss you.

Robin, I think we can manage with 5. At least until the next TPK.

Kast, Dorin would have liked the tiny Returning Dagger, until he realizes it is Tiny-sized. He'll make his own, later.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20

Before anyone goes and spends all their money in one place, maybe we should join together for a wand of CLW?

150 gp each?


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Totally worth it.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Agreed!


Male Human (Varisian) Sorcerer 2D6

Wait one moment. Dorin's doing a special plea to robin on the IC thread to get a Raise Dead for Ameiko. She's a very important NPC to him. So he's going to need a 5,000-gp diamond or the scroll to do Raise Dead. Our haul comes out to 4,815 gp, pretty close. I just need everyone to donate their part of the haul to raising Ameiko.

This okay with everyone?

(Cricket sounds ensue.)

Uh, guys? Major NPC here. Let's not let her stay dead. Who's going to run The Rusty Dragon? Dorin would be arguing the same for any of you!


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Dorin Zstel wrote:

Wait one moment. Dorin's doing a special plea to robin on the IC thread to get a Raise Dead for Ameiko. She's a very important NPC to him. So he's going to need a 5,000-gp diamond or the scroll to do Raise Dead. Our haul comes out to 4,815 gp, pretty close. I just need everyone to donate their part of the haul to raising Ameiko.

This okay with everyone?

(Cricket sounds ensue.)

Uh, guys? Major NPC here. Let's not let her stay dead. Who's going to run The Rusty Dragon? Dorin would be arguing the same for any of you!

Uhm. Sorry. With all love that Kast can muster, he will politely tell Dorin that the dead should stay dead.

When Kast dies and can't afford his own raising, please keep him dead.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Malcolm will echo your plea at the cathedral in game, but we are probably way to low a level to be raising the dead.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

What is the final gold taking after selling the items and pitching in a share for the wand of CL, and who is carrying the wand?


Sorry to see you go Zees.

Everyone else, Sorry about my absence. We had a snow storm and lost power for several days.

I'm fine donating money to the wand of CLW or to Ameiko's resurrection.

I'd guess that Malcolm or Kast should carry the wand, right? They can use it without Use Magic Device checks?

I'll got catch up on the in character thread now.


Male Human (Varisian) Sorcerer 2D6

I'll agree to help purchase a wand. Kast, please re-calculate the loot with Dorin's 110% for the stuff like robin authorized.

Dorin needs to buy new stuff, since we're not raising Ameiko.

Dorin has a +9 to UMD, and it is one of the skills he's going to be adding onto until he has a +17 or so. Dorin's also going to be switching to Summon Monster next level.

robin, is it possible to have someone hold the Rusty Dragon "in trust" for several months while we do this game? Dorin now has several "retirement" goals:

1.) Resurrect Ameiko in the future
2.) Kill every goblin within a 100-mile radius of Sandpoint


You had to ask Mayor Deverin for what will happen ...
The Rusty Dragon will stay open for a few days to have his stores emptied and then will be closed while the search for an heir is done . Mayor Deverin will tell you that Ameiko did make a will some years back but that she did gave everything she had to Tsuto so the will is invalid .


Male Human (Varisian) Sorcerer 2D6

Hmm.....I'll need the Leadership feat, but maybe I can hire somebody in the future to run the place...

Oh! This means Dorin has to move out of the Rusty Dragon and use the White Stag from now on? And everybody else!


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Wow, hard luck...no worries for me, I don't live there.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Dorin Zstel wrote:

(Need to know the 110% total, Kast. Minus the wand of CLW, of course.)

Uhm...I think you can figure out what the 10% more of 802.5 is? And then less 150?

I'm sure your math works as well as mine.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Need to separate out cash vs goods

440 gp Cash
4812.5gp Goods + 10%
--------------------
5252.5gp
/6 Party Members
---------------------
875.4gp
-150 gp CLW Wand
----------------------
725.4 gp each plus a CWL wand for party

I like have a hard number printed to refer to later.

This assumes Zees takes a share before leaving.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
'Gar' Duncrick wrote:

Need to separate out cash vs goods

725.4 gp each plus a CWL wand for party

Oh good, Gar-math. Much better than my math.

Duly noted. I'll have a shopping list up sometime today.

robin, Sandpoint, as far as I know, has about 1200 inhabitants, making it a Small Town, which leads me to believe that we can find items up to 1000gp in value pretty easily.

I'm going to base my shopping decisions off that.


Actually it have a 800gp limit but you can ask for a later delivery and people will go to Magnimar for you if you are ready to wait for a 10-15 days delay


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
robin wrote:
Actually it have a 800gp limit but you can ask for a later delivery and people will go to Magnimar for you if you are ready to wait for a 10-15 days delay

Ah, good. Thanks for the quick response.


Male Human (Varisian) Sorcerer 2D6
'Gar' Duncrick wrote:


725.4 gp each plus a CWL wand for party
I like have a hard number printed to refer to later.

Thanks, Gar. Dorin will buy that light crossbow back, as well as two ordinary crossbow bolt boxes.

crossbow, light (35 gp)
bolts, crossbow (10) (1 gp)
bolts, crossbow (10) (1 gp)
backpack, masterwork (APG) (50 gp)

3.42 gp + 725.4 - 87 = 641.82 gp

Dorin needs to know if he has to carry everything on him now, robin, or if he can leave some stuff behind. At the cathedral, maybe. Dorin will also start his "Raise Ameiko" fund with the leftover gold.


Male Human (Varisian) Sorcerer 2D6

I've got another "working weekend" coming up, followed by a business trip, but I'm taking the laptop with the Verizon wireless mobile hotspot with me, so I should be able to log in during the evenings. I just wanted to warn people in case I go silent for six days.


Even if the Rust Dragon is closed , Mayor Deverin sees no harm in you staying there . It will provide a guard to the place after all .


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal
Robin wrote:
No point in rolling his AoO given Gar's roll ...

No roll to make for the monster. My roll is compared to the monster's CMD for a success or fail.

It works the same for Tripping, bullrush and the other maneuvers. CMD is a static target that the attacker tries to beat with a roll plus the Combat Maneuver Bonus.

Very different than 3.5 with its opposed rolls. Pathfinder streamlined all that to speed up the game.

:-)


Male Human (Varisian) Sorcerer 2D6

Ok, trying to get online with the game more often, I don't want to post 2 minutes after robin again like this time.


Male Human (Varisian) Sorcerer 2D6

I agree with Kast - Dorin has already gone on Round 3!


Male Human (Varisian) Sorcerer 2D6
robin wrote:
Are you quite well, Dorin?

Chalk it up to finally getting to beat something that's not a killer monster, robin. Yes, they're in the pits and helpless as undead. But Dorin needs some stress relief after losing Ameiko.

This place is also not making much sense, so getting rid of a potential problem like zombies making their way to the Glassworks and town above is something Dorin can do.


Male Human (Varisian) Sorcerer 2D6

Needed for that Scroll of Remove Disease (750 gp)?

Gar kept the axe.
Kast kept the +1 longsword.
Dorin kept the silvered dagger.

Dorin selling from tunnels under the Glassworks: (Using Favored Son Trait for 110%)
Wand of Shocking Grasp (28 charges - 420 gp / 2 = 210 gp + 21 gp = 221 gp)
bottle of wine - if not stolen, 10 gp?
strange book - unknown
Scroll of Burning Hands (3rd Level - 375 gp / 2 = 187.5 + 18.75 gp = 206.25 gp).

Wand + Scroll = 427.25 / 5 = 85.45 each

Dorin had 641.82 gp before, add above for 727.27 gp. The Scroll of Remove Disease was 750 gp, or 150 gp each. Dorin will gladly pay his share.

So everybody mark off 150 gp and the Scroll of Remove Disease is paid for.

Shopping: none yet for Dorin, he still has 14 crossbow bolts. All he needs is a replacement torch. 577.26 gp total for Dorin's spare change.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Isn't Remove Disease a 3rd level spell? Wouldn't that be 375 gp?


Male Human (Varisian) Sorcerer 2D6

I'm using the SRD. "The price of a scroll is equal to the level of the spell × the creator's caster level × 25 gp." So 3x5x25=375, you're right. I must have 2x in my head, misreading it as creation cost vs. buying cost.

So instead of 150 gp each, we'll need to pay 75 gp each.

--------------------

Robin: you said Dorin can stay in the Rusty Dragon. I don't want Dorin throwing out the maid and cooks, which do have an entry in some of the online Sandpoint wikis. (Bethana Corwin, for instance) Is there any way Dorin can pay the staff to keep the Rusty Dragon running? If a Good Inn stay (per day) is 2 gp per day, how much would it cost? Can Dorin hire someone in town to keep the Rusty Dragon going, since he's an adventurer?

Trying to keep the Rusty Dragon Inn running for Ameiko's return, enhance our ties to Sandpoint, and yet allow Dorin to keep adventuring!


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I will gladly contribute to the scroll, but will somebody please tell me what my final take on gold is so that I can buy something, if possible?


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

looks like wand and scroll garner 85.45 gp each and the Cure scroll costs 75 gp each. Leaving a whopping 10.45 gp profit each. Good thing Gar has a day job.


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
Malcolm Cavendish wrote:
I will gladly contribute to the scroll, but will somebody please tell me what my final take on gold is so that I can buy something, if possible?

Sorry, Malc.

Is this something you can't do?


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

No problems - I'm in...just saving up for something nice!


Male Human (Varisian) Sorcerer 2D6

Yep, get the gold pieces wrong and everybody will post. :)


Ok , I'm quite concerned there. Can you tell me what are your expectations about this campaign ?
So far , I am under the impression that each time I ask you what you want to do , the game bog down and I have to have to let the NPC to tell you where to go
So what do you want :
a) A slugfest
b) Try to discover what is going on by yourselves
c) Let the NPCs tell you where to fight

I will accomomdate you whatever the case but I need to know to avoid wasting time

Thank you for your reply


Male Human
Stats:
AC 33/25/22 ; Perc +0; Dip +19; Heal +5,Arc+23,Dung+18,Eng/Geog+13,Hist/Local+17,Nat+23,Planes+23,Rel+23,SpllCr+ 20
robin wrote:

Ok , I'm quite concerned there. Can you tell me what are your expectations about this campaign ?

So far , I am under the impression that each time I ask you what you want to do , the game bog down and I have to have to let the NPC to tell you where to go
So what do you want :
a) A slugfest
b) Try to discover what is going on by yourselves
c) Let the NPCs tell you where to fight

I will accomomdate you whatever the case but I need to know to avoid wasting time

Thank you for your reply

From my point of view, the bog down is caused by typical group dynamics--5 people trying to make collaborative decision while trying to be open and inclusive of everyone.

I think it's just part of the PbP game that you need to push us along once in a while, robin. It's hard for us (especially because we're not face to face) to make decisions.

That said, if you wanted to make it go faster, having an NPC lay out options for us is helpful.

In terms of the game I want, I like running as close to the AP as possible, but don't mind if you make changes.

We can also start pushing more and keep the story moving.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

I am always pushing for action, but I do not see this PbP bogging down any more than others I am involved in. Limited options posed by NPCs will always be welcome and seem to move things along nicely.


Male Human (Varisian) Sorcerer 2D6

I'm trying to be as in-character as possible, robin. Only Malcolm has shown any leadership here. We're reacting to the goblins and such as best we can - I don't think we've seen the bigger picture yet. If you want the Sheriff to tell us to go to Thistletop, fine. Dorin's suggesting it himself. Yes, we're taking forever to get there.

I actually don't see us bogged down. This is more like a book or a movie, with a slow lag, but not as rushed as a tabletop game where we all metagame to the next battle.

Prodding the players can be frustrating if the GM is trying to do it with subtlety! :) It's hard to push players without being heavy-handed.

Of course, Malcolm's little "I want a statue" speech didn't help matters. :) Ah, motivations and goals!


Male Human (Varisian) Sorcerer 2D6

Merry Christmas, everyone!


Male Human (Chelaxian) Cleric 2

Yeah, I hope everyone had a Merry Christmas and continues to have have some Happy Holidays.


Male Human (Varisian) Sorcerer 2D6

It looks like we have a two-pronged approach to these briers, since finding a way inside failed. Half of us are chopping a path, and the other two are trying to find out where that goblin went.


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

That is ok, I think. By the time they work their way around (Gar and Danaris), Kast and I will have made it through, or at least be close.


Male Human (Varisian) Sorcerer 2D6

Happy New Year, everyone!


Male Human (Varisian) Paladin/9 Warrior of the Holy Light/HP: 90/93/AC: 21(22)/CMB: 15/CMD: 27/Init: 2/Perc: 7

Indeed - Happy New Year to all!


Male Human (Chelaxian) Cleric 2

Here's to splitting the party in the new year! (Really, I am just trying to provide cover).


Male Human (Varisian) Sorcerer 2D6

I've got a "working weekend" coming up, so I may not post much.


Male Human (Varisian) Sorcerer 2D6

Hello? How is everyone? I'm still game if you are.


Male Dwarf Rogue(Unchained)1 | HP 11/11 | AC (20)16, Touch 13, Flatfooted 13 CMD 14 | Saves F 2, R 6, W 0 | Darkision; Perception +4, Sense Motive +0; Init +3 | Status: Normal

Still here, but feeling cold and alone standing in the briars.

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