Scythe Monk


Advice


Okay this could be a path builder thing …
But with the monk trying to build “uncle qrow from RWBY’
So flurry of blows with a scythe.
Take duskwalker heritage to get duskwalker weapons take monastic weapons.
Now you can’t select ancestory weapon mastery as a feat anymore per path builder is this an impossible dream? How would you do it?
What class would you use to build it ?


The legacy/remaster options for new characters in Pathbuilder now default to removing the legacy ancestry and class feats. You can turn that back on in the options -> character options -> Allow Legacy feats, heritages, and other options.

Edit: I just checked, and with that enabled, Monastic Weaponry still doesn't show up. You need to also go into the rulebook sources available (Character options -> Manage Available Rulebooks) and enable the Advanced Player's Guide.


So yes I’ve done that. And then I selected ancestral weapons but then it gives the pull down option of what ancestry… duskwalker isn’t one. The duskwalker weapons is how I’ll get to be able to use a scythe as a monk.. not sure how to so this. It actually may be impossible.


I'm not entirely sure what you mean by impossible. The option is allowed in the rules. Pathbuilder isn't the final and absolute arbiter of what is possible or not.

There is also a note in Monastic Weaponry that you can/should manually add the Monk trait to weapons as needed.


Pathfinder Lost Omens, Rulebook Subscriber

Its under the uncommon tab


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Scythe is not an agile or finesse weapon. I think Monastic Weaponry only works with an agile or finesse d8 weapon.


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Deriven Firelion wrote:
Scythe is not an agile or finesse weapon. I think Monastic Weaponry only works with an agile or finesse d8 weapon.

Specifically it only adds the monk trait to weapons you have familiarity with if those weapons are agile or finesse.


Okay so it’s not happening with a scythe … okay.


So if anyone has watched the cartoon RWBW and knows Qrow Branwen. How would you go about making a character like that ??
Dread Marshal?


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I would use a Kama instead of an actual Scythe. It's flavor is similar and it already has the monk trait as well


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

It's not a scythe, but a sansetsukon is a two-handed weapon with the monk trait so proficiency would be gained via Monastic Weaponry and it can be used with Flurry of Blows; based on the flail (for the "harvester" theme).

You could even take the Mauler archetype on the monk base class to "switch-hit" between unarmed and weapon strikes.


The Khakkhara is also sort of thematically close to "a monk uses a farming implement made fancier for martial purposes" since it's closely related to the monk's spade.


Miles667 wrote:

So if anyone has watched the cartoon RWBW and knows Qrow Branwen. How would you go about making a character like that ??

Dread Marshal?

homebrew a combination weapon with your gm and take triggerbrand gunslinger path

if you want the vanilla scythe I see two...ish options:

-take a magus, use your magic for additional mobility

-take fighter and take monk archetype for additional mobility

-argument for barbarian to have decent mobility + big weapons out of the box, although I don't quite see rage working with the character fantasy

-not yet fully released but exemplar could probably also work, has even built in possibilities to debuff enemies

I don't think Dread Marshal would lead you anywhere
has nothing to do with mobility or scythe usage and qrow, while being in a perpetual dour mood, tries to cheer up his companion

Liberty's Edge

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Obligatory grumbling about scythes in gaming:
Scythes (as in the farm implement used to harvest crops or clear foliage/grass), despite their common depiction in fantasy content and art being what it has been, have never been used for combat, with possible super rare instances which are far less common than the use of something like a cup, chair, or even large melon) at all.

There are accounts of these implements being reforged, bent/straightened out, and fixed to straight shafts to be used as improvised weapons much like a spear or other bladed polearm in areas/times when traditional martial weaponry was scarce or time was of the essence. These were even occasionally used as a model for actual weapons that were purpose-built, war scythes which were, all things considered not what their namesake was and could never functionally even be converted for their traditional use.

I get the idea behind it being cool and also having been adopted in part due to the misunderstanding of how the personification of Death/The Grim Reaper carried a scythe which sort of implies it was a weapon when it was originally only ever associated with them as a kind of representation of the harvesting of souls as that is what the tool is used for.

As for the topic at hand, the Naginata is a VERY close facsimile to this but despite it being present in (or weapons extremely similar to it in form/use) in wuxia films, kung-fu, and related film/entertainment (as well as in real history) it actually LACKS the Monk Trait and can't really be used with any features of the Monk in any meaningful way, sadly... on another note though, whoever was tasked with creating the art for it got the dimensions/scale of the blade way off too but that's another thing altogether.

/shrug

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