Are Spells Considered Abilities?


Rules Questions


A Sanctified Slayer inquisitor gains the Studied Target ability which boosts the DCs of Slayer (Inquisitor) class abilities by 1-5.

Spell-like abilities exist; which are abilities that work like spells. But are spells and spellcasting themselves considered to be a class ability?


1 person marked this as a favorite.

Inquisitor class arch Sanctified Slayer
then
Slayer class note: no spellcasting.

Spellcasting and Spell-like Abilities (Sp) are not the same. In class descriptions spells and orisons have no (Ex), (Sp) or (Su) tag.
"Class abilities" or abilities is not a common term, so it is used as a word in english. See Spells in Univ Monster Rules where it seems a simple english usage. Faerie Dragon has SLA and then Spells Known under Offense rather than Special Abilities or Special Qualities(SQ). It would take some effort to prove (don't have the time at the moment) but I'd say NO for Spell DCs, those are hard to boost beyond 1 or 2 and people have been trying tricks for years.

Review the PF1 Build Guides at ZG if you are looking for build advice.


Ah, thank you, no I have a build put together. This fellow is an NPC the party will tag along with for a while and wanted to double check my interpretation. A +5 DC to spells seemed really high to me, and I didn’t want this NPC to overshadow the party’s Mesmerist.

Spell Bane is already plenty to help boost DCs.


you are severely overthinking this

yes, studied target on a spellcasting class boosts the DCs of their spells. a "class ability" is not a defined term, it is common english. is it an ability given to you by your class and does it have a DC? studied target would boost it


Studied Target (Ex): At 1st level, a sanctified slayer gains the slayer’s studied target class feature. She uses her inquisitor level as her effective slayer level to determine the effects of studied target. This ability replaces judgment 1/day.

Studied Target (Ex): A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks attempted against that opponent, and a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities against that opponent increase by 1. A slayer can only maintain these bonuses against one opponent at a time; these bonuses remain in effect until either the opponent is dead or the slayer studies a new target.

The wording of the studied Target from the sanctified slayer says they gain the slayers studied target class feature. RAW it only increases the slayer class abilities, not those of the inquisition class features. The slayer specifies slayer class abilities, not simply class abilities. Since spells are not a slayer class ability the DC of spells are not increased. It would however increase the DC of any slayer talents the character gains from the archetype.

At low level it is not much of a problem, but at higher level it becomes incredibly powerful. At 15th level it grants you a +4 to the DC of your saving throws. That is equal to a mythic character with spell focus, greater spell focus and mythic spell focus, but it works on all schools of magic. Since studied target is an untyped bonus it stacks with any other method of raising the DC of the spell. That incredibly powerful and there is no way I would allow it in a campaign I run.


@Mysterious Stranger

thats just self-defeating pedantry. the Sanctified Slayer Inquisitor is not a slayer in the first place so per strict RAW their effective level would only advance the bonus every 5 levels and not be enough to study an opponent as that requires being an actual slayer.

which is of course ridiculous and we all know it

the intuitive way to read any similar abilities is to simply replace every class reference to the new class giving the feature. otherwise you wouldnt be able to use Share Spells on your animal companion as a hunter or ranger. and im sure you dont play it that way

your actual argument is just your opinion that it is too powerful. which is valid but does not have a place in the rules forum


Having an effective slayer level allows the ability to function. If the class feature that has an effective class level modifies an ability that the original class does not have the class feature does not give that class feature. A good example of this is the druid’s animal companion. Animal companion has the ability Share Spells. The Cavalier has a class feature that functions as the Druids Animal Companion with the effective Druid level being equal to the cavalier’s level. The Cavalier does not have the ability to cast spells so they do not gain the benefit of share spell. This is the same thing as the sanctified slayer increasing the DC of class slayer class abilities.

Having an effective slayer level allows the sanctified slayer to use studied strike, it just does not advance the DC of anything except the slayer talent granted by the archetype.

The wording on share spells does not specify it has to be a druid spell, but it does specify it must be from the same class that grants the animal companion. That line is what allows a Ranger or other spell casting class to use share spells.


It’s more of a concern with a full spell caster like the nature fang Druid.

The problem is that the language of the rules never explicitly states a spell is not an ability, but it does consistently refer to them as if they were two different things.

Quote:

Magical Healing: Various abilities and spells can restore hit points.


Charm and Compulsion
Many abilities and spells can cloud the minds of characters and monsters,

Some abilities and spells (such as raise dead) bestow permanent level drain on a creature.

Etc.


Mysterious Stranger wrote:

... A good example of this is the druid’s animal companion. Animal companion has the ability Share Spells. The Cavalier has a class feature that functions as the Druids Animal Companion with the effective Druid level being equal to the cavalier’s level. The Cavalier does not have the ability to cast spells so they do not gain the benefit of share spell. This is the same thing as the sanctified slayer increasing the DC of class slayer class abilities.

...

Not really a good example as share spells is specifically called out in the cavalier mount ability.

Mount wrote:
...A cavalier does not take an armor check penalty on Ride checks while riding his mount. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat. A cavalier’s mount does not gain the share spells special ability.

If we want to get pedantic, the sanctified slayer doesn't get an effective slayer level for their talents because the Talented Slayer ability doesn't say they do. I, of course, feel this was simply space-saving and would apply the effective slayer level from the studied target ability.

However, I do agree that spells and abilities are usually denoted separately.
Again, if we want to get hyper-pedantic, the ability is spellcasting, which gives the ability to cast spells, but the spells have their own DCs. The only DCs associated with the spellcasting ability are the various caster level checks and concentration checks - definitely not DCs any spellcaster would want to increase.


sensibly I believe it would just apply to similar DCs the Slayer uses/gets but for the Inquisitor. Proving that is the pickle due to inexact RAW (and people will argue about it).
Taking it expansively or reading into a word or phrase can be misleading.

I don't think some desigers thought ahead about the interactions and often forged ahead with their assumptions rather than write detailed rules. Paizo FAQs tend to stovepipe abilities into seperate (by bolded starting 'names' in paragraph) items, see the CRB raising bloodline level FAQ. So we have what we have.

AS it's an NPC, just do what seems reasonable for now as that is the practical short term solution.
Come back to the thread and see how it works out with RAW, RAW examples, and poster opinion.


My personal interpretation for this is as follows, without necessarily regard for RAW but instead RAI. This is formed thanks to folks helping point out that spells aren’t abilities but also includes some of the other debate. I’m personally in the camp of “if an archetype steals an ability from another class just replace every instance of the classes name with the archetypes name”.

A Sanctified Slayer’s Studied Target:
#1: Boosts the DCs of any Slayer Talent.
#2: Boosts the DCs of any Inquisitor Abilities (ie: Discern Lies)
#3: Boosts the DCs of any feat with a DC
#4: Does not boost the DCs of any Inquisitor Spells

This is how I’ll be running it at my table. The most controversial one of these points is likely #3; though if they survive long enough to pick up any critical feats I’ll deal with the consequences of my actions.

If any future GM looking for the same information, this was my compromise.


If it helps any, my personal opinion on allowing the Studied Target to boost the Spell DC is: its perfectly fine. It will allow the character to give less of a focus on their actual casting ability score and more on their physical stats, giving way to a more well rounded and versatile character after it is all said and done. I often forgo taking any spells that allow for a saving throw when I play an inquisitor (or any 3/4 BAB, 6th level caster) because the DCs tend to feel too low to be effective. This even goes for a Nature Fang Druid. You'll never need more than 16 WIS for an inquisitor or 19 for a druid to remain a potential threat.

I treat spellcasting as a class ability. There is no need to dance around or justify this stance. If a player wants to hyper-focus on their casting stat in order to milk every last drop of DC from the combination of these features, you have more of a problem with the player than you do with the class/archetype itself.

Just my two cents.


It feels weird that the nature fang druid is the most powerful druid caster though. It may even be the strongest save or die caster in the game, since there’s no reason you couldn’t focus on wisdom and casting.


As I said, if the player wants to hyper-focus on maxing out their wisdom score to achieve those in game mechanical benefits against a single target at a time, you might have a problem with the player rather than the archetype.

I tend to stick close to the RAW as often as I can and err on the side of restrictive rather than open ended readings of the rules. That said, I am somewhat of a permissive GM and what is good for the players is good for their opponents, something I make quite clear going into the game. The players decide how challenging their enemies become.


DeathlessOne wrote:
The players decide how challenging their enemies become.

That may work for your group, but you also have to understand that real groups aren’t uniform in how they build. You may have 3 players who don’t optimize at all and one player who takes every single advantage they can. Do you punish the other 3 because they have a party member who doesn’t have the same playstyle as them.


Melkiador wrote:
You may have 3 players who don’t optimize at all and one player who takes every single advantage they can.

I don't have that one kind of player. They do not make it into my games. Session zero is the best time to weed that kind of problem from the table. If that is a problem that you have, and you need to tweak the framework of the game in order to curtail the behavior, then you should do so. Regardless, having boosted DC's against a single target isn't that big of a game changer and if you allow a player to take advantage of this, adapt your enemies accordingly. In my opinion, kineticists are more of a hassle to corral than Nature Fang Druids or Sanctified Slayer Inquisitors. And I deal with them the same way: if you can do it, so can your enemies.


Rules Forum... DeathlessOne, you posted your play advice twice about GMming and then had to defend it (no surprise). My Advice is to just include Advice after your post about the subject at hand and then leave it. Discussing it further just draws attention and commentary about your advice/opinion/GM style rather than the thread topic.

In this thread I had to split my post (real world issues) and then tried to give practical and timely GM advice.


Generally speaking, when you obtain a class feature from another class, we substitute all instances of the donating class's name in the class feature to the receiving class's name (unless the text has a different stipulation). Otherwise we run into absurd rulings like the Cleric's Rage subdomain allowing him to rage like a Barbarian but because the Cleric is not a Barbarian the Cleric still does not gain bonuses or penalties from raging when he activates rage since the rage class feature only affects "the barbarian." And it's far from the only class feature that would not function properly if we ruled matters this way. Frankly, I suspect a lot of archetypes and other sources of borrowed class features would break if we tried to split hairs in this fashion, so the standard is that we do not.

Whether or not this would cause Studied Target to apply to spellcasting is somewhat debatable as "abilities" is an ambiguously defined term. However, a lot of feats and prestige classes in their spellcasting prerequisites are explicitly fulfilled by "ability to cast [etc]." As such, there is textual rules precedent for casting spells being considered an "ability."

Melkiador wrote:
It feels weird that the nature fang druid is the most powerful druid caster though. It may even be the strongest save or die caster in the game, since there’s no reason you couldn’t focus on wisdom and casting.

That is debatable. A Druid's spellcasting potency comes more from his spell list than his spell DCs. Indeed, many of the Druid's best control spells (Plant Growth, Sleet Storm, Wall of Thorns, etc.) do not offer any saving throw at all. There are plenty of archetypes that can be said to serve the Druid's spellcasting better by drastically improving the spell selection. For that matter, there are prestige classes as well that may better serve to enhance a Druid's spellcasting rather than continuing to advance as a Nature Fang Druid.


lol, you're not the first to have questions about this ACG gem;
Sanctified Slayer and spell DCs, 2014
& ditto, 2014
Sanctified Slayer build, 2014
Sanctified Slayer and Spell DCs, 2015

ACG Bloodrager bloodlines FAQ, 2016 interesting tidbit about using parent class abilities the derived class doesn't have. Could be used for 'imported' class abilities.
APG has the most archetype FAQs which address going from class to class.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Are Spells Considered Abilities? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions