GMEdwin's The Pharoah's Race

Game Master Insnare

A motley group of adventurers fixing to find the pharoah's tomb first.


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Shot Putter Funkmeister

Got reach


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

1d20 + 12 ⇒ (12) + 12 = 24


Human Cleric 6
Stats:
Init +7, Perc +11, AC 19/t11/ff18, F+8/R+6/W+11, CMD 17, HP 24/24

still here


Shot Putter Funkmeister

Reflex save 1d20 + 8 ⇒ (20) + 8 = 28 pass

Round 6

Ijen


Human Cleric 6
Stats:
Init +7, Perc +11, AC 19/t11/ff18, F+8/R+6/W+11, CMD 17, HP 24/24

Loosing track of where everyone is, can we get a recap?

We need to regroup! Ijen channels positive energy against the undead. By all the good gods! Be at rest!

3d6 ⇒ (6, 5, 4) = 15
will DC for half=17


Shot Putter Funkmeister

Torsk is dead, one of the pharoahs as well, her cerburi isn't which is in melee with Arduino, Numbers is a cloud of numbers. Hope that helps.
Round 6
Will Saves Numbers 1d20 + 7 ⇒ (14) + 7 = 21 pass.

The cloud of numbers engulfs Ijen DC 19 fortitude save 1d20 + 8 ⇒ (19) + 8 = 27 which she coughs up.

The cerberi full attacks Arduino 1d20 + 11 ⇒ (5) + 11 = 16, hit 1d6 + 4 ⇒ (2) + 4 = 6, 2 1d20 + 11 ⇒ (17) + 11 = 28, 1d6 + 4 ⇒ (4) + 4 = 8, 3 1d20 + 11 ⇒ (4) + 11 = 15 hit 1d6 + 4 ⇒ (2) + 4 = 6 and rend 1d6 + 8 ⇒ (3) + 8 = 11

Cooper


Human Cleric 6
Stats:
Init +7, Perc +11, AC 19/t11/ff18, F+8/R+6/W+11, CMD 17, HP 24/24

Is the cloud undead? If not, what is it?


Shot Putter Funkmeister

Well this, game started to slow down extremely this month, anyway, yes


Male CG human (Azlanti) Bard 2 / gunslinger (pistolero) 1 | HP: 15/26 | AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +2, R: +9, W: +5 | Init: +6 | Perc: +8, SM: +9 | Speed 30 ft. | Grit 4/4 | Active conditions: Bless

Cooper trying to cover everyone's withdraw fires of the big cerburi with his only available shot

attack range touch: 1d20 + 9 + 1 - 4 ⇒ (12) + 9 + 1 - 4 = 18
damage: 1d8 + 1 ⇒ (3) + 1 = 4

then as a swift action he reloads barrel 1 of pistol 2

just in case pistol 1 is now empty (both barrels) and pistol two barrel 1 only is ready to fire


Shot Putter Funkmeister

Cooper hits the beast.

Arduino... Shoot I know he is ill, I have no idea what he would do...


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Arduino nimbly hops back and launches a blob of glittery goo at the creature.

5ft-step back, Glitterdust, DC20


Shot Putter Funkmeister

I gues I must have pressed the x button on my phone. Sorry for the delay

Will 1d20 + 4 ⇒ (14) + 4 = 18 fail.

The Cerberi is blinded by glitterdust.

Round 7

Ijen


Human Cleric 6
Stats:
Init +7, Perc +11, AC 19/t11/ff18, F+8/R+6/W+11, CMD 17, HP 24/24

Ijen channels again, hoping to stave off the undead as they retreat.

channel positive: 3d6 ⇒ (5, 5, 4) = 14
will DC 17 for half

After channeling, she moves back 30', Let's go!


Male CG human (Azlanti) Bard 2 / gunslinger (pistolero) 1 | HP: 15/26 | AC: 16 (14 Tch, 12 Fl) | CMB: +2, CMD: 16 | F: +2, R: +9, W: +5 | Init: +6 | Perc: +8, SM: +9 | Speed 30 ft. | Grit 4/4 | Active conditions: Bless

Cooper utilizes the bandolier's ability to load the second barrel of his pistol and takes a final shot at the Cerberi before retreating, firing both barrels

barrel 1 range touch PBS: 1d20 + 9 + 1 - 4 ⇒ (20) + 9 + 1 - 4 = 26
barrel 2 range touch PBS: 1d20 + 9 + 1 - 4 ⇒ (7) + 9 + 1 - 4 = 13

barrel 1 crit confirm: 1d20 + 9 + 1 - 4 ⇒ (4) + 9 + 1 - 4 = 10
that might hit touch AC if the creature is still blinded

damage barrel 1: 1d8 + 1 ⇒ (6) + 1 = 7
damage barrel 2 if a hit: 1d8 + 1 ⇒ (7) + 1 = 8

additional crit if that confirmed: 3d8 + 3 ⇒ (4, 3, 3) + 3 = 13

Cooper then moves back with Ijen


Shot Putter Funkmeister

Will Saves Numbers 1d20 + 7 ⇒ (15) + 7 = 22 pass

Cooper's bullets strike the cerberi.

Arduino


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

I'm a little stuck for what to do, I admit; do you think we'll get a chance to rest after this fight? Should I blow the rest of my spells?


Shot Putter Funkmeister

With Torsk's character dead, you could probably rest depending on what the party wants to do...


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

So what enemies are remaining again?


Shot Putter Funkmeister

2


Shot Putter Funkmeister

Sorry, the cerburi and the swarm of smokey numbers


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Arduino blasts the Cerubi with another wad of goo.

Glitterdust, same DC


Shot Putter Funkmeister

But it is already blinded by it?


Init 7|HP 125/125|Fort 12|Ref 9|Will 15|AC 14, HP151/133|Fort 17|Ref 18|Will 12|AC 38|CMD 30|DR 5/Epic
Buffs:
A:Mage Armor, FLG, SOther, Hero|K:Mage Armor, FLG, SOther
Sheet

Ah right sorry I thought he passed the save.

Arduino tries for another joke, to make the creature laugh.

Hideous Laughter, DC22, bonus due to different type


Shot Putter Funkmeister

Will 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 fail the dog monster starts to laugh.

Round 8

The cloud of numbers engulfs Arduino DC 19 fortitude save 1d20 + 4 ⇒ (11) + 4 = 15 fail dealing 3d4 ⇒ (3, 2, 1) = 6 points of internal damage.

Ijen


Human Cleric 6
Stats:
Init +7, Perc +11, AC 19/t11/ff18, F+8/R+6/W+11, CMD 17, HP 24/24

Ijen grabs the arms of Arduino and Alistair and casts hide from undead. let's go! we need a better idea, and maybe some more help!

Dragging her companions back, she adds don't attack, they shouldn't be able to see us now.

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