
Lynn Warhaven |

I'm waiting for you to give me an idea who that Faxon is I'm going to talk to. I had some bad experiences. Once you stab someone, it is too late for negotiation when you find out he is a young red dragon or something

DM Raltus |

N3. Faxon’s Workshop
This semicircular room is empty except for a few bookshelves
against the walls and a single desk and chair sit in one corner. A
huge set of wood and metal double doors stands in the south wall.
The person sitting at the desk has shoulder length wispy black hair, Lynn notes that the tops of the ears have a point and are scarlet red. At the sound of approaching foot steps, Faxon turns around revealing that he is a Tiefling.
"Good day Crusader, give your report please." Faxon stands This is what he looks like

Lynn Warhaven |

"It doesn't look well. The do-gooders have regrouped and their actions are taking a toll on our numbers. Quite a few promising guys found an end by their blades. So far I haven't met them in person. Only found the results. Is that a danger to the greater plan? Something special you want us to do about that? Or is it still the good old spread chaos over town?" Lynn reports hoping to get some intel out of that guy.

Lynn Warhaven |

"Yeah. What am I supposed to do now?" Lynn inquires as that tiefling ignored her questions.
Lynn looks around and at the guy to find out what kind of fighting style that guy prefers.
Perception: 1d20 + 8 ⇒ (12) + 8 = 20

DM Raltus |

Faxon looks at Lynn, "We are waiting to hear from Minagho for the next city we are to infiltrate and begin to take over."
There is a Morning Star attacked to Faxon's belt and a loaded Heavy Crossbow sitting loaded beside the desk.
Above
The cultist look at Don, "We're waiting on orders to head out, where were you stationed in the city. I never you before." The cultist pokes at the fire taking a swig from a wine skin

Lynn Warhaven |

Ok, simple weapons, no armor. Squishy magic user. Worth a try. Lynn thinks, levels her glaive and attacks the tiefling.
Stab: 1d20 + 8 ⇒ (19) + 8 = 271d10 + 4 + 3 ⇒ (4) + 4 + 3 = 11
"I must admit, this infiltrating stuff you mentioned works like a charm." she teases Faxon, while cornering him at the wall.
Surprise! Maye I get better initiative than him and end him before he gets an action :)

DM Raltus |

Initiative Faxon: 1d20 + 7 ⇒ (5) + 7 = 12
Initiative Lynn: 1d20 + 4 ⇒ (6) + 4 = 10
Go again Lynn, what is Lynn's Current HP
Faxon finally notices the symbol on Lynns chest, his eyes go large and he starts to mutter some words. DC 17 Will save
Bestow Curse
-6 Strength
Concentration while casting defensively VS DC 21: 1d20 + 9 + 4 ⇒ (9) + 9 + 4 = 22

DM Raltus |

Don is still upstairs, you will have to get past the cultist first.
Prior to Lynn's attack.
The cultist who called Tink a Rat looks up at SteelGate from his seated position.
"Ye sure, he ain't no rat, but he ain't human." The man goes back to cooking something.
Map is updated
Cultist Blue: 1d20 + 5 ⇒ (15) + 5 = 20
Cultist Red: 1d20 + 5 ⇒ (5) + 5 = 10
Tink Initiative: 1d20 + 3 ⇒ (18) + 3 = 21
Iko Initiative: 1d20 + 3 ⇒ (8) + 3 = 11
SteelGate Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Round 1
Tink, Blue
Faxon (-11), Don, Red,
SteelGate, Lynn
The Blue cultist stands at the sound of Lynn shouting and Faxon casting, "You ain't no cultist are ye? Guess we be getting a promotion once we kill ye!"
Casting Bane, DC 17 wills have for those above or -1 to attack and saving throws vs fear

Lynn Warhaven |

AoO: 1d20 + 5 ⇒ (17) + 5 = 221d10 ⇒ 2
Lynn stabs at him as he casts carelessly in reach of her glaive. But as her weakness doesn't allow for taking him down she calls on her blessing and follows Faxon to keep him in sight.

DM Raltus |

Can each person state their current HP?
Round 1
Tink, Blue (-5)
Faxon (-23), Don<---, Red (-16),Iko (-5)
SteelGate, Lynn
Iko rushes forward towards the Red Most forward Cultist, his flashing feet kicking at the ankle of the cultist.
grr trip because he would: 1d20 + 9 ⇒ (20) + 9 = 29
The Cultist drops to the ground like a rock, He gets back up drawing a strike from Iko.
Tink doing his thing, will scan the room for any magical objects or traps.
Detecting Magic: 1d20 + 5 ⇒ (19) + 5 = 24
Iko's AoO: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 1 ⇒ (7) + 1 = 8
Scythe at Iko: 1d20 + 4 ⇒ (17) + 4 = 212d4 ⇒ (4, 1) = 5
SteelGate lumbers up to assist Iko in attacking the Red Cultist.
Slam: 1d20 + 7 ⇒ (14) + 7 = 211d8 + 6 ⇒ (2) + 6 = 8

Lynn Warhaven |

Spellcraft: 1d20 + 5 ⇒ (9) + 5 = 14
"Oh, no! The black hand of death!" Lynn mocks Faxon.
Stab: 1d20 + 7 ⇒ (16) + 7 = 231d10 + 1d6 ⇒ (4) + (4) = 8
Only to draw some more blood from him with her now blue glowing weapon.

DM Raltus |

Not that it would make that much difference but with the -6 str would your Atk bonus not be only +5?
Faxon steps into Lynn, "The misfortune of your Gods upon you!"
Misfortune hex, no AoO, DC 16 will
Lynn feels something sting her in the leg just where the armor is apart.
Melee Touch atk: 1d20 + 7 ⇒ (8) + 7 = 151d2 - 4 ⇒ (1) - 4 = -3
Vampiric Touch: 2d6 ⇒ (3, 5) = 8
Vampiric Touch through my familiar, plus poison from the Stinger, DC 10 fort:Sting—Injury; save Fort DC 10; freq 1/rd for 6 rds; effect sicken for 1 rd; cure 1 save.

DM Raltus |

Round 2
Tink, Blue (-5)
Faxon (-23), Don, Red (-16),Iko (-5) <--
SteelGate, Lynn
Don's blow carries so much weight that the cultist easily side steps but Don does destroy some of the rail preventing falling to the area below.
Tink's clawed hand reaches out towards the Red Closest cultist "I need to inspect your weapon for any flaws
Pilfering hand: 1d20 + 9 ⇒ (15) + 9 = 24
The Scythe flies out of the hands of the culist, "You filthy rat!"
The Blue Cultist on Don swings down at his feet trying to hamstring Don.
Scythe: 1d20 + 3 ⇒ (16) + 3 = 192d4 ⇒ (2, 3) = 5
We will hold downstairs for a round

Iko_ |

Iko moves around Steelgate and then does a backflip and somersault right in between the two cultists.
Acrobatics: 1d20 + 12 ⇒ (8) + 12 = 20
Then spins to trip the blue cultist.
Improved Trip: 1d20 + 8 ⇒ (19) + 8 = 27
and yells at his teammates. "I can keep these guys busy, someone go help Lynn downstairs!"
Flowing Dodge is now active so my AC is now +2 higher against these cultists.
If any of the cultists attack me I will use Redirection.

DM Raltus |

Your Trip attack will miss, Red has no weapon either
As Don goes to run down stairs, The cultist by the stairs crashes to the ground with Iko's acrobatic display. The other Cultist slips back, looking at Don.
"HOLD!" Shouts the cultist. Hold Person Will save DC 15, held for 3 rounds
Round 2
Tink, Blue (-5)
Faxon (-23), Don, Red (-16),Iko (-5)
SteelGate<--, Lynn

DM Raltus |

Lynn did you move your Icon? You are to close to use your Glaive so you could punch or move.
Blue is Prone yes so 13 AC
SteelGate slams into the body of the cultist on the ground, causing some deep bruising under the armor of the cultist. Managing to keep his body in the way of the top of the stairs,
Round 2
Tink, Blue (-12) <--
Faxon (-15), Don, Red (-16),Iko (-5)
SteelGate, Lynn
Faxon takes the blow from Lynn, sliding back to avoid Lynn's fists.
"Invita Furego"
Burning Hands Cast Defensive vs DC 17: 1d20 + 13 ⇒ (17) + 13 = 305d4 ⇒ (4, 2, 1, 1, 1) = 9

Lynn Warhaven |

I didn't move the icon. But I'd five foot step before if necessary.
Reflex Save: 1d20 + 3 ⇒ (17) + 3 = 20
Lynn dodges most of the flames easily. "And I always thought magic was powerful. But yours feels like entertainment for children's birthday party. Where can I book you? Do you come in this clown's costume?"
29/44HP

DM Raltus |

Round 3
Tink, Blue (-12)
Faxon (-15), Don, Red (-16),Iko (-5) <--
SteelGate, Lynn
Faxon is just out of reach of Lynn's glaive, The Cultist Blue On the ground attempts to stand, drawing attacks from Iko and Don.
His AC will be 13, if he survives
The Cultist will leave his companion to the group and make his way down stairs.

Iko_ |

Iko see's the cultist trying to stand, and attempts an elbow drop on him.
AoO: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
Misjudging because of splitting his attention, the decides to focus on the cultist in red and strikes with his magical sword - Radiance!
Flurry Attack w/Radiance: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Confirm rit: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Then Iko shouts out, "Someone stop him and help Lynn!"

DM Raltus |

Round 3
Tink, Blue (-24)
Faxon (-24), Don, Red (-4),Iko (-5)
SteelGate, Lynn <--
Faxon turns more red as Lynn's taunts continue to come, "You will be under my control."
Faxon blurts out an arcane syllable at Lynn
Cast Defensively DC 17: 1d20 + 13 ⇒ (11) + 13 = 24
Will save DC 15
Charm Person
Iko's blade strikes the fleeing Cultist in back, slicing him along the spine and ending the mans movement before he gets to far.
The cultist at the top of the stairs holds up his unholy symbol, "Deskari destroy these agents of the weak!"
Channel DC 12 will save for half: 2d6 ⇒ (3, 1) = 4
The other cultist Red Mumbles something holding his Unholy symbol in his hands
Cure Mod
Spell: 2d8 + 3 ⇒ (1, 8) + 3 = 12

Lynn Warhaven |

If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw.
Will Save: 1d20 + 12 ⇒ (5) + 12 = 17
Lynn starts laughing out loud as she shakes off the attempt. "You're that desperate already?"
Lynn moves into a favorable position and stabs at Faxon again.
Stab: 1d20 + 5 ⇒ (20) + 5 = 251d10 + 1d6 ⇒ (7) + (3) = 10
Confirm: 1d20 + 5 ⇒ (8) + 5 = 132d10 + 2d6 ⇒ (10, 3) + (1, 3) = 17
Aww.
Also she heals herself as a swift action.
CLW: 1d8 + 4 ⇒ (7) + 4 = 11
40/44 HP