PF2e AP recruiting?


Recruitment

Grand Lodge

Aloha!

Would anyone be thinking about running an Adventure Path in 2e sometime soon? I am interested in how the system handles longform games...


Me too. I would run a game, but the mapping is too much of a challenge for me and from tabletop experience you would need tactical maps to run.

Grand Lodge

Agree... I haven't found an easy way to do so. But maybe we will get lucky and see someone's innovation! So far, I feel that the Google Slides option is a little clunky. Trying to weigh other options too...


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Once I figure out how I want to do maps, I plan on running Sky Kings Tomb here on the boards. So, hopefully soon, I'll have a recruiting thread up.


Roll20 is a pretty good resource, and they have lots of stuff available for free. What they don’t have you can probably find elsewhere Ava’s upload as needed

Grand Archive

Lia Wynn wrote:
Once I figure out how I want to do maps, I plan on running Sky Kings Tomb here on the boards. So, hopefully soon, I'll have a recruiting thread up.

Knab, a low-class "lumpenproletariat" citizen who would begin this adventure having disgraced his native Vanderholl clan (by running an illicit "side-hustle" and serving significant time for not "snitching"), is an unlikeable and elderly dwarf of morally dubious reputation who, having adopted an atheist stance in his early life, may be turning his faithless eye to mighty Trudd in what amounts to a redemption arc, learning to apply the talents he developed to a more socially acceptable and communally-focused cause.

Ruffian Rogue / Agent who prefers to create his own opportunities for sneak attacks from the front and center of the pack, skilled in Thievery and Medicine and Knowledge, I like to think of Knab as a slow-moving "think tank" focused on defense and knowing the enemy before engaging!


Oh man, I'd love to play.

Grand Lodge

How about starting small? Anyone thinking about Trouble in Otari?


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Now that Rage of Elements is out, I'd love to see a game of all different kineticists. Dibs on Air!


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Philo Pharynx wrote:
Now that Rage of Elements is out, I'd love to see a game of all different kineticists. Dibs on Air!

Dibs on boomerang and sword

Grand Lodge

Boomerang, you really do come back!


Or at least everyone gets Kineticist free Archetype or something. Even for Sky Kings Tomb a dwarven earth bender just *feels* right y'know? All Kineticist parties might struggle against undead and outsiders....

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I would really like to play a 2e AP proper (the only 2e game I'm IN is a converted 1e game)...part of me wants to wait for the Remaster to be out and settled first so I don't have to update the character as intensely.


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GM Stargin wrote:
Or at least everyone gets Kineticist free Archetype or something. Even for Sky Kings Tomb a dwarven earth bender just *feels* right y'know? All Kineticist parties might struggle against undead and outsiders....

Oh, they usually just wouldn't get weaknesses against some foes.

It's not undead and outsiders, it's things with regeneration and golems that would be the issues.


On startplaying the new norm is Free Archetype, Ancestral Paragon, and accelerated bonus progression.

The 2E APs have been quite easy with four "nonvariant" characters. I guess you could encounter balance for the new souped up standard.


I think those rules are the new '20 point buy' in PF1e.

Grand Lodge

Or maybe gestalt / mythic...


GM Tribute wrote:

On startplaying the new norm is Free Archetype, Ancestral Paragon, and accelerated bonus progression.

The 2E APs have been quite easy with four "nonvariant" characters. I guess you could encounter balance for the new souped up standard.

Ancestral Paragon means that you have about six choices of ancestry unless you go adopted ancestry or an exotic heritage.

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