
GM Tektite |

Hurley remembers that asuras are resistant to all, but cold iron or good aligned weapons, immune to disease and poisoh, and resist acid and electricity damage. He does not recollect any special attacking abilities of such creatures.
Continuing north, you enter a wide hall. A mosaic of a monkey-faced figure decorates the floor of this room, though the tiles that would form its eyes are missing. The north end of the room is filled with rubble blocking an arched passageway. To the west, vines and foliage intrude into the temple through an open-air balcony, while a similar balcony to the east remains relatively clear of plant life. An open archway leads south. I tappears only a tiny creature could squeeze through the rubble.
Moving to the east, a narrow path extends between the exterior wall of the temple and the thick web of vines and tree branches that cover the temple’s walls. At either end of the path, small open-air balconies lead back into the temple.
Following the path, the party reenters the temple. A large statue of a monkey-faced man sits on a pedestal at the north end of this small shrine. The statue’s arms and legs are missing, and deep scratches have been gouged into its face. Pieces of broken stone, rotting plant matter, and other assorted rubbish lie in heaps on the floor of this room. The smell of rot is particularly strong here.
6d20 ⇒ (19, 19, 14, 20, 16, 7) = 95
D: 1d20 + 2 ⇒ (11) + 2 = 13
H: 1d20 + 3 ⇒ (14) + 3 = 17
P: 1d20 + 1 ⇒ (19) + 1 = 20
T: 1d20 + 2 ⇒ (17) + 2 = 19
W: 1d20 + 6 ⇒ (2) + 6 = 8
A: 1d20 + 2 ⇒ (15) + 2 = 17
Everyone, but Waki notices a tiny monstrosity with the body of a well-muscled man, a crown of frilled horns, and eyes that glow like rubies, hiding among the statues on the west side of the temple. No one, however, notices a second creature nearby, until it fires an arrow at (1d2 ⇒ 1) Thorson!
Attack vs Thorson FF: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d4 - 1 ⇒ (2) - 1 = 1
The tiny arrow flies through the air, hitting the dwarf!
Initiative:
Conloach
Pierre
Thorson
King Hurley
Asuras
Devram
Waki
Conloach, Pieere, Thorson, and King Hurley have a Surprise round action. (AKA; A single move or standard action.)

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That 1 damage is absorbed by Thorson's DR 1/- he's an Invulnerable Rager : )
Posting now cause I'll be away from PC tonight.
Thorson howls with rage and moves 5' into the room and attempts to squish the little bugger who ambushed him!
Move action: use Intimidating Glare rage power (if check succeeds, the foe is shaken for 1d4 rounds + 1 round for every 5 points by which the barbarian's check exceeds the DC.)
Intimidate: 1d20 + 10 ⇒ (5) + 10 = 15
Dwarven Long Hammer: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 2d6 + 5 + 2 ⇒ (5, 5) + 5 + 2 = 17

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Pierre casts Shield of Faith on Conloach.
"Don't hold back, friend. Iomedae watches over you."

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Surprise Round
Conlaoch uses the split second to close the gap between himself and the first opponent as soon as Pierre finishes his spell.
He arrives, nodachi in hand, ready to do some damage.
Round 1
He swings his large weapon, hoping to end this conflict quickly.
Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d10 + 9 ⇒ (4) + 9 = 13

GM Tektite |

Thorson darts into the room!
Pierre casts a spell, shielding Conloach!
Conloach moves into the room!
King Hurley moves into the room!
Attack vs Thorson: 1d20 + 8 ⇒ (5) + 8 = 13
Damage: 1d4 - 1 ⇒ (2) - 1 = 1
The other asura steps over and fires a shot at the dwarf, missing!
Thorson glares at the nearest asura, then swings and misses! The creature seems shaken by the dwarf! 1d4 + 1 ⇒ (3) + 1 = 4
Conloach swings hard, hitting the asura! Though wounded, it resists some of the damage!
Initiative:
Conloach
Pierre
Thorson
King Hurley
Asuras
Devram
Waki
Pierre and Hurley are up!

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Hurley continues to dart ahead, nearly skipping as he does so.
"Skip-to-my-loo, oh my-loo... red, yellow, green and blue!"
With outstretched fingers that seem longer and bonier than he has yet displayed, a vibrant display of light washes over the southernmost asura.
Hurley flaps his arms, practically dancing as the colors emerge.
Color Spray DC14 Will

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Pierre moves forward and unsheathes his longsword "Come and fear the wrath of the glorious Iomedae's servant!"

GM Tektite |

1d20 ⇒ 10
King Hurley sprays the southern asura with a fan of color, but it appears to resist the dazzling dispaly.
Pierre draws his blade and moves forward.
Attack vs Hurley: 1d20 + 8 ⇒ (1) + 8 = 9
Damage: 1d4 - 1 ⇒ (1) - 1 = 0
The southern asura fires a tiny arrow at Hurley, but misses.
Attack vs Conloach: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d4 - 1 ⇒ (1) - 1 = 0
1 Pt Nonlethal damage and need a Fort Save vs poison
The other asura attacks Conloach, stinging him and injecting a substance into the wound!
Suddenly, the temple reverberates with the sound of screeching monkeys, the sound coming from no particular direction. The asura glance around sharply, apparently shaken by the sound.
Party up!

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Hurley frowns for the brifest of a moment as the asura isn't bedazzled by his display of colorful lights.
Hurley's arm begins to whirl in a circular motion as the air chills and mist trails from his hand.
"Not impressed, now? I see, I see... now learn why I be King Hurl-eee!"
Cast Snowball vs the southern asura.
Snowball (ranged touch): 1d20 + 4 ⇒ (15) + 4 = 19 for 1d6 ⇒ 2
DC15 Fort or staggered for 1 round.

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Pierre moves five feet and tries to attack the beast. "May Iomedae lead my arm!"
Longsword: 1d20 + 1 ⇒ (8) + 1 = 91d8 + 1 ⇒ (2) + 1 = 3

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Fort Save: 1d20 + 4 ⇒ (19) + 4 = 23
Annoyed both by the sting and by the lack of his weapon's effectiveness, Conlaoch returns the attack.
Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d10 + 9 ⇒ (6) + 9 = 15

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Waki will move around to the east and try to flank the foes from behind
Stealth : 1d20 + 6 ⇒ (8) + 6 = 14

GM Tektite |

1d20 ⇒ 17
King Hurley conjures a snowball and beans the southern asura! Once more, it shrugs off any magical effects!
Pierre swings at the nearest asura, but misses!
Devram rushes in, and stabs the northern asura!
Conloach shrugs off the asura's poison, then chops it with his blade, finishing it!
Waki begins sneaking into the chamber!
Thorson moves up and swings at the creature, but misses!
Suddenly the room is filled with screeches as hundreds off monkeys pour into the room. They swarm over the asura, stealing its weapon!
Sting vs Thorson: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d4 - 1 ⇒ (2) - 1 = 1 And a Fort Save
The remaining asura tries to sting Thorson, but misses the dwarf!
Party up!
R-

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Pierre moves towards the remaining Asura and strikes at it, hoping to send it back where it came.
Longsword: 1d20 + 1 ⇒ (14) + 1 = 151d8 + 1 ⇒ (5) + 1 = 6

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Conlaoch moves up to help Thorson, hoping not to step on any monkeys along the way. Once there, he again swings his large blade.
Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d10 + 9 ⇒ (6) + 9 = 15
Apparently, the monkeys provided too much distraction.

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King Hurley, frowning that his magic didn't have its intended effect, cheers himself as a glimmer of idea floats in his mind.
"Oh ho! I know!"
Skipping up, he swings his scythe at the asura.
Scythe vs asura: 1d20 + 3 ⇒ (14) + 3 = 17 for 1d6 + 3 ⇒ (2) + 3 = 5

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Waki will move up into flank with the creature and silently
strike from behind.
cold iron sword, aldori dueling: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
for dmg,sneak: 1d8 + 2 + 1d6 ⇒ (3) + 2 + (5) = 10

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Pierre steps on his side to provide flank. "Die, you infernal scum!"
Longsword: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 181d8 + 1 ⇒ (5) + 1 = 6

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Hurley, seeing how heavy Conlaoch's swings are, does his best to assist the warrior with his curious antics, darting ahead with his scythe, then pulling back at the last moment.
Assist Conlaoch DC10: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
@Conlaoch: Add +2 on your next attack roll!

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Wali tries again...
cold iron sword, aldori dueling,flank: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14
for dmg,sneak: 1d8 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9

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Attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
Devram moves past the little creature and strike at it.
Will provoke an AOO for movement. Can somone move Devram directly to the right of the baddie?
-Posted with Wayfinder

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Conlaoch sees that he is now flanking and aided, and tries to end the battle quickly.
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d10 + 9 ⇒ (10) + 9 = 19

GM Tektite |

AoO vs Devram: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d4 - 1 ⇒ (4) - 1 = 3
The asura tries to sting Devram as he moves, but misses.
Conloach attacks the asura, but he misses!
Attack vs Conloach: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d4 - 1 ⇒ (3) - 1 = 2
The creature tries to attack Conloach, but misses as well!
Party up!

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Waki tries again while flanking the creature.
cold iron sword, aldori dueling: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
for dmg,sneak: 1d8 + 2 + 1d6 ⇒ (6) + 2 + (5) = 13

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Pierre tries to help Conloach, distracting the asura. "There's an opening here!"
Longsword, Aid another: 1d20 + 1 ⇒ (11) + 1 = 12

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Conlaoch continues to trade blows with the creature.
Attack: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d10 + 9 ⇒ (3) + 9 = 12

GM Tektite |

Thorson lays a devastating blow on the creature, dropping it!
Out of Combat
Searching the area, the statue of Ragdya is wearing a monkey belt. Additionally, a small cabinet in the pedestal below the statue holds a richly illuminated copy of the Vigrahin Patitraka (a Vudran holy text) worth 50 gp and a handwritten journal belonging to a priest who accompanied KhibenSald on his travels around the Inner Sea.
The rest of the hunting expedition passes without incident, and the party makes your way back to Absalom without any difficulty. Though Ambrus Valsin is excited to inspect any of the items found in the lost temple, he is especially thrilled about the recovered journal recounting Khiben-Sald’s travels.
He immediately refers the log to the Society’s Vudran historians for analysis, hoping to glean information about other lost sites the Maharaja may have built or visited during his travels.
Baron Rudyahm is grateful to the party for your help and to his son-in-law Falroun Matsanda for organizing the expedition. Finally satisfied that he avenged the friends lost on his last expedition, he retires from hunting to write his memoirs.
Falroun is also overjoyed with the Pathfinders for helping him bond with his father-in-law. In thanks for your help with the hunt, Falroun arranges to have your trophies stuffed and mounted and delivered to them as a gift.
And that concludes 6-08 The Segang Expedition. As I am out of town, I won't be able to get chronicles to you, until Thursday night/Friday.