PbP GameDay VI: DM Sfounder's Solstice Scar (Subtier 10-11) [Standard] (Inactive)

Game Master Chris Marsh

HANDOUTS | TACTICAL MAP

Quickpost:

[dice=Enemy]d20[/dice]
[dice=Fade]d20+5[/dice]
[dice=Magor]d20+2[/dice]
[dice=Marta]d20+12[/dice]
[dice=Sue]d20+4[/dice]
[dice=Faeranduil]d20+4[/dice]
[dice=Theritis]d20+5[/dice]

Perception
[dice=Fade]d20+21[/dice]
[dice=Magor]d20+5[/dice]
[dice=Marta]d20+26[/dice]
[dice=Sue]d20+13[/dice]
[dice=Faeranduil]d20+13[/dice]
[dice=Theritis]d20+5[/dice]


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MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Welcome to my Play-by-Post!
Here's the ctrl+P for all my games:

1. I've been running games since the late 1980s, I've seen a lot of editions. I started playing PFS with Slot 1 Season 0 at Gen Con. I'm solid with the PFRPG rules, but everyone makes mistakes. I'll try to be as fair as possible.
2. I'm a Venture-Lieutenant for Southern NH. If you're ever in the area, or you need help finding games/conventions there. PM me.
3. I post with a high rate of frequency. That being said, if you guys can post 2-3 times per day, awesome. If it's only 1/day I understand. No worries. Real Life Comes First (tm).
4. Feel free to preemptively roll Perception, Disable Device, etc. It makes the game run more efficiently. I ask only that you make sure minis are placed in their actual position in case your choices have consequences (good or bad.)
5. Let's get started:

Player Name:
PC Name:
PFS#:
Faction:
Day Job: Feel free to roll now.
Perception and vision/senses:
Initiative:
Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.

----------------------------------------------
Some expectations in my games:

  • Try to post at least once daily. Remember though, real life comes first. If you're going to be gone for 24+ hours, try to give a heads up before you go.
  • Saving Throws first. If you have a saving throw to make, have it be the first dice of the post.
  • Animal companions, eidolons, phantoms, etc. For PbP I have them go on the same initiative as their PC. In your post take care of the PC, then the companion.
  • Know your obscure rules. Most people know how the basics work, but if you have a character who uses something less than common, know how it works (Handle Animal, Sunder, Grapple, etc.)

    That's about it! Looking forward to the game!

  • Scarab Sages

    Player Name Granta
    PC Name Magor Lavablood
    PFS# 143586-4
    Faction Scarab Sages
    Day Job Profession (mason): 1d20 + 17 ⇒ (9) + 17 = 26
    Perception and vision/senses +5 (deaf), darkvision 60 ft., scent
    Initiative +2
    Notes none

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    Player Name: Andrew
    PC Name: Fade
    PFS#: 43439-12
    Faction: Scarab Sages
    Day Job: None
    Perception and vision/senses: +18, darkvision 60 ft.
    Initiative: +5
    Notes: Nothing too out of the ordinary for a magus. I guess Dimensional Agility + Spell Combat is worth mentioning.

    Went ahead and did a character introduction so I don't go crazy on the gameday.

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    I will be travelling the week up to the Gameday, and Friday August 25th will be my trip back, so I may be a little delayed in my opening posts.

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    First time as high level in a special. Should be interesting.

    Player Name: Miteke
    PC Name: Marta L/G Female Aasimar Inquisitor/10 Unchained Monk/1
    PFS#: 141936-1
    Faction: Liberties Edge
    Day Job: Caravan Vanity/Intimidate: 1d20 + 27 ⇒ (10) + 27 = 37
    Perception and vision/senses: Perception +26 (less if heightened awareness or heroism not active)
    Initiative: +12 (less if heightened awareness not active)
    Notes: Heavy use of enforcer feat


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Re:Enforcer feat. Go it. Please preemptively roll the Intimidate check when you post to keep things smooth and efficient!

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism
    Dungeon Master S wrote:
    Re:Enforcer feat. Go it. Please preemptively roll the Intimidate check when you post to keep things smooth and efficient!

    Works for me. I have an attack template set up with links and bonuses and rolls and the whole shebang. It's a big mess with all the potential buffs at this level, but it should be a lot easier for you to read than me to figure out all the numbers.

    She also has a merciful and cruel amulet of mighty fists. The 'cruel' enchantment throws in some debuffs and the links for that are in my template.

    Liberty's Edge

    HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
    Resources:
    StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

    Yarrr

    Player Name: Pirate Rob
    PC Name: Sue Basilbottom
    PFS#: 757-11
    Faction:Liberty's Edge
    Day Job: N/A
    Perception and vision/senses: Lowlight +13
    Initiative: +4

    Sue is a cleric 1/monk 3/paladin 2/champion of Irori 5
    and has access to an extremely large Ki pool which can power extra smites (evil or chaos) among other things.

    She also gets +2 Hit/AC when adjacent to more than one foe and no allies, which I'll try to remember to leave OOC notes about when it may be relevant.

    Sue can also use Bewildering Koan which has her make a bluff check vs the enemy sense motive, if I succeed, they get no actions on their next turn. Considering it uses a ki and my swift it gets way less use than I expected it to.

    Sue also has a minor artifact(Nexus Crystal) that gives her negative energy resistance 10

    Finally Sue has Shield the Weak (Su)

    As an immediate action once per round, Sue can shield 3 allies from a cone, line, or spread effect that allows a Reflex saving throw and which she and her allies are all affected by.

    The champion of the enlightened must forgo his own saving throw, but adjacent allies gain improved cover against the effect, providing a +4 bonus on Reflex saves and improved evasion against the effect.

    If It's ever relevant for a full 3 allies I'll definitely use it for just the style points. Would do it in most cases to protect 2 allies unless I was worried it would kill me. For a single ally only if I was worried they might die from the effect.

    ---
    Finally I'll be travelling from the 16th - 30th of August and will be a little slower posting than normal zillion times a day. (Still at least once a day, but most days likely no more than twice)

    Liberty's Edge

    HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
    Resources:
    StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

    Sue also has deflect arrows which will be used whenever possible.

    Dark Archive

    hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
    Active Spells:
    Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

    Dotting in from phone, will do proper post on Monday (away for the weekend)

    Scarab Sages

    Who are we missing?

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    Last minute purchases:

    Purchases:
    2 PA - Scrolls of Lesser Restoration (x5)

    Dark Archive

    hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
    Active Spells:
    Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

    Player Name: Magabeus / Gerard
    PC Name: Faeranduil
    PFS#: 24861-4
    Faction: Dark Archive
    Day Job: N/A
    Perception and vision/senses: +13, usually darkvision
    Initiative: +4
    Notes:
    - Usually has extended heightened awareness up that is not used to add to initiative
    - Will use Emergency Force sphere if he is targeted by a melee attacker / on being targeted by ranged weapon using attacker after having been hit once / after identifying a particular harmful spell that will affect him. I know this is hard to rule effectively in PbP, but this is rough guideline
    - Standard Knowledge questions: Spell resistance, Elemental immunities and/or vulnerabilities, DR, Signature abilities in that order

    Scarab Sages

    Faeranduil wrote:
    - Will use Emergency Force sphere if he is targeted by a melee attacker / on being targeted by ranged weapon using attacker after having been hit once / after identifying a particular harmful spell that will affect him. I know this is hard to rule effectively in PbP, but this is rough guideline

    It might also be helpful to know how the GM rules this spell, as I've seen a lot of table variation.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
    Magor Lavablood wrote:
    Faeranduil wrote:
    - Will use Emergency Force sphere if he is targeted by a melee attacker / on being targeted by ranged weapon using attacker after having been hit once / after identifying a particular harmful spell that will affect him. I know this is hard to rule effectively in PbP, but this is rough guideline
    It might also be helpful to know how the GM rules this spell, as I've seen a lot of table variation.

    I don't mind the macro.

    Scarab Sages

    Dungeon Master S wrote:
    I don't mind the macro.

    I meant in respect to which planes the dome can be placed in. I've seen a lot of people who place it vertically like a tower shield--which IMO is the cause of claims that the spell is overpowered.

    When placed horizontally (as I believe is intended), the spell completely isolates the caster and his adjacent allies. They basically can't participate in the combat until the caster spends a standard action to dismiss his spell.

    Dark Archive

    hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
    Active Spells:
    Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

    I always place it horizontally, it is a last resort indeed. Although it does only isolate the caster in my opinion, being just a 5ft radius hemisphere.

    Emergency Force Sphere

    And I forgot that I am advancing slowly, I want to enjoy these last few scenarios

    Scarab Sages

    5 ft. radius is 4 squares.

    Liberty's Edge

    Half-orc Barbarian 11 | HP: 126/126 (126/126 NL) | DR 5/-, 10/lethal | AC: 27 (16 Tch, 23 Fl) | CMD: 37 | F: +12, R: +10, W: +3 | 10/27 Rage | Init: +5 | Perc: +5 (darkvision) | Active: rage, flying 15 feet high

    Ah, almost late to the party...my apologies

    Player Name: Erich D
    PC Name: Theritis
    PFS#: 90808-4
    Faction: Liberty's Edge
    Perception and vision/senses: +5 Perception - Darkvision 60' (and Blind-Fight)
    Initiative: +5

    Male half-orc barbarian 11 (invulnerable rager, urban barbarian)

    GM, I will be going SLOW TRACK for this adventure, thank you.

    Scarab Sages

    A word of warning for my companions:

    Since Magor can't hear, his fellow dwarves made him foreman of a non-dwarven crew. As a result, he is very bossy when there's no other dwarves around, but insecure when there are.

    That means he'll be telling your characters what to do, berating their performance, etc. Please know that the behavior is meant to be in character only, and feel no obligation to actually obey his self-proclaimed leadership.

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    I'm good with that.

    Scarab Sages

    There's a little much to discuss IC, especially with the scenario on a timer. Here are the buffs that I can offer:

    • endure elements
    • shield of faith
    • delay poison
    • stoneskin (diamond dust not included)

    Also, here are my scrolls. If anybody else wants to read or hold onto some, just let me know.

    Spoiler:
    scroll of anti-incorporeal shell
    scroll of blessing of fervor
    scroll of breath of life
    scroll of communal delay poison
    scroll of communal protection from energy
    scroll of communal protection from evil (5)
    scroll of death ward
    scroll of freedom of movement
    scroll of greater path of glory
    scroll of greater restoration
    scroll of invisibility purge (2)
    scroll of lesser restoration (5)
    scroll of locate object (5)
    scroll of prayer
    scroll of remove curse (2)
    scroll of remove paralysis (5)
    scroll of tongues (2)

    Liberty's Edge

    Half-orc Barbarian 11 | HP: 126/126 (126/126 NL) | DR 5/-, 10/lethal | AC: 27 (16 Tch, 23 Fl) | CMD: 37 | F: +12, R: +10, W: +3 | 10/27 Rage | Init: +5 | Perc: +5 (darkvision) | Active: rage, flying 15 feet high

    Updated my character with an armor purchase I intended to make.

    Scarab Sages

    Is disabling the runes a standard or full-round action?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Normally DD has a variable time requirement based on the device in question. Given that you can also use skills like Linguistics and Spellcraft, I'm going to say standard.

    Scarab Sages

    Congrats everybody. We reported the first success from all 19 tables.

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    Oh nice. I don't know anything behind the GM screen for this one (A rarity for me!)

    Sovereign Court

    If you would like to know the status of our special as a whole, there is a tracker here. Other than the active/inactive markers, it self-updates every time the document is loaded, so the information is always current and accurate.

    Reaching one of the milestones in an active row will trigger some sort of event for all the tables.

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    Does Marta know what the purple outlined area is all about?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Left over fireball. Yes?

    Sovereign Court

    Chronicle Sheets GM Busy At Work........

    Aid Token has being passed!


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |
    nightdeath wrote:
    Aid Token has being passed!

    Huzzah! These work best when they are used and passed. You can either use it and send it, or BOOST it and pass it on.

    Scarab Sages

    I'm on mobile until late tonight, but if anybody mentions the noise in the other room, I would immediately send the elementals that way. They have ten rounds left after combat ends.

    Dark Archive

    hp 57/57 | PfA 100/100 AC 17 (incl mage armor) | T 13 | FF 14 DR 10/melee or magic| CMD 18 (19 vs grapple) | F +5 | R +8 | W+9 (+2 vs enchantments) | I +4 | P +13 (+2) | Concentration +19 Elemental Manipulation 11/11 | Versatile Evocation 11/11 | Reroll 1/1 |
    Active Spells:
    Darkvision, Floating Disk, Heightened Awarenes, Mage armor, Life Bubble, Overland Flight, Protection from Arrows, Unseen Servant

    I prefer to boost the token and send it on. I can only boost for knowledge, while I think boosting for healing or damage would be more beneficial for other tables.

    Liberty's Edge

    HP 78/118 | AC 25* T 21* FF 21* CMD *28 | F+21 R+15 W+20 Evasion | Lowlight Blind-Fight Perception +13 | Init +4 | 1 Negative Level
    Resources:
    StunningFist 5/6 Smite: 1/3 Ki: 5/7 Channel 4/8 LoH 6/8 Recall 6/6 Haste 9/10

    On it. Boosted for Healing to send on.


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Just a heads up, I'll be AFK from 1500 EST today until about 2000 EST Monday. I'll be able to sneak in a post a day, but that's likely it.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    You guys are a tiny bit ahead of schedule and have completed all available encounters at the moment. The Overseer should post up in the next day or so. That diplomacy fight put you a small bit ahead.

    Scarab Sages

    1 person marked this as a favorite.

    Correction: Our awesomeness put us a bit ahead!

    Dark Archive

    Scenario and AP Tracker

    Exactly!

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    Nice! Always glad to hear stuff like that and that we're contributing all we can. :)

    Thanks Tyranius for stepping in. Grinner thanks you. *Ribbit* :)

    Scarab Sages

    Wayang Magus (Bladebound) 11 | HP 102/102 | Cold 30 | AC 30^° (Blink) (Mirror Image: 4 images) | T 16^ (20 incorporeal)° | FF 27° | CMD 27^ | F +15 | R +11^ | W +11 | +2 vs. shadow subschool | Init +5 | Perc +21 (Darkvision 60 ft.) | Sense Motive -1 | Arcane Pool 2/10 | Black Blade Pool 1/3 | Dissolution's Child 0/1 | Light and Dark 1/1 | Reroll 0/1 | Active Spells: Ablative Barrier (45 points), Blink, Fly, Haste(^), Harrow (+1 weapon damage), Mirror Image, Resist Energy (Cold 30), Shield(°)

    Made a few edits to my last attack. I always forget that Spell Combat penalty! I put it big as day on my character sheet too....


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    A confirmation and an attack both missed by 1. blarg

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    Marta would have been seriously dead had that thing not missed its ST or if Marta had missed with that second attack and not delivered the stunning fist. Marta got a huge helping of luck there.

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    Is Marta healed up before the venture into orc lands?


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    There's a few days of rest.

    Liberty's Edge

    L/G Female Aasimar UMonk/1 Inquisitor/15| HP: 148/148 (0/25 Ab Br)(0 NL)(0 temp hp) | AC/T/FF: 31/23/28 31/23/28 | CMD: 37 37 (+3/5)[coord def][RoTP] | F/R/W: 20/17/24 18/15/22 | Init: +11 (+2)[HuBl] (+4)[HAw] | Acro +21, Intim +37, Perc +30 (+2)[HuBl], SenMot +32, SpCft +5, Stealth +11 (+2)[HuBl], Survival +13 (+2)[HuBl] | Speed 30ft | Active Conditions: see spoiler for other effects; current effects: instrument of agony, Div Favor +3, shield, height aware, shield of faith, freedom of movement, ablative barrier, see invisible, heroism

    Each day when she wakes up she casts extended Greater Magic Weapon on herself and Sue and has Faeran cast extended Mage Armor on Marta expending the pearl of power.

    She also casts extended Tongues and Heroism on herself when beginning mission goals.

    Liberty's Edge

    3 people marked this as a favorite.
    Half-orc Barbarian 11 | HP: 126/126 (126/126 NL) | DR 5/-, 10/lethal | AC: 27 (16 Tch, 23 Fl) | CMD: 37 | F: +12, R: +10, W: +3 | 10/27 Rage | Init: +5 | Perc: +5 (darkvision) | Active: rage, flying 15 feet high
    Fade wrote:
    Magic Missile: 5d4 + 5 ⇒ (1, 1, 1, 1, 1) + 5 = 10

    Yahtzee!

    Worth 50 points


    MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

    Hey guys, starting from about 2100 EST tonight until Saturday noon, I'm in 1 post per day territory. I'll try to make that post in the afternoon so others have enough time. By Saturday night I'll be back to normal.

    Scarab Sages

    I'm bored, and like calculating things like this, so I made a second copy of the slide. That copy shows a detonation point 10 ft. up in the air, if the wall wasn't there.

    Spreading around the wall eats up part of the radius though. With the point of origin that Faeranduil chose, I think yellow escapes the blast. And Blue has improved cover, which gives him +4 Reflex and improved evasion :-(

    Black and red are still screwed, though.


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    Sorry guys, I bit off more than I can chew in real life plans. I'll be back to 100% tomorrow.

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