| Sara Burke |
"It was a filthy rodent of unusual size," Factor 12 says. "One capable of casting magic spells. I managed to drive it away, but not before it absconded with a ring of protection and a wand of shocking grasp."
| Maria Greyson |
Oh god; I just realised. I never picked languages for Maria. According to her character sheet, she doesn't even speak Common. :P
I always pick Draconic as one of the languages anyway so we actually do have a translator here.
| Maria Greyson |
And with this guy's mark-up, that means he's charging us 1,200 for them unless we can scare the fertiliser out of him.
Honestly; I'm terrible at deciding on what stuff the group needs. The cloak probably wouldn't go amiss but it is pretty pricy.
| Mai Zhi |
Level Gain
Rogue (unchained)
+5 HP
+1 BAB
+1 CM
+1 FOR/WIL
+1d6 sneak attack damage
12 Adventuring Skill Points:
+1 Acrobatics, +1 Bluff, +1 Climb, +1 Diplomacy, +1 Disable Device, +1 Disguise, +1 Escape Artist, +1 Intimidate, +1 Knowledge (local), +1 Perception, +1 Sense Motive, +1 Stealth
+2 Background Skill Points
+1 Knowledge (nobles), +1 Sleight of Hand
Rogue Ability: Finesse Training - Rapier
Feat: Weapon Focus - Rapier
| Sara Burke |
Level Up, hell yeah. I can't get deep into this because my cat ate my computer charger so I'm posting from my phone, but here's what I remember.
HP Roll: 1d10 + 2 ⇒ (8) + 2 = 10
Catch Off Guard from Level 3 Cad archetype
Chairbreaker as my level 3 feat.
+1 BAB, +1 vs trip and grapple as my fcb, five skills go into Intimidate, Perception, SM, two in Stealth. Background skills, Handle Animal and Sleight of Hand.
+1 Ref, +1 Will
If I'm forgetting anything, I will update tomorrow.
| Mai Zhi |
Do we want to liquidate our current found goods now, or should we wait?
On the loot sheet, I've put in the 'Disposition' column the character that I thought took the item. If I didn't know who took it I just put a '?'. Feel free to mark any items that you'd like to claim.
There are still some things that we haven't identified conclusively (They're highlighted on the list):
silver dagger (stolen from Arcade of Triumphs)
magic wand and spoon (from the bar in the safe room)
ring with arcane symbol (found on the dead nobleman's body)
masterwork light crossbow (Dignity's Barb - museum)
handaxe (museum)
pearl of power (Dagio)
golden signet ring (Dagio)
| Sara Burke |
Sara is most interested in jewelry and fine things, and if no one is opposed will take the gold ring from Dagio's stash and offer the party the mysterious ring she found on the dead body in return, but if no one wants that either, -shrug-
Maybe Melodie takes 20 and identifies everything during our downtime, in addition to whatever else she wants to do.
| DM Brainiac |
+1 silver dagger
wand of create food and water (14 charges)
sustaining spoon
ring of protection +1
+1 handaxe
pearl of power (1st level)
Dignity's Barb*--This masterwork darkwood light crossbow reduces the miss chance on attacks by 5%.
Envoy Ring*--The ring grants its wearer a +2 competence bonus on Diplomacy, Linguistics, and Perform checks. Once per day, the wearer can speak a command word to transform her appearance and clothing, as per disguise self. The appearance of her clothing automatically matches the customs of the dominant culture around her, typically that of the local nobility or ruling class. Her physical features don't match those of the local people, but features that would make her stand out diminish, such as elf ears in a settlement where no elves live. This lasts up to 24 hours, but can be dismissed at any time.
Both Dignity's Barb and the Envoy Ring are a new class of magic items called relics. Relics are once powerful items that have faded over time due to neglect. When the wielder of the relic achieves a significant triumph, it awakens some of the item's former glory, unlocking more abilities. They will continue to grow in power over the course of the adventure path.
| Sara Burke |
Do any of us have Linguistics or perform? It'd be better suited if someone could take advantage of more than just the +2 Dip, but I'm crazy interested now
| Zileska Vestalina |
I haven't forgotten the letter, but I don't know how we'll get it to Kalbio's parents... yet. Presumably we will have to take it in person at some point.
Cleric 3
+5 hit points
+1 BAB
+1 Ref saves
Class Features: 2nd-level spells gained; Channel Energy improves to 2d6
Skills: +1 each of Diplomacy, Heal, Knowledge (nobility), Knowledge (religion), Spellcraft; Escape Artist, Profession (courtesan)
Feat: Weapon Focus (whip)
| Sara Burke |
For the goods like the silk fan, do we get the listed price or half the price if we were to sell them?
Also I might keep the fan, just cause
| Melodie d'Valois |
Take it :) Silken Ceremonial is fine with me - I'm really not at all a frontline type of gal!
As to the ring I'm probably going to take ranks in Ling and Perform, but I don't have any right now. Besides, I'd prefer to keep Dignity's Barb so I can actually do things once I've dazed each of our opponents once in a combat!
Wouldn't mind the RoP but it's probably better on someone who gets hit more!
| Maria Greyson |
Oh, should've mentioned that Maria would've given Zileska half of the masterwork darts, so six of them. I'll fix Maria's inventory now while I level her up.
| Maria Greyson |
Okay, I've levelled Maria up and typed up the whole summary... aaaand that was when the forums went down for maintenance. And I'm not gonna bother re-typing it so here's the highlights:
Keen Recollection - Can make all Knowledge checks untrained (free Inspiration is still just on trained ones, though).
First Investigator Talent is Expanded Inspiration - Free Inspiration on all trained Diplomacy, Heal, Perception, Profession, and Sense Motive checks.
And people think that the Rogue is the skill monkey class. :P
| Sara Burke |
So if no one objects then, I will take both rings
| Mai Zhi |
This is a summary from the loot sheet broken down by character:
Sara:
smoke pellet (25gp) x2 - from Lotheed
silk fan (300gp) - stolen from Arcade of Triumphs
money reward (47.6gp) - share of reward from gallery
money (14gp) - share of money from Trant
bottle of fine whiskey (? gp) x2 - recovered from safe room
old gold coin (5gp) x4 - recovered from safe room
ring of protection +1 (2000gp) - slain nobleman
heavy steel shield +1 (1170gp) - forgotten museum
fine jewelry/clothing (200gp) - wax figures
Envoy ring (? gp) - Dagio's lair
money (1.4gp) - share of money from Imistos
money (18pp) - share of reward for rescuing nobles
Maria:
money reward (47.6gp) - share of reward from gallery
money (14gp) - share of money from Trant
masterwork dart (300.5gp) x6 - recovered from safe room
old gold coin (5gp) x4 - recovered from safe room
hat of disguise (1800gp) - wax figures
money (1.4gp) - share of money from Imistos
money (18pp) - share of reward for rescuing nobles
Melodie:
money reward (47.6gp) - share of reward from gallery
wand of eagle's spendor (5 charges) (450gp) - reward from gallery
money (14gp) - share of money from Trant
universal solvent (25gp) - reward from Arcade of Triumphs
unguent of timelessness (75gp) - reward from Arcade of Triumphs
scroll: animate rope, blur, flaming sphere, hypnotism, mount, web (25gp) - reward from Library
old gold coin (5gp) x4 - recovered from safe room
Dignity's Barb - masterwork light crossbow (? gp) - forgotten museum
scroll: dispel magic, invisibility, mirror image, mount (700gp) - ancient library
potion of CLW (50gp) - kobold trader
money (1.4gp) - share of money from Imistos
money (18pp) - share of reward for rescuing nobles
Zhi:
smoke pellet (25gp) - from Lotheed
silver dagger +1 (2322gp) - stolen from Arcade of Triumphs
money reward (47.6gp) - share of reward from gallery
money (14gp) - share of money from Trant
potion of delay poison (300gp) x2 - reward from kitchen
masterwork rapier (320gp) - recovered from safe room
masterwork studded leather armor (175gp) - recovered from safe room
old gold coin (5gp) x4 - recovered from safe room
cloak of resistance +1 (1000gp) - kobold trader
boots of elvenkind (2500) - Factor 12
potion of neutralize poison (750gp) - Imistos
masterwork thieves tools (100gp) - Imistos
money (1.4gp) - share of money from Imistos
money (18pp) - share of reward for rescuing nobles
Zileska:
money reward (47.6gp) - share of reward from gallery
money (14gp) - share of money from Trant
old gold coin (5gp) x4 - recovered from safe room
masterwork dart (300.5gp) x6 - recovered from safe room
scroll of CLW (25gp) - meeting room
money (1.4gp) - share of money from Imistos
money (18pp) - share of reward for rescuing nobles
--
The following is unclaimed but in my opinion needs to be so if for some reason, no one else claims any of it, Zhi will take it for safekeeping. :)
potion of CLW (50gp) - forgotten museum
potion of Bull's Strength (300gp) - forgotten museum
silver raven figurine[i] (3800gp) - forgotten museum
Dagio's spellbook (? gp) - Dagio's lair
[i]pearl of power 1st (1000gp) - Dagio's lair
potion of gaseous form (750gp) x 2 - halflings
That leaves the following to sell:
historical spyglass (1000gp) - stolen from the Arcade of Triumphs
journal (100gp) - stolen from the Arcade of Triumphs
Mercenian crest gold ring (300gp) - senate floor reward
masterwork buckler (155gp) - stolen from the Arcade of Triumphs
wand of create food and water (14 charges) (3150gp) - recovered from safe room
sustaining spoon (5400gp) - recovered from safe room
scroll: breath of life (1125gp) - meeting room
scroll: invisibility (150gp) - meeting room
scroll: summon monster II (150gp) - meeting room
handaxe +1 (2306gp) - forgotten museum
portable alchemists lab (75gp) - forgotten museum
battleaxe +1 (2310gp) - Factor 12
small masterwork rapier (320gp) x3 - halflings/Imistos
small mithril shirt (1100gp) x2 - halflings
dose of arsenic (120gp) - Imistos
dose of medium spider venom (150gp) - Imistos
poison pill ring (20gp) - Imistos
silk handkerchief (5gp) - Imistos
That would break down to 3935.2 gp each. However if anyone wants anything from the sell list, please speak up.
One thing I noticed is that if you let the rogue inventory the loot, the rogue ends up with a lot of loot. In that vein, if Zhi has something that someone else wants, please speak up.
| Sara Burke |
I would like to take that potion of Bull's Strength I think, and I'm gonna buy an armored coat with an armored kilt, and just flavor them both as stuff sewn into my dress.
| Sara Burke |
You make a good point
| Sara Burke |
As a cad, I can only access light armor, so the best option is a chain shirt with an armored kilt
| Zileska Vestalina |
One of the spellcasters should have the pearl of power. Probably Melodie, since she is heavily dependent on using spells to be effective.
That scroll of breath of life is really annoying. You have to touch someone to use the spell, but since it's on a scroll I'd have to use my move action to pull it out and then standard to cast, so it is really only useful if someone is killed right next to me and then I am able to use the scroll on the next round without being threatened. Terribad.
Zhi should definitely have the potions of gaseous form in case she needs to go scouting and runs into trouble and has to slip back.
I'm spending 3,000 gp to purchase a specialized healer's satchel and 300 to cast masterwork transformation on my whip.
| Sara Burke |
I'm going to go with a mithral shirt to negate a chain shirt's ACP, and no kilt. That's 1100 gp. And 4 oils of magic weapon, another 200.
Then a wand of CLW for 750, giving it to Zileska or anyone with UMD who wants it, with which I want to use two charges to fully (I hope) charge my health back up (now 48 charges left).
2d8 + 2 ⇒ (6, 4) + 2 = 12
All in all, I spend 2050 of my share, still leaving Sara with more money than she's ever had to herself, ever.
| Sara Burke |
I mean with the two bottles you owe her and the two she has, she should last quite a while, especially if she's not sharing. Last night's excess was exceptional and multifaceted.
She's still an alcoholic, but with finer things she takes her time (even though she has no taste past "this is expensive and therefore of quality." it's all pretension, she's obsessed with class and nobility and being a proper and privileged citizen of the best country in the world, and that includes appreciating nice things). She sips on one or two two-ounce pours and she's good for the night.
If it's free or cheap though (like at the bar she lives in), she'll drink three doubles or more and go through at least a bottle a week. But she takes those as shots.
| Maria Greyson |
Might look at getting a mithril chain shirt as well. If I sell four of the darts then I'd have enough from just Maria's share of the loot, but if all or most of that last bit is being turned into cash, then she'll use some of that money instead. Maybe also set a few hundred aside for Zileska to masterwork transformation her sword cane somewhere down the line.
| Sara Burke |
Not trying to ruin anyone's fun with that last post IC, just trying to build drama