GMEDWIN |
The Dull, red eyes, grasping claws, and leathery wings give a demonic aspect to this large undead creature's smoky form. It then moves over to Ijen to attack with its two wings 1d20 + 10 ⇒ (11) + 10 = 21 hit 1d6 + 2 ⇒ (4) + 2 = 6
Will save for creature DC 19 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11, fail. the creature dissipates into a cloud of smokelike disintegrated hieroglyphic numbers.
Torsk
Alistair Cooper |
Cooper step in beside Ijen.
knowledge arcana for the mist: 1d20 + 7 ⇒ (15) + 7 = 22
knowledge history for the mist: 1d20 + 9 ⇒ (9) + 9 = 18
drawing his pistols and now realizing that this Ankana character is not of the friendly sort. he takes a shot at her using both barrels
shot: 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 20
shot: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 22
damage 1st shot: 1d8 ⇒ 7
damage 2nd shot: 1d8 ⇒ 4
EDIT: almost forgot....point blank shot if within 30' +1 hit and damage
Arduino the Lesser |
Arduino blinks, trying to understand the situation. Then he shrugs, raises his palm and spits out a glob of golden-speckled light at the mist and Ankara.
Glitterdust, DC22, targeting the mist and Ankara.
Torsk |
Torsk, seeing his first punch go through the mist, he tumbles away from it and heads towards Ankana hoping to drop her, releasing her command over the other foes.
tumble: 1d20 + 14 ⇒ (17) + 14 = 31
attack: 1d20 + 12 ⇒ (10) + 12 = 22
dam: 1d8 + 10 + 1d6 ⇒ (4) + 10 + (1) = 15
Alistair Cooper |
how is cooper blinded? he was standing next to Ijen and she isn't blinded. was it the glitterdust spell??
completely unsure of what is going on around him Cooper casts abundant ammunition on his bandoleer setting himself up for the next round. he then quickly utilizes the magic of the bandoleer to reload the first barrel of the pistol he just shot.
Arduino the Lesser |
Damn you might have mentioned GM, I would have preferred to only get one enemy if it meant avoiding a friend.
Oh well.
Ijen Harper |
My apologies for my lapse, we had a 6 week old placed with us and that required some rescheduling.
Doesn't summon take a full round, allowing for attacks to disrupt, and then the summoned creature doesn't get an attack until the next round.
Is there a map link someplace?
Arduino the Lesser |
Arduino begins muttering a quiet incantation.
Begin casting Enlarge Person, next round hit Torsk with it
Torsk |
Crap, thought I'd posted.
Torsk will attempt to hit Ankana again
fist: 1d20 + 12 ⇒ (20) + 12 = 32
dam: 1d8 + 10 + 1d6 ⇒ (8) + 10 + (1) = 19
crit?: 1d20 + 12 ⇒ (1) + 12 = 13
1d8 + 10 + 1d6 ⇒ (8) + 10 + (5) = 23
shaken: 1d4 + 6 ⇒ (4) + 6 = 10
GMEDWIN |
I almost forgot you have been enlarged
Torsk hits Ankana, she is still up.
The cerburi full attacks Torsk head 1 1d20 + 11 ⇒ (18) + 11 = 29 hit 1d6 + 4 ⇒ (5) + 4 = 9, Saving throw DC18 Fort, 1d20 + 6 ⇒ (2) + 6 = 8 fail You cannot teleport.
Head 2 1d20 + 11 ⇒ (3) + 11 = 14 hit because you are large 1d6 + 4 ⇒ (3) + 4 = 7
Head 3 1d20 + 11 ⇒ (10) + 11 = 21 hit 1d6 + 4 ⇒ (1) + 4 = 5
Rend attack 1d6 + 8 ⇒ (4) + 8 = 12 Torsk goes down unconscious.
Ankana takes a five foot step back and magic missles with 3 Ijen 3d4 + 3 ⇒ (3, 1, 3) + 3 = 10
Cooper
Alistair Cooper |
working night shift, sleep all day, will post later tonight after looking up spell
Alistair Cooper |
Glitterdust duration is 1 round ber level so Cooper is still blinded
Cooper still is unsure of what is going on. his pistols drawn and ready but he cannot identify any target.
instead he tries to back out of the room single steps at a time hoping he is moving in the right direction.
perception just in case with a bit of luck as well: 1d20 + 12 ⇒ (20) + 12 = 32
one round of Archaeologist's Luck used
Arduino the Lesser |
Arduino's eyes flicker closed as he concentrates. Opening his mouth, he draws in an immense breath, pulling in all the glittering particles summoned by him, swallowing them as his eyes open.
Dismiss Glitterdust, standard action
GMEDWIN |
Tork punches the cerburi, connecting.
The cerburi full attacks Torsk head 1 1d20 + 11 ⇒ (10) + 11 = 21 hit 1d6 + 4 ⇒ (4) + 4 = 8
Head 2 1d20 + 11 ⇒ (11) + 11 = 22 hit 1d6 + 4 ⇒ (4) + 4 = 8
Head 3 1d20 + 11 ⇒ (14) + 11 = 25 hit 1d6 + 4 ⇒ (4) + 4 = 8
Rend attack 1d6 + 8 ⇒ (1) + 8 = 9 Torsk goes down dead.
Ankana takes a five foot step back and magic missles with 3 Ijen 3d4 + 3 ⇒ (2, 4, 4) + 3 = 13
Cooper
Alistair Cooper |
Things looking bleak for Cooper, wondering if the group can survive.
the only option is to try and bring down at least one advasary before being forced to flee.
Cooper takes aim at the cerburi and fires both barrels hoping his Luck can hold out a little longer.
using another round of Archaeologist's Luck
attack barrel 1: 1d20 + 9 + 1 + 1 - 4 ⇒ (10) + 9 + 1 + 1 - 4 = 17
attack Barrel 2: 1d20 + 9 + 1 + 1 - 4 ⇒ (18) + 9 + 1 + 1 - 4 = 25
damage barrel 1: 1d8 + 2 ⇒ (7) + 2 = 9
damage barrel 2: 1d8 + 2 ⇒ (4) + 2 = 6
if attacked use windy escape spell as immediate action
Windy Escape
School transmutation [air]; Level bard 1, druid 1, magus 1, sorcerer/wizard 1
Casting Time 1 immediate action
Components V, S
Range personal
Target you
Duration instantaneous
You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to pass harmlessly through you. You gain DR 10/magic against this attack and are immune to any poison, sneak attacks, or critical hit effect from that attack.
You cannot use windy escape against an attack of opportunity you provoked by casting a spell, using a spell-like ability, or using any other magical ability that provokes an attack of opportunity when used.
Arduino the Lesser |
Arduino slams his foot onto the ground and the ground disappears under the cerubi's feet.
Cast Create Pit beneath the Cerubi, DC 18 ref save
Ijen Harper |
Ijen watches in horror as Torsk drops, his torn and ravaged body bloody on the ground. Her lack of attention allows Ankana an opening to fire off several magic missiles at Ijen.
Oh dear, this does not bode well.
Ijen channels positive energy against the undead.
channel PE: 3d6 ⇒ (6, 2, 3) = 11
Will DC for half=17
GMEDWIN |
Cooper hits the cerburi with both barrels
Cerburi reflex 1d20 + 8 ⇒ (18) + 8 = 26 pass
Round 5
Will Saves Numbers 1d20 + 7 ⇒ (16) + 7 = 23 pass and Ankana 1d20 + 5 ⇒ (9) + 5 = 14 fail
The cloud of numbers engulfs Ijen DC 19 fortitude save 1d20 + 8 ⇒ (4) + 8 = 12 fail, she inhales the vaporous cloud of numbers which slice up her insides doing 3d4 ⇒ (4, 1, 4) = 9 of damage.
The cerberi moves to attack Arduino 1d20 + 11 ⇒ (14) + 11 = 25 hit 1d6 + 4 ⇒ (2) + 4 = 6 Saving throw DC18 Fort, 1d20 + 4 ⇒ (6) + 4 = 10 fail, you cannot teleport.
Ankana fires a scorching ray at Cooper 1d20 + 3 ⇒ (14) + 3 = 17 hit causing 4d6 ⇒ (2, 5, 6, 2) = 15 points of damage.
[b]Cooper[/dice]
Alistair Cooper |
the flames burn into Coopers chest as he winces in pain. he takes aim at the sorcerer as memories of another sorcerer she reminded him of Abasi.
Cooper takes aim at the undead sorceress with his second pistol unloading both barrels again relying on his luck to hold.
Archaeologist's Luck
attack barrel 1: 1d20 + 9 + 1 - 4 ⇒ (17) + 9 + 1 - 4 = 23
attack barrel 2: 1d20 + 9 + 1 - 4 ⇒ (11) + 9 + 1 - 4 = 17
damage barrel 1: 1d8 + 1 ⇒ (6) + 1 = 7
damage barrel 2: 1d8 + 1 ⇒ (5) + 1 = 6
he then uses a swift action to use his bandoleer to reload barrel 1 of his first pistol and takes another step back. we need to witdraw, need better tactics for this.
Arduino the Lesser |
Arduino repeats the motion, creating another pit.
Create Pit, DC 18 ref save again. Is the only enemy that Cerubi? Against that, then
Arduino the Lesser |
Can I 5ft-step back away and not need to make the check?