Mystery of the Keepers (Inactive)

Game Master DireMerc

Razmir the man known as the living god is making his move expanding into neighboring nations. It seems nobody can stop him as his power truly seems to be that of a god. A select few know the secret of his power and are taking steps to end his rule with the help of another who wields the same power as Razmir. Sazed Khaim a member of the old order of the keepers.

Houserules:

Houserules:

Casting: When casting a spell defensivly if you fail you do not automaticly lose the spell, rather you provoke an attack as you normally would for not casting defensive. If you are hit you must make a concentration check dc 10+damage taken if you fail this check you lose the spell.

Rolls:
Many rolls will be handled by the GM in secret.(don't worry, I don't fudge.)
Any result that can influence the character behavior will not be rolled open.
Rolls that will be handled by the GM:
Perception
Sense Motive.

if you make the check I will send you a pm or make a post and put it in a spoiler depending on the situation.

Sometimes I will roll Initiative others I will ask you to roll depending on the situation. In some situation (rarely) I will bypass init entirely and have you all go first and enemies second or have enemies go first and you all go after.

Combat rules:
I'm a fair GM, I dont roll combat in secret, I don't change results, I don't ignore bad calls from the characters.
Sometimes, character dies, but I'm not a player killer, if I think that an encounter will be easy handled, when it should be more challenging, I will make it a more challenging, if the party it's not prepared to face something, I will drop hints, if they insist... well killing one or two players never made me lack sleep...

Actions:
I'm a GM that do not punish the character for trying something new or cool, or even strange. Visual appealing actions are encouraged, the dc will of course depend on what are you trying, but you can try! If what you want to do is wicked cool, I can even bend the game mechanics to allow it! The most importat part is: Everyone have fun.

Posting Rate
If it could be done, I expect 1/day posting, if you can post more, it will really good.
During weekend, this rule does not apply. If you are able to post, great! But dont stress over this, everyone need some time to rest (In my case, I need time to play and DM :D on my tabletop games).

Level up
Aside from character creation, when you level up, if you want something not from core rulebook, you'll need to search it inside the game. basicly what you need to do is just show in game your character is searching for that knowledge. This rule is not meant to prohibit anything, I just don't like something like this: "Character always as a full caster, never picked up a sword in his entire life, and then he gain a new level and says: Master, I'll level up as a fighter now..."

Link to images


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Male Professional Dosser 14/Rules Lawyer6

I am off to visit friends tomorrow until Wednesday. I should have wifi access, but I will be on my kindle again so less posting until I'm back.


My posting is going to be sporadic for a while as I will be travelling for the next two weeks (until September 7th) I am going to review and post in each of my games tonight before I go to bed.

I will do my best to continue posting just wanted to offer some warning.

I've been having a very hard time keeping up for a while now. I do apologise for that I do hope that things will calm down soon so I can get back into a routine of some kind right now everything is in a state of flux and I can barely remember to check in on Pathfinder.

I considered putting my games on pause for a while or closing some them down.

What are your thought on the matter?

I'd prefer not too but I can understand if your getting frustrated with my lack of posting. Alternatively If someone could send me a message or post something in ooc when I'm needed I would make an extra effort to check in on that game. When I do log in I usually focus on the tread that has the most recent posts.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

Hope all is okay with you and I'm fine with being on hiatus til the 7th, as I will be at STrategicon from the 2nd til the 5th... but whatever works for the majority is fine with me.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Take your time, just keep us informed please.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Hiatus is better than canceling all together. If you need to pause, I'll still be here.


Male Professional Dosser 14/Rules Lawyer6

I'm easy with any decision. If you don't think you can commit longer term, I don't want you to feel obliged, but if you're happy that you can continue then fine.


I will continue to run the game and post as often as I can for now.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

ok, that's fine... don't stress... just whenever works out for you is fine.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

Just so you know, I will be at Strategicon all weekend (Friday-Monday evening). Probably won't be home til late Monday. I will try to keep up with posts via phone and computer at the hotel, but I will be mega-busy at the con, so no guarantees. Please bot my character as necessary to keep the game flowing... Thanks, and sorry in advance for my absence.


Back now. Just arrived a few hours ago. I will resume posting tomorrow.

Met Stan lee, Mark hamill, william shatner, john barrowman, Christoper lloyd, Morena Baccarin, Alex kingston, Kate Mulgrew, George Takei, Brent Spiner, Scott wilson, Alan Tudyk (he was great took a photo with him) and Jewel Staite. Got a lot of autographs and some photos. I also had a rather long conversation with Ron Rubin, great guy.

Saw The cn tower in toronto ate at the 360 restaurant, visited the aquarium and a few other attractions and made a trip to niagara falls as well.

Overall was a pretty great trip.


Male Professional Dosser 14/Rules Lawyer6

Glad you had a good time


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

I'm from Perth Western Australia... very isolated and I'd kill.. or at least maim to see those people... arg...


-19/73 hp, AC 20/13/18, initiative +2, fort +9, refl +11, will +8, perception +16 (+20 humans, +20 undead, +18 Evil outsiders), CMB +14, CMD:27/25, BAB +10, melee +14/+9, ranged +12/+7, Human Witchguard Ranger 9

Sounds great!

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Rules question: since my healing judgment is active, does that count as applied healing magic for stabilization purposes?


Yes Devyhn it does.


I am checking in today and will check in when I can but next few days will be difficult. My girlfriend's mother is in critical condition at the hospital because of a brain tumour that wasn't discovered until 3 days ago and they don't expect her to survive the next few days. I just got back from the hospital myself and my girlfriend has been there for 3 days straight refusing to leave her mothers side.


Male Professional Dosser 14/Rules Lawyer6

I'm sorry to hear that. My wife's father had a brain tumour (thankfully he recovered), so I understand some of what you are going through, and I know it's tough. Take whatever time you need, don't worry about us, we'll be happy to wait.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

so sorry to hear about your gf's family health troubles. Take whatever time you need of course... We will wait. Real life comes first.


-19/73 hp, AC 20/13/18, initiative +2, fort +9, refl +11, will +8, perception +16 (+20 humans, +20 undead, +18 Evil outsiders), CMB +14, CMD:27/25, BAB +10, melee +14/+9, ranged +12/+7, Human Witchguard Ranger 9

So sorry to hear that. Our thoughts are with you.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

I am leaving on a retreat on Thursday the 3rd and won't be back til Sunday afternoon. I will try to keep up on my phone, but it's very hard to post using it, so please bot me as necessary to keep the game flowing. Thanks


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

Too sick and depressed and terrified to game right now... expect I'll be gone a day or two while I process recent events.. I WILL be back.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Question: since my Holy Symbols are tattooed on my hands, how would they have removed them?

I could believe they would bind my hands or seal them in lead gauntlets or something of the sort, if you believe they would consider me that much of a threat.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Hassan Chop?


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

What about Bleyz? He was still outside when everyone else surrendered. Would he still be waiting outside for them, albeit perhaps in hiding?


Male Professional Dosser 14/Rules Lawyer6

Any one of us, or all of us could have escaped. To do so implies we fear justice, and are therefore guilty of transgressing it. It makes more sense for us all to be together.


Alright you may have noticed that lately I have a lot more time to check on pathfinder and I am watching over each of my games almost 24 hours a day. Things have calmed down considerably for me and I find myself bored of most of my games so I have nothing better to do lol.

With that in mind there is something I have had on the back-burner for a long time. A game I want to start. I'm going to post this in each of my games before I make an open recruitment giving my current players a chance to join in first.

Here is the pitch so to speak.

The whispering way has been growing in power lately. Several raids have happened and the three lesser seals to the Whispering Tyrants prison are broken. The great seal still remains however but the leaders of Lastwall, Taldor and the dwarves of Kraggodan believe (rightly so) that the whispering way is going to try and destroy it to release Tar-Baphon upon the world once more.

A team is being assemble to go to Gallowspire and to ensure that the Great Seal is not broken.

The task will not be easy. To get to Gallowspire one must traverse the Desolation lands. The location were the Tyrant killed Arazni and the site of a massive battle between the undead armies of the whispering tyrant and the shining crusade.

The desolation lands is a vast area seethe in necromantic energies were undead roam.

Not only that but wounds do not heal naturally here, and healing spells are only half as effective. Food doesn't perish, and bodies do not decompose, Dimensional travel is impossible, summons spells cannot be used. If you consecrate an area natural healing works in that area and healing spell work normally. Negative energy spells are twice as effective and necromancy spells are cast at +2 caster level.

One you have crossed the Desolation lands you will reach the city of Adorak which you must cross to reach Gallowspire.

The city's undead nobility were hunted down and destroyed, and the Great Seal was put in place to ensure Tar-Baphon's imprisonment within Gallowspire. Despite these efforts, the city was unlivable by this point and was swiftly abandoned by all living creatures. Even so, the ruins remain home to horrific undead creatures, although they tend to avoid the haunted presence of Gallowspire, almost as though they fear to go there.

What resides in Gallowspire now nobody knows as none living has reached that place in nearly 600 years.

Not gonna lie I made this campaign to be a merciless meat grinder if you want to test you mettle it starts at level 10 (do you want mythic? I originally didn't plan on it but could easily incorporate it) 28 point buy and 62 000 starting gold (cannot spend more that 50% on one item)


Male Professional Dosser 14/Rules Lawyer6

Are there any restrictions on class/race, etc.? I am thinking Dhampir would be a likely recruit as they would be able to heal in the desolation lands without difficulty. Not sure what class, I'd have to think about that. Paladin, maybe? Seems like a good choice.


no real restriction for race or class

If you submit a character pm me to let me know which one. So I can keep track who is who.

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

What knowledge skill roll would be needed to know anything about the Blind Sage?


local/history

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

What is our status with regard to healing and spell preparation?


I'm taking a short break will post here and there but posting will resume fully in the next couple days most likely this friday


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

ok... understand... this is usually a busy time of the year for everyone... whatever is up, take it easy and hope all is well...


-19/73 hp, AC 20/13/18, initiative +2, fort +9, refl +11, will +8, perception +16 (+20 humans, +20 undead, +18 Evil outsiders), CMB +14, CMD:27/25, BAB +10, melee +14/+9, ranged +12/+7, Human Witchguard Ranger 9

I may have a little trouble posting for the next week or so. I'll try to check in but if you need to feel free to run Erik for me.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Lyaros head explodes in a fit of seeing everything...


Male Professional Dosser 14/Rules Lawyer6

Merry Christmas, Everyone!

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Merry Christmas!
Happy Holidays!


Merry Christmas!


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

Happy Holidays all!


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Sorry all sudden holiday .. posting may be spotty for a couple days


Yeah same here but I am catching up slowly.


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

don't think I got the message about leveling... Bleyz is still 9th... I will have to level him.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

roll: 1d8 ⇒ 6

+1 BaB

+1 Will and Ref Save

5th level fighter equivalent for feats

2 4th level spells castable per day and 2 added to spell Book

Liberty's Edge

Male Human Inquisitor of Pharasma 11 l AC 24 T 13 FF 21 l HP 54/69 l F +9* R +7* W +12* l Init +5 l Perc +17

Hit Point Roll: 1d8 ⇒ 1

Hit Point Re-Roll: 1d8 ⇒ 4

All set!


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

hp: 1d8 ⇒ 7

lvl 10 upgrades:

+1 bab, +1 all saves,
+8+8+3+3(flurry bonuses),
+1 use of elemental fist (to 10x/day),
+1d6 (to 3d6) dmg with elem fist,
+8 hp (rolled a 7, +1 fc),
+1 monk bonus feat (improved critical),
+4 sp (acro, stealth, perception, climb)
+1 SR
+10' slow fall distance
+1 ki point


Male Professional Dosser 14/Rules Lawyer6

hp for class: 5+3=8

rolling hp for eidolon:

Eidolon hp: 1d10 + 3 ⇒ (5) + 3 = 8


Male Professional Dosser 14/Rules Lawyer6

OK, level up completed. Achren gets:

BAB increase +1 (to+8/+5)
Will Save increase +1
Aspect (not planning to use it)
HP increase 5+3=8hp
Eidolon hp increase 5+3=8hp
Armor increase +2 (Natural armor)
Eidolon Str/Dex Bonus +1 (to 28 and 16 respectively)
Eidolon Ability Score increase +1 (to STR)(=29Str)
Spells known: Add Barkskin, Evolution Surge (greater) and Teleport
Feat: Improved Initiative (+4Initiative)
Skill Points: 5 (2 Base +2Int +1Favoured Class)
Spent: Perception 1rank, Spellcraft 1rank, fly 3ranks


Male Professional Dosser 14/Rules Lawyer6

Has everyone completed their level-up?


hp 61/75 AC 28, T22, FF28, fort +10 refl +12, will +16, bab 7/2 melee 11/6, ranged 9/4, cmb 11 cmd 29, init +4, perc +18, move 60, 8/10 chgs elem fist (+3d6), 9/11 ki pts, SR 15 oni-spawn Tiefling monk/10
skills:
acrobatics 19, climb 7(-4=3), escape artist 12, heal 7, perception 19, sense motive 7, stealth 15, swim 5(-4=1)

I have. Ready to move on.


Male Elf Magus 10 HP:48/72|AC:24|T:16|FF:19|CMB:+7|CMD:22|Fort:+8|Ref:+8|Will:+8|Init:+5|Perc :+19| Arcane Pool: 5:10

Yes

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