Apex item bonuses


Rules Discussion


I have a question for you math guys and gals, would it disrupt the pathfinder math to allow an apex magic item to give a +1 to a stat that has an arrow up say the stat was a 19 and have the item raise it to a 20.


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Isn't that's what apex items already do?

Or do you mean you want to create a lower level kind of apex items that basically grant a partial boost?


How I read apex items is they only will raise a stat to a total of 18. what I am asking is that if you have a stat higher than 18 with a raise say if you have a 19 and want to raise it to 20 would that upset the math in path finder?


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Elric200 wrote:
How I read apex items is they only will raise a stat to a total of 18. what I am asking is that if you have a stat higher than 18 with a raise say if you have a 19 and want to raise it to 20 would that upset the math in path finder?

They will not actually raise your score, they raise your attribute modifier.

"When you Invest an Item that has the apex trait, it
improves one of your attributes, either increasing the
attribute’s modifier by 1 or to a total of +4, whichever
would give you a higher score."

If you have a 19 in a stat, your modifier is +4. An Apex item would make it +5. You would still have a 19 in that stat, however.

If you later raise that attribute to 20, you'd have a +5 modifier normally, which would be +6 when we factor in an Apex item.

EDIT: Sorry, didn't think you might mean the pre-remaster rules. Even then, Apex items state:

"When you Invest an Item that has the apex trait, it improves one of your
ability scores, either increasing it by 2 or to a total of 18, whichever grants the higher
score."

If you've a Score of 19 and you put on an apex item, you'd go up to 21, still getting a +5 modifier.

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