An audience with Sorshen: What would it take / How do the people feel about her?


Lost Omens Campaign Setting General Discussion

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Pathfinder Roleplaying Game Superscriber

Obviously this is all going to be theoretical since I don't think there's a lot of official public information but let's say travelers made their way to New Thassilon and trekked up to Sorshen's new capital. What do you think it would take to get an audience with the Runelord?

Is it a process full of red tape and long waiting? Is it a more free-form process, designed to take advantage of the new era of Thassilon and a removal of the old traditions?

Does she hold parades or would she think that's too vain and prideful?

I'm curious as to how people view what life under Sorshen's rule would be like. My party is about to visit her capital and I'm brainstorming how I want it all to play out. Do we think there is an Undercity of dissidents? Do they have legitimate complaints about her rule?

Just looking for people's opinions and thoughts.

Shadow Lodge

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Virellius wrote:

Obviously this is all going to be theoretical since I don't think there's a lot of official public information but let's say travelers made their way to New Thassilon and trekked up to Sorshen's new capital. What do you think it would take to get an audience with the Runelord?

Is it a process full of red tape and long waiting? Is it a more free-form process, designed to take advantage of the new era of Thassilon and a removal of the old traditions?

Does she hold parades or would she think that's too vain and prideful?

I'm curious as to how people view what life under Sorshen's rule would be like. My party is about to visit her capital and I'm brainstorming how I want it all to play out. Do we think there is an Undercity of dissidents? Do they have legitimate complaints about her rule?

Just looking for people's opinions and thoughts.

Wait a couple months, the next AP after Myth-Speaker wraps should have your answer.

Paizo Employee Creative Director

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I did post something to that effect but the forums ate it.

But yes. The first volume of Revenge of the Runelords, which should be out in October, has this in it.

Spoiler:
In this specific case, since the PCs are 12th level mythic characters, there's pretty much no red tape and Sorshen is the one who asked the PCs to have an audience with her, not the other way around. She's very much aware of how things have gone poorly for Every Other Runelord and is trying hard to do the opposite of what they've done where she can. Being standoffish and disrespectful of influential others (as one would assume ALL PCs are) is not good for her or for New Thassilon. I would suggest NO red tape, and make the focus less on "getting the audience" and more on "bolstering the PCs" and setting up new adventures and/or giving the players a reward for all the hard work they've done in the campaign so far by having an important NPC respect them and treat them as allies and equals.

Unless you're doing a "KILL SORSHEN" adventure path, in which case, that's a different story entirely.


Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:

I did post something to that effect but the forums ate it.

But yes. The first volume of Revenge of the Runelords, which should be out in October, has this in it.

** spoiler omitted **

Spoiler:
Oh definitely not killing her! They've been working at this since the end of our Rusthenge campaign and decided that 'to destroy this Relic we found here in Old Thassilon let's go ask the other Thassilonian Ruler who used to deal with demon lords how to best go about destroying the last remnant of one since nobody here trusts Belimarius as far as they can throw her.

Maybe I can drag out the journey across the rest of the plateau and up the mountain until October, haha. I have it set for them to show up probably right before Godsrain and witness it from atop the mountain, so Revenge won't happen for a little while in our timeline.

Paizo Employee Creative Director

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If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

Spoiler:
...Sorshen is presented as a potential ally in Revenge (similar to how she was in Return of the Runelords, but less as a plot twist and more as a plot assumption), so if you wanna transition to that one, making her likable and relatable and respectful will help set things up for your players and manage their expectations when/if your group plays Revenge of the Runelords.


Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Spoiler:
Absolutely planning on it. Whole party is sort of aware of her on various levels (one of them was in my Return party) and so they're very excited to meet her/meet her again.

The sort of 'cloaking' effects of Leng would no longer be in effect right? Assuming the PCs in Rise dealt with the device? It's been years since then and I actually can't remember.

Liberty's Edge

4th level characters who get this thing and think about asking nicely the nice Runelord for wise advice about it would raise Sorshen's interest IMO. They can then, when the actual audience happens, strike her as potential reliable and efficient agents/allies.

To test them a bit, she might ask them, as a favor, to go check on Sandpoint's latest troubles. After all, things there do tend to have links to Thassilon's legacy.

And then you get the PCs to play Seven Dooms of Sandpoint.

And they should be in a perfect position to tackle Revenge after that.


James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Paizo Employee Creative Director

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CastleDour wrote:
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Spoiler:
Sorshen isn't intended to be someone you fight in this Adventure Path, so no, we won't be publishing a stat block for her in quite that way. Xanderghul is the focus, and he WILL get a stat block. We did, of course, publish a stat block for Sorshen already back in Return of the Runelords though, so anyone who wants to use those 1E stats as a baseline to create a 2E one for an adventure of their own creation or design can of course start there, perhaps using Xanderghul's 2E stats to help navigate.

But nope. Fighting Sorshen isn't the point of this adventure, and if you want to do a campaign where you "take her down" you'll be on your own. I suppose you COULD repurpose "Revenge of the Runelords" to follow that plotline but you'll need to do some significant surgery and plot re-writing to the whole thing.

AKA: If you and your group are eager to do an adventure where Sorshen is the villain, then "Revenge of the Runelords" won't be for you.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Since Sorshen (by her own words) likes to work through agents, I suspect she would be delighted to make the aquaintaince of more capable heroes and be on her best behaviour.

Scarab Sages

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CastleDour wrote:
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Why would you do that? Sorshen is on her way to becoming one of the "good guys." She's no longer the evil Runelord she was 10,000 years ago.

If want to take down an evil Runelord that was around 10,000 years ago and showed up in "modern" Golarion times, it is Belimarius you should be confronting.

Liberty's Edge

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Arkat wrote:
CastleDour wrote:
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Why would you do that? Sorshen is on her way to becoming one of the "good guys." She's no longer the evil Runelord she was 10,000 years ago.

If want to take down an evil Runelord that was around 10,000 years ago and showed up in "modern" Golarion times, it is Belimarius you should be confronting.

I know some members of the community would love PCs to bring Sorshen to justice for her past crimes.

Scarab Sages

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The Raven Black wrote:
Arkat wrote:
CastleDour wrote:
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Why would you do that? Sorshen is on her way to becoming one of the "good guys." She's no longer the evil Runelord she was 10,000 years ago.

If want to take down an evil Runelord that was around 10,000 years ago and showed up in "modern" Golarion times, it is Belimarius you should be confronting.

I know some members of the community would love PCs to bring Sorshen to justice for her past crimes.

Crimes from 10,000 years go?

Were they going to put her on trial?

What witnesses would they call to the stand? Belimarius? Demons??

Anything written (what little there is) would only be hearsay.

You couldn't have a truly just trial in a real court. It would only be a kangaroo court with incredibly unreliable witnesses.

Those "members of the community" should get over themselves.


Pathfinder Roleplaying Game Superscriber
The Raven Black wrote:

4th level characters who get this thing and think about asking nicely the nice Runelord for wise advice about it would raise Sorshen's interest IMO. They can then, when the actual audience happens, strike her as potential reliable and efficient agents/allies.

To test them a bit, she might ask them, as a favor, to go check on Sandpoint's latest troubles. After all, things there do tend to have links to Thassilon's legacy.

And then you get the PCs to play Seven Dooms of Sandpoint.

And they should be in a perfect position to tackle Revenge after that.

My PCs actually will be level 10 by the time they get there; we have plans to run Seven Dooms with a different group of PCs tied to some of our Rise/Return heroes so we actually DID visit Sandpoint where everyone was very vague about the 'More Recent Unpleasantness' lol.

Essentially, the plan is for Godsrain to happen during an audience with Sorshen on the mountain top, the recurring antagonist to get a bit of the ol' Gorum Juice before the Lady of the House summarily removes him for the moment; the party gets the go-ahead from Sorshen to help collect some Warshards, get a little bit of their own mythic power, and then proceed to travel the world and the planes to gather the requirements to destroy the Item in Question.

My party got way too attached to the Rust-eze lol.


Hellknight PCs will put Sorshen to justice sooner or later!


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Arkat wrote:
The Raven Black wrote:
Arkat wrote:
CastleDour wrote:
James Jacobs wrote:

If you're planning on doing Revenge later with different PCs, then yeah, not as big a deal... but keep in mind that...

** spoiler omitted **

Will we get a statblock for Sorshen? It would be interesting to take her down.

Why would you do that? Sorshen is on her way to becoming one of the "good guys." She's no longer the evil Runelord she was 10,000 years ago.

If want to take down an evil Runelord that was around 10,000 years ago and showed up in "modern" Golarion times, it is Belimarius you should be confronting.

I know some members of the community would love PCs to bring Sorshen to justice for her past crimes.

Crimes from 10,000 years go?

Were they going to put her on trial?

What witnesses would they call to the stand? Belimarius? Demons??

Anything written (what little there is) would only be hearsay.

You couldn't have a truly just trial in a real court. It would only be a kangaroo court with incredibly unreliable witnesses.

Those "members of the community" should get over themselves.

I find it ironic that a post talking about kangaroo courts is itself using strawmen to make its point. It's pretty obvious from context that literally going through the justice system isn't what's meant here. Like, we know, as players, who Sorshen is, and some of the stuff she's done as the Runelord of Lust. While I'm on board with Sorshen being redeemed--it raises all kinds of interesting questions about where people's lines are surrounding people who do the kinds of things she's done, and wider questions on the nature of redemption itself, all of which make her a compelling character--people deciding that, no, that's bad actually is a pretty valid and fair interpretation of the character, and not something people "need to get over themselves" for, IMO.


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Pathfinder Roleplaying Game Superscriber
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!

Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?

I don't think you know what the Hellknights are my friend.

Scarab Sages

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Virellius wrote:
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!

Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?

I don't think you know what the Hellknights are my friend.

Agreed.

No one can justly "punish" Sorshen for crimes she committed 10,000 years ago.

There may be a few glory-seekers who might try to kill her and take her stuff, though.

Shadow Lodge

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Virellius wrote:
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!
Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?

On someone else's soil. Sorshen's soil is about 500 miles south of the realm she's currently ruling. Which she is doing by right of conquest.


Pathfinder Roleplaying Game Superscriber
zimmerwald1915 wrote:
Virellius wrote:
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!
Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?
On someone else's soil. Sorshen's soil is about 500 miles south of the realm she's currently ruling. Which she is doing by right of conquest.

Not conquest. Xin-Shalast was long-abandoned by the time she got there, thanks to the Sihedron Heroes. She is at worst moving into a derelict and refurbishing it.

If she WANTED to, she could try and move into Korvosa but I'm pretty sure she canonically decided it would be too much trouble. Plus the heroes of Korvosa would likely have something to say about that, and dealing with a party of 4 at least level 18 people who have already slain one queen using the Everdawn Pool may be a little bit complicated.


zimmerwald1915 wrote:
Virellius wrote:
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!
Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?
On someone else's soil. Sorshen's soil is about 500 miles south of the realm she's currently ruling. Which she is doing by right of conquest.

Is that a stipulation the Hellknights are likely to care about? If conquering people and taking their stuff is deemed unlawful, well, I have some bad news for the Hellknights viz the nation they're based out of.

Granted, the rationale of "It's lawful when we do it" is the exact level of hypocrisy I'd expect from the Hellknights.

Liberty's Edge

Arkat wrote:
Virellius wrote:
CastleDour wrote:
Hellknight PCs will put Sorshen to justice sooner or later!

Hellknights removing the lawful and enduring ruler of a sovereign nation on her own soil?

I don't think you know what the Hellknights are my friend.

Agreed.

No one can justly "punish" Sorshen for crimes she committed 10,000 years ago.

There may be a few glory-seekers who might try to kill her and take her stuff, though.

Come to think of it, the 2 Runelords are not the only ancient Thassilonians alive in modern times.

IIRC the events from 10,000 years ago might still be quite fresh in these people's minds.

Dark Archive

Also to be fair a lot of her acts are by this point are pretty well known to anyone who studdies Thasilonion but random bob who runs the shoe store no idea and since she is a sponcer of outcasts and people with no where else to go I would assume she is quite well liked in her own city/lands at least.

Dark Archive

Admitadly now that allighment is no longer a thing I'm a bit less annoyed about the whole Sorshen thing these days.


What was the issue with Sorshen to begin with?

Shadow Lodge

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vyshan wrote:
What was the issue with Sorshen to begin with?

Being a Runelord entailed a lot of mass murder and enslavement as a matter of course. Sorshen decided to avoid starting up with that again not out of any realization that her actions were wrong but largely out of fear of the sticky ends her fellows met. And she was spectacularly successful in avoiding that outcome for herself, going above and beyond evading any negative consequences for her past deeds (not having to give anything up in reparation or as an earnest of her good faith) to maintaining or increasing her lavish lifestyle, personal and political power, and status. It comes across, at least to me, as a blatant exercise in narrative favor.

Dark Archive

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Oh also unleashing a small army of vampires upon the world once she woke up. that and the whole baving in the blood of people to become immortal so she could have that 'revelation' to begin with.


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Pathfinder Roleplaying Game Superscriber
zimmerwald1915 wrote:
vyshan wrote:
What was the issue with Sorshen to begin with?
Being a Runelord entailed a lot of mass murder and enslavement as a matter of course. Sorshen decided to avoid starting up with that again not out of any realization that her actions were wrong but largely out of fear of the sticky ends her fellows met. And she was spectacularly successful in avoiding that outcome for herself, going above and beyond evading any negative consequences for her past deeds (not having to give anything up in reparation or as an earnest of her good faith) to maintaining or increasing her lavish lifestyle, personal and political power, and status. It comes across, at least to me, as a blatant exercise in narrative favor.

Consider this: Sorshen bought favor back by helping defeat the other Runelords. Also, it is boring if all the Runelords die. It makes for a more interesting setting if ancient rulers from a lost empire return changed.

I don't know about you, but thousands of years of the same thing, even the hedonistic excess that Sorshen no doubt engaged in, would get boring. Gods forbid a girl try new things.

Also consider: she's cool and I like her.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
zimmerwald1915 wrote:
vyshan wrote:
What was the issue with Sorshen to begin with?
Being a Runelord entailed a lot of mass murder and enslavement as a matter of course. Sorshen decided to avoid starting up with that again not out of any realization that her actions were wrong but largely out of fear of the sticky ends her fellows met. And she was spectacularly successful in avoiding that outcome for herself, going above and beyond evading any negative consequences for her past deeds (not having to give anything up in reparation or as an earnest of her good faith) to maintaining or increasing her lavish lifestyle, personal and political power, and status. It comes across, at least to me, as a blatant exercise in narrative favor.

She spent 10.000 years in conscious stasis, I think that counts enough of a punishment. And actually the idea of imprisoning people is (at least in the civilized countries) to reform them, so I think her self-inflicted stasis absolutely counts as being successful in her case.

Kevin Mack wrote:
Oh also unleashing a small army of vampires upon the world once she woke up. that and the whole baving in the blood of people to become immortal so she could have that 'revelation' to begin with.

She did not "unleash an army of vampires". She released them to die and go to the great beyond. Source: Runeplage, page 67, bio of the Sorshen simulacrum.

Shadow Lodge

Virellius wrote:
Gods forbid a girl try new things.

I quite agree. But going from being the absolute autocrat of a nation who wants for nothing, with the power to decide who lives and who dies, to the absolute autocrat of a nation who wants for nothing, with the power to decide who lives and who dies, doesn't strike me as much of a change. If she'd kept living in obscurity in Korvosa, or retreated to an ascetic existence, or placed her power and knowledge at the disposal of others, I'd find her rather more sympathetic and earnest.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
zimmerwald1915 wrote:
Virellius wrote:
Gods forbid a girl try new things.
I quite agree. But going from being the absolute autocrat of a nation who wants for nothing, with the power to decide who lives and who dies, to the absolute autocrat of a nation who wants for nothing, with the power to decide who lives and who dies, doesn't strike me as much of a change. If she'd kept living in obscurity in Korvosa, or retreated to an ascetic existence, or placed her power and knowledge at the disposal of others, I'd find her rather more sympathetic and earnest.

God forbid she use her vast power to open up a realm for exiles and artists to escape to from oppressors. Not everybody has to live in sack and ash to repent for past misdeeds, doing enough good also counts.

Dark Archive

magnuskn wrote:
zimmerwald1915 wrote:
vyshan wrote:
What was the issue with Sorshen to begin with?
Being a Runelord entailed a lot of mass murder and enslavement as a matter of course. Sorshen decided to avoid starting up with that again not out of any realization that her actions were wrong but largely out of fear of the sticky ends her fellows met. And she was spectacularly successful in avoiding that outcome for herself, going above and beyond evading any negative consequences for her past deeds (not having to give anything up in reparation or as an earnest of her good faith) to maintaining or increasing her lavish lifestyle, personal and political power, and status. It comes across, at least to me, as a blatant exercise in narrative favor.

She spent 10.000 years in conscious stasis, I think that counts enough of a punishment. And actually the idea of imprisoning people is (at least in the civilized countries) to reform them, so I think her self-inflicted stasis absolutely counts as being successful in her case.

Kevin Mack wrote:
Oh also unleashing a small army of vampires upon the world once she woke up. that and the whole baving in the blood of people to become immortal so she could have that 'revelation' to begin with.

She did not "unleash an army of vampires". She released them to die and go to the great beyond. Source: Runeplage, page 67, bio of the Sorshen simulacrum.

Well either someone made a mistake or they since retconned it since thats a plot point in a certain module

Shadows at sundown spoilers:
When Runelord Sorshen
abandoned the Eurythnian Vault deep under Korvosa
to found New Thassilon, the minions and creatures
she’d kept imprisoned in the deep underground
chambers were set free. Most of these creatures fled,
eager to put as much distance as possible between
themselves and Sorshen, fearing a potential change
of heart from the notoriously mercurial runelord. But
some remained, including an ancient, deadly strigoi
vampire named Aliriel.

Dark Archive

moar spoilers since the forum crashed when I was trying to add them to the previous post.

shadows at sundown spoilers:
When
Sorshen abandoned the Eurythnian Vault, she released
these vampires and their minions from servitude. They
flee the region rather than risk Sorshen’s return

Shadow Lodge

Kevin Mack wrote:

moar spoilers since the forum crashed when I was trying to add them to the previous post.

** spoiler omitted **

So, an army implies some kind of organization and command hierarchy? This just sounds like Sorshen liberating her thralls, which, congratulations, bare minimum achieved?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Here's the text passage from Runeplague:

Spoiler:
Sorshen was further influenced by changes in the nature of an entity she had admired and respected during her time as a ruler in old Thassilon, and whom she had spoken with several times via magical visions—the demon lord Nocticula. Though only marginally religious herself, Sorshen nevertheless found inspiration in Nocticula’s rise from the Abyss, and in honor of the demon lord’s change of heart, Sorshen released from service the cabal of vampires who had served her before Earthfall and had waited patiently over the centuries to continue doing so upon her return. The loss of these potent minions was more than acceptable to Sorshen, who knew that consorting with vampires would only incense her enemies and compel retaliation. And so, as the souls of her vampiric army drifted away to be judged, Sorshen took yet another step away from the sins of her past.

Important part bolded.

If someone has retconned some of those vampires to be still un-alive, that should have no weight on the original intent of the author, i.e. Sorshen releasing her army of vampires to go to the great beyond being a redemptive act.

Paizo Employee Creative Director

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The author in this case was both me, during development, so the disconnect is there. I've avoided stepping into this conversation for a while because I feel like no matter what I say will only give fuel to those who are banging the drums of "NO MERCY FOR SORSHEN" and don't think she deserves a chance at redemption (this being a more modern evolution of the pedantic alignment arguments that go nowhere online, it seems)... but here goes. It's late and I'm kinda sleepy so apologies for the train of thought rambling behind the spoiler tag:

Spoiler:
Turns out that over the course of decades it's possible to make mistakes. the story of her redemption and the messy edges it has in creating stories like the one in Shadows at Sundown are all put into play by the same "someone." There was no retcon. Just errors in presentation of the text as a result of so many plates spinning and so many years passing between those stories.

The intent is that Sorshen released her vampiric minions, as detailed in Runeplague, but this is not the same as her killing/destroying them all. There were some who managed to escape and linger and move on to do what happens in Shadows at Sundown. Vampires are tough to permakill, and a few tricksy ones slipped through the cracks.

Sorshen is still and has been trying to do better, but even though she's super powerful, she still makes mistakes.

There HAS to be room for redemption/atonement/forgiveness in the world... be it the made up one we publish games for or the real world we all live in. But you can't have a redemption story when the person being redeemed wasn't first awful in some ways.

The point is—Sorshen woke up, saw that the other 6 runelords paid or were paying for their inability to change their nature, and on top of that during her 10,000 years of isolation in the Eye of Desire also came to terms with her own demons and is looking for another future... but that it's an ongoing process. Most of her vampire minions were released from service as a result—but some of them survived and hid and escaped to go on to become the dangers you see in Shadows at Sundown.

Whether or not any one person thinks Sorshen deserves a chance to atone is on them, but from a pure storytelling persepctive... having ALL the runelords play out semi-identical "rise from death to menace the world and then be slain by modern heroes" stories is not as compelling or as interesting to me as is telling one about a runelord who changed. Not everyone likes that, and that's fine—those who don't think a redeemed Sorshen makes sense are free to ignore that story and focus on other things and craft their own stories about her for their incarnation of Golarion. That's a big part of the joy and fun and responsibility of being a GM.

A big part of being the narrative creative director is the joy and fun and responsibility of setting up the world itself to inspire all of those different takes on the story, and sometimes I'm not as clear as I want to be when it comes to telling those stories.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Thanks, James. :)

Dark Archive

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To be fair I am not actually against redemption stories Noctilia great redemption story, Arzani great redemption story. (Also funnily enough all 3 happening within a relativly short time frame of each other and Sorshen is the weakest redemption story of the 3 IMO.)


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Turns out, Arazni is the weakest of the three for me, especially with her (undeserved, IMO) elevation to one of the top 20 deities of the Inner Sea.

Scarab Sages

magnuskn wrote:
Turns out, Arazni is the weakest of the three for me, especially with her (undeserved, IMO) elevation to one of the top 20 deities of the Inner Sea.

100% agreed!


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I've never really considered Arazni's arc to be a redemption story, mostly because I question just how much agency she had in a lot of the bad stuff that happened to her, and the bad stuff she consequently did as a result.

Shadow Lodge

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Very true, Arazni has done nothing wrong, and deserves nice things.

Paizo Employee Creative Director

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Arazni's story is 100% NOT a redemption story, but a story about betrayal and then escape and regaining one's dignity and agency and perhaps eventually getting revenge.


James Jacobs wrote:
Arazni's story is 100% NOT a redemption story, but a story about betrayal and then escape and regaining one's dignity and agency and perhaps eventually getting revenge.

I wonder why people think it is a redemption story then?


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Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
vyshan wrote:
I wonder why people think it is a redemption story then?

Because people saw her previous alignment and then her current edicts/anathema, and didn't have the media literacy to realise that leaving Team Evil doesn't mean that it's a redemption story. (I'm very firmly in camp "Arazni's "redemption" is about getting yourself out of an awful toxic situation that was constantly pushing you to be your worst self, and then trying to figure out what to do next." It's a very relatable arc!)


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Yeah, Arazni is very much not redeemed and might not be in the next millennium. Putting her in the top 20 makes an incredible amount of sense to me since her worshipers are basically "anybody who survived bad stuff and wants to hurt the people who hurt them." Which is a non-negligible fraction of "everyone, everywhere."


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Arazni's had a more personal type of redemption, not the standard evil becomes good, rather the weak/victimized became strong/empowered. It's a redemption of her own agency, which is the first step for any future growth, but it's not a redemption to goodness (though loosely in that direction). She displays empathy, but it's for a tight circle of like-damaged folk. In the arc of her life's growth, her soul remains wilted more than at start, perhaps toxic too. She has a ways to go to balance (and heal) before becoming actively pro-social, if that's feasible in the time spans covered by Paizo (well, barring an appearance in Starfinder or cinematic epiphany).

I think her strong protagonist vibes might have misled some. She must be good, she's struggled and persevered against evil. It's easy for us to sympathize, to root for her, but she's a bitter being driven by vengeance (but at least not only that). But yeah, not top 20 material, which smells like Paizo bias to me, but maybe there was philosophical vacuum (or Golarion metaphysical one) that she filled, bringing her to fruition as a deity long longed for.


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Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber

The "Core 20" aren't necessarily the strongest gods or whatever, they're just a list of 20 (living) deities that are particularly relevant to the Inner Sea region. Arazni's star is rising for metaplot reasons - a goddess who's patron of those unwillingly cursed or death-touched is going to resonate with a lot of people right now, between the Godsrain scattering curses, blessings and things that are both all over the world (especially Ustalav), and a goddess of the abused, vengeance, and hanging on to your dignity in the worst circumstances has a lot to do when there's a war on.


Pathfinder Roleplaying Game Superscriber

I gotta say a big thank you to James for what you said may have been getting your own wires crossed; in planning more of my campaign I sort of off-the-cuff decided a level 10 strigoi vampire would be sealed up in an old, forgotten little outpost of Sorshen's near the base of Xin-Shalast (perhaps she had it built in ancient times as a way to keep an eye on the surrounding Runelords, as one does). I reasoned that this vampire would likely have been bound to her service around the time of the Age of Darkness.

I had 100% forgotten about the fact that literally exactly that (Strigoi who served Sorshen specifically during the Age of Darkness) was already canon in the lore and when I re-read those bits in Shadows at Sundown I felt briefly like an oracle.

Long story short, I love your work with the Runelords and Varisia and when my party finally gets to going far away for their adventures I'm gonna miss having Thassilonian messes to have them stumble over.

Paizo Employee Creative Director

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Castilliano wrote:
...which smells like Paizo bias to me...

To be fair, every choice we make in what we publish in our books is driven by "Paizo bias." That's been in place since day 1 of Paizo.

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