Wrath of Righteous (Inactive)

Game Master Spazmodeus

Maps


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Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Hey guys, sorry for the absence, I will try to update tonight. DM feel free to healbot me, I know folks are hurt.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

FYI, on Thursday 31 March, my wife and I are taking a friend of hers and the friends kids to the Bronx Zoo. That means out of the house at 0730 (an hour before I normally get up), gone all day and probably fall into bed after getting home exhausted. I most likely will not post anything tomorrow, and will resume on Friday.


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Sorry about being spotty for so long, but Ezro and I have had to spend much of our free time moving from an apartment to a townhome! We just turned in the keys to the apartment today, so now we can turn our attention back towards the forums!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Well, the Zoo was great, but having a four and a five year old in tow is exhausting. My wife and I have only had one child (our grand daughter) in tow for the last couple of years, and it no one else in tow for fifteen years or so before that.

-- david

@Alikia - No problem, moving is hard. My wife and I did it six times... (Boston to Georgia, to Kansas, to (near) Chicago, to (near) Dearborn MI, to Lexington KY, to where we are now in Poughkeepsie NY.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Before I take this as my path ability, let me make sure it works the way I think it does.

Limitless Range (Ex)::
Multiply the range increment on all of your ranged and thrown weapons by 5 feet, and these weapons no longer have a maximum range increment for you. You can throw any melee weapon as if it had a range increment of 20 feet—this increment isn't multiplied by 5, but the weapon doesn't have a maximum range increment.

Hurling Vengeance (Su)::
Whenever you are wielding your deity's favored weapon or your paladin bonded weapon, you can throw it as if it had the returning and throwing weapon special abilities. If using a paladin bonded weapon, it retains its bonded abilities when thrown this way. By expending one use of mythic power as part of a full attack, the weapon returns to you immediately after each time you throw it (instead of just before your next turn) allowing you to make your full number of attacks that round.

DUAL PATH (MYTHIC):

You follow two mythic paths.
Prerequisite: 1st mythic tier.
Benefit: Select a mythic path other than the path you selected at your moment of ascension. You gain that path's 1st-tier ability (either archmage arcana, champion's strike, divine surge, guardian's call, marshal's order, or trickster attack). Each time you gain a path ability, you can select that path ability from either path's list or the list of universal path abilities.

Okay, so my plan in a nutshell is to take limitless range as my path ability at this tier, then take dual path as my third tier feat adding heirophant and take Hurling Vengeance as my third tier path ability.

If I've read this right, that would make Radiance a thrown/returning weapon with a range of (10ft.*5ft.)= 50 ft. and no maximum range increment.

Is that how you read it, DM?


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Quinn Inktooth wrote:

Before I take this as my path ability, let me make sure it works the way I think it does.

Limitless Range (Ex):: Multiply the range increment on all of your ranged and thrown weapons by 5 feet, and these weapons no longer have a maximum range increment for you. You can throw any melee weapon as if it had a range increment of 20 feet—this increment isn't multiplied by 5, but the weapon doesn't have a maximum range increment.

Hurling Vengeance (Su):

DUAL PATH (MYTHIC):

Okay, so my plan in a nutshell is to take limitless range as my path ability at this tier, then take dual path as my third tier feat adding heirophant and take Hurling Vengeance as my third tier path ability.

If I've read this right, that would make Radiance a thrown/returning weapon with a range of (10ft.*5ft.)= 50 ft. and no maximum range increment.

Is that how you read it, DM?

Almost, but slightly different. Radiance would have a range of 20 feet, with no maximum range increment. Look at the bold & bigger text.

-- david


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Hang on while I go throw this artifact around the planet.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

I thought it might be that also.

The throwing property gives a range increment of 10 ft. Limitless range multiplies by 5 ft. That's where I came up with 50.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Mythic Leveling up:

Mythic Tier (+5 HP (134))

Guardian Path Abilities: Additional Call (Sudden Block)

Sudden Block (Su): As an immediate action, you can expend one use of mythic power to hinder a melee attack made against you or an adjacent ally. Add your tier to your AC or the ally's AC against this attack. The creature making the attack must make two attack rolls and take the lower result. Once the attack is resolved, you or your ally (your choice) can make one melee attack against the creature. The damage from this attack bypasses all damage reduction.

EDIT: Mythic Feat: Legendary Teamwork


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Mythic Tier: 2

Bonus HP: 4 (Total: 69)

Tier 2 Ability Bonus: +2 DEX (Total 22)

Tier 2 Ability: Amazing Initiative

Mythic Path Tier 2 Ability: Extra Mythic Feat (Mythic Weapon Finesse)


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Mythic Champion Tier 2:

+5 hp
Amazing Initiative
+2/day Mythic Power
+2 CHA
Limitless Range

Ezro Lindran wrote:
Hang on while I go throw this artifact around the planet.

I've got to be honest... the visual of Quinn slinging that sword two or three times or slinging it, pulling it back and then charging in... pretty awesome.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Yeah. That's the visual that came to my mind. Charges into the fray, hucks the sword, then calls it back just as he reaches the guy to swing on him. That's just wicked.


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Oh I forgot the ability score...Uh...Let's see...where should I put it?...Where should I put it?...Uh...Oh I know! CON!


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1
Aladir Cyruthion wrote:
Yeah. That's the visual that came to my mind. Charges into the fray, hucks the sword, then calls it back just as he reaches the guy to swing on him. That's just wicked.

Plus, you know... using the same weapon for melee and ranged, applying weapon focus and critical feats to it for both styles... Now, if I can just figure out how to get deadly aim with 10 Dex...


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Well...if Deadly Aim is something you're set on, you could always switch your ability score bonus from Tier 2 to Dex. Then, at next level, put that one point in Dex, too. That would give you the 13 you need.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1
Aladir Cyruthion wrote:
Well...if Deadly Aim is something you're set on, you could always switch your ability score bonus from Tier 2 to Dex. Then, at next level, put that one point in Dex, too. That would give you the 13 you need.

I did consider that. Then add 1 dex at 8th level. I think the better way to go would be to level dip ranger and skip the Dex requirement altogether.

But, I'm not sure it's worth it. Just getting to use my sword ranged without having to add multiple enchantments is a massive jump in combat versatility.


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

No doubts there! Being able to used the same feats in a number of different weapon scenarios is an enormous boon.

By the way, Ezro...how did this fight go in your home game?

-Posted with Wayfinder


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Alikia is now all leveled up (Take 2!)

+3 hp,
+2 to INT (which grants a new bonus Language [necril]) +7 skill points,
Amazing Initiative
Mythic Spell Lore (Ear-Piercing Scream) [adds a spell a mythic tier]
Harmonious Mage: Necromancy and Enchantment no longer count as opposition schools

I've also fixed most of the problems that I had for Alikia (AKA missing feats and adding save DCs to her spells she has prepared)


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points
Aladir Cyruthion wrote:

No doubts there! Being able to used the same feats in a number of different weapon scenarios is an enormous boon.

By the way, Ezro...how did this fight go in your home game?

-Posted with Wayfinder

Alikia's and I's character had real bad narcolepsy. The problem we had was each head Flanks for the other, and the creature went twice in one turn. No on had the AC to survive a full round with this thing. I alikia went down, I healed all, I went down, then alikia went down again, then the arcanist went down and the alchemist I think finally killed it after throwing pounds of bombs and running.

It was a brutal fight. This group has a bit more reliable damage output than our home group does. I dow orry though moving forward about Ezro's viability, there have been places where my home Character Dalin a Shelyn Bard Cleric using the special shelyn feat to count cleric levels to bard levels for performance (Bard 1/Cleric 11), has had a much more useful arsenal of party buffing abilities.

Leveling:

HP +4
Tier 2 Ability Boost +2 Wisdom
Tier 2 Ability Relentless Healing - You can restore life to the recently dead. If a creature has died within 1 round, as a free action you can expend one use of mythic power to apply healing magic to that creature. This healing can be from a spell or effect you cause or from a magic item you wield. If this healing brings the creature's hit points above the threshold for death, it comes back to life and stabilizes at its new hit point total (similar to the way breath of life functions); otherwise, it remains dead. Alternatively, you can expend two uses of mythic power on a dead creature that would have the ability to magically heal itself if it were alive (such as a dead cleric with a prepared cure light wounds spell) in order to trigger the most powerful healing magic it knows or has prepared. If this brings the creature's hit points above its death threshold, it returns to life.
Mythic Feat - Mythic Spell Lore (Spiritual Weapon,Prayer)


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

On Saturday, my wife and I will be leaving to visit my family in South Carolina for two weeks. Since it is hard to find a hot spot, my internet connectivity will be hit-and-miss. Please bot me as necessary.


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Weekend was killer and bled well into this week with meetings. Sorry it took so long to post!


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Apologies to everyone! I am absolutely buried, right now. I've lost three people at work (two were promoted, so not as bad as it sounds), and I've had contractors at my house all week. Add in some thunderstorms and general sleep deprivation, and I basically zombie-walked through this whole week. I promise, I'll get caught up on the thread and get something posted this evening when I finally get to leave work and go home to an ordered and powered home!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Quinn Inktooth wrote:
Apologies to everyone! I am absolutely buried, right now. I've lost three people at work (two were promoted, so not as bad as it sounds), and I've had contractors at my house all week. Add in some thunderstorms and general sleep deprivation, and I basically zombie-walked through this whole week. I promise, I'll get caught up on the thread and get something posted this evening when I finally get to leave work and go home to an ordered and powered home!

No problem. Completely understand, it is called Life Happens.

-- david


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Hey guys, just so that everyone is aware, I am going to be headed to Gencon this year again, but as a full time volunteer and sans Ezro (curse limited vacation time). I have received my schedule as a tier 1 headquarters volunteer, and well... I'm going to be working 12 hours, off for six, working for 8 hours, off for 14 hours, working 12 hours and off for Sunday. It is going to be intense. I will probably not have time to post from August 2-8, as I will be traveling and recovering from the most of those days.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Alikia Sokol wrote:
Hey guys, just so that everyone is aware, I am going to be headed to Gencon this year again, but as a full time volunteer and sans Ezro (curse limited vacation time). I have received my schedule as a tier 1 headquarters volunteer, and well... I'm going to be working 12 hours, off for six, working for 8 hours, off for 14 hours, working 12 hours and off for Sunday. It is going to be intense. I will probably not have time to post from August 2-8, as I will be traveling and recovering from the most of those days.

Understand. Have fun at GenCon.

-- david


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

I may not be able to post on Tuesday May 17 or Wednesday May 18. Wife and I will be at the campground where we are seasonal campers and it is 90 minutes away.
We are opening our old camper for a day and packing it up. The new camper will be delivered on Wednesday so both days will be completely full of taking care of that.
I will try to post something as I bring my laptop and the campground has free wifi, but we are going to be quite busy.


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

So sorry for lack of posting! I got neck deep in work and completely forgot a couple of my hobbies! I am going to try and get back into the hang of posting every morning when I come in.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Well, old camper gone, new camper in. Still have a lot of work to do getting all the "stuff" we had in the old one back into the new one. Floorplan & Pictures


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Nice!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Well, our daughter just finished her first (and maybe last) 1/2 marathon as my wife and I, her husband and our grand daughter sat in our front yard and cheered her on, both near the beginning and the end of the race.
.
Also, Tuesday is my wife birthday and we have a full day planned, so no posts from me that day.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

This game seems to be slowing to almost a crawl, and I don't like having to bot folks, especially during combat.

Is there something that I can do to help it get back on track to almost daily (except weekends) posting, or is the current pace good for everyone?

-- david


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Ugh... I am undoubtedly part of the problem. I am sorry. My work/life balance is non-existent, right now.

I'm working to get that under control as quickly as possible. I would really like to get back to daily posting. As it is, there are several days a week that I wake, work, sleep and nothing else...


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Quinn Inktooth wrote:

Ugh... I am undoubtedly part of the problem. I am sorry. My work/life balance is non-existent, right now.

I'm working to get that under control as quickly as possible. I would really like to get back to daily posting. As it is, there are several days a week that I wake, work, sleep and nothing else...

See this is where you have it backwards. Where I worked till retirement, when the manager would say "work/life balance", I and several of the other senior smart asses would shout "life/work balance". (snicker!)

-- david

ps. After 35 years, 3 months and 17 days working for a multi-national technology company, and being very good at my techie job, I and the others who would shout it could get away with it. heh.
ps2. I understand what you are going thru, so don't worry. We gotta do what we need to do to take care of our families.


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:
DM Papa.DRB wrote:

This game seems to be slowing to almost a crawl, and I don't like having to bot folks, especially during combat.

Is there something that I can do to help it get back on track to almost daily (except weekends) posting, or is the current pace good for everyone?

-- david

I apologize with the slowness in my response. Ezro has always has had an out-of-sight-out-of-mind memory, so he'll post only when I remind him.

I started a "part time" job in February at a local game store, and while it is great fun, it is less "part time" and more full time, until we hire more people (which the shop has interviews this week). In addition, since we started a mutual friend of Ezro and I has started a campaign for Wrath of the Righteous and I am not trying to spoil anything for the others, by letting them take the reigns (currently our party is near the end of book 4, with a Paladin, Cleric/Bard, Archanist/Rift Warden, and an Alchemist).


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

I know I should've said something about it before now, but I've been on a family vacation since last week. On the way home now, so I should be back to regular posting tomorrow if I have caused any slowness.

-Posted with Wayfinder


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

The campground starting filling up just after 12:00 on Thursday, with folks taking an extra day and a half vacation for the 4th of July holiday. Each time a new smartphone, laptop, wireless device, came into the campground it hooked up to the free wifi, and the service is horrible and constantly dropping. I will get a game post out this morning, but that will most likely be it till next Tuesday, July 5th.

Knock on wood, it seems that everyone is still asleep at 10:15 and the wifi is not too bad. Lets see if it continues.....


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

My house has lost power due to a large tree falling and taking out the power cabels. I will be unable to reliably post until it is fixed. Sorry about the inconvenience.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Alikia Sokol wrote:
My house has lost power due to a large tree falling and taking out the power cables. I will be unable to reliably post until it is fixed. Sorry about the inconvenience.

That stinks.... It happened to us about 15(?) years ago. Lucky the power company guys hooked the electric up with the broken meter bypassed and gave us 24 hours to get it fixed. I know several contractors thru my sons friends and they were able to get it done within that time frame. Good luck to you.

-- david


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Happy Birthday to me, as I begin the last year of my seventh decade on the planet today!

== david

(I'll have a game post out in a while)


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Happy birthday to you, DRB! I hope it's the best one yet!


Male Demon-Spawn Tiefling Mythic Paladin 8/Bard 2/Champion-Hierophant 4
Stats:
hp 161; Init +6; Darkvision 60 ft.; Perc +10; AC 24, T 11, FF 24; CMD 24; F +18, R +11, W +15
Army Stats:
hp 16/16; DV 21 (+4); OM +10; Morale +1

Happy Birthday, indeed!!!


Male Human Inquisitor 12/Guardian 5 (HP 318/318 AC:25 T:10 F:25 DR 5/epic Saves F:+20 R:+8 W:+15 CMB:+10 CMD:20 Init:+4 Perc: +18 Intimidate: +21)

Happy Birthday David! Haope you have a good bottle of scotch to celebrate with! :)


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Happy Birthday!


Narrator [Maps, handouts, pictures: Links in top of page spoiler]
Hyram Grimstalk wrote:
Happy Birthday David! Hope you have a good bottle of scotch to celebrate with! :)

Chris & Patty gave me a 15 year old Oak Casket Glenlivet as my present. heh. The boy knows what his dad likes.

-- david


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

Happy Birthday! (side note: our power's back! Yay!)


Female Half Elf Wizard (Conjurer) 12/ Archmage 5 | AC 20 T 14 FF 18 | HP 104/104| Fort + 7 Ref + 8 Will + 11 | Init + 7 | Perc +10 | Mythic Power: 13/13;
Spells Cast:

As a reminder, I am hitting the road to gencon today. As such I will be unable to reliably post until the 9th. Please feel free to bot Alikia as necessary. Ezro will still be in town and able to post normally.


Male Half-Elf Cleric of Iomedea 11/Heirophant 4 | AC 30 T 14 FF 28 | HP 138/138 | F +12 R +5 W +14 | Init +8 | Perc +7 | Channel 5/10 | 3/11 Mythic Points

Yea...I am getting left behind....

:kicks a rock:

Its okay....


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

DM Papa.DRB, in your most recent gameplay post, you have Aladir's Perception bonus at +12 and Initiative bonus at +4; my HeroLab file has him at +15 and +8, respectively. I don't have access to the file to check the accuracy of it right now, but I'll take a look at it when I get home to give you the breakdown.


Narrator [Maps, handouts, pictures: Links in top of page spoiler]

Crud. Well, tomorrow (Wednesday), after getting back from lunch out and grocery shopping, I'll be updating all my macro's. I knew that I had to do it for one of my other games, but thought I was up to date on this one. I would do it today, but wife and I are going to Tanglewood for the day in just a while.

-- david


Male Elf Rogue (Scout) 11/Trickster 5; HP 135; AC 27/18/19; F+9/R+23/W+9(+2 vs trap, +2 vs. enchantment); Init +14; Per +22 (+6 vs. traps)

Aladir's perception should be +15. 7 ranks+3 class skill+2 elf+2 Iomedae's boon+1 WIS.

HeroLab has his initiative as +8; it's +6 from Dex alone but it won't tell me where the other +2 is from.

-Posted with Wayfinder

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