
Our Mysterious Benefactor |

The blue dragon sighs, and with an aura of palpable exasperation, grabs the still figurehead and the sword, and with quite a bit of roughness, shoves the sword into the keyhole and the figurehead's hand into the larger hole. There is a sudden series of grinding noises, then the metal door melts away into smoke, revealing a large chamber beyond.
Gold, platinum and mithral blocks line the 40 x 40 foot room, covering the floors completely and rising to a depth of three feet in some places. Gems, jewels and all manner of statues and worked metal figurines lie amongst the gold, shining in the sudden light. But the dragon's attention immediately locks upon a single marble pedestal sitting about five feet tall, atop which sits a crystal flask carved in the shape of a dragon's skull, which is about the size of a cannonball. The dragon grabs it eagerly, popping the cork on it and drinking down the contents, which appear to be some sort of smoky liquid.
"Finally! Finally immortality is mine! The collected essense of the greatest dragon, the greatest mortal ever seen on the plane itself! Serivinius Reborn!" His cackles continue as a strange glow seems to rise from his chest, where his scales begin to smoke and burn with power. But his cackles turn to screams as the fire seems not to remake him into a god, as he believes, but consumes him alive!
From his rapidly shrinking form, something inside him stirs, rearing up to send still smoldering dragonflesh flying. The creature is horse-shaped, standing on its hind legs, with bat wings and a terrible horse-like face lined with wicked sharp teeth. Hellfire burns in its eye sockets and it howls with a dog-like bay! Somewhere deep in your goblinist parts, you feel a primal fear and hatred, as if this creature were the reason that all goblins hate and fear dogs and horses. Your flesh crawls as its beady eyes turn upon you.
"Meat! I see the servitor races I created still crawl upon the earth, ready for my devouring! Once I've snacked on you, I will devour the rest of your race, little morsels, and I will regain my power! Once I come again into my glory, I will use my wealth and power to devour the world entire!" Its voice is like a thousand goblin screams, and it seems to permeate your forms down to your souls.
From the figurehead of Lamashtu, broken now and forgotten, a reedy, thin voice whispers that only Goblins can hear. "Little children! Meet your maker, the devil Bastorel. He made you as food when the earth was young, and I locked him away, taking you as my own. You must destroy him, and destroy him now, lest he grow too powerful to stop. He is yet weak, only a shadow of his true power. Strike, my children, strike!" Lamashtu's voice seems to blend with the roaring of the fire that is the dead dragon's remains...
Initiative and round 1 actions, please!

Splurg |

1d20 + 5 ⇒ (8) + 5 = 13 init
"I never see horse dog befur... you destroy me sword! Help me Lamhastu!"
Spots attacks from behind to help Crang.
1d20 + 11 ⇒ (10) + 11 = 21bite
1d6 + 4 ⇒ (2) + 4 = 6 if hits trip
1d20 + 9 ⇒ (20) + 9 = 29 trip attack
1d20 + 11 ⇒ (4) + 11 = 15claw
1d3 + 4 ⇒ (2) + 4 = 6
1d20 + 11 ⇒ (1) + 11 = 12claw
1d3 + 4 ⇒ (1) + 4 = 5
Splurg calls a bolt of lightning down on the dog demon
3d6 ⇒ (2, 4, 1) = 7 ref DC 17 for half subject to SR

Our Mysterious Benefactor |

Init: 1d20 + 3 ⇒ (12) + 3 = 15
15 Bastorel
13 Splurg
6 Crang
Splurg sends Spots to attack the devil-horse, and with a somewhat reluctant look, Spots complies. Spot's bite latches onto the thing's leg and pulls it from its feet, though it seems to take less damage from Spot's teeth than it should... Spot's claws have less luck, doing no damage to the prone creature.
SR check: 1d20 + 7 ⇒ (18) + 7 = 25
Splurg's lightning strikes the prone devil, illuminating it for a brief moment as it screams in pain.
Crang charges the creature as it struggles to rise, and his axe bites true, cutting deeply into the devil's side! It snarls and snaps at the barbarian!
ROUND 2:
The Devil lurches to its feet, allowing Spots and Crang a chance to attack it! Attack of opportunity, kids! Once on its feet, its eyes fill with hellfire and it roars, breathing flames in a cone 30 feet long upon the party! Reflex save DC 20. If you take damage, make a Will save, DC 20 as well or take a -4 to attacks, saves and skill checks! Its hellfire does 10d6 ⇒ (3, 3, 2, 4, 5, 2, 1, 2, 4, 5) = 31 damage, burning the earth and scorching the air.
Goblins turn!

Crang |

As he swings again at the foe, runes on the blade of Crang's axe flare with a strange blue light.
attack: 1d20 + 18 ⇒ (4) + 18 = 22
damage: 1d10 + 18 + 1d6 ⇒ (4) + 18 + (1) = 23
If it takes damage, DC12 fortitude save or take one point of strength damage.
Also, if this thing can cast spells or has an SLA, add 2 to all damage dealt by Crang.

Our Mysterious Benefactor |

It does indeed have SLAs, so feel free to add the damage in the future! Also, you will take full damage from the hellfire, as well as a -4 to attacks, saves and skill checks. I'll treat this attack as your Attack of Opportunity, which means that it hits. I still need your Round 2 action as well!
Fort: 1d20 + 7 ⇒ (3) + 7 = 10

Splurg |

1d20 + 11 ⇒ (3) + 11 = 14 bite opp
1d6 + 4 ⇒ (4) + 4 = 8
Spots attempts to savage the horsydog as it gets up.
1d20 + 10 ⇒ (18) + 10 = 28Ref Spots
1d20 + 7 ⇒ (9) + 7 = 16Will Spots
1d20 + 5 ⇒ (2) + 5 = 7Ref Splurg
1d20 + 9 ⇒ (7) + 9 = 16Will Splurg
Spots nimbly avoids the fire but Splurg staggers as he takes the full brundt of the attack
30/61 hps -4 to attk/saves/skill checks
Spots goes back to attacking the Demon
1d20 + 11 ⇒ (2) + 11 = 13 bite
1d6 + 4 ⇒ (3) + 4 = 7trip
1d20 + 9 ⇒ (16) + 9 = 25
1d20 + 11 ⇒ (20) + 11 = 31 claw
1d3 + 4 ⇒ (2) + 4 = 6
1d20 + 11 ⇒ (8) + 11 = 19confirm crit
1d20 + 11 ⇒ (2) + 11 = 13 claw
1d3 + 4 ⇒ (2) + 4 = 6
As Splurg's storm continues above the area he tries a different tact summoning some help Summon Nature's Ally IV + feat that adds an additional summoned creature
2 Rhinoceri materlize out of the ground and make an immediate charge at the horseman
"I bringz my own weird horseys to the fight huh?"
since crang and spots are both attacking only charging with one doing a normal attack on the other
NonCharging Rhino
1d20 + 12 ⇒ (2) + 12 = 14gore
2d6 + 11 ⇒ (4, 1) + 11 = 16
Charging Rhino
1d20 + 12 ⇒ (11) + 12 = 23gore
4d6 + 14 ⇒ (5, 3, 4, 2) + 14 = 28

Our Mysterious Benefactor |

As the devil breathes its hellfire, Crang is struck dead on, taking the full brunt, but Spots manages to twist behind the goblin berserker, taking nothing. Splurg, however, is not as lucky and is burned by the horrid flames. As the fire clears, the horse-devil inhales, and seems to heal as the flames reenter its body. 1d4 ⇒ 1
Spots attacks the devil again, but only a claw is able to get through, and it seems to do less damage than it ought to. Splurg concentrates and summons the fury of nature, materializing two rhinoceri, who both move to attack. The charging one is the only one to break through the Devil's defenses, goring the devil terribly. Still, it remains, breathing heavily and clearly angry!
Crang's attacks fly furiously, but only his first blow is able to hit the beast, dealing a wound across its stomach that seeps black blood.
ROUND 3:
The Devil seems to concentrate, its brow furrowed. A shadow flies from the devil and seems to envelope Spots, who lets out a yelp of fear! I need a Will Save from Spots, DC 17. If that fails, a Fort Save, DC 17! Meanwhile, the hellish horse-devil's maw yawns and it bites at Crang, attempting to devour his very essence, while its hooves each lash out at the rhinoceri!
Bite vs Crang: 1d20 + 17 ⇒ (18) + 17 = 35 for damage: 2d6 + 6 ⇒ (4, 4) + 6 = 14
Hoof vs rhino: 1d20 + 17 ⇒ (15) + 17 = 32 for damage: 1d8 + 6 ⇒ (1) + 6 = 7
Hoof vs rhino: 1d20 + 17 ⇒ (3) + 17 = 20 for damage: 1d8 + 6 ⇒ (7) + 6 = 13
Crang and Splurg's turn!

Splurg |

The Devil's hooves have no issue finding their targets as both Rhino's stagger under the blows.
Rhino 1 45/52 Rhino 2 39/52
Luckily they both recover and attack again
1d20 + 12 ⇒ (5) + 12 = 17 gore #1
2d6 + 11 ⇒ (2, 1) + 11 = 14
1d20 + 12 ⇒ (2) + 12 = 14 gore #2
2d6 + 11 ⇒ (5, 6) + 11 = 22
Spots 1d20 + 7 ⇒ (3) + 7 = 10Will
1d20 + 6 ⇒ (14) + 6 = 20fort
not sure what that is doing so giving his attacks just in case
1d20 + 11 ⇒ (4) + 11 = 15bite
1d6 + 4 ⇒ (5) + 4 = 9 trip
1d20 + 9 ⇒ (4) + 9 = 13UMB
1d20 + 11 ⇒ (20) + 11 = 31claw
1d3 + 4 ⇒ (1) + 4 = 5
1d20 + 11 ⇒ (12) + 11 = 23confirm crit
1d20 + 11 ⇒ (18) + 11 = 29claw
1d3 + 4 ⇒ (3) + 4 = 7
Splrug concerned about his own well being heals himself cure light
1d8 + 5 ⇒ (1) + 5 = 6 now 36/61

Crang |

The foe should have taken a dc12 fortitude save to avoid another point of strength damage. This will happen as long as the rune-axe glows.
Crang slaps his own face and spits a charred, loose tooth on the ground.
Even as this happens he pulls back his axe for another strike, demonic ichor dropping from the glowing, rune-etched blade.
attack: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 1d10 + 20 + 1d6 ⇒ (9) + 20 + (6) = 35
attack: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d10 + 20 + 1d6 ⇒ (7) + 20 + (3) = 30

Our Mysterious Benefactor |

Doh! My mistake!
Fort: 1d20 + 12 ⇒ (6) + 12 = 18
Splurg's summoned rhinos launch themselves at the Devil, but he avoids their blows, seeming to move in accelerated time. Spots recoils in fear from the shadow, but while part of his fur seems to turn white, he does not die outright. He does take 3d6 ⇒ (2, 4, 2) = 8 damage. He resumes his biting and clawing, managing to claw the Devil with furious wounds. Crit Claw damage: 1d3 + 4 ⇒ (1) + 4 = 5. Splurg hastily heals himself but while his wounds feel better, they still resemble burnt flesh, still smoldering from the hellfire.
Any damage from the hellfire is cursed. For a number of days equal to the damage, you can heal, but the wounds still remain on your skin and you still suffer a -4 to attacks, skills and saves. This is a curse effect!
Crang spits his tooth upon the ground and pulls back his axe, chopping at the Devil as one might chop a tree! His attacks penetrate the Devil's thick hide and deal grievous wounds, sending more devilish ichor-blood to the ground!
Fort: 1d20 + 12 ⇒ (17) + 12 = 29
Fort: 1d20 + 12 ⇒ (6) + 12 = 18
Okay I just noticed that I used his Reflex save instead of his Fort for the first save vs the axe. As that was my mistake, I'll keep that STR damage.
ROUND 4:
The Devil is bruised, cut and seeping ichor from terrible wounds, but the fire in its eyes still burns brightly! It snarls, the wicked teeth in its mouth flickering with hellish fire. It lunges at Crang, biting and snapping, while its hooves lash out at the Rhinos!
Bite vs Crang: 1d20 + 17 ⇒ (11) + 17 = 28 for 2d6 + 6 ⇒ (3, 3) + 6 = 12 damage!
Hoof vs rhino: 1d20 + 17 ⇒ (16) + 17 = 33 for 1d8 + 6 ⇒ (2) + 6 = 8 damage!
Hoof vs rhino: 1d20 + 17 ⇒ (2) + 17 = 19 for 1d8 + 6 ⇒ (3) + 6 = 9 damage!
Goblins' turn!

Crang |

Damage 57, Hit Points 65, Raging Hit Points 79
This is Crang at full-pelt. Even without losing hit points he's going to fade in a few rounds.
Crang's grim-faced determination is emphasised by a low, throaty growl.
attack: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 1d10 + 20 + 1d6 ⇒ (2) + 20 + (2) = 24
attack: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d10 + 20 + 1d6 ⇒ (8) + 20 + (4) = 32

Splurg |

Rhino 1 38/52 Rhino 2 30/52 Spots 44/52 Splurg 36/61
The Rhino's continue to take a beating from the Devil and continue trying to savage with their horns.
1d20 + 12 ⇒ (13) + 12 = 25gore
2d6 + 11 ⇒ (3, 5) + 11 = 19
1d20 + 12 ⇒ (12) + 12 = 24gore
2d6 + 11 ⇒ (6, 4) + 11 = 21
Spots redoubles his furious assault
1d20 + 11 ⇒ (6) + 11 = 17bite
1d6 + 4 ⇒ (2) + 4 = 6trip
1d20 + 9 ⇒ (6) + 9 = 15umb
1d20 + 11 ⇒ (3) + 11 = 14claw
1d3 + 4 ⇒ (1) + 4 = 5
1d20 + 11 ⇒ (13) + 11 = 24claw
1d3 + 4 ⇒ (1) + 4 = 5
Seeing Crang in serious straights Splurg moves up to tend to him with his now glowing hands. cure serious wounds now out of 4th level spells
3d8 + 7 ⇒ (6, 2, 3) + 7 = 18healing to Crang

Our Mysterious Benefactor |

Ah yess... Suffer my pretties, suffer!
The Rhino's attacks both punch through the Devil's defenses and open more holes in its hide, as Spots bites and claws, but cannot seem to do damage to the thing. Splurg's healing allows Crang to feel better, but his burns do not disappear, still smoking with the hellfire's smolder.
Crang summons his reserves and lashes at the Devil. One strike cuts through the Devil's front hoof as it rears up, while the other slash opens up the beast's abdomen, spilling steaming ichor upon the ground. However, the severed limb and ichor both evaporate upon hitting the ground, the smoke drawn as if into a vacuum toward the glass dragon's skull.
The Devil's burning eyes go wide as the strikes diminish him, and he seems to struggle against an invisible wind that blows him toward the bottle, his fiendish hooves digging furrows into the stone. "No, no, no! It cannot end this way! I will not be defeated by mere food!" With one last desperate grasp, the Devil bites out at Crang, seeking to grab the goblin! Grab: 1d20 + 19 ⇒ (13) + 19 = 32 It latches onto Crang's arm, and the force of the mystical wind drags the barbarian along with the Devil, drawn slowly but inexhorably toward the bottle and captivity!
Actions? The Devil has a hold on the Barbarian's arm and is pulling Crang with him into the bottle. What shall you do?

Crang |

Hmm, tempted by the 'chop off his arm' option but this one might be more fun.
Squirming slightly uselessly in the big beast's grasp, a sly glint shines in Crang's eye and he thinks wolfish thoughts activating barghest cloak as he changes shape he writhes and slithers away from the demon.

Splurg |

If that doesn't work will point my rod of wonder at them and press the trigger
1d100 ⇒ 96
1d100 ⇒ 54 0-50 for me! 51-100 for demon
With one last indignity a ray of green shoots from the rod hitting the demon squarly in the face before turning him green permenantly.
"Now youz looks like us!"

Our Mysterious Benefactor |

In a sudden inspiration, the barbarian gob turns his thoughts to wolfish things, and his form shimmers and changes. The Devil's teeth clatter together as the form shift causes him to lose his grip upon his last hold on this world and he flies backward at an accelerated speed, collapsing as he goes into mist that flies toward the bottle.
As one last indignity, Splurg's Rod of Wonder sends a blast a greenish light at the Devil, coloring him a brilliant bright green just before he disappears into the bottle! With a POP the bottle's cork flies in, sealing the devil away again.
From the prone form of the figurehead erupts a fire that rapidly consumes the statue, but forms into the wavering, shimmering form of a pregnant, jackal headed woman with burning eyes. A vision of Lamashtu, your Goddess, hovers before you. "You have done well, my children. Bastorel's greed would have grown until he was a threat to Me, and you have locked him away again. Unto you, I grant a single wish each. Name it, and it shall be yours. As for I, I shall take Bastorel's bottle away and hide it once more, that it may stay until eternity locked and hidden away safely. Now, name your wish."

Our Mysterious Benefactor |


Crang |

Crang furrows his brow in concentration and staggers backward as the battle fire leaves his heart and he slumps to the ground, exhausted.
As he does so, Crang's pteradon skull helmet falls to the ground before him.
He peers deep into the ruby eye and mutters, Wanna wisha be a great-big-massive dragon whenever I wanna wisha.
He peers up at the divine figure and a trickle of blood runs out of his nose and across his lips. Crang doesn't even have the energy to lick it up...
I have loved the game and am definitely up for some Shattered Star action.

Our Mysterious Benefactor |

The vision smiles, a wild, predatory grin. She waves her hand and disappears, as Splurg feels a sudden influx of insight into the workings of the universe (Gain a permanent +5 inherent bonus to your Wisdom score) and Crang feels an explosion deep in his chest, spreading outward with terrible urgency. In a matter of seconds he has become the thing he wished to be: a Huge Dragon. (Gain form of the dragon III 3/day using your character level as the caster level.)
The moment passes as the druid comes to grips with his newfound wisdom, and the goblin-dragon lets out a great roar that shakes the stones around you. After a few moments, Crang-dragon blurs to become Crang again, and the silence of the surrounding area gives you a moment to breathe.
Directly in front of you sits a 40x40 foot vault full of gold, platinum and mithral, with more treasure than you've ever seen. While the bottle has disappeared, the treasure has not, and you realize you are now not only Pirate Captains, but with this much gold, you can be Pirate Kings.
A bold future awaits the goblin heroes, a future that cannot be told here. Perhaps one day scribes will write of the reign of King Crang the Mighty, Goblin-Dragon King or of Splurg the Wise, rider of the fearsome Yrthak, but for today we must be content with this: the adventure will continue, and who shall know what mayhem goblins may wreak?
THE END

Our Mysterious Benefactor |

Let's move over to the discussion thread and we'll discuss the Shattered Star. And thank you both, for humoring me in this game and making it a wonderful experience. It has been great!