[5e] Rappan Athuk in the Mwangi Expanse (Inactive)

Game Master Zizazat

Don't go down the Well!

The Mouth of Doom


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Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Shoot leech

1d20 + 5 ⇒ (10) + 5 = 15 for 1d8 + 3 ⇒ (6) + 3 = 9


For the Glory of the Veskarium! Docking Bay 3-3

Cererithil takes careful aim on one of the leeches and lets his arrow fly, scoring a good hit!

The leeches then begin to drop from the celing and move toward their perceived dwarven lunch...

Round 3
PCs
Leech 1 - 9 damage taken
Leech 2
Leech 3

All PCs may act!


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

Akmenos fires at leech 1.

Spell Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Fire Bolt Damage: 1d10 ⇒ 10

I hope 15 hits!


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

Uilisfuen nocks another arrow and fires. ”We can fall back and fight in the corridor if needed. Don’t get surrounded Garnult -- which I’m sure you know!”

Round 3
long bow attack: 1d20 + 5 ⇒ (13) + 5 = 18
piercing damage if needed: 1d8 + 3 ⇒ (2) + 3 = 5
7/10 arrows remain


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

Lysander quickly moves forward once more, bringing his sword to strike another leech.

Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d8 + 3 ⇒ (8) + 3 = 11


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Garnult huffs and puffs and follows Lysander on the offensive

Warhammer: 1d20 + 4 ⇒ (17) + 4 = 21 Damage: 1d8 + 2 ⇒ (3) + 2 = 5


For the Glory of the Veskarium! Docking Bay 3-3

Even though leech #1 gets partial cover Akmenos, that's still enough for a hit!

Akmenos' firebolt soundly strikes the giant leech and sizzles it into oblivion!

Uilisfuen sinks an arrow into leech #3 as Lysander moves in with a mighty swing and a miss!

Garnult moves up and engages the other leech and manages to smash part of the giant, wriggling mass!

Round 3
PCs
Leech 1 - 19 damage taken
Leech 2 - 5 damage taken
Leech 3 - 5 damage taken

Cererithil is up!


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

Akmenos targets the leech directly in front of him.

Spell Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Fire Bolt Damage: 1d10 ⇒ 3


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Cererithil draws down on a new target.

1d20 + 5 ⇒ (18) + 5 = 23 for 1d8 + 3 ⇒ (4) + 3 = 7


For the Glory of the Veskarium! Docking Bay 3-3

Cererithil pierces one of the giant leeches with another arrow!

The two creatures lunge at their elf and dwarf before them, trying to bite them!

Attack (Lysander): 1d20 + 2 ⇒ (18) + 2 = 20 *hit!*
Attack (Garnult): 1d20 + 2 ⇒ (18) + 2 = 20 *hit!*

Damage (Lysander): 1d6 ⇒ 6
Damage (Garnult): 1d6 ⇒ 3

Both creatures bite down and latch on to their targets! Grappled

Round 4
PCs
Leech 2 - 5 damage taken
Leech 3 - 12 damage taken

All PCs may act!


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

Lysander grunts as the leech latches onto him, and he tries to pry it off.

Strength: 1d20 + 3 ⇒ (3) + 3 = 6 Opposed by its Strength (Athletics) check.


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Garnult attempts to hurl the creature off of him.

Athletics(STR): 1d20 + 2 ⇒ (15) + 2 = 17

Get offa me you worm!


For the Glory of the Veskarium! Docking Bay 3-3

Opposed Str (Lysander): 1d20 ⇒ 9
Opposed Str (Garnult): 1d20 ⇒ 18

Neither of you are able to break the strong bite of the giant leeches!

Akmenos just singes the giant leech attached to Lysander!

Elves are up!

Round 4
PCs
Leech 2 - 8 damage taken
Leech 3 - 12 damage taken


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

Uilisfuen exhales slowly, checking the quick beating of his heart in combat. He pulls an arrow back and listens to the music of bowstring and feathers as he fires another shot.

Round 4
long bow attack: 1d20 + 5 ⇒ (6) + 5 = 11
piercing damage if needed: 1d8 + 3 ⇒ (3) + 3 = 6
6/10 arrows remain


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Now that the leeches are in direct melee combat Cererithil tries his sneakier shot...

1d20 + 5 ⇒ (4) + 5 = 9 for 1d8 + 1d6 + 3 ⇒ (4) + (4) + 3 = 11


For the Glory of the Veskarium! Docking Bay 3-3

Even though the leeches are giant, not shooting the adventuring companions they are attached to proves a little more difficult than the elven archers expected!

The leeches hungry mouths bite into the flesh of Lysander and Garnult, draining the two of blood!

Damage (Lysander): 1d6 ⇒ 6 as well as 1 STR and 1 CON reduction.
Damage (Garnult): 1d6 ⇒ 3 as well as 1 STR and 1 CON reduction.

Round 5
PCs
Leech 2 - 8 damage taken
Leech 3 - 12 damage taken

All PCs may act!


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Garnult tries to hurl the damn leech off him Athletics: 1d20 + 2 ⇒ (20) + 2 = 22


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

"Ah... Get off..." Lysander continues to struggle against the leech as it drains his blood.

Strength: 1d20 + 2 ⇒ (8) + 2 = 10


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

Akmenos fires a bolt at the leech that fell off Garnult.

1d20 + 5 ⇒ (17) + 5 = 22
1d10 ⇒ 6


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

Lysander needs help, Uilisfuen thinks as he reaches into his mostly empty quiver. He moves forward, past Akemenos, as he fits the studies the leech attacking Lysander. Last arrow and then I’ll help Lysander get free. He plants his feet, rooting his concentration and breath as he fires another arrow at their enemies.

Round 5
long bow attack: 1d20 + 5 ⇒ (9) + 5 = 14
piercing damage if needed: 1d8 + 3 ⇒ (3) + 3 = 6
5/10 arrows remain


For the Glory of the Veskarium! Docking Bay 3-3

Opposed Str (Lysander): 1d20 ⇒ 18

Garnult is able to free himself of the leech, but Lysander is not so lucky!

Akmenos burns the leech as the thing lets out a screech of pain!

Uilisfuen move up and puts another arrow into the leech on Lysander, fully skewing the thing but unleashing a spray of the half-elf's blood it was feeding on!

Round 5
PCs
Leech 2 - 14 damage taken
Leech 3 - 18 damage taken

Cererithil is still up for Round 5!


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Round 5
Attack 1d20 + 5 ⇒ (16) + 5 = 21 for 1d8 + 1d6 + 3 ⇒ (5) + (5) + 3 = 13

Round 6
Attack 1d20 + 5 ⇒ (6) + 5 = 11 for 1d8 + 1d6 + 3 ⇒ (4) + (1) + 3 = 8


For the Glory of the Veskarium! Docking Bay 3-3

Cererithil expertly puts another arrow into the giant leech and kills it!

Out of combat! 100 XP each!

There are several ways to proceed from this room, a door to the north, the east, return though the secret door behind the statue or a large, winding stone staircase that descends into the floor and the darkness beyond.


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

I think discretion may be best - maybe it is worth our while to head back to the ruined cottage outside to rest for an hour or so?


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

I suggest we simply head back to the room just beyond the green flame room - there is furniture to rest on and only one entry or exit point.


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Good idea that


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

”Very well. Let’s rest for one hour in that room,” Uilisfuen says after claiming the reusable arrows.

7/10 arrows remain


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

I am thinking its close to us needing to return to town. Is the 730xp inclusive of the leeches? We are one decent combat away from 3rd level BUT chasing levels is normally where disasters happen


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Chase, chase, chase the level! "to the tune of Brave Sir Robin"

Bah, my dwarven constitution is barely riled up. Rest. Indeed. Garnult grumps, but doesn't object any further to a short rest.


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

We're still probably fine for a bit more exploration. I have 2 more spells, Garnult has more PP left. I think we are still safe once Lysander recovers. I would prefer to continue.


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

"I'm spent from that fight, but I'll be fine. The power of Ragathiel gives me strength and conviction!" The paladin spends a moment concentrating, and then stands with a surge of holy energy, his wounds closing. Using Lay on Hands to heal myself for 10 HP. I agree, we can probably do one more good encounter.


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Let us take the door to the north - I'll lead the way...

The Elf stealthily moves 30 feet ahead of the group and scouts ahead.

Stealth: 1d20 + 6 ⇒ (19) + 6 = 25


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

The XP total is linked to the most recent post where XP is given which currently does include the leeches. I think this weekend I’ll insert a list of the XP posts on my character sheet.

Uilisfuen takes his position at the end of the group, guarding against anything that appears behind them.


For the Glory of the Veskarium! Docking Bay 3-3

GM Rolls:
1d20 ⇒ 15
1d20 ⇒ 1
1d4 ⇒ 3

Moving back to a more defensible position to rest, the party takes a short rest without incident.

As you leave the room,Cererithil opens the door and see three skeleton standing in the hallway. Cererithil is able to close the door again without the undead seeming to notice.

Arrange yourselves however you'd like in the room and let me know how you'd like to proceed.


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

HD: 1d8 + 2 ⇒ (6) + 2 = 8

Garnult says I''ll take the lead on this one. and he positions himsefl at the front.


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

Makes sense, you and Lysander can take the front and I'll follow the elves can be last. They're just skeletons, let's just make it quick.


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

"Agreed." Lysander swings his sword and hefts his shield, readying for a fight.


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Very well


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Garnult will fling open the door and charge ahead at the Skeletons with his hammer raised high!


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

”I’m not wasting arrows on these undead,” Uilisfuen says as he draws his short sword. He stands two strides away from Cererithil, ready to enter the fray. Garnult flings the door open and Uilisfuen breathes deeply, maintaining patience for his chance to strike at the skeletons.


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Lets do this, says Cererithil drawing his own sword.


For the Glory of the Veskarium! Docking Bay 3-3

Bursting from behind the door, Garnult rushes to engage the skeleton to the south, while Lysander breaks north!

Akmenos steadies himself in the middle, picking his targets carefully, and the wild elves draw their swords and advance on the moving bones!

Everyone may make their respective attack rolls, I assume you'd have advantage on this initiative roll and get the drop the on the skeletons...


Male Tiefling Wizard 2 (760 XP); AC12, HP12/12, per.10, spells:1st - 2/3, lizard owner

Initiative: 1d20 + 2 ⇒ (7) + 2 = 9
Initiative Adv: 1d20 + 2 ⇒ (7) + 2 = 9

Spell Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Spell Attack Adv: 1d20 + 2 ⇒ (1) + 2 = 3

Whelp


Male Human (Chelaxian) Vigilante (Stalker) 7 | HP 70/70 | AC 22, touch 17, FF 16 | Fort +4, Ref +10, Will +5 | Init +5, Perception +10

Initiative: 1d20 - 1 ⇒ (10) - 1 = 9
Advantage: 1d20 - 1 ⇒ (14) - 1 = 13

Lysander charges forward, swinging his blade with the might of Ragathiel!

Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 3 ⇒ (5) + 3 = 8


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Init 1d20 + 3 ⇒ (10) + 3 = 13
Adv 1d20 + 3 ⇒ (15) + 3 = 18

Attack 1d20 + 5 ⇒ (9) + 5 = 14
Adv 1d20 + 5 ⇒ (5) + 5 = 10

For 1d6 + 3 ⇒ (2) + 3 = 5 damage


M Elf Ranger 2 15/20 hp AC 14 Init +3 Str+3 Dex +5 730 XP

Uilisfuen’s attack is swift, hoping to take advantage of their surprise.

initiative: 1d20 + 3 ⇒ (14) + 3 = 17
initiative advantage: 1d20 + 3 ⇒ (6) + 3 = 9
Round 1
Shortsword attack: 1d20 + 5 ⇒ (12) + 5 = 17
piercing damage if needed: 1d6 + 1 ⇒ (6) + 1 = 7


Spells and Consumables Dwarf Cleric 6 | Init -1 | HP 59 | AC 22 (20) |PP 13 ||

Init: 2d20 ⇒ (19, 17) = 36 -1 total is 18

Garnult brings his Hammer down!

Hammertime: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Bonus Action!: 1d20 + 4 ⇒ (12) + 4 = 16 Damage: 1d8 + 2 ⇒ (6) + 2 = 8

Used my War Priest ability to attack as a bonus action


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Love that ability


For the Glory of the Veskarium! Docking Bay 3-3

Sorry I wasn't clear about the iniative, I just meant I was going to let the party go first without needing to roll :)

Akmenos' spell flies harmlessly down the long hallway!

Lysander's blade is deflected by the skeleton's shortsword!

Cererithil lunges forward, getting his blade into the ribcage of the skeleton and then pulling the blade mightily upward taking most of the ribcage with it!

Uilisfuen swings his blade quickly, smashing a leg of the skeleton and cracking out a portion of the skull!

Garnult's mighty hammer crushes the remains of the skeleton Cererithil wounded into a cloud of bone dust!

Round 1
PCs
Skeleton 1 - 20 damage taken
Skeleton 2 - 7 damage taken
Skeleton 3

Attack (Lysander): 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Attack (Uilisfuen): 1d20 + 4 ⇒ (18) + 4 = 22
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

One of the skeleton's swings at the paladin, but misses! The other moves forward, stabbing Uilisfuen as the wild elf attack it's companion!

Round 2 PCs!


Male Elvish Wilderness Warrior (Rogue)/1 AC15 HP 10/[10] passive perception 16 passive insight 12 Saves: S+1 D+5 Cn+2 I+2 W+2 Ch-1 HD 1/[1] Immune vs Charm and Sleep. Dark Vision.

Cererithil moves to attack the one attacking Uilisfuen so as to get off a sneak attack.

1d20 + 5 ⇒ (5) + 5 = 10 for 2d6 + 3 ⇒ (5, 2) + 3 = 10

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