In the remaster Player Core, pg 91, it says that a character's class gives them an "attribute boost to their key attribute modifier, increasing that modifier by 2". Not increasing the attribute by 2, the attribute isn't used anymore, but the attribute modifier!
Is this a typo, or a real change? A boost of +2 from the character class either gives us characters with partial boosts at level 1 (as you only get a partial boost if it's more then a +4 total), or let's characters use one of their boosts from ancestry, background, or the free boosts for something else - giving slightly more powerful characters then before.
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In one regard it could be the norm and it makes for better diverse characters, on the other it seems like someone at Paizo was not once again reading the remastered before it went to the printers. Only tiem will tell rather or not this is how it really works.
Just noting the irony of complaining that something was missed in a several hundred page book while posting with a typo in a two sentence comment.