Our Mysterious Benefactor |
Splurg |
Splurg will go look at the sword to determine if it is suitable druidish... after that but before pulling it out or touching it... Splurg goes over to Buz to share his information to show he is willing to be friendly...
Whispering to Buz "Swordz magik, so is bag Whosi wants, we can help him get to help us... Thing in our new house magik too.. Maybe find new gunz"
Our Mysterious Benefactor |
With Whosi newly extracted and his prized purse clutched tightly in his hands, the new Cabal of Goblin Captains (and First Mate) heads into the Captain's Quarters. Greblak is already there, pulling clothes from the chest at the foot of the Captain's bed. Fine coats, silk shirts, trousers, all go flying. In the bottom of the chest, Greblak finds a wand made of what appears to be charred wood with a red crystal affixed to it by copper wire.
Remaining to be searched is the Captain's desk, piled high with maps and charts, as well as another, larger chest sitting against the wall, closed and locked with a large well-oiled lock.
From outside on the deck, a shouting match has begun. Increasingly shill and loud voices call as a competing chorus of "Me Chief! No, me big Chief! You stoopid not-Chief!" rises from the deck, followed by the squeals and cries of a general goblin melee.
Splurg |
"Grebak join Captains? We give you stuff burnz... you be Fire Captain in charge of Burning... We got tell goblins we big Captains they no fight or they fight us..."
"I make promise to all I take care of youz after I take care of mez with magik..."
Casting Detect Magic again to see if anything else besides the wand is showing up
Our Mysterious Benefactor |
Our Mysterious Benefactor |
Just a heads up, I will be travelling for the next couple days, so my posting will be spotty. I'll speed back up once I get home again. feel free to post amongst yourselves.
Greblak |
Greblak's eyes go wide. Fire Captain? Me likes!
He jams the wand into his very stinky belt, then offers to burn and/or club the lock off if the Sneaky Captain can't get it open.
Wait... me be Fire Captain, he be Sneaky Captain, you be Other Captain, and you be Other Other Captain.... Who be Big Chief?
Whosi Blackface |
"Boyz n galz, weez gots some plannings ta do. I sez wee needs a crew and get this ship a movin and datl take some fixin up.
Whiles we cogitate abouts our masterful fortunes. I suggesting you do be steppin light away from the desk and the chest; for that stump leg cackler looked a sneaky type and will take a right eye and once over of a sneaky git ta checker out an not get powedered.
So what says you; given me some elbow room ta check it twice over?"
Whosi joins the other captains and doesnt check the purse yet, keeping and eye our for some drink and some cheese.
"one of you all charismatic types might wanna get da crew on gettin this ship righty tighty. AND, point out a few likely gits to get some of these lubbers cookin so weeze feastin our good fortune.
What seez you me fellow Capt'ns"
neptix |
Other Captains come with Greblak, we go yell at tribe to make ship go!
Greblak won't actually go out to address the crew unless someone else comes with him. If someone does, he blasts a ray of fire into the sky to get the tribe's attention.
Gullchokers! Captains is big chief now! Captains say make ship go now!
Greblak tries to look all scary and mystical as he says this
Intimidate check:1d20 + 7 ⇒ (2) + 7 = 9
Well, he is a goblin, there's a limit to how scary and mystical he can appear, apparently
Buz Halfboot |
As the the alcohol starts to really going to his head, Buz finds himself struggling with the important matter of leadership. He's already captain, but he can't remember if pirates aren't supposed to hame more than one captain. Then, some more of the sparse and confused things he remembers about piracy comes up to him: Me Captain, like you. But me best, so me also First Mate. Now First Mate better than Captain, cuz it's First. That shoul do it!
Whosi I think you are supposed to roll a Perception and Disable Device check for the lock and possible traps.
Our Mysterious Benefactor |
Back!
Whosi, go ahead and roll your perception and disable device checks. I'll add in bonuses as necessary.
From outside the melee sounds stop, followed by a bellow of victory. [b]"Me Big Chief Gutbucket! Me rule Gullchokers! All bow to Big Chief!"[/b[ Gutbucket is a goblin well known to all of you: a bully, a lazy wretch, stupid and fat, but unfortunately, when he's motivated, a vicious fighter. And it would seem, a self-professed Big Chief!
This would not stand.
Buz Halfboot |
Glad you are still with us!
Buz steps outside, his wooden foot made more unsteady by all the booze.
Big Chief!?! Bah! We pirates! We no need Chief, we need Captain! Us be Captain! Cuz we splat other Captain over big rocks! We soar the sea and loot and loot and loot! We use ship to be terror of longshanks! We bury treasure under sand and take it back when no one sees! WE BE PIRATES! Now sod off, or me give you new eyesocket! he says as menacing as he could be, wielding his gun in case Gutbucket means trouble.
Our Mysterious Benefactor |
Roll me an Intimidate check, Buz. Anyone who wants to Aid Another can roll a check with a DC of 10 to add to the result!
Gutbucket looks confused for a long moment, then brightens up. "Then me Captain! Me Big Captain Gutbucket!"
Whosi Blackface |
Whosi takes a gander at the desk and the chest, using his tools to feel out the slots and cracks and looks for little nasties...
Perception
Chest 1d20 + 3 ⇒ (1) + 3 = 4
Desk 1d20 + 3 ⇒ (1) + 3 = 4
Disable device; rolling a few appy as needed,
1d20 + 6 ⇒ (1) + 6 = 7
1d20 + 6 ⇒ (12) + 6 = 18
1d20 + 6 ⇒ (13) + 6 = 19
Smelling for trouble, gunpowder or cheese....
chest 1d20 + 3 ⇒ (6) + 3 = 9
Desk 1d20 + 3 ⇒ (15) + 3 = 18
"sniff, snort snort"
Our Mysterious Benefactor |
In the Captain's cabin, Whosi finally suceeds in breaking open the lock, ruining it in the process. Within the larger chest he finds several items:
- a spyglass
- a bleached white human skull painted with black ink symbols
- a hat with a great plumed feather
- a long silver dagger (suitable for a goblin shortsword)
- a large black gem
- a large ring with three iron keys on it
Outside, Gutbucket looks undeterred by the threats of the assembled Captains. He begins to make a low series of grunts and draws a dogslicer. "Me Mighty Captain! You dumb not-captains! Me lead Gullchokers to big tresshure!" Clearly he is invoking the Ancient and Glorious Goblin Ritual of Trial By Sharp Choppy Things.
Traditionally this is a trial of single combat. Of course, in Goblin terms, tradition means "What We Did Last Time This Happened, or Maybe Not."
Greblak |
Initiative: 1d20 + 3 ⇒ (5) + 3 = 8
Greblak will not start this fight, he's too scared. He will delay his action until someone else makes the first hostile move, then he will try to blast Gutbucket with an elemental ray.
Ranged touch attack:1d20 + 4 ⇒ (3) + 4 = 7
Fire damage:1d6 ⇒ 4
Splurg |
1d20 + 3 ⇒ (20) + 3 = 23Init
"You not lead Gullchokers, you die now!"
my sharp pointy thing has 4 legs and sharp teeth... assuming with a 23 I probably get first attack so going ahead and trying to wail on him...
Spots springs from the side tearing into Gutbucket
1d20 + 4 ⇒ (7) + 4 = 11sling
1d3 ⇒ 2
1d20 + 6 ⇒ (14) + 6 = 20bite
1d4 + 1 ⇒ (2) + 1 = 3
1d20 + 6 ⇒ (5) + 6 = 11claw
1d2 + 1 ⇒ (1) + 1 = 2
1d20 + 6 ⇒ (11) + 6 = 17claw
1d2 + 1 ⇒ (1) + 1 = 2
if bite hits Spots will trip
1d20 + 6 ⇒ (14) + 6 = 20 against CMD if trip works do the 2 claws go to +2 to hit for combat adv?
Whosi Blackface |
Is there any grubbers still in the cabin with me? Am smirking to myself about bestowing items on deez other Capt'ns and my devious plans needs some details as I want to catch them outside before the fight start and maybe I can stop the fight, after all, I beez the smart one and know our strength is numbers.
"Mr Skully, yeas gots a name or I do be gibbins you one
<to himself, but outloud>
Letzee fer Capt'ns, weeze got Captn me, Capt Buz, Capt Splurg, Capt Grebak, Capt Shrigga and um.. Capt Neptix.. weez gonna need lot o mob fer all deez capts, I gots and ideer."
wide grin and evil chuckle.
Our Mysterious Benefactor |
Whosi, you're currently the only one in the cabin.
Anyone else care to roll Initiative?
Buz Halfboot |
Buz grins as Spots mauls Gutbucket. If the goblin doesn't cease his claims after listening to Spots arguments, then he will unceremoniously shot Gutbucket in the face.
I really hope the goblin stops after the first attack and begs for mercy. I don't want him to die, he could be put to good use. Then again IF he doesn't use the following dice result for initiative and attack.
Initiative:1d20 + 4 ⇒ (6) + 4 = 10
Attack (single shot), damage 1d20 + 4 ⇒ (18) + 4 = 221d8 + 0 ⇒ (5) + 0 = 5
Our Mysterious Benefactor |
Gutbucket Init: 1d20 + 4 ⇒ (3) + 4 = 7
Gutbucket flexes his muscles as he grins lopsidedly at the assembled Captains. He doesn't quite notice the cat until it's too late as Spots lunges forward, grabs his leg in its mouth and pulls him down, adding in a swipe of the claw for good measure. Gutbucket squeals as he's chomped on and clawed and begins, as predicted, squealing for mercy and proclaiming you all "You all many Big Chiefs! Gutbucket not wanna eat up by cat-demon! Eee! Eee!"
Do the assembled Captains show mercy to the recalcitrant Gutbucket? Or is Spots eating meat tonight?
Our Mysterious Benefactor |
Our Mysterious Benefactor |
Gutbucket whimpers and crawls to kiss your feet, pledging his eternal support. It's not a pretty sight, but at least he's not challenging your authority anymore. The rest of the Gullchokers all look to you with awe and reverence in their eyes. Clearly you have secure the position of Chief, I mean Captain in their eyes.
The ship sails along as the storm begins to blow over, revealing a nearly full moon and calm seas. Your former island is out of sight now, and you have no idea how far you've come during the gale.
Where else on the ship would you like to explore?
Splurg |
Grab the magic sword if it's still there, if not use detect magic to find who has taken it and claim it.. Then let's follow the fire blasting pickle mage down to the hold to explore the rest of our ship. After that we should probably inspect our new goodies and divy up the Captain's Loots
Our Mysterious Benefactor |
Grab the magic sword if it's still there, if not use detect magic to find who has taken it and claim it.. Then let's follow the fire blasting pickle mage down to the hold to explore the rest of our ship. After that we should probably inspect our new goodies and divy up the Captain's Loots
It's smaller than it was. Before it was clearly sized for a medium wielder, and was a longsword. Now it's gotten smaller and curved, down to a small scimitar. It's still serrated, and made of the odd red metal, but its size is clearly different.
As you grab hold of it, a strange purring laugh, rather evilly sounds as if coming from inside your head. "Welcome Captain! Let the seas run red with the blood of your victims! Together we shall rule these waters and nothing will stand in our way."
Buz Halfboot |
Buz he's glad he didn't waste a bullet to put Gutbucket out of his misery. "Good job Splurg, yo cat be Captain too. LISTEN UP EVERYONE! LISTEN WELL YE BUNCH OF SCALLYWAGS! No we be sayin' who Captains are!
Whosi is Sneaky Captain!
Greblak is Fire Captain!
Shriga is DOOOOOM Captain!
Spots is Cat Captain!
Splurg is Pirate Captain!
Buz, which is me, is Pirate Captain AND First Mate!
And you, Gutbucket, is Mop Captain, so start moppin' the poop deck (eh eh eh, poop) or you be fed to sharks!
NOW, LET'S GIT DA SHIP GOING! Buz yells to the newly formed crew, starting to assign the jobs to get the ship repaired and functional, then waiting for the other Captains to decide which way they are going.
Profession: Sailor roll to assign the roles and organize the work on board. Since Buz doesn't REALLY know naval terminology, you decide if I need to take a penality.
1d20 + 6 ⇒ (4) + 6 = 10
Our Mysterious Benefactor |
Cat Captain. Awesome.
Buz and Splurg begin enjoying their captainly duties as they assign jobs to the eager if somewhat dull goblin crew. Soon, after much pantomiming and pointing, duties are assigned and jobs are begun. The Gullchokers prove to be an entertaining, if not terribly effective crew.
However, the sudden efficiency is broken as soon as a cry of "PICKLES!" sounds from belowdecks, followed by a wet pop of a barrel being cracked and sounds of devouring.