Hadassa's Legacy of Fire

Game Master jhpace1

Encounter Maps
Ruins of Kelmarane, Old Monastery, Kelmarane Hinterlands, Pale Mountain Region
Adventure Log, Loot, Components, WBL


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Male Human Gamemaster

for Yazi:
(On the same level as you, but naturally up several inches. A twenty-foot-wide circle where the center is about 10 feet off of the floor. The lion's head motif is Large-sized.)


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar renews everyone's Endure Elements...


HP: 45 | AC: 16/12/15; CMD: 14 | F: + 5; R: +4; W: +10| Initiative +5 Rayhan's Spellbook and Spells

Rayhan casts Fly on Khayal...

Indeed my lady. I have made preparations to return here. A favor, might I ask for a token, something you own that I might have to make the return a bit easier.


Male Human Gamemaster

Shazathared at first started to untie one of her scarves across her form, but at Hajar's and Coldtooth's near-simultaneous clearings of their throats in the room, she switched to handing over one of her ankle bracelets. The thin gold chain has two tiny bells looking like seashells. "These have been with me for the longest time." she told Rayhan.


HP: 45 | AC: 16/12/15; CMD: 14 | F: + 5; R: +4; W: +10| Initiative +5 Rayhan's Spellbook and Spells

Rayhan tucks them into a pouch with a bow A thousand thanks Mistress.

The problem with Teleport is that Rayhan can take himself and three others only per trip, so he has to memorize 3 spells just to return.... but now he can Scry on the pool anytime so that makes it easier for us to communicate/see what's going on back at our "base"

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Watch out, Big'Killa!" Yazi shouts to Khayal as she charges at the lion relief on the wall.

Zenzirad (1): 1d20 + 11 + 6 + 1 + 1 + 1 ⇒ (4) + 11 + 6 + 1 + 1 + 1 = 24
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (12) + (5) + 10 + 9 + 3 + 1 + 1 = 41
Zenzirad (2): 1d20 + 6 + 6 + 1 + 1 + 1 ⇒ (1) + 6 + 6 + 1 + 1 + 1 = 16
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (1) + (5) + 10 + 9 + 3 + 1 + 1 = 30
Zenzirad (3): 1d20 + 1 + 6 + 1 + 1 + 1 ⇒ (4) + 1 + 6 + 1 + 1 + 1 = 14
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (3) + (2) + 10 + 9 + 3 + 1 + 1 = 29

AC is 21


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal looks over and asks Who are you? Even as Yazi’s blade’s come down. He is giving the creature a moment or two to be peaceful or surrender before launching into his attacks.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Perception: 1d20 + 7 ⇒ (3) + 7 = 10

Bartan is surprised by the act of Yazi attacking what he thought was a statue of a lion, but knowing Yazi, she saw something he missed.

Scarab Sages

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Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

Absolutely no chance of making that.

Giggling as the more uptight members of the group react to Shazathared's initial idea of an appropriate token, Nasir bids the marid farewell with an elegant bow and joins the others as they leave.

Her jaw drops in surprise as Yazi suddenly explodes into action, reacting to something few others could perceive, as usual.


Male Human Gamemaster

(Just waiting on Hajar & Rayhan's Perception check.)


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Oh, yeah don't wait on that. We won't make that check.


Male Human Gamemaster

SURPRISE ROUND

Init:
Khayal: 1d20 + 6 ⇒ (8) + 6 = 14
Yazi: 1d20 + 3 ⇒ (5) + 3 = 8
Monsters: 1d20 - 2 ⇒ (8) - 2 = 6

His feet not quite touching the floor, Khayal merely held action as out of the wall a gargantuan object animated, twenty feet wide and cone-shaped. The massive head popped out and aimed straight for Khayal, the rest of the body...smaller, but shaped like a lion!

Yazi attacked, but only the first swing hit. Like the Brass Men, this brass lion's body rung after being hit. (-36 hp; will do Encounter Map later)

Slam atk: 1d20 + 20 ⇒ (4) + 20 = 24 Dmg: 2d6 + 21 ⇒ (2, 3) + 21 = 26 plus Bull Rush: 1d20 + 28 + 2 ⇒ (9) + 28 + 2 = 39 (Khayal's CMD is 29 but he has fly!)

Khayal was shoved off of the smooth, guard-less ledge, but the fighter hung in the air.

The construct turned and showed lifeless eyes surrounded by that enormous head, or mane, to the other adventurers.

ROUND ONE

Init:
Bartan: 1d20 + 5 ⇒ (17) + 5 = 22
Hajar: 1d20 + 1 ⇒ (8) + 1 = 9
Khayal: 1d20 + 6 ⇒ (10) + 6 = 16
Yazi: 1d20 + 3 ⇒ (13) + 3 = 16
Nasir: 1d20 + 4 ⇒ (16) + 4 = 20
Rayhan: 1d20 + 5 ⇒ (14) + 5 = 19
Azer mercenaries: 1d20 + 1 ⇒ (15) + 1 = 16
Monsters: 1d20 - 2 ⇒ (12) - 2 = 10

(Bartan, Nasir, Rayhan, Azer mercenaries, Yazi, Khayal, Monsters, Hajar)


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

If we don't have haste up, Bartan casts haste. If we do, I'll have to consider what to do when I have a bit more time. Sorry for the holdup!


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Seeing that attempts at diplomacy will be of no value, Khayal flies back at it once again swinging his kukri on the way in. If he takes an AOO on the way in and knocks me back, I’ll just continue using my movement to close with him. Hopefully he only has one AOO Kukri: 1d20 + 22 ⇒ (18) + 22 = 401d10 + 14 ⇒ (2) + 14 = 16 confirm?: 1d20 + 22 + 4 ⇒ (11) + 22 + 4 = 371d10 + 14 ⇒ (3) + 14 = 17

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi smirks as Khayal simply floats away after the attack before launching himself back. Empowered by Bartan's magic she begins hacking into the vicious architecture's backside.

Zenzirad (1): 1d20 + 11 + 6 + 1 + 1 + 1 + 1 + 2 ⇒ (15) + 11 + 6 + 1 + 1 + 1 + 1 + 2 = 38
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (6) + (6) + 10 + 9 + 3 + 1 + 1 = 36
Zenzirad (haste): 1d20 + 11 + 6 + 1 + 1 + 1 + 1 + 2 ⇒ (16) + 11 + 6 + 1 + 1 + 1 + 1 + 2 = 39
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (12) + (4) + 10 + 9 + 3 + 1 + 1 = 40
Zenzirad (2): 1d20 + 6 + 6 + 1 + 1 + 1 + 1 + 2 ⇒ (15) + 6 + 6 + 1 + 1 + 1 + 1 + 2 = 33
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (12) + (1) + 10 + 9 + 3 + 1 + 1 = 37
Zenzirad (3): 1d20 + 1 + 6 + 1 + 1 + 1 + 1 + 2 ⇒ (5) + 1 + 6 + 1 + 1 + 1 + 1 + 2 = 18
Damage (magical, slashing, frost): 1d12 + 1d6 + 10 + 9 + 3 + 1 + 1 ⇒ (9) + (2) + 10 + 9 + 3 + 1 + 1 = 35

AC is 23


HP: 45 | AC: 16/12/15; CMD: 14 | F: + 5; R: +4; W: +10| Initiative +5 Rayhan's Spellbook and Spells

Rayhan draws his trusty Rod of Extinguishing, he readies an action to dispel magical fire.


Male Human Gamemaster

(Waiting on Nasir before going in order.)


Male Human Gamemaster

(24-hour rule!)

Bartan cast haste (The Encounter Map says all adventurers but Khayal. One of the azer can benefit too.) Rayhan readied with his rod of extinguishing, while the mercenaries got out their warhammers, the ones in back running closer.

Yazi was more direct. ('Backside' would have been 15 feet to step up; the creature's head is only 5 feet away.) Much like the brass golems, the brass lion's body is supernaturally hard, even more so, as her greataxe whittled off chunks.

Khayal also got a swing in on the massive head, finding the brass ringing as he hit, doing far less damage than thought.

Ignoring the flying human, the brass lion turned its' massive head and pushed its' way against Yazi, Hajar, and Nasir!
Slam atk on Yazi: 1d20 + 20 ⇒ (10) + 20 = 30 Dmg: 2d6 + 21 ⇒ (4, 1) + 21 = 26 plus Bull Rush: 1d20 + 28 ⇒ (13) + 28 = 41 (Beats 25, pushed back 3*5=15 feet.)
Bull Rush on Hajar: 1d20 + 28 - 4 ⇒ (5) + 28 - 4 = 29 (Beats 23, pushed back 5 feet.)
Bull Rush on Nasir: 1d20 + 28 - 8 ⇒ (14) + 28 - 8 = 34 (Beats 22, pushed back 2*5=10 feet.)

All three adventurers found themselves shoved against the wall, as the brass lion prepared to make them flatbread!

"No magic! Shatter it! Same spot together!" Coldtooth cried out, not to the adventures, but to his fellow fire-dwarves, who poised to run.

(Nasir, Hajar)


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

"If it's immune to magic, my cards are less than useless. I will attempt to continue helping aid your attacks, my friends!"

Bartan will take a moment to study the creature and determine if there are any spell effects that might specifically affect it, as he's seen constructs before that have such weaknesses.
Knowledge Arcana: 1d20 + 9 ⇒ (19) + 9 = 28


Male Human Gamemaster

for Bartan:

Coldtooth is wrong, based upon observation. The Brass Men were living brass with a fire subtype, so they had construct traits as well as immunity to fire and magic.

The "brass lion" has shown no fire addition to its' construct traits. Just supernatural hardness of its' brass body. Therefore it is an animated object, albeit Gargantuan-sized in its' head only. Being an animated object and not a golem, it is not immune to magic, only that mind-affecting and fortitude-affecting magic has no effect on it.

And there is always the magic that affects things by affecting their environment, like grease, create pit, walls, etc.

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception
GM_Pace wrote:
(Waiting on Nasir before going in order.)

Sorrym had a lot going on.

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

Previous round
Taking advantage of Bartan's spell flooding her body, Nasir strikes with her blade while beginning a battle dance.

1d20 + 17 + 3 ⇒ (7) + 17 + 3 = 27
Slashing: 1d6 + 7 + 3 ⇒ (2) + 7 + 3 = 12
Cold: 1d6 ⇒ 4

Initiate battledance(Rain of blows/Inpire Courage, self only) , attack

Current round: Full attack

Staggering back from the forceful blow, Nasir unleashes a flurry of strikes her blade sparking off the bronze lion, ringing with impeccable musical timing.

1d20 + 17 + 3 ⇒ (17) + 17 + 3 = 37
Slashing: 1d6 + 7 + 3 ⇒ (5) + 7 + 3 = 15
Cold: 1d6 ⇒ 3

1d20 + 17 + 3 ⇒ (2) + 17 + 3 = 22
Slashing: 1d6 + 7 + 3 ⇒ (3) + 7 + 3 = 13
Cold: 1d6 ⇒ 6

1d20 + 12 + 3 ⇒ (17) + 12 + 3 = 32
Slashing: 1d6 + 7 + 3 ⇒ (4) + 7 + 3 = 14
Cold: 1d6 ⇒ 2


Male Human Gamemaster

Nasir found her blade ringing ineffectively against the hard brass body of the lion's head. The cold attacks merely frosted the metal.

(I am counting the attacks as slashing + cold together, not separately.)

(Hajar)


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar hacks at the thing

Tempest: 1d20 + 14 ⇒ (1) + 14 = 15
Tempest: 1d20 + 6 ⇒ (8) + 6 = 14

but probably doesn't do much


Male Human Gamemaster

Hajar finds his falchion hitting the supernatural hardness of the lion.

ROUND TWO

Init:
Bartan: 1d20 + 5 ⇒ (12) + 5 = 17
Hajar: 1d20 + 1 ⇒ (13) + 1 = 14
Khayal: 1d20 + 6 ⇒ (14) + 6 = 20
Yazi: 1d20 + 3 ⇒ (7) + 3 = 10
Nasir: 1d20 + 4 ⇒ (3) + 4 = 7
Rayhan: 1d20 + 5 ⇒ (2) + 5 = 7
Azer mercenaries: 1d20 + 1 ⇒ (3) + 1 = 4
Monsters: 1d20 - 2 ⇒ (15) - 2 = 13

(Haste is still up.)

(Khayal, Bartan, Hajar, Monsters, Yazi, Nasir, Rayhan, Azer mercenaries)

(Can our heroes withstand the brass lion press? Stay tuned for "When Did Life Get Two-Dimensional? / Or / Between a Big Head and a Hard Place!")


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Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Thinking quickly, Bartan surmises that this is an animated object, and it is possible that the spell that animates it was made permanent. If that's the case, he can attempt to dispel it.

Casting dispel magic on the big head, trying to dispel the likely permanent animate objects giving it pseudo-life.

Dispel Check: 1d20 + 9 ⇒ (17) + 9 = 26 HAHAH! YES!! LADY IREZ SMILES UPON ME!! That will dispel a spell with a caster level of up to 15!!


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

if the dispel did not work:
Khayal tries a new tactic to chip away at the lion, hitting it with the adamantine grip of his kukri.
kukri: 1d20 + 24 ⇒ (14) + 24 = 381d3 + 12 ⇒ (2) + 12 = 14

kukri: 1d20 + 19 ⇒ (18) + 19 = 371d3 + 12 ⇒ (2) + 12 = 14
Confirm?: 1d20 + 19 + 4 ⇒ (19) + 19 + 4 = 421d3 + 12 ⇒ (1) + 12 = 13

kukri: 1d20 + 22 ⇒ (7) + 22 = 291d3 + 12 ⇒ (3) + 12 = 15

Just the one grip has the adamantine so he is just trying that weapon this turn.


Hajar's Consumables Male(Human) Paladin 3 Oracle 9 (Abbot Protector of Kelmerane) | HP86| AC/Touch/Flat 22/11/21 | Fort/Ref/Will +14/+11/+14| Init: +1 | Percep: +8

Hajar hacks into the thing...remembering now that he is hasted

Tempest: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35 Damage: 2d4 + 15 + 1d6 + 1d6 ⇒ (4, 1) + 15 + (2) + (5) = 27
Tempest 2: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 Damage: 2d4 + 15 + 1d6 + 1d6 ⇒ (3, 4) + 15 + (6) + (1) = 29
Tempest Haste: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22 Damage: 2d4 + 15 + 1d6 + 1d6 ⇒ (4, 2) + 15 + (4) + (6) = 31

Can't crit an object...boo. The 1d6 is fire, the other is Ice


Male Human Gamemaster

Khayal paused, seeing Bartan cast a spell against the animated brass lion.

(If the object that you target is a magic item, you make a dispel check against the item's caster level (DC = 11 + the item's caster level). If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers its magical properties. A suppressed item becomes nonmagical for the duration of the effect.)

(Book says CL 7th.)

GM rolls:

Suppression clock: 1d4 ⇒ 3 rounds

(Can't crit an object, Khayal. No organs to target, in this case. If I ever forget again, just remind me.)

The brass lion froze in place, losing the luster in its' living brass, and Khayal's blows thundered through the metal, causing the massive head to crumble.

Hajar's blade continued to hack away at the no longer animated creature, with the lionlike body becoming a twisted piece of metal.

The body of the brass lion remained unmoving.

(Out of melee.)

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Woohoo! Awesome work boys!"


Male Human Gamemaster

Relaxing, Coldtooth and the other azer come up and prod the statue with their warhammers. They discuss comments among themselves, Coldtooth translating. "Not living brass - no souls inside - but close. Still valuable to right seller, due to purity. There is a great amount here."

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Hopefully y'all can find a buyer when you're out of here." Yazi remarks while looking at the mountain of scrapped brass before her.


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Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Bartan smiles slyly. "That worked better than I could have hoped. Well done, all." YYYYYAAAAAAYYYYYY!!!!!! BARTAN WAS USEFUL!!!!

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Bartan was!

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

"Very nicely done Bartan!" Nasir says with a grin.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

While the fly spell is still active, Khayal takes the opportunity to search the area of the lava flow and the chamber, brining along any Azer willing to help. perception: 1d20 + 10 ⇒ (20) + 10 = 30

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi nods along with Bartan and Nasir as Khayal swoops off with an Azer. "Yeah, nice trick to pull out of your sleeve there, Dealer."


Male Human Gamemaster

Coldtooth joins Khayal, the fighter's ring protecting him from the azer's fiery hair and skin.

Perception (aid): 1d20 + 6 ⇒ (10) + 6 = 16

Khayal sees a secret door set near the ceiling of the western side of the magmafall. Once pointed out, Coldtooth is very enthusiastic in outlining the door, which opens at the top. (See Encounter Map.)

The secret door looks like a garbage chute trap door. The tunnel beyond is unlighted.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Provided it seems like Khayal has enough time he will explore it further, hoping the flame of the Azer will light the way. He is a little worried about time and will not press his luck too much.


Male Human Gamemaster

The secret door swung securely shut after Bartan and Coldtooth entered it. The walls of the tunnel are extremely smooth brass, and you get the feeling that without fly, it would be very hard to climb against the brass as it goes upwards.

The secret door opens easily from either side.


Human Male Human (Varisian) Magus 7/Rogue 2/Arcane Trickster 3 | HP 72/72 [13 TEMP] | AC/Touch/Flat 19 23/14/15 | Fort/Ref/Will +8/+11/+6 | Arcane pool 5/5 | Impromptu sneak 1/1 | Init: +5 | Percep: +7

Did you mean Khayal? Bartan's not much of an explorer of secret passages... :-P


Male Human Gamemaster
Bartan Harrowborn wrote:
Did you mean Khayal? Bartan's not much of an explorer of secret passages... :-P

(Khayal, of course. I have no idea why I typed Bartan.)


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal opens the door again testing it then props it open with a climbing hook then begins exploring the chute, bearing in mind the remaining time. Does the chute go up or down?


Male Human Gamemaster

(It goes up at a steep angle.)

Climb: 1d20 + 6 ⇒ (18) + 6 = 24
Coldtooth tried dragging his boots across the brass walls, but even the nail-cobbled leather kept sliding on the surface.

"Need more than climbing apparel. Need magic." the fire-dwarf muttered. "If you are going to find top opening, we need lots of rope. Or chain. Chain be better. Tie hooks to hands, waist, put on chain. Tunnel too slick." Coldtooth told Khayal.


Male Human Gamemaster

Meanwhile, everyone else has seen Khayal and Coldtooth disappear into a circular trapdoor built into the far Western wall of the waterfall chamber, and they haven't come out in several minutes.


Male Male(Human) Class Level Fighter 12 Weapon Master | HP 93/122| AC/Touch/Flat 24/15/19 | Fort/Ref/Will 8/8/6| Init: +6 | Percep: +12 BAB 12 | CMB +17 | CMD 30 (33 if kukri related)

Khayal wettens some of his rope and puts on the crampons from his climbers kit. He braces his hands against one wall and his feet against the other. Climbing the passage as if it were a chimney. Climb: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10

Getting nowhere at all Khayal will go back outside the trap door and ask if anyone has another means of flying. :/

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

"Hmm, wonder what they found?" Yazi thinks aloud as she sees Khayal and Coldtooth disappear for awhile.

Scarab Sages

Female Keleshite Human Dervish Dancer (Bard) 12: HP 87/87 : AC/T/FF 17/17/13 (21/21/17 w/Mage Armor): Fort: + 4 Reflex: +13 (16 w Rain of Blows) Will: +10 (+12 vs Mind affecting, +16 Bardic/language/sound) : Perception

"Well we haven't heard the sounds of battle or screams of pain, so that's a good sign." Nasir comments.


Male Human Gamemaster
Khayal Bin Haleen wrote:
Getting nowhere at all Khayal will go back outside the trap door and ask if anyone has another means of flying. :/

Silver Crusade

HP: 106 | AC: 20/12/18; CMD: 25 | F: + 10; R: +6; W: +5 | Initiative +3
Skills:
Perception +25
Rage 24/24 Resolve 5/5 Wild Nights 2/2 Carry the Burden 2/2

Yazi nods to Nasir's statement.

Oops, missed that last line >_<

"Uh, we have that magical rug, but I don't know how well it will deal with the heat."

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