Shamak
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GM: does a 27 succeeds against the fear effect?
Shamak
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Ok, thank you for clarifying :)
"STOP SHAKING! YOU LOOK RIDICULOUS!"
Lord Ras'ka la Vas'ka
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"Those foul creatures will not stop me from achieving my dreams!" Lord Ras'ka swirls his hands around a growing ball of sparkling golden fire, then smashes his hands down around it, compressing it into a tiny bead. With an expert flick, he sends the orb out toward the dark creatures where it explodes in a shimmering display of golden light.
Fireball (DC 20): 8d6 ⇒ (2, 4, 2, 6, 5, 2, 3, 4) = 28
Placed a graphic where I'd like to place it. Should hit all baddies and no allies.
Slothsy
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Lord Ras'ka, Shamak, Torean, Silas
Aslynn's Will
Rolando - You're Up!
Daughters of Aslynn
Reflex saves for the monsters!
Daughter 1: 1d20 + 3 ⇒ (9) + 3 = 12
Daughter 2: 1d20 + 3 ⇒ (13) + 3 = 16
Aslynn's Will: 1d20 + 12 ⇒ (1) + 12 = 13
They will all take full... well, half since all 3 are incorporeal, but full for them.
Your placement was good, no allies in blast.
The immense shadow whips part of its body toward Silas, attempting to touch him with a dark, oozing tendril of shadow. Its tendril oozes into him, assaulting Silas's psyche. Urges and images come to him unbidden of blasphemy against Iomedae. Silas grinding the pages of The Acts of Iomedae underfoot. Iomedae lying dead under Silas's blade. He pushes back at his mind, barely overcoming the torment from this creature's psychic intrusion and taking 22 points of untyped damage that bypasses all DR in the process.
Touch Attack: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 8d6 ⇒ (1, 6, 3, 4, 1, 1, 5, 1) = 22
D1 14/40
D2 14/40
Torean Spellbane
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GM, does Torean's pitiful roll of 12 on a Knowledge Religion check at least tell him what type of creature the women are? Undead? Outsiders?
Rolando Pascal
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Released from the creature's gripping fear by Shamak's screams, Rolando stands tall and glares at the creature defiantly.
We are the lords of our own destiny in this dreamscape. You shall have no further power over us, vile nightmare. Behold!
At that a scepter of wonderful craftsmanship appears in Rolando's hand, and his clothes transform into that of kings and emperors.
Cha DC 16 to conjure a Rod of Splendor: 1d20 + 3 ⇒ (13) + 3 = 16
Slothsy
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Lord Ras'ka, Shamak, Torean, Silas, Rolando - You're Up!
Daughters of Aslynn + Aslynn's Will
Note: Delayed Aslynn's Will to simplify initiative.
Turning to Roladno as he is draped in finery and holding a rod, the two changeling shades snarl in anger. They both unleash dark jets of energy at Rolando, treating to tear his psyche from his body.Both of the jets hit and Rolando's internal shade tears away for a moment, leaving his psyche damaged taking a total of 16 points of damage and 2 points of Charisma damage.
Ranged Touch 1: 1d20 + 4 ⇒ (14) + 4 = 18
RAnged Touch 2: 1d20 + 4 ⇒ (19) + 4 = 23
Will Save 1: 1d20 + 5 ⇒ (16) + 5 = 21
Will Save 1: 1d20 + 5 ⇒ (5) + 5 = 10
Let me know if you want to use a gallant inspiration or a reroll on that save.
3d6 ⇒ (5, 6, 2) = 13 Halved due to save and CHA damage negated
3d6 ⇒ (5, 2, 3) = 10
1d6 ⇒ 2
Note: Torean, one of them moved and provoked from you. Do you want to take the AoO?
Rolando Pascal
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Note that I have Superstitious and Heroism, so it's actually +10. I assume a 15 still fails, so I'll use saving finale.
WS reroll: 1d20 + 10 ⇒ (20) + 10 = 30
I plan to restart the song on my next turn with Ghost Touch anyway, guys! Torean, you should still get the song benefits on the AoO.
Shamak
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@Everyone: Please note that HASTE is active and that you're no longer shaken :)
Shamak makes a five foot step to get back-to-back with Silas and starts another performance, encouraging his allies to hit stronger!
Inspire courage, +2 hit/dmg and +1 moral bonus against charm and fear effects.
Just after doing this, his falchion shines brightly and Shamak is surrounded with a white aura, glowing with a calming strength. Shamak looks fiercer than a ever and growls calmly "You have met the end of your unlife, abomination."
Using the spell stored in Shamak's falchion, Good hope.
Rolando Pascal
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Only time for quick post, but I wanted to get in before the attacks. Restart weapon song with ghost touch and flaming (or +1 and ghost touch for mundane) with all my other usual bonuses.
Silas Proth
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Blasphemy! Silas thinks as the creature's images lash through his mind. "In Iomedae's holy name, I smite you!"
Longsword smite!: 1d20 + 12 + 1 + 2 + 3 + 1 ⇒ (5) + 12 + 1 + 2 + 3 + 1 = 24 (+1 bond, +2 Shamak's song, +3 smite evil, +1 haste)
Damage: 1d8 + 13 + 1d6 + 1 + 2 + 5 ⇒ (7) + 13 + (6) + 1 + 2 + 5 = 34
Hasted smite! : 1d20 + 12 + 1 + 2 + 3 + 1 ⇒ (15) + 12 + 1 + 2 + 3 + 1 = 34
Damage: 1d8 + 13 + 1d6 + 1 + 2 + 5 ⇒ (4) + 13 + (6) + 1 + 2 + 5 = 31
-Posted with Wayfinder
Torean Spellbane
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AOO (PA, DF, Judgement, Flag, Haste, Bane): 1d20 + 8 + 2 + 2 + 1 + 1 + 1 + 1 ⇒ (10) + 8 + 2 + 2 + 1 + 1 + 1 + 1 = 26
Damage (PA, DF, Flag, Bane, Song): 1d8 + 14 + 2 + 1 + 1 + 1d6 + 1d6 ⇒ (5) + 14 + 2 + 1 + 1 + (1) + (2) = 26
Torean whips his hammer around at the woman who leaves herself open as she moves. The dwarf remains concentrated on the giant shade, however. He slams his hammer forward at it with the might of Torag himself.
Attack (PA, DF, Judgement, Flag, Haste, Bane, GH, IC): 1d20 + 8 + 2 + 2 + 1 + 1 + 1 + 2 + 2 ⇒ (3) + 8 + 2 + 2 + 1 + 1 + 1 + 2 + 2 = 22
Damage (PA, DF, Flag, Bane, GH, IC, Song): 1d8 + 14 + 2 + 1 + 1 + 2d6 + 2 + 2 + 1d6 + 1d6 + 1d6 ⇒ (3) + 14 + 2 + 1 + 1 + (2, 2) + 2 + 2 + (6) + (5) + (4) = 44
Haste Attack (PA, DF, Judgement, Flag, Haste, Bane, GH, IC): 1d20 + 8 + 2 + 2 + 1 + 1 + 1 + 2 + 2 ⇒ (13) + 8 + 2 + 2 + 1 + 1 + 1 + 2 + 2 = 32
Damage (PA, DF, Flag, Bane, GH, IC, Song): 1d8 + 14 + 2 + 1 + 1 + 2d6 + 2 + 2 + 1d6 + 1d6 + 1d6 ⇒ (2) + 14 + 2 + 1 + 1 + (2, 3) + 2 + 2 + (6) + (5) + (6) = 46
Shamak
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The party's faces right now... xD
Slothsy
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Lord Ras'ka, Shamak, Torean, Silas, Rolando - You're Up!
Daughters of Aslynn + Aslynn's Will
With mighty blows, Torean rips the shade apart. Not even vile essences remain as Torag's might and Rolando's song help blast it back to the realms it came from.
D1 27/40
D2 14/40
Big guy down, mooks to go! Silas, don't forget your spirit punch ;) The one on the right seems pretty injured.
Slothsy
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Actually, I'm going to go ahead and bot Lord Ras'ka.
Lord Ras'ka, Shamak, Torean, Silas, Rolando - You're Up!
Daughters of Aslynn + Aslynn's Will
With a flick of the wrist, Lord Ras'ka sends a quartet of missiles flying at one of the shade changelings. The force missiles tear through her, dispersing her essence and leaving only one creature behind.
With a wink, he says, "That's what I call a magic touch!"
4d4 + 4 ⇒ (4, 2, 3, 3) + 4 = 16
The remaining shade steps toward Silas, attempting to touch it. For a moment, a dark shadowy copy of Silas moves out of his body, leaving Silas pale and torn. However, with Iomedae's divine grace protecting him, he recalls his animus back into his body, unharmed.
1d20 + 4 ⇒ (9) + 4 = 13
Silas Will save: 1d20 + 7 ⇒ (9) + 7 = 16
Silas Proth
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I know, right?
With the large shade and one of its minions dispersed, Silas turns his sword to the one remaining. "Get back, demon! You can't take me!"
Longsword slash: 1d20 + 17 ⇒ (14) + 17 = 31 (no smite, but I forgot Rolando's flag bonus)
Damage: 1d8 + 13 + 1d6 + 3 ⇒ (6) + 13 + (6) + 3 = 28
Spirit punch: 1d20 + 5 + 3 + 1 + 2 + 1 ⇒ (14) + 5 + 3 + 1 + 2 + 1 = 26
Damage: 1d4 + 3 + 2 ⇒ (3) + 3 + 2 = 8
-Posted with Wayfinder
Slothsy
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With that, the final shade falls, leaving Gamin coated in a thin layer of its essence.
We are out of initiative!
The gigantic mirror cracks from top to bottom, showering the ground with shards of glass. Dark gray mist, churning like boiling water, seeps from the fissures and forms a shadowy cloud.
“Fated, that one. Bound in threads not of her making, impotently thrashing against them and yet—as long as they tug, she dances.” The voice, coarse and ancient, emanates from a feminine silhouette now visible within.
Far taller than any human, she shakes her head and sets her wild mane of hair dancing between her jagged horns. “She dances on and on, and there you are—running behind her. But who, they ask, threaded the strings?”
The silhouette raises one arm, holding aloft a familiar-looking lantern burning with a cold blue light.
"Introductions now, I suppose. I am Aslynn.” Her tone is heavy with amusement. “I am the weaver, the maker, an inveterate taker. Here I am, dreamers. What now?”
Shamak
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I was waiting on Ras or Rolando to make the check, but let's try!
The bog half-orc stops his performance, almost disappointed he could not taste incorporeal "blood".
As he stops his performance, he speak calmly and on a diplomatic tone.
"Aslynn... It reminds me of something... Have met before? Anyway, I'm Shamak. I'm just a singer. Kind of. Nice to meet you, mighty weaver. We are looking for a magical lantern which contains a soul. The soul of our master and teacher Aram Zey. Could you inform us about it? Do you have it in the threads of your plane?"
Diplomacy (good hope): 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30 Good enough :D
Slothsy
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She gives a laugh, "I remember who I am acquainted with well, my dear. I am nearly positive I have not yet met you nor stalked your dreams. What does this lantern you seek look like? Is it perhaps ancient with an inscription in a tongue you do not know? This one that I am holding?"
Silas Proth
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I hate it when people talk fancy. Can't hardly understand a word this woman is saying. "That lantern you're holding looks like the one we're after."
-Posted with Wayfinder
Shamak
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"Was it brought to you by an elven woman of whom you stalked the dreams?" asks Shamak to the bizarre entity.
Rolando Pascal
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Rolando concentrates a moment, and his eyes glow with energy.
Dream manipulation to cast Arcane Sight on myself, then look at the lantern: 1d20 + 5 ⇒ (14) + 5 = 19
Spellcraft: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Torean Spellbane
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"That does look like it. What happened to the girl? And what did you give her for the lantern?" Torean eyes the, misty woman, far taller than himself. His specialized training lets him try to peer into her soul...if she has one.
Sense Motive (GH): 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Torean also activates Detect Evil on her.
-Posted with Wayfinder
Lord Ras'ka la Vas'ka
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"We stake claim over that lantern, or at least its contents. Hand it over and perhaps we can yet be allies. Deny us, and we may become enemies. Powerful friends or powerful foes? What is your choice, horned one?" Lord Ras'ka grins like a cat about to devour a mouse.
Diplomacy: 1d20 + 23 ⇒ (16) + 23 = 39
Sorry I've been gone; missed most of the battle.
Rolando Pascal
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"The girl? She is gone. Away from those who would harm her, for now. She has a role yet to play in what is to come, but, venomous serpents are ever so persistent, aren’t they?”
Woman appears to be some sort of figment, and the lantern in her hand is part of that figment.
Venomous serpents--do you mean the Aspis? They are our sworn enemies. We can help the girl escape them, if you tell us where to find her.
Shamak
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Shamak scratches his head, trying to make the puzzle in his head.
"Can we find her using our dreams?"
Lord Ras'ka la Vas'ka
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Shamak scratches his head, trying to make the puzzle in his head.
"Can we find her using our dreams?"
"Hrm... perhaps, but we'll need to find a way to gain some ground on her... she already has a head start. Perhaps something like..." Lord Ras'ka begins to wave his arms wildly above his head, as if attempting to cause whirlwinds with only his arms and his force of will.
Cast guidance first for a +1, then...
Impossible act: dream voyage (DC 19): 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Phew! Thank the gods!!
A large ship of Taldan design emerges from nearby clouds, cresting and parting them like a great wave. Along the bow of the ship is the name Wanderloss.
"There! Now we travel in style." Lord Ras'ka takes a deep breath while admiring the ship. "I remember attending the opera as a wee boy. I'd have to wait until the first scene had started and the audience was rapt. Then I'd sneak through the servant's entrance and climb up to the rafters, watching the scenes play out from on high..." Realizing he'd said to much, the nobleman clears his throat and mutters, "Anyway, this ship is from... that opera."
"Let us find this elven girl and free her from the clutches those nasty serpents. Then... THEN we will find you, my horned mistress and retrieve our lost lamp."
Torean Spellbane
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Torean looks at the woman and the lantern she holds. "Do you know what happened to the lantern she had? Does she still hold it?"
Could we take her lanter and make it the real one?
-Posted with Wayfinder
Slothsy
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The woman smiles and shakes her head, "Children, playthings, the events are still to come. Ones you too will play a part in, soon. But neither here, nor now. This little light is mine and I am neither here, nor now. The girl is sought by her creators, of course. They made her who she is, not realizing who she could become. Then they marvel at their own shortsightedness. How amusing."
Slothsy
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Since it seems like you are done with your questions...
As Lord Ras'Ka calls forth the ship, the woman smiles and says, "Ah, what unneeded grandeur. We all have our personal preferences, but that will not be needed."
As the ship begins flying, Aslynn's smoky form withdraw into the mirror. The surface turns a dark matte black, so dark that no light escapes. The mirror cracks and the dreamscape shatters around you, the ship barely outpacing the destruction as the islands slip into nothingness below. The ship brings you back into the archive to your sleeping bodies, where your dream forms slip back in.
You awaken.
Hours have passed as you slept, much longer than your incursion in the dreamscape seemed. The Second Archivist, the Kelish ifrit Sandaril, is chatting with Aliyas as you stir.
"Quite fortitious," he says with a clap of his beautifully manicured hands. "Your investigations uncovered this hidden archive. I am pleased to announce that we will be reuniting Aliyas with the library's staff and ensuring that her collection is re-incorporated into the Forae Logos as a whole."
The ghost smiles gently and says, "Thank you, children. My heart warms to know that I will have this position for as long as my spiritual form remains."
Kreighton Shaine awaits any news eagerly at the Grand Lodge. As you report in for your de-briefing, he immediately sees you (much to the consternation of an important-looking city official waiting outside his office). He listens to your report, and asks probing questions about the woman you met.
"It appears as though that lantern is in the possession of a powerful night hag. We've had... reports of her from agents before, which means that we can proceed and recover Aram Zey's soul soon. I'll be launching additional inquires about Aslynn, that elf and possible planar connections before any further harm befalls his soul! Be assured that you have secured critical intelligence and your accomplishments will not soon be forgotten!"
"Of course, there is just rewards available. I have a few rare items pulled up from the vaults that you may purchase. Just one each, sadly, but please let me know which you wish to have available!"
You may choose one of the following items as a chronicle sheet unlock. Please let me know which you want: malleable symbol, lesser ring of revelation, seducer's bane, voidfrost robe, bracers of sworn vengeance, manual of gainful exercise +1, ring of blinking, or a robe of scintillating colors.
Lord Ras'ka la Vas'ka
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I'll take the seducer's bane. Thanks for running the game! Lord Ras'ka, if you could cast the heightened continual flame on my wayfinder, that would be amazing!
Since a standard wayfinder already does light, did you want to get a unique wayfinder that does something else, or do you already have one?