
DM Raltus |

Round 3
Tink, Blue (-14) <---
Faxon (-34), Don, Red (-4),Iko (-5)
SteelGate, Lynn
The channel sickens everyone 2 dmg to those who passed so all I think leaving a feeling of sickening blackness and abyssal energy on each of you.
Iko goes to run down the stairs but the cultist remains in the way, SteelGate goes to slam the clutist out of Tinks way but misses as he solid footing is faulted in the pools of blood on the ground.
The Cultist slips back away from SteelGate, holding his unholy symbol high "Deskari sear my wounds closed so I may punish these infidels."
Cure Mod Wounds: 2d8 + 3 ⇒ (4, 3) + 3 = 10
Faxon Spits blood on the ground his wounds catching up with him but he continues to stand, "You may kill me here but you won't win out in the end, the Abyss is endless."
Faxon moves his hands in an intricate pattern and Lynn feels her fortune change. DC 16 will save, or you are misfortuned

DM Raltus |

Still stiff from the effects of the spell, the cultist slips the blow from the mighty hammer before Don can connect, the Cultist begins to laugh at Don.
Just Lynn had to make the save Iko, Lynn now you roll 2 die fro the next round and take the lowest
Lynn feels the effect of the hex affect her body and mind, nothing feels quite like it should and her reflex's feel off.
Round 3
Tink<--, Blue (-14)
Faxon (-34), Don, Red (-4),Iko (-5)
SteelGate, Lynn <--

DM Raltus |

Round 4
Tink, Blue (-14)
Faxon (-34), Don, Red (-4),Iko (-5)
SteelGate, Lynn
Tink makes it to the bottom of the stairs, he finds Lynn facing off against a bright red Tiefling who is bleeding severely from his wounds a dark black morning star in his hands, the room looks like an office and there is a large set of double doors to the left of lynn and the right of the Tiefling. Tink lays a hand on Lynns shoulder and starts to cast his spell. Still want to?
Up Stairs
The Cultist that Tink snuck my moves to go down the stairs to help his master, Don gets a AoO.

DM Raltus |

Faxon doesn't avoid the blow, taking another large gash to his torso.
"Come now madam either you can hit harder than that or you could just take me in conscious." Faxon smiles at Lynn.
Upstairs
Between Lynn, and SteelGate they manage to subdue the other cultist knocking him unconscious.
The cultist upstairs has not much on him there is a potion on them and some pretty mundane gear.
Potion of Cure light wounds

Lynn Warhaven |

Grab: 1d20 + 3 ⇒ (15) + 3 = 18
Lynn grabs the scorpion on her leg and rips off it's head. "You'll see what you get for him to stay conscious. He can do his magic without saying a word and without moving his hands."

DM Raltus |

This semicircular room has been outfitted with numerous demonic
decorations. The green glass lanterns hanging on the walls give
the room an eerie glow. A minotaur head hangs from one
wall above an altar covered with wavy-bladed knives and curved
bulls’ horns, while star-shaped symbols in red decorate other
walls. A large wooden chest sits near the west wall.
As soon as the doors open Lynn feels ill, the room beyond repulses her. On the far wall can be seen a large golden head of a minotaur.
It is a Brazen Head
The Head radiates faint Divination (evil) and Enchantment (evil) There is also another spell tied to it.
The room holds an Unhallow Spell, with another spell laced in, a Zone of Truth Spell
2,310 cp, 759 sp, 122 gp, 11 pp,
five silver holy symbols of
Iomedae worth 25 gp each,
a masterwork longsword,
two
masterwork scimitars,
450 gp in various fine housewares
like silverware and table settings,
a wand
currently broken phylactery
There is also a note, it put it in the note link

DM Raltus |

Tink moves forward towards Lynn as her reaction and revulstion of the room becomes evident.
Invoking a single word Tink's eyes shift to a deep ocean blue and he scans the room with his magical sight.
Spellcraft Head: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
The bonus is from the prayer book that tTink has in his possession.
"The head is evil, some minor enhancement and Divination, both evil in nature." Tink moves to just inside the door.
Spellcraft: 1d20 + 11 + 2 ⇒ (15) + 11 + 2 = 28
"The Brazen head is the focal point of the reason you feel so sick Lynn, it has an unhallow spell and a zone of Truth spell tied to it." Tink moves past the chest to the Brazen head taking it down.
"I want to study this item."
The chest a head is locked, Tink walks out of the room and past Lynn and the other.
Any good aligned people feel Ill when the Unhallow spell area passes by them.
Faxon just stares as Tink walks away with the Head.

Lynn Warhaven |

"Tink, canwe borrow your cart? I think all these books and papers need to go back to the base. Basically everything, so we can study it in peace without watching out for other cultists to come along. Also I need to see a cleric." Lynn suggests.

Iko_ |

"Interrogate him now." Iko looks at his prisoner.
"Then bind him."
Iko leans in close to the prisoner "Everyone would like to see you dead. Are you going to give us trouble and them reason to end your life now? I cannot hold them back if they think for an instance that you will still cause us any harm. So cooperate and you may yet live through this."
Then Iko stands and motions for the others to start their questions. And as a last jab he adds "You and your kind do not deserve the kindness I now show you. Do not make me regret it."

DM Raltus |

The chest is locked, but thankfully Lynn has a new ring of keys. The weight of the ring of keys and the amount of keys seems daunting but after a few tries Lynn finds the right one.
Wand of Bless Weapon 8 charges
Cloak of resistance +1
Bracers of Armor +1
Wand of Cure Mod wounds 8 charges
what do you guys plan to do with Faxon and where are you going next? There is the Manor or Topaz Solutions