|Vaghn der Grafft|
"Good day, Barrister. We were hoping that it is we who can help you. We are a group of individuals interested in seeing to it that truth and justice prevail in this fine city. Anything that we may do to assist your cause, we are here to do."
Madeline, followed by Smith, moves into the room. Giving Master Kaple a polite nod as she settles demurely into one of the 'client' chairs.
(Assuming the office is big enough for such...And/Or there is enough room for the party to have this meeting in confidence. To make room Smith can be allowed to remain outside.)
At Master Grafft's words she politely nods as well to indicate her agreement with helping in the case.
Kaple looks at Vaghn and replies, "Ah, well, that's good. The prosecution has decided to use three recent crimes as proof that the Beast is a horrid, murdering creature. They are using the murder of ten citizens of the village of Morast a year ago as proof, as well as the slaying of six children in the farming community of Hergstag over seven months ago. Finally, they are using the arson attack four months ago at the Sanctuary on Karb Isle, which resulted in the deaths of
Doctor Brada and his patients and the blinding of the doctor’s assistant, Karl. So far, they have evidence that the Beast committed these crimes and try as I might, I cannot find anything to the contrary. Do you think you could find clues to defend him? The trial starts tomorrow and I know that the prosecution is going to present evidence about Morast first. If you had something to counter their arguement, that would help immense... immense... immense ....immense"
Suddenly, Kaple stops speaking and closes his eyes. He bows his head and concentrates. When he looks up again, he says, "That would help greatly."
|Vaghn der Grafft|
Valen remains quiet on the way to the courthouse - taking in the "burning man" near the building with curious apprehension. The tone of the guards doesn't fill him with confidence about giving the Beast justice.
After meeting Herr Kaple and hearing his details, he also looks quizzically at the man's sudden ramble.
Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Sense Motive: 1d20 + 8 ⇒ (9) + 8 = 17